Editing Partitions
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=== Partition Code === | === Partition Code === | ||
The partition code uniquely identifies the partition to its function. | The partition code uniquely identifies the partition to its function. It is related to [[SceKernelModulemgr#Partition Code]] but the meaning of the code is still unknown. | ||
It is related to [[SceKernelModulemgr#Partition Code]] but the meaning of the code is still unknown | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Code | ! Code | ||
! Name | ! Name | ||
! | ! Location Seen | ||
! Description | ! Description | ||
|- | |- | ||
| 0x0 | |||
| | | | ||
| | | | ||
| empty partition | | empty partition | ||
|- | |- | ||
| 0x1 | |||
| | | | ||
| | | Internal | ||
| first eMMC partition, some data, [[IdStorage]]? | |||
| first eMMC partition, some data [[IdStorage]]? | |||
|- | |- | ||
| 0x2 | |||
| | | | ||
| | | Internal | ||
| [[SLB2]] [[Boot Sequence|Boot loaders]] | | [[SLB2]] [[Boot Sequence|Boot loaders]] | ||
|- | |- | ||
| 0x3 | | 0x3 | ||
| | | os0 | ||
| | | Internal | ||
| | | Main OS partition, contains kernel [[Libraries#Kernel|libraries]] | ||
|- | |- | ||
| | | 0x4 | ||
| | | vs0 | ||
| | | Internal | ||
| [ | | Contains [[Libraries#System Applications|system applications]] & libraries | ||
| | |||
|- | |- | ||
| | | 0x5 | ||
| | | vd0 | ||
| | | Internal | ||
| [ | | [[Registry]] and error history | ||
|- | |- | ||
| 0x6 | | 0x6 | ||
| | | tm0 | ||
| | | Internal | ||
| | | Unknown, has an empty folder <code>nphome</code> | ||
|- | |- | ||
| 0x7 | | 0x7 | ||
| | | ur0 | ||
| [[ | | Internal | ||
| User resources, [[LiveArea]] cache, database, & other stuff | |||
|- | |- | ||
| 0x8 | | 0x8 | ||
| [ | | ux0 | ||
| [[ | | Memory Card | ||
| [[Memory Card]] | |||
|- | |||
| 0x9 | |||
| gro0 | |||
| Game Card | |||
| [[Game Card]] | |||
|- | |- | ||
| [[ | | 0xA | ||
| | | grw0 | ||
| | | Game Card | ||
| | | [[Game Card]] writable area | ||
| | |- | ||
| [[ | | 0xB | ||
| ud0 | |||
| Internal | |||
| [[Updater]] copied here before reboot | |||
|- | |- | ||
| | | 0xC | ||
| sa0 | |||
| Internal | |||
| | | Dictionary and font data | ||
| | |||
| | |||
|- | |- | ||
| | | 0xD | ||
| | | | ||
| [[ | | External | ||
| | | Some data on [[Memory Card]] & [[Game Card]] | ||
|- | |||
| 0xE | |||
| pd0 | |||
| Internal | |||
| [[Welcome Park]] and welcome video | |||
|} | |||
=== Partition Type === | |||
The partition type code indicates the file system used or if there is no file system (for example, in the case of a [[SLB2]] archive). | |||
{| class="wikitable" | |||
|- | |||
! Code | |||
! Description | |||
|- | |- | ||
| | | 0x6 | ||
| | | FAT16 | ||
| | |- | ||
| | | 0x7 | ||
| | | exFAT | ||
| | |- | ||
| 0xDA | |||
| Raw data | |||
|} | |} | ||
=== Partition Active === | |||
Some partitions (specifically <code>os0</code> and the boot loaders) have a shadow redundant copy. On update, only the inactive partition is written to and finally the active partition is swapped. For partitions that do not use this feature, this value is ignored. |