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== NID generation suffixes ==
== NID generation suffixes ==


* The algorithm is sha1(name + suffix).
* algo is sha1(name + suffix)


=== No suffix ===
=== No suffix ===
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For some PSP and PS Vita old NIDs, there was no suffix at all: algo was simply sha1(name).
For some PSP and PS Vita old NIDs, there was no suffix at all: algo was simply sha1(name).


=== PS3 NONAME suffix ===
=== PS3 NONAME default suffix ===


<pre>"0xbc5eba9e042504905b64274994d9c41f"</pre>
<pre>bc5eba9e042504905b64274994d9c41f</pre>


* Note that this ASCII string is used but not the hexadecimal value for it.
To check how to use this suffix (see: [https://www.psdevwiki.com/ps3/Keys#PS3_NONAME_NIDs_Salt]).


=== PS3 default suffix ===
=== PS3 default suffix ===
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<pre>6759659904250490566427499489741A</pre>
<pre>6759659904250490566427499489741A</pre>


* Note that this hexadecimal value is used but not the ASCII string for it.
=== PS Vita NONAME default suffix ===
 
=== PS Vita NONAME suffix ===


<pre>c1b886af5c31846467e7ba5e2cffd64a</pre>
<pre>c1b886af5c31846467e7ba5e2cffd64a</pre>
* Note that this hexadecimal value is used but not the ASCII string for it.


== SceKrm ==
== SceKrm ==
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