Target ID: Difference between revisions
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It is a part of the [[ConsoleId]], and also of the [[PSCode]]. | It is a part of the [[ConsoleId]], and also of the [[PSCode]]. | ||
It is similar as PSP and [[http://www.psdevwiki.com/ps3/Target_ID PS3 TargetID]]. | It is similar as PSP and [[http://www.psdevwiki.com/ps3/Target_ID PS3 TargetID]]. | ||
For global info (not PSVita dependant), see [[https://github.com/CelesteBlue-dev/PS-ConsoleId-wiki PSConsoleId-wiki]]. | |||
The following values are stored in big endian in the [[ConsoleId]] and the [[PSCode]]. | The following values are stored in big endian in the [[ConsoleId]] and the [[PSCode]]. | ||
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* Compared to PS3, Hong Kong and Brazil not included! | * Compared to PS3, Hong Kong and Brazil not included! |
Latest revision as of 18:25, 9 March 2018
The Target ID (internally called Product Code) is a 2 bytes identifier that indicates the type (retail, testkit, devkit) and the region (only for retail) of the PS console. It is a part of the ConsoleId, and also of the PSCode. It is similar as PSP and [PS3 TargetID]. For global info (not PSVita dependant), see [PSConsoleId-wiki].
The following values are stored in big endian in the ConsoleId and the PSCode.
Known Target IDs[edit | edit source]
Console Type | ID | Region Code |
---|---|---|
TEST | 0x100 | TEST |
TOOL | 0x101 | TOOL |
DEX | 0x102 | DEX |
CEX Japan | 0x103 | J1 |
CEX USA | 0x104 | UC2 |
CEX Europe | 0x105 | CEL |
CEX Korea | 0x106 | KR2 |
CEX UK | 0x107 | CEK |
CEX Mexico | 0x108 | MX2 |
CEX Australia | 0x109 | AU3 |
CEX South Asia | 0x10A | E12 |
CEX Taiwan | 0x10B | TW1 |
CEX Russia | 0x10C | RU3 |
CEX China | 0x10D | CN9 |
- Compared to PS3, Hong Kong and Brazil not included!