Editing PSSE
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AES-128-CBC decrypt 0x10 bytes from 0x70 using [[Keys#PSSE_Header_IV|PSSE Header IV]] and [[Keys#PSSE_Header_Key|PSSE Header Key]] | AES-128-CBC decrypt 0x10 bytes from 0x70 using [[Keys#PSSE_Header_IV|PSSE Header IV]] and [[Keys#PSSE_Header_Key|PSSE Header Key]] | ||
the resulting decryption is the Contents IV, now take 0x10 bytes from 0x120 of the game's NoPsmDrm RIF, this is the Content Key | the resulting decryption is the Contents IV, now take 0x10 bytes from 0x120 of the game's NoPsmDrm RIF, this is the Content Key | ||
(if its one of the DLL's in the PSM Runtime Package, then the content key is [[Keys#Runtime_PSSE_App_Key|Runtime PSSE App Key]] | (if its one of the DLL's in the PSM Runtime Package, then the content key is [[Keys#Runtime_PSSE_App_Key|Runtime PSSE App Key]] | ||