Target ID: Difference between revisions

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It is a part of the [[ConsoleId]], and also of the [[PSCode]].
It is a part of the [[ConsoleId]], and also of the [[PSCode]].
It is similar as PSP and [[http://www.psdevwiki.com/ps3/Target_ID PS3 TargetID]].
It is similar as PSP and [[http://www.psdevwiki.com/ps3/Target_ID PS3 TargetID]].
For global info (not PSVita dependant), see [[https://github.com/CelesteBlue-dev/PS-ConsoleId-wiki PSConsoleId-wiki]].


The following values are stored in big endian in the [[ConsoleId]] and the [[PSCode]].
The following values are stored in big endian in the [[ConsoleId]] and the [[PSCode]].

Revision as of 17:57, 9 March 2018

The Target ID (internally called Product Code) is a 2 bytes identifier that indicates the type (retail, testkit, devkit) and the region (only for retail) of the PS console. It is a part of the ConsoleId, and also of the PSCode. It is similar as PSP and [PS3 TargetID]. For global info (not PSVita dependant), see [PSConsoleId-wiki].

The following values are stored in big endian in the ConsoleId and the PSCode.

Known Target IDs

Console Type ID Region Code
TEST 0x100 TEST
TOOL 0x101 TOOL
DEX 0x102 DEX
CEX Japan 0x103 J1
CEX USA 0x104 UC2
CEX Europe 0x105 CEL
CEX Korea 0x106 KR2
CEX UK 0x107 CEK
CEX Mexico 0x108 MX2
CEX Australia 0x109 AU3
CEX South Asia 0x10A E12
CEX Taiwan 0x10B TW1
CEX Russia 0x10C RU3
CEX China 0x10D CN9


  • Compared to PS3, Hong Kong and Brazil not included!