Editing PSM Runtime
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The PlayStation Mobile Runtime Package is used to run PlayStation Mobile software, | The PlayStation Mobile Runtime Package is used to run PlayStation Mobile software, | ||
it is really just a Mono Runtime with some PlayStation Specific functions, and | it is really just a Mono Runtime with some PlayStation Specific functions, and a DRM Scheme. | ||
== Releases of PSM Runtime == | == Releases of PSM Runtime == | ||
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== Technical Details == | == Technical Details == | ||
If /CONFIG/PSM/revocation_check_req = 1 then the PSM Runtime will try to connect to PlayStation Network to a "revocation check" | If /CONFIG/PSM/revocation_check_req = 1 then the PSM Runtime will try to connect to PlayStation Network to a "revocation check" | ||
and will refuse to run the game if this fails, which can lead to you being unable to run PSM games without an internet connection. | and will refuse to run the game if this fails, which can lead to you being unable to run PSM games without an internet connection. | ||
to fix this simply change /CONFIG/PSM/revocation_check_req to 0 in the registry. | to fix this simply change /CONFIG/PSM/revocation_check_req to 0 in the registry. | ||
The PSM Runtime saves SaveData into the RW/Documents folder unencrypted, (Not Protected by [[PSSE]]) which makes save modding easy. | The PSM Runtime saves SaveData into the RW/Documents folder unencrypted, (Not Protected by [[PSSE]]) which makes save modding easy. | ||