Editing Files on the PS Vita
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== Partitions == | == Partitions == | ||
Here’s some details of a selected few of the partitions found on the Vita as a bonus. | Here’s some details of a selected few of the partitions found on the Vita as a bonus. | ||
* [[Files_on_the_PS_Vita#sd0|sd0]] Used if MANUFACTURING_MODE, may be available only in internal test units, may refer to a sdio device put in gc slot. (Needs confirmation on this). | * [[Files_on_the_PS_Vita#sd0|sd0]] Used if MANUFACTURING_MODE,may be available only in internal test units, may refer to a sdio device put in gc slot. (Needs confirmation on this). | ||
* [[Files_on_the_PS_Vita#app0|app0]] found on the NAND Temporary directory which represents current running program. Note: The app listed files is molecularshell, the app running may vary for app0.. | * [[Files_on_the_PS_Vita#app0|app0]] found on the NAND Temporary directory which represents current running program. Note: The app listed files is molecularshell, the app running may vary for app0.. | ||
* [[Files_on_the_PS_Vita#os0|os0]] found on the NAND is where the “main” OS (aka CoreOS) files are including all the kernel libraries and the most important user libraries. There’s always two copies of this for redundancy and updating will only update the inactive partition and the active flag is swapped. | * [[Files_on_the_PS_Vita#os0|os0]] found on the NAND is where the “main” OS (aka CoreOS) files are including all the kernel libraries and the most important user libraries. There’s always two copies of this for redundancy and updating will only update the inactive partition and the active flag is swapped. |