Editing Vulnerabilities
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=== Savedata protections === | === Savedata protections === | ||
Some PSP games have an additional encryption applied to their savedata. This system was already present in some PlayStation and PlayStation 2 games: | Some PSP games have an additional encryption applied to their savedata. This system was already present in some PlayStation and PlayStation 2 games: | ||
* Tekken 2 and 3 for PS1. | * Tekken 2 and 3 for PS1. | ||
* Bandai Namco Entertainment used a previously unknown feature of PS2 memory cards (per sector encryption on flash raw sectors) to protect the quest data memory card on the System 246 version of Soul Calibur 2 Arcade game. One cannot move the save data from one memory card to another because the game uses the per card crypto seed. | * Bandai Namco Entertainment used a previously unknown feature of PS2 memory cards (per sector encryption on flash raw sectors) to protect the quest data memory card on the System 246 version of Soul Calibur 2 Arcade game. One cannot move the save data from one memory card to another because the game uses the per card crypto seed. | ||
==== Tekken 6 ==== | ==== Tekken 6 ==== | ||
The first 0x20 bytes of MAINDATA.SAV, GHOST.SAV and REPLAY.SAV of PS3 Tekken 6 are not encrypted and are a sort of header. They contain filesize and maybe digest. The remaining data in the files are encrypted with an unknown algorithm (maybe AES128 | The first 0x20 bytes of MAINDATA.SAV, GHOST.SAV and REPLAY.SAV of PS3 Tekken 6 are not encrypted and are a sort of header. They contain filesize and maybe digest. The remaining data in the files are encrypted with an unknown algorithm (maybe AES128). MAINDATA.SAV of PSP Tekken 6 is fully encrypted without any header. | ||
MAINDATA.SAV of PSP Tekken 6 is fully encrypted without any header | |||
==== Gladiator Begins Demo ==== | ==== Gladiator Begins Demo ==== | ||
=== Blacklisted games === | === Blacklisted games === |