Serial Adapter: Difference between revisions

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== Making a cable ==
== Making a cable ==
In these modern days, few people have a true 12v RS232 interface anymore - many developers prefer to use USB to Serial adapters as they are much easier to interface without the need for level translator ICs as in previous designs.
In these modern days, few people have a true 12v RS232 interface anymore on their computer - many developers prefer to use USB to Serial adapters as they are much easier to interface without the need for level translator ICs as in previous designs.


FT232RL adapter boards such as [https://www.amazon.com/WWZMDiB-FT232RL-3-3V-5V-Converter-Adapter/dp/B0CCF3C1YF this] or [https://www.amazon.com/HUAREW-FT232RL-Converter-Adapter-Support/dp/B0CS3K6ZLS this] may be easily adapted by removing the 3.3v/5v jumper and soldering the VCC (sometimes labeled 3v3) pin on the end header to the VCC_2v5 or VCC_1v9 pin on the HPRM port to provide the proper voltage reference for RX and TX signals.
FT232RL adapter boards such as [https://www.amazon.com/WWZMDiB-FT232RL-3-3V-5V-Converter-Adapter/dp/B0CCF3C1YF this] or [https://www.amazon.com/HUAREW-FT232RL-Converter-Adapter-Support/dp/B0CS3K6ZLS this] may be easily adapted by removing the 3.3v/5v jumper and soldering the VCC (sometimes labeled 3v3) pin on the end header to the VCC_2v5 or VCC_1v9 pin on the HPRM port to provide the proper voltage reference for RX and TX signals.


Some FT232RL adapter boards will have 3.3v / 5v solder bridge pads on the back of the board, in this case you'll need to cut the trace connecting to default voltage to the common pin in order to use the PSP's voltage reference instead of removing a jumper.
Some FT232RL adapter boards will have 3.3v / 5v solder bridge pads on the back of the board, in this case you'll need to cut the trace connecting to default voltage to the FT232RL voltage reference pin in order to use the PSP's voltage reference instead of removing a jumper.


In all, four wires should be soldered from the HPRM cable to the FT232RL adapter: RX, TX, VCC_1v9, and DGND as in the photo below. '''Be sure to connect PSP RX to FT232RL TX and PSP TX to FT232RL RX!'''
In all, four wires should be soldered from the HPRM cable to the FT232RL adapter: RX, TX, VCC_1v9, and DGND as in the photo below. '''Be sure to connect PSP RX to FT232RL TX and PSP TX to FT232RL RX!'''

Latest revision as of 22:16, 5 June 2024

The PSP's headphone remote (HPRM) port contains a connection to UART4 in order to implement rewind, fast forward, and play / pause. This connector is often repurposed for debugging.

Below are the HPRM pinouts for various PSP models along with instructions on how to build your own HPRM to serial adapter.

PSP-1000[edit | edit source]

This was originally documented by Marcus Comstedt More information on the HPRM serial protocol can be found on his page.

The PSP-1000's HPRM port operates at 2.5v

PSP-1000 headphone remote port with pin numbers
Pin Signal Notes
1 Mic input microphone signal, decouple with a capacitor to audio ground when using (sleeve of 3.5mm connector)
2 GND Digital ground
3 UART4 TXD PSP UART4 transmit
4 nWakeup Ground this pin to wake PSP from standby
5 VCC_2v5 2.5v supply
6 UART4 RXD PSP UART4 receive

PSP-2000 & PSP-3000[edit | edit source]

PSP-2000 and PSP-3000's HPRM port is expanded to also carry video out signals. Serial signals operate at 1.9v on these models.

An image of the PSP-2000 headphone remote port with numbered pins
PSP-2000 HPRM port
Pin Signal Notes
1 Mic input
2 UART4 TXD PSP UART4 transmit
3 DGND Digital ground
4 Y Luma component video signal (green jack)
5 VGND Video ground
6 Pr Red / Luma difference component video signal (red jack)
7 UART4 RXD PSP UART4 recieve
8 VCC_1v9 1.9v supply
9 Video Det Video detect, 42k resistor to GND signals a composite cable
A nWakeup Ground this pin to wake PSP from standby
B Pb Blue / Lume difference component video signal (blue jack)
C VGND Video ground

Making a cable[edit | edit source]

In these modern days, few people have a true 12v RS232 interface anymore on their computer - many developers prefer to use USB to Serial adapters as they are much easier to interface without the need for level translator ICs as in previous designs.

FT232RL adapter boards such as this or this may be easily adapted by removing the 3.3v/5v jumper and soldering the VCC (sometimes labeled 3v3) pin on the end header to the VCC_2v5 or VCC_1v9 pin on the HPRM port to provide the proper voltage reference for RX and TX signals.

Some FT232RL adapter boards will have 3.3v / 5v solder bridge pads on the back of the board, in this case you'll need to cut the trace connecting to default voltage to the FT232RL voltage reference pin in order to use the PSP's voltage reference instead of removing a jumper.

In all, four wires should be soldered from the HPRM cable to the FT232RL adapter: RX, TX, VCC_1v9, and DGND as in the photo below. Be sure to connect PSP RX to FT232RL TX and PSP TX to FT232RL RX!

Please note that wire colors will not be the same from cable to cable, especially with third party cables

NOTE: the 3.3v / 5v voltage jumper on the FT232RL board MUST be removed or else damage to your PSP will occur!

An image of a PSP-3000 headphone serial remote cable attached to a FT232RL USB to serial adapter board


Click image to access higher resolution image.