Editing Keys

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[[Category:Software]]
[[Category:Software]]<noinclude>[[Category:Main]]</noinclude>
<noinclude>
[[Category:Main]]
</noinclude>


= Useful Information =
= Useful Information =
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* Used with other possible keys besides AA key (5 possibilities)
* Used with other possible keys besides AA key (5 possibilities)
* Never seen used
* Never seen used


== Second Loader ==
== Second Loader ==
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=== SMI (Slot 0x213) ===
=== SMI (Slot 0x213) ===
<pre>
<pre>
AB7097356FDD49D83878540167F0C4AD85537C5A56BD15DF0EB5F7F0D9E276E6 Seed First Derivation SMI
310D20077AF3BF121F21D9ADAF389CDA IV First Derivation SMI  
310D20077AF3BF121F21D9ADAF389CDA IV First Derivation SMI  


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<pre>
<pre>
6f2285ed463a6e57c5f3550ddcc81feb
6f2285ed463a6e57c5f3550ddcc81feb
</pre>
IV:
<pre>
00000000000000000000000000000000
</pre>
</pre>
==== KeyID 0x8002 ====
==== KeyID 0x8002 ====
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<pre>
<pre>
da9608b528825d6d13a7af1446b8ec08
da9608b528825d6d13a7af1446b8ec08
</pre>
IV:
<pre>
00000000000000000000000000000000
</pre>
</pre>
==== KeyID 0x8003 ====
==== KeyID 0x8003 ====
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<pre>
<pre>
368b2eb5437a821862a6c95596d8c135
368b2eb5437a821862a6c95596d8c135
</pre>
IV:
<pre>
00000000000000000000000000000000
</pre>
</pre>
=== Unknown GcAuthMgr Key and IV ===
=== Unknown GcAuthMgr Key and IV ===
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! Type !! Version !! Modulus !! Usage || Notes
! Type !! Version !! Modulus !! Usage || Notes
|-
|-
| 0 and 1 || 1.00+ ||
| 0 and 1 || 1.00+ ||  
     9CCCE3A536FA641B2D1354EE98F093C2
     9CCCE3A536FA641B2D1354EE98F093C2
     68470F722C024B86CD60274E08E0067A
     68470F722C024B86CD60274E08E0067A
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! Type !! Version !! Modulus !! Usage || Notes
! Type !! Version !! Modulus !! Usage || Notes
|-
|-
| PSP || 1.00+ ||
| PSP || 1.00+ ||  
     BBDB6AA32E3B51A6D4708D5FC9899919
     BBDB6AA32E3B51A6D4708D5FC9899919
     395A2AAD83E98F4864C3BA43A5D6906F
     395A2AAD83E98F4864C3BA43A5D6906F
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== NID generation suffixes ==
== NID generation suffixes ==


* The algorithm is sha1(name + suffix).
* algo is sha1(name + suffix)


=== No suffix ===
=== No suffix ===
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For some PSP and PS Vita old NIDs, there was no suffix at all: algo was simply sha1(name).
For some PSP and PS Vita old NIDs, there was no suffix at all: algo was simply sha1(name).


=== PS3 NONAME suffix ===
=== PS3 NONAME default suffix ===


<pre>"0xbc5eba9e042504905b64274994d9c41f"</pre>
<pre>bc5eba9e042504905b64274994d9c41f</pre>


* Note that this ASCII string is used but not the hexadecimal value for it.
To check how to use this suffix (see: [https://www.psdevwiki.com/ps3/Keys#PS3_NONAME_NIDs_Salt]).


=== PS3 default suffix ===
=== PS3 default suffix ===
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<pre>6759659904250490566427499489741A</pre>
<pre>6759659904250490566427499489741A</pre>


* Note that this hexadecimal value is used but not the ASCII string for it.
=== PS Vita NONAME default suffix ===
 
=== PS Vita NONAME suffix ===


<pre>c1b886af5c31846467e7ba5e2cffd64a</pre>
<pre>c1b886af5c31846467e7ba5e2cffd64a</pre>
* Note that this hexadecimal value is used but not the ASCII string for it.


== SceKrm ==
== SceKrm ==
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