Talk:Target ID: Difference between revisions
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It's not just one byte that is Target ID. 5th byte also counts! 5th byte also tells you console generation :) <br> | It's not just one byte that is Target ID. 5th byte also counts! 5th byte also tells you console generation :) <br> | ||
<pre> | <pre> | ||
PSP -> 00 0X | PSP -> 00 0X | ||
PS3 -> 00 8X | PS3 -> 00 8X | ||
PSV -> 01 0X | PSV -> 01 0X | ||
PS4 -> 01 8X | PS4 -> 01 8X | ||
5th byte | |||
00 = 1st GEN | |||
01 = 2nd GEN | |||
6th byte | |||
X0 = TEST | |||
X1 = TOOL | |||
X2 = DEX | |||
X3 or bigger = CEX | |||
8X = PS3 if 5th byte 00, PS4 if 5th byte 01 | |||
0X = PSP if 5th byte 00, PSV if 5th byte 01 | |||
</pre> | </pre> |
Revision as of 14:44, 4 May 2017
It's not just one byte that is Target ID. 5th byte also counts! 5th byte also tells you console generation :)
PSP -> 00 0X PS3 -> 00 8X PSV -> 01 0X PS4 -> 01 8X 5th byte 00 = 1st GEN 01 = 2nd GEN 6th byte X0 = TEST X1 = TOOL X2 = DEX X3 or bigger = CEX 8X = PS3 if 5th byte 00, PS4 if 5th byte 01 0X = PSP if 5th byte 00, PSV if 5th byte 01