SELF File Format: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
! value !! type | ! value !! type | ||
|- | |- | ||
| 0x7 || kernel module (.skprx) | | 0x7 || kernel module (.skprx) | ||
|- | |- | ||
| 0x8 || NPDRM SELF and SDK | | 0x8 || NPDRM SELF and SDK fSELF (eboot.bin, .suprx) | ||
|- | |- | ||
| 0xB || SM SELF (os0:sm/*.self) | | 0xB || SM SELF (os0:sm/*.self) | ||
|- | |- | ||
| 0xD || system userland SELF (. | | 0xD || system userland SELF (.self, eboot.bin, .suprx) | ||
|} | |} | ||
Revision as of 15:25, 4 April 2018
SELF stands for Signed Executable and Linkable Format.
It is the format used by the executables on the PS3 (SCE Header Version 2), PS Vita (SCE Header Version 3).
It consists of an ELF + SELF header. ELF segments can be compressed using gzip.
System and NPDRM SELFs are encrypted and signed and are decrypted on PSVita to memory by F00D.
ELF sections might be encrypted using AES CTR and signed using ECDSA + HMAC-SHA1.
SELF file has a specific header called SCE header where it stores all the parameters for this program.
File Format
Notes:
- Numbers are stored in little endian format (whilst PS3 used big endian).
SELF/SCE Header
Struct
typedef struct { uint32_t magic; /* 53434500 = SCE\0 */ uint32_t version; /* header version 3*/ uint16_t sdk_type; /* */ uint16_t header_type; /* 1 self, 2 unknown, 3 pkg */ uint32_t metadata_offset; /* metadata offset */ uint64_t header_len; /* self header length */ uint64_t elf_filesize; /* ELF file length */ uint64_t self_filesize; /* SELF file length */ uint64_t unknown; /* UNKNOWN */ uint64_t self_offset; /* SELF offset */ uint64_t appinfo_offset; /* app info offset */ uint64_t elf_offset; /* ELF #1 offset */ uint64_t phdr_offset; /* program header offset */ uint64_t shdr_offset; /* section header offset */ uint64_t section_info_offset; /* section info offset */ uint64_t sceversion_offset; /* version offset */ uint64_t controlinfo_offset; /* control info offset */ uint64_t controlinfo_size; /* control info size */ uint64_t padding; } __attribute__((packed)) SELF_header;
Table
field | offset | type | notes |
---|---|---|---|
Magic | 0x0 | u32 | Must be "SCE\0". |
Version | 0x4 | u32 | Must be 3 on PSVita. |
SDK type | 0x8 | u16 | Corresponds to the revision of the decryption key. |
Header type | 0xA | u16 | 1 self, 2 rvk, 3 pkg, 4 spp |
Metadata offset | 0xC | u32 | Offset to the checksums. Must be at least 20 bytes before the end of the header. |
Header length | 0x10 | u64 | Length of the header (including the fake ELF header) (usually 0x100). |
Encrypted size | 0x18 | u64 | Size of the encrypted part of the SELF file. |
File size | 0x20 | u64 | Size of the SELF file. |
unknown | 0x28 | u64 | Must be 0. |
SELF offset | 0x30 | u64 | Offset to the SELF (usually 0x4). |
App Info offset | 0x38 | u64 | Offset to AppInfo, (usually 0x80). See App info struct. |
ELF offset | 0x40 | u64 | Offset to the fake ELF header (usually 0xA0). |
Program header offset | 0x48 | u64 | Offset to Program Header. |
Segments header offset | 0x50 | u64 | Offset to Segments Header. |
encrypted phdr sizes/offsets table offset | 0x58 | u64 | Offset to a table which maps phdr entries to the actual offset/size within the encrypted fself.
Because fselfs can be compressed, they might not match the values listed within the elf. |
sceversion header offset | 0x60 | u64 | Offset to a header which contains some version information, including an offset to the .sceversion section of the encrypted elf. |
Control Information | 0x68 | u64 | Several information containers. |
Control Information Size | 0x70 | u64 |
App Info
Struct
typedef struct { uint64_t authid; /* auth id */ uint32_t vendorid; /* vendor id */ uint32_t selftype; /* SELF type */ uint64_t sceversion; /* sdk version */ uint64_t padding; /* UNKNOWN */ } __attribute__((packed)) APP_INFO;
Table
field | offset | type | notes | example |
---|---|---|---|---|
authid | 0x00 | u64 | AuthorityId | 21 00 00 10 1C CA 01 30 |
vendorid | 0x08 | u32 | VendorId (strangely always 00 00 00 00) | 00 00 00 00 |
selftype | 0x0c | u32 | SELF type | 08 00 00 00 |
sceversion | 0x10 | u64 | sce version | 0x0000036000000000 (3.600.011), 0x0000009450000000 (0.945.040) |
padding | 0x18 | u64 | 00 00 00 00 00 00 00 00 |
Comments
Aligned to 0x10 bytes.
SELF type
value | type |
---|---|
0x7 | kernel module (.skprx) |
0x8 | NPDRM SELF and SDK fSELF (eboot.bin, .suprx) |
0xB | SM SELF (os0:sm/*.self) |
0xD | system userland SELF (.self, eboot.bin, .suprx) |
ELF Header
Struct
typedef struct { uint8_t e_ident[16]; /* ELF identification */ uint16_t e_type; /* object file type */ uint16_t e_machine; /* machine type */ uint32_t e_version; /* object file version */ uint64_t e_entry; /* entry point address */ uint64_t e_phoff; /* program header offset */ uint64_t e_shoff; /* section header offset */ uint16_t e_flags; /* processor-specific flags */ uint32_t e_ehsize; /* ELF header size */ uint16_t e_phentsize; /* size of program header entry */ uint16_t e_phnum; /* number of program header entries */ uint16_t e_shentsize; /* size of section header entry */ uint16_t e_shnum; /* number of section header entries */ uint16_t e_shstrndx; /* section name string table index */ } __attribute__((packed)) ELF;
Table
Name of the variable | Offset | Size | Notes |
---|---|---|---|
e_ident[0] ,e_ident[1] ,e_ident[2] ,e_ident[3] |
elf_offset+(0,1,2,3) | 0x4 | Magic |
e_ident[4] | elf_offset+4 | 0x1 | Class Type [ELFCLASS32 = 1][ELFCLASS64 = 2] |
e_ident[5] | elf_offset+5 | 0x1 | Data Type [ELFDATA2LSB (i.e. le) = 1][ELFDATA2MSB (i.e. be) = 2] |
e_ident[6]->e_ident[15] | elf_offset+(6->15) | 0x1 | they are all zeros |
e_type | elf_offset+0x10 | 0x2 | PRX=0xFE00 EXEC=0x0002 |
e_machine | elf_offset+0x12 | 0x2 | seems to be 0x28 as machine type |
e_version | elf_offset+0x14 | 0x4 | elf version |
Comments
See Specifications here: ELF Header ELF-64 Object File Format
Notes:
- e_type: ET_PSVPRX=0xFE00
- e_type: ET_PSVELF=0x0002
ELF Program Headers
Struct
typedef struct { uint32_t p_type; /* type of segment */ uint32_t p_flags; /* segment attributes */ uint64_t p_offset; /* offset in file */ uint64_t p_vaddr; /* virtual address in memory */ uint64_t p_paddr; /* reserved */ uint64_t p_filesz; /* size of segment in file */ uint64_t p_memsz; /* size of segment in memory */ uint64_t p_align; /* alignment of segment */ } __attribute__((packed)) ELF_PHDR;
Table
Comments
See Spec here: ELF Program Headers
ELF Section Headers
Struct
typedef struct { uint32_t sh_name; /* section name */ uint32_t sh_type; /* section type */ uint64_t sh_flags; /* section attributes */ uint64_t sh_addr; /* virtual address in memory */ uint64_t sh_offset; /* offset in file */ uint64_t sh_size; /* size of section */ uint32_t sh_link; /* link to other section */ uint32_t sh_info; /* miscellaneous information */ uint64_t sh_addralign; /* address alignment boundary */ uint64_t sh_entsize; /* size of entries, if section has table */ } __attribute__((packed)) ELF_SHDR;
Table
Comments
Segment Information
Struct
typedef struct { uint64_t offset; uint64_t size; uint32_t compressed; // 2=compressed uint32_t unknown1; uint32_t encrypted; // 1=encrypted uint32_t unknown2; } __attribute__((packed)) SECTION_INFO;
Table
field | offset | type | notes |
---|---|---|---|
Encrypted Data Offset | 0x00 | u64 | |
Encrypted Data Size | 0x08 | u64 | |
Compression | 0x10 | u32 | |
unknown | 0x14 | u32 | |
Encryption | 0x18 | u32 | |
unknown | 0x1C | u32 |
Comments
There is one of these entries for each phdr entry in the elf file so that the ps3 knows where to decrypt the data from. (because it might also be compressed.)
Notes:
- There is one Segment Information for each ELF Program Header.
SCE Version Info
Struct
typedef struct { uint32_t unknown1; uint32_t unknown2; uint32_t unknown3; uint32_t unknown4; } __attribute__((packed)) SCEVERSION_INFO;
Table
Comment
Control Information
Struct
typedef struct { uint32_t type; // 4== ; 6==;7== uint32_t size; uint64_t unknown; // 0;1 union { // type 4 0x50 bytes struct { uint8_t digest1[20]; //hash digest, same for every file uint8_t digest2[20]; //sha1 hash digest calculated of .elf file... uint8_t digest3[12]; // uint64_t padding; } file_digest50; // type 6 0x110 bytes struct { uint32_t unknown1; // 0x00000001 uint8_t unknown2[252]; } file_digest110; // type 7 0x50 bytes struct { uint64_t unknown1; uint64_t unknown2; uint64_t unknown3; uint64_t unknown4; uint64_t unknown5; uint64_t unknown6; uint64_t unknown7; uint64_t unknown8; } file_digest50_2; }; } __attribute__((packed)) CONTROL_INFO;
Table
Comments
Relocations
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Relocation Type |
0x4 | 0x4 | Long entry: Addend |
0x4 | 0x4 | Short entry: 0-19 = Bits 10-29 of offset, 20-31 = addend |
0x8 | 0x4 | Long entry: Offset |
Relocations can be of two types: 8 byte "short" entries or 12 byte "long" entries. The relocation code is the same as ARM ELF format.
Segment start = Buffer address of segment indexed at "Patch segment"
Symbol start = Buffer address of segment indexed at "Symbol segment"
Address to patch = segment start + offset
P = address to patch
S = "Symbol segment" == 15 ? 0 : symbol start
A = addend
Relocation Type
Start | End | Description |
---|---|---|
0 | 3 | Short entry if set |
4 | 7 | Symbol segment |
8 | 15 | Relocation code |
16 | 19 | Patch segment |
20 | 27 | Long entry: Optional relocation code 2 |
28 | 31 | Long entry: Optional distance 2 |
20 | 31 | Short entry: Lower 12 bits of offset |
Supported Relocation Codes (1.69)
Code | Description |
---|---|
0 | R_ARM_NONE |
2 | R_ARM_ABS32 |
3 | R_ARM_REL32 |
10 | R_ARM_THM_CALL |
28 | R_ARM_CALL |
29 | R_ARM_JUMP24 |
38 | R_ARM_TARGET1 (same as R_ARM_ABS32) |
40 | R_ARM_V4BX (same as R_ARM_NONE) |
41 | R_ARM_TARGET2 (same as R_ARM_REL32) |
42 | R_ARM_PREL31 |
43 | R_ARM_MOVW_ABS_NC |
44 | R_ARM_MOVT_ABS |
47 | R_ARM_THM_MOVW_ABS_NC |
48 | R_ARM_THM_MOVT_ABS |