Talk:System File Object (SFO) (PSF): Difference between revisions
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01 00 20 00 04 00 00 00 12 00 00 00 PCSE00692 (Danganronpa.Another Episode:.Ultra Despair Girls) | 01 00 20 00 04 00 00 00 12 00 00 00 PCSE00692 (Danganronpa.Another Episode:.Ultra Despair Girls) | ||
01 00 20 00 00 00 00 00 12 00 00 00 PCSE00644 (STEINSGATE) | 01 00 20 00 00 00 00 00 12 00 00 00 PCSE00644 (STEINSGATE) | ||
10 20 00 01 00 00 00 00 12 00 00 00 PCSE00850 (risk of rain) --> reported (speculated) | |||
Note column for anything, or add on bottom of the table. | Note column for anything, or add on bottom of the table. |
Revision as of 04:17, 4 August 2016
Unknown
This page is an index/worklog/notepad/speculation notes. All the sections in this page are things related with PARAM.SFO that are speculation, or not completely documented, and the final purpose is to move the infos to the "front" page. This also will help to keep the "front" page free of speculation.
ATTRIBUTE
e.g.: See at the bottom of the page: Ridge Racer.
ATT ATT2 ATT_M title e.g. 00 00 00 00 00 00 00 00 PSCF00095 (ModNation Racers:Road Trip Demo) 01 00 00 00 -- -- -- -- -- -- -- -- PSCB00079 (Rayman Origins), (Sly Cooper:Thieves in Time demo) 01 04 00 00 00 00 00 00 -- -- -- -- PCSF00021 (Little Big Planet) 01 00 20 10 00 00 00 00 11 00 00 00 PCSG00350 (Monster Hunter Frontier G) 03 00 00 00 00 00 00 00 -- -- -- -- PSCG00001 (Ridge Racer) 82 80 00 00 00 00 00 00 02 00 00 00 PCSI00009 (PSM Unity 1.00) 82 80 00 00 00 00 00 00 10 00 00 00 PCSI00009 (PSM Unity 1.05) 82 80 00 00 00 00 00 00 10 00 00 00 PCSI00009 (PSM Unity 1.06) 00 80 00 00 00 00 00 00 -- -- -- -- PCSC80008 (FaceBook) 00 00 20 00 00 00 00 00 11 00 00 00 PCSG90118 (Hatsune Miku: Project DIVA F 2nd Trial version) 00 00 20 00 00 00 00 00 02 00 00 00 PCSE00331 (Treasures of Montezuma) 01 00 20 00 0C 00 00 00 11 00 00 00 PCSG00792 (DIGIMONWORLD) 01 00 20 00 04 00 00 00 12 00 00 00 PCSE00692 (Danganronpa.Another Episode:.Ultra Despair Girls) 01 00 20 00 00 00 00 00 12 00 00 00 PCSE00644 (STEINSGATE) 10 20 00 01 00 00 00 00 12 00 00 00 PCSE00850 (risk of rain) --> reported (speculated)
Note column for anything, or add on bottom of the table.
FW used for FW column (PSP2_SYSTEM_VER)
Flag № column is for wikify/chat, 32 flags table speculation.
Hexadecimal | Decimal | Binary (flags) |
Notes (feature) |
FW used | Flag № (flag required) | |
---|---|---|---|---|---|---|
little endian | big endian | |||||
??? | ||||||
01 00 00 00 | 00 00 00 01 | 1 | 00000000 00000000 00000000 00000001 | Used | 1.69 | 01 |
02 00 00 00 | 00 00 00 02 | 2 | 00000000 00000000 00000000 00000010 | Use liblocation in order to get location | - | 02 |
04 00 00 00 | 00 00 00 04 | 4 | 00000000 00000000 00000000 00000100 | - | - | 03 |
08 00 00 00 | 00 00 00 08 | 8 | 00000000 00000000 00000000 00001000 | - | - | 04 |
10 00 00 00 | 00 00 00 10 | 16 | 00000000 00000000 00000000 00010000 | - | - | 05 |
20 00 00 00 | 00 00 00 20 | 32 | 00000000 00000000 00000000 00100000 | - | - | 06 |
40 00 00 00 | 00 00 00 40 | 64 | 00000000 00000000 00000000 01000000 | - | - | 07 |
80 00 00 00 | 00 00 00 80 | 128 | 00000000 00000000 00000000 10000000 | Information Bar is displayed on startup | 1.670 | 08 |
??? | ||||||
00 01 00 00 | 00 00 01 00 | 256 | 00000000 00000000 00000001 00000000 | Information Bar color (white:ON, black:OFF) | - | 09 |
00 02 00 00 | 00 00 02 00 | 512 | 00000000 00000000 00000010 00000000 | Use alpha blending to display Information Bar (option for Non-Game) | 1.670 | 10 |
00 04 00 00 | 00 00 04 00 | 1024 | 00000000 00000000 00000100 00000000 | The Application is upgradable | 1.69 | 11 |
00 08 00 00 | 00 00 08 00 | 2048 | 00000000 00000000 00001000 00000000 | - | - | 12 |
00 10 00 00 | 00 00 10 00 | 4096 | 00000000 00000000 00010000 00000000 | Used | - | 13 |
00 20 00 00 | 00 00 20 00 | 8192 | 00000000 00000000 00100000 00000000 | - | - | 14 |
00 40 00 00 | 00 00 40 00 | 16384 | 00000000 00000000 01000000 00000000 | - | - | 15 |
00 80 00 00 | 00 00 80 00 | 32768 | 00000000 00000000 10000000 00000000 | Communication Zone is not displayed (option for Non-Game such as Facebook or for some system application) | 1.600 | 16 |
??? | ||||||
00 00 01 00 | 00 01 00 00 | 65536 | 00000000 00000001 00000000 00000000 | - | - | 17 |
00 00 02 00 | 00 02 00 00 | 131072 | 00000000 00000010 00000000 00000000 | - | - | 18 |
00 00 04 00 | 00 04 00 00 | 262144 | 00000000 00000100 00000000 00000000 | - | - | 19 |
00 00 08 00 | 00 08 00 00 | 524288 | 00000000 00001000 00000000 00000000 | - | - | 20 |
00 00 10 00 | 00 10 00 00 | 1048576 | 00000000 00010000 00000000 00000000 | - | - | 21 |
00 00 20 00 | 00 20 00 00 | 2097152 | 00000000 00100000 00000000 00000000 | Add a health warning to the first page of the software manual | 03.010 | 22 |
00 00 40 00 | 00 40 00 00 | 4194304 | 00000000 01000000 00000000 00000000 | - | - | 23 |
00 00 80 00 | 00 80 00 00 | 8388608 | 00000000 10000000 00000000 00000000 | Content of Cache0 is cleared when application is killed (option for Non-Game) | - | 24 |
??? | ||||||
00 00 00 01 | 01 00 00 00 | 16777216 | 00000001 00000000 00000000 00000000 | Use libNotification to post Notification Message (option for Non-Game) | - | 25 |
00 00 00 02 | 02 00 00 00 | 33554432 | 0000001 000000000 00000000 00000000 | Use Twitter dialog | - | 26 |
00 00 00 04 | 04 00 00 00 | 262144 | 00000100 00000000 00000000 00000000 | The Background application is not killed when LiveArea is peeled off | - | 27 |
00 00 00 08 | 08 00 00 00 | 134217728 | 00001000 00000000 00000000 00000000 | - | - | 28 |
00 00 00 10 | 10 00 00 00 | 268435456 | 00010000 00000000 00000000 00000000 | Used | 03.15 | 29 |
00 00 00 20 | 20 00 00 00 | 536870912 | 00100000 00000000 00000000 00000000 | - | - | 30 |
00 00 00 40 | 40 00 00 00 | 1073741824 | 01000000 00000000 00000000 00000000 | - | - | 31 |
00 00 00 80 | 80 00 00 00 | 2147483648 | 10000000 00000000 00000000 00000000 | - | - | 32 |
ATTRIBUTE2
ATTRIBUTE2 is speculated to be sorted before ATTRIBUTE_MINOR
Note column for anything, or add on bottom of the table.
FW used for FW column (PSP2_SYSTEM_VER)
Flag № column is for wikify/chat, 32 flags table speculation.
Hexadecimal | Decimal | Binary (flags) |
Notes (feature) |
FW used | Flag № (flag required) | |
---|---|---|---|---|---|---|
little endian | big endian | |||||
??? | ||||||
01 00 00 00 | 00 00 00 01 | 1 | 00000000 00000000 00000000 00000001 | - | - | 01 |
02 00 00 00 | 00 00 00 02 | 2 | 00000000 00000000 00000000 00000010 | - | - | 02 |
04 00 00 00 | 00 00 00 04 | 4 | 00000000 00000000 00000000 00000100 | Used | 3.50 | 03 |
08 00 00 00 | 00 00 00 08 | 8 | 00000000 00000000 00000000 00001000 | Used | 3.55 | 04 |
10 00 00 00 | 00 00 00 10 | 16 | 00000000 00000000 00000000 00010000 | - | - | 05 |
20 00 00 00 | 00 00 00 20 | 32 | 00000000 00000000 00000000 00100000 | - | - | 06 |
40 00 00 00 | 00 00 00 40 | 64 | 00000000 00000000 00000000 01000000 | - | - | 07 |
80 00 00 00 | 00 00 00 80 | 128 | 00000000 00000000 00000000 10000000 | - | - | 08 |
??? | ||||||
00 01 00 00 | 00 00 01 00 | 256 | 00000000 00000000 00000001 00000000 | - | - | 09 |
00 02 00 00 | 00 00 02 00 | 512 | 00000000 00000000 00000010 00000000 | - | - | 10 |
00 04 00 00 | 00 00 04 00 | 1024 | 00000000 00000000 00000100 00000000 | - | - | 11 |
00 08 00 00 | 00 00 08 00 | 2048 | 00000000 00000000 00001000 00000000 | - | - | 12 |
00 20 00 00 | 00 00 20 00 | 8192 | 00000000 00000000 00100000 00000000 | - | - | 14 |
00 40 00 00 | 00 00 40 00 | 16384 | 00000000 00000000 01000000 00000000 | - | - | 15 |
00 80 00 00 | 00 00 80 00 | 32768 | 00000000 00000000 10000000 00000000 | - | - | 16 |
??? | ||||||
00 00 01 00 | 00 01 00 00 | 65536 | 00000000 00000001 00000000 00000000 | - | - | 17 |
00 00 02 00 | 00 02 00 00 | 131072 | 00000000 00000010 00000000 00000000 | - | - | 18 |
00 00 04 00 | 00 04 00 00 | 262144 | 00000000 00000100 00000000 00000000 | - | - | 19 |
00 00 08 00 | 00 08 00 00 | 524288 | 00000000 00001000 00000000 00000000 | - | - | 20 |
00 00 10 00 | 00 10 00 00 | 1048576 | 00000000 00010000 00000000 00000000 | - | - | 21 |
00 00 20 00 | 00 20 00 00 | 2097152 | 00000000 00100000 00000000 00000000 | - | - | 22 |
00 00 40 00 | 00 40 00 00 | 4194304 | 00000000 01000000 00000000 00000000 | - | - | 23 |
00 00 80 00 | 00 80 00 00 | 8388608 | 00000000 10000000 00000000 00000000 | - | - | 24 |
??? | ||||||
00 00 00 01 | 01 00 00 00 | 16777216 | 00000001 00000000 00000000 00000000 | - | - | 25 |
00 00 00 02 | 02 00 00 00 | 33554432 | 0000001 000000000 00000000 00000000 | - | - | 26 |
00 00 00 04 | 04 00 00 00 | 262144 | 00000100 00000000 00000000 00000000 | - | - | 27 |
00 00 00 08 | 08 00 00 00 | 134217728 | 00001000 00000000 00000000 00000000 | - | - | 28 |
00 00 00 10 | 10 00 00 00 | 268435456 | 00010000 00000000 00000000 00000000 | - | - | 29 |
00 00 00 20 | 20 00 00 00 | 536870912 | 00100000 00000000 00000000 00000000 | - | - | 30 |
00 00 00 40 | 40 00 00 00 | 1073741824 | 01000000 00000000 00000000 00000000 | - | - | 31 |
00 00 00 80 | 80 00 00 00 | 2147483648 | 10000000 00000000 00000000 00000000 | - | - | 32 |
ATTRIBUTE_MINOR
Could be triggered/required by others flags from ATTRIBUTE/ATTRIBUTE2 parameter (e.g. 00 00 20 00) in a similar manner than the PS3 ATTRIBUTE flag N22 (named as PCEngine after being named previously the X maker flag!)
Note column for anything, or add on bottom of the table.
FW used for FW column (PSP2_SYSTEM_VER)
Flag № column is for wikify/chat, 32 flags table speculation.
Hexadecimal | Decimal | Binary (flags) |
Notes (feature) |
FW used | Flag № (flag required) | |
---|---|---|---|---|---|---|
little endian | big endian | |||||
??? | ||||||
01 00 00 00 | 00 00 00 01 | 1 | 00000000 00000000 00000000 00000001 | Used | 03.010 | 01 |
02 00 00 00 | 00 00 00 02 | 2 | 00000000 00000000 00000000 00000010 | Used | 03.15 | 02 |
04 00 00 00 | 00 00 00 04 | 4 | 00000000 00000000 00000000 00000100 | - | - | 03 |
08 00 00 00 | 00 00 00 08 | 8 | 00000000 00000000 00000000 00001000 | - | - | 04 |
10 00 00 00 | 00 00 00 10 | 16 | 00000000 00000000 00000000 00010000 | app bootable on/off Vita TV | 03.010 | 05 |
20 00 00 00 | 00 00 00 20 | 32 | 00000000 00000000 00000000 00100000 | - | - | 06 |
40 00 00 00 | 00 00 00 40 | 64 | 00000000 00000000 00000000 01000000 | - | - | 07 |
80 00 00 00 | 00 00 00 80 | 128 | 00000000 00000000 00000000 10000000 | - | - | 08 |
??? | ||||||
00 01 00 00 | 00 00 01 00 | 256 | 00000000 00000000 00000001 00000000 | - | - | 09 |
00 02 00 00 | 00 00 02 00 | 512 | 00000000 00000000 00000010 00000000 | - | - | 10 |
00 04 00 00 | 00 00 04 00 | 1024 | 00000000 00000000 00000100 00000000 | - | - | 11 |
00 08 00 00 | 00 00 08 00 | 2048 | 00000000 00000000 00001000 00000000 | - | - | 12 |
00 10 00 00 | 00 00 10 00 | 4096 | 00000000 00000000 00010000 00000000 | - | - | 13 |
00 20 00 00 | 00 00 20 00 | 8192 | 00000000 00000000 00100000 00000000 | - | - | 14 |
00 40 00 00 | 00 00 40 00 | 16384 | 00000000 00000000 01000000 00000000 | - | - | 15 |
00 80 00 00 | 00 00 80 00 | 32768 | 00000000 00000000 10000000 00000000 | - | - | 16 |
??? | ||||||
00 00 01 00 | 00 01 00 00 | 65536 | 00000000 00000001 00000000 00000000 | - | - | 17 |
00 00 02 00 | 00 02 00 00 | 131072 | 00000000 00000010 00000000 00000000 | - | - | 18 |
00 00 04 00 | 00 04 00 00 | 262144 | 00000000 00000100 00000000 00000000 | - | - | 19 |
00 00 08 00 | 00 08 00 00 | 524288 | 00000000 00001000 00000000 00000000 | - | - | 20 |
00 00 10 00 | 00 10 00 00 | 1048576 | 00000000 00010000 00000000 00000000 | - | - | 21 |
00 00 20 00 | 00 20 00 00 | 2097152 | 00000000 00100000 00000000 00000000 | - | - | 22 |
00 00 40 00 | 00 40 00 00 | 4194304 | 00000000 01000000 00000000 00000000 | - | - | 23 |
00 00 80 00 | 00 80 00 00 | 8388608 | 00000000 10000000 00000000 00000000 | - | - | 24 |
??? | ||||||
00 00 00 01 | 01 00 00 00 | 16777216 | 00000001 00000000 00000000 00000000 | - | - | 25 |
00 00 00 02 | 02 00 00 00 | 33554432 | 0000001 000000000 00000000 00000000 | - | - | 26 |
00 00 00 04 | 04 00 00 00 | 262144 | 00000100 00000000 00000000 00000000 | - | - | 27 |
00 00 00 08 | 08 00 00 00 | 134217728 | 00001000 00000000 00000000 00000000 | - | - | 28 |
00 00 00 10 | 10 00 00 00 | 268435456 | 00010000 00000000 00000000 00000000 | - | - | 29 |
00 00 00 20 | 20 00 00 00 | 536870912 | 00100000 00000000 00000000 00000000 | - | - | 30 |
00 00 00 40 | 40 00 00 00 | 1073741824 | 01000000 00000000 00000000 00000000 | - | - | 31 |
00 00 00 80 | 80 00 00 00 | 2147483648 | 10000000 00000000 00000000 00000000 | - | - | 32 |
Flags
- Shared Additional content on/off:
- Shared Save Data on/off: Atelier Meruru: The Apprentice of Arland plus, God Eater 2, Toukiden
- app bootable on/off Vita:
app bootable on/off Vita TV: (speculation: Welcome Park)--> flag №5 (ATTRIBUTE_MINOR)
...
- music in game on/off: Lumines
- trophy ineligble on/off : BlazBlue: Continuum Shift Extend, Dokuro, Dynasty Warriors Next, Jak and daxter the precursor legacy, Shinobido 2, Ultimate Marvel vs. Capcom 3 (?).
- DISABLE SYSTEM SUSPEND on
- PARTY EXCLUSIVE LAUNCH on
- MUSIC BROWSER EXCLUSIVE LAUNCH on
- DISABLE LIVEAREA SCREENSHOT on (ScreenShot in game on/off?: Ultimate Marvel vs. Capcom 3, Wipeout 2048)
- LIVEAREA UPDATE MODE on
- ENABLE BGM PROXY on
- NO FORCED KILL on
- NO SUSPEND DEACTIVATE on
- App can be launched by Teleport Function on?
- The VC-MC Application supports boot from VC without MC
- Power Boot mode?
The Application is upgradable--> flag №11 (ATTRIBUTE)app visible on/off on NEAR: e.g.: Lumines, Treasure Park--> flag №16 (ATTRIBUTE)? and one other flag for Game?Content of cache0: is cleared when the application is killed--> flag №24 (ATTRIBUTE)Background app is not killed when LiveArea is peeled off-->flag №27 (ATTRIBUTE)
- Speculation from speculation: brightness in game on/off
CATEGORY
Merged with PS4 Category
Value | standard name | PSVita | PS4 | note |
---|---|---|---|---|
ac | Additional Content | Yes | Yes | (PS4 theme also) e.g.: TOY MAKER for THE PLAYROOM (PS4) |
bd | Blu-ray Disc? | Unknown | Yes | |
gd | Application (Game Digital) | Yes | Yes | |
gda | System Application | Yes | Unknown | |
gdb | - | Yes | Unknown | |
gdc | Non-Game Application | Yes | Unknown | e.g.: Wake-up Club and others PCSx title ID (PSVita) |
gdd | BG Application | Yes | Unknown | |
gde | Non-Game Mini App / Video Service Native App | Unknown | Yes | |
gdk | Video Service Web App | Unknown | Yes | e.g.: Amazon Instant Video (PS4) |
gdl | PS Cloud Beta App | Unknown | Yes | |
gd0 | PS2 Classic | Unknown | Yes | |
gp | Application Patch | Yes | Yes | |
gpc | Non-Game Big App Patch | Yes | Unknown | |
gpd | BG Application patch | Yes | Unknown | |
gpe | Non-Game Mini App Patch / Video Service Native App Patch | Unknown | Yes | |
gpk | Video Service Web App Patch | Unknown | Yes | |
gpl | PS Cloud Beta App Patch | Unknown | Yes | |
sd | Save Data | Yes | Yes | |
la | License Area (Vita)? | Unknown | Unknown |
INSTALL_DIR_ADDCONT_x
Where xx is a number from 1 to 7
INSTALL_DIR_SAVEDATA
Seen: used for cross game/ demo game?
INSTALL_DIR_SAVEDATA_ADD_x
Where xx is a number from 1 to 7
IMPORT_SAVEDATA_INFO
...
SAFEMEMORY_MODE
...
Other PSF Dump (From 0xBF0 to 0x1080)
(game update, category:gp , different parameter: REGION_DENY)
00000BF0: 00 50 53 46 01 01 00 00 04 01 00 00 AC 01 00 00 .PSF........ャ... 00000C00: 0F 00 00 00 00 00 04 02 06 00 00 00 08 00 00 00 ................ 00000C10: 00 00 00 00 08 00 04 04 04 00 00 00 04 00 00 00 ................ 00000C20: 08 00 00 00 12 00 04 04 04 00 00 00 04 00 00 00 ................ 00000C30: 0C 00 00 00 1D 00 04 02 03 00 00 00 04 00 00 00 ................ 00000C40: 10 00 00 00 26 00 04 02 25 00 00 00 30 00 00 00 ....&...%...0... 00000C50: 14 00 00 00 31 00 04 04 04 00 00 00 04 00 00 00 ....1........... 00000C60: 44 00 00 00 40 00 04 02 07 00 00 00 08 00 00 00 D...@........... 00000C70: 48 00 00 00 4E 00 04 04 04 00 00 00 04 00 00 00 H...N........... 00000C80: 50 00 00 00 5E 00 04 02 10 00 00 00 00 02 00 00 P...^........... 00000C90: 54 00 00 00 6A 00 04 04 04 00 00 00 04 00 00 00 T...j........... 00000CA0: 54 02 00 00 76 00 04 04 04 00 00 00 04 00 00 00 T...v........... 00000CB0: 58 02 00 00 88 00 04 02 0C 00 00 00 34 00 00 00 X...・......4... 00000CC0: 5C 02 00 00 8F 00 04 02 0C 00 00 00 80 00 00 00 \.............. 00000CD0: 90 02 00 00 95 00 04 02 0A 00 00 00 0C 00 00 00 ....・.......... 00000CE0: 10 03 00 00 9E 00 04 02 06 00 00 00 08 00 00 00 ................ 00000CF0: 1C 03 00 00 41 50 50 5F 56 45 52 00 41 54 54 52 ....APP_VER.ATTR 00000D00: 49 42 55 54 45 00 41 54 54 52 49 42 55 54 45 32 IBUTE.ATTRIBUTE2 00000D10: 00 43 41 54 45 47 4F 52 59 00 43 4F 4E 54 45 4E .CATEGORY.CONTEN 00000D20: 54 5F 49 44 00 50 41 52 45 4E 54 41 4C 5F 4C 45 T_ID.PARENTAL_LE 00000D30: 56 45 4C 00 50 53 50 32 5F 44 49 53 50 5F 56 45 VEL.PSP2_DISP_VE 00000D40: 52 00 50 53 50 32 5F 53 59 53 54 45 4D 5F 56 45 R.PSP2_SYSTEM_VE 00000D50: 52 00 50 55 42 54 4F 4F 4C 49 4E 46 4F 00 52 45 R.PUBTOOLINFO.RE ------REGION_DENY 00000D60: 47 49 4F 4E 5F 44 45 4E 59 00 53 41 56 45 44 41 GION_DENY.SAVEDA 00000D70: 54 41 5F 4D 41 58 5F 53 49 5A 45 00 53 54 49 54 TA_MAX_SIZE.STIT 00000D80: 4C 45 00 54 49 54 4C 45 00 54 49 54 4C 45 5F 49 LE.TITLE.TITLE_I 00000D90: 44 00 56 45 52 53 49 4F 4E 00 00 00 30 31 2E 30 D.VERSION...01.0 00000DA0: 31 00 00 00 03 00 00 00 00 00 00 00 67 70 00 00 1...........gp.. 00000DB0: 4A 50 30 37 30 30 2D 50 43 53 47 30 30 30 30 31 JP0700-PCSG00001 00000DC0: 5F 30 30 2D 52 49 44 47 45 52 41 43 45 52 50 53 _00-RIDGERACERPS 00000DD0: 56 49 54 41 00 00 00 00 00 00 00 00 00 00 00 00 VITA............ 00000DE0: 01 00 00 00 30 31 2E 35 30 30 00 00 00 00 50 01 ....01.500....P. 00000DF0: 63 5F 64 61 74 65 3D 32 30 31 31 31 31 32 34 00 c_date=20111124. 00000E00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000E90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000EA0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000EB0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000EC0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000ED0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000EE0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000EF0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000F90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000FA0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000FB0: 00 00 00 00 00 50 00 00 52 49 44 47 45 20 52 41 .....P..RIDGE RA 00000FC0: 43 45 52 00 00 00 00 00 00 00 00 00 00 00 00 00 CER............. 00000FD0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000FE0: 00 00 00 00 00 00 00 00 00 00 00 00 52 49 44 47 ............RIDG 00000FF0: 45 20 52 41 43 45 52 00 00 00 00 00 00 00 00 00 E RACER......... 00001000: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00001010: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00001020: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00001030: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00001040: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00001050: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00001060: 00 00 00 00 00 00 00 00 00 00 00 00 50 43 53 47 ............PCSG 00001070: 30 30 30 30 31 00 00 00 30 31 2E 30 30 00 00 00 00001...01.00... 00001080: 00 00 00 00 00 00 00 01 28 00 00 00 00 00 00 30 ........(......0 ... 00001090: 6C A0 A5 B2 32 07 A4 77 5B 1E 0A DB A3 9E 45 55 l・イ2.、w[..ロ」.EU 000010A0: A6 53 83 6A D0 66 FB 99 07 65 B1 89 FC 56 FE 7B ヲSニミf蒴.eア改V{ 000010B0: 89 F9 E3 BF 3D 58 F0 B4 AB 0A 86 9E 33 D0 D1 29 懐譱=Xォ.・3ミム) 000010C0: 1A 50 09 24 95 B1 8E 27 28 17 82 2A 12 FC F5 30 .P.$奮.'(.・.・0 000010D0: 36 6A E4 38 C1 DA 30 BE 60 95 36 61 B9 64 F9 7F 6j・チレ0セ`・aケd・ 000010E0: AC 13 00 FF 70 E6 91 43 D8 03 46 66 86 55 6E 5C ャ..p鞫Cリ.Ff・n\ 000010F0: A1 42 BC D2 89 F6 51 5B 94 56 FC 6F 52 98 98 5A 。Bシメ怪Q[之・R・Z 00001100: 64 FB 90 B7 6D F8 AF A8 BB 1E 85 DD 52 A0 02 66 d・キmィサ.・R.f 00001110: 38 A1 A9 5A 51 C8 A1 24 F1 49 5A 83 E3 5E FC 90 8。ゥZQネ。$Z・^・
Testing
These are all the bits that can be set to 1 without the app failing at some point:
- ATTRIBUTE: FB FB FF FF
- ATTRIBUTE2: FB FF FF FF
- ATTRIBUTE_MINOR: FF FF FF FF
Here's what happens when putting the bits to 1:
- ATTRIBUTE: FB FB FF FF <---- first 0xFB: error 0x80101104 when installing
- ATTRIBUTE: FB FB FF FF <---- second 0xFB: error 0x80101144 when installing
(with "0xFB" I mean setting the bit 3 (0xB = 0b1011))