Editing Talk:ConsoleId
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= PSVita ConsoleId samples = | = PSVita ConsoleId samples = | ||
* 00 00 00 01 01 01 00 05 04 00 | * 00 00 00 01 01 01 00 05 04 00 XX XX XX XX XX XX ( from a DEM-3000H ) | ||
* 00 00 00 01 01 01 00 0B 04 00 04 XX XX XX XX XX ( from a DEM-3000L ) | |||
* 00 00 00 01 01 01 00 0B 04 00 04 XX XX XX XX XX ( from | |||
* 00 00 00 01 01 02 00 0A 04 00 00 71 XX XX XX XX ( from a CEM- | * 00 00 00 01 01 02 00 0A 04 00 00 71 XX XX XX XX ( from a CEM-3000VP1, with minimum FW 0.990 ) | ||
* 00 00 00 01 01 | * 00 00 00 01 01 02 00 0F 00 00 XX XX XX XX XX XX ( from a CEM-3000?NP1? ) | ||
* 00 00 00 01 01 01 00 10 04 00 XX XX XX XX XX XX ( from a PDEL-1000, with minimum FW 1.03 ) | * 00 00 00 01 01 01 00 10 04 00 XX XX XX XX XX XX ( from a PDEL-1000, with minimum FW 1.03 ) | ||
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* 00 00 00 01 01 05 00 10 0C 10 XX XX XX XX XX XX ( from a PCH-11xx ) | * 00 00 00 01 01 05 00 10 0C 10 XX XX XX XX XX XX ( from a PCH-11xx ) | ||
* 00 00 00 01 01 03 00 11 0C 00 XX XX XX XX XX XX ( from a PCH-11xx Japanese Sapphire Blue, IRS-1001, with minimum FW 1.81 ) | * 00 00 00 01 01 03 00 11 0C 00 XX XX XX XX XX XX ( from a PCH-11xx Japanese Sapphire Blue, IRS-1001, with minimum FW 1.81 ) | ||
* 00 00 00 01 01 07 02 01 0C 00 XX XX XX XX XX XX ( from a PSTV, with minimum FW 3.20 ) | * 00 00 00 01 01 07 02 01 0C 00 XX XX XX XX XX XX ( from a PSTV, with minimum FW 3.20 ) | ||
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* 00 00 00 01 01 07 00 14 0C XX XX XX XX XX XX XX ( from a PCH-20xx ) | * 00 00 00 01 01 07 00 14 0C XX XX XX XX XX XX XX ( from a PCH-20xx ) | ||
* 00 00 00 01 01 07 00 18 0C 02 XX XX XX XX XX XX ( from a PCH-20xx, with minimum FW 3.50, manufactured in 2016 ) | * 00 00 00 01 01 07 00 18 0C 02 XX XX XX XX XX XX ( from a PCH-20xx, with minimum FW 3.50, manufactured in 2016 ) | ||
= Notes = | |||
* In a physical memory dump, you can usually find the ConsoleId 0x40 bytes after the magic 1E C8 1E EB 72 A9 E1 81 D5 92 0B 45 3C F2 C2 1F |