Pinout: Difference between revisions
(→Accessory Port / EHCI: put correct pinout) |
|||
Line 58: | Line 58: | ||
The accessory port found only on the original Vita models is a custom port USB interface. | |||
It is commonly thought that api to enable the port was removed in 1.69 however. This is not true. | |||
Even on the latest firmware the accessory port can be enabled using sceUsbServAccessoryActivate and disabled with | |||
sceUsbServAccessoryDeactivate. | |||
The port is mostly compatible with the full sized USB Port on the PlayStation TV. | |||
==== Pinout ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Pin | ! Pin | ||
Line 83: | Line 93: | ||
| Power | | Power | ||
|} | |} | ||
==== Offical usage ==== | ==== Offical usage ==== | ||
Line 99: | Line 104: | ||
An Accessory port to USB adapter board was sold on auction sites awhile ago. It comes from a PSVita factory in China that was being repurchased for other things. since production of the PSVita has stopped. | An Accessory port to USB adapter board was sold on auction sites awhile ago. It comes from a PSVita factory in China that was being repurchased for other things. since production of the PSVita has stopped. | ||
==== Simular | ==== Unoffical usage ==== | ||
There have been some usage of the accessory port outside Sony | |||
===== VitaShell ===== | |||
VitaShell can mount a USB Mass Storage device plugged into the accessory port. | |||
as seen in [https://youtube.com/watch?v=ImVMUpN9bDo?t=20m33s this video on youtube] | |||
==== Simular Connectors ==== | |||
The sheilding on the port is simular to what is used on the Panasonic K1HA14AD0001 camera. | The sheilding on the port is simular to what is used on the Panasonic K1HA14AD0001 camera. | ||
However. The pin layout on this is incorrect and will short the accessory port if plugged into a psvita. | However. The pin layout on this is incorrect and will short the accessory port if plugged into a psvita. |
Revision as of 01:20, 5 August 2023
Multi-use port
Pin | Signal |
---|---|
1 | Another voltage input? |
2 | Another voltage input? |
3 | GND |
4 | Audio output |
5 | Audio output |
6 | UART RX (CPU/Syscon) |
7 | UART TX (CPU/Syscon) |
8 | UART CTS (CPU/Syscon) |
9 | UART RTS (CPU/Syscon) |
10 | ? |
11 | headset control GND |
12 | headset control data / mic |
13 | Unknown, connected to Wolfson Micro WM1803E DAC |
14 | GND |
15 | Unknown, connected to MB44C026A IC |
16 | GND |
17 | +5V charge input |
18 | +5V charge input |
19 | GND |
20 | USB D- |
21 | USB D+ |
Accessory Port / EHCI
The accessory port found only on the original Vita models is a custom port USB interface.
It is commonly thought that api to enable the port was removed in 1.69 however. This is not true.
Even on the latest firmware the accessory port can be enabled using sceUsbServAccessoryActivate and disabled with sceUsbServAccessoryDeactivate.
The port is mostly compatible with the full sized USB Port on the PlayStation TV.
Pinout
Pin | Name | Description |
---|---|---|
1 | GND | Ground - On the side with the mounting hole that has threads |
2 | ID (1.8v) | USB OTG |
3 | D- | USB Data |
4 | D+ | USB Data |
5 | VBUS (3.3v) | Power |
Offical usage
There are only a few documented uses for the accessory port on the PSVita.
FCC
In the FCC filing for the PDEL-1001 development unit. It seems that some dongle attached to the device is used as part of their hardware testing framework.
Accessory to USB adapter
An Accessory port to USB adapter board was sold on auction sites awhile ago. It comes from a PSVita factory in China that was being repurchased for other things. since production of the PSVita has stopped.
Unoffical usage
There have been some usage of the accessory port outside Sony
VitaShell
VitaShell can mount a USB Mass Storage device plugged into the accessory port. as seen in this video on youtube
Simular Connectors
The sheilding on the port is simular to what is used on the Panasonic K1HA14AD0001 camera.
However. The pin layout on this is incorrect and will short the accessory port if plugged into a psvita.