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See [[Media Engine]]. | See [[Media Engine]]. | ||
== Graphics Engine == | |||
: <i>See main article: <b>[[Graphics]]</b></i> | |||
== Virtual Mobile Engine == | == Virtual Mobile Engine == | ||
See [ | The VME appears to be one half of Sony's "Virtual Mobile Engine Concept 2" where a CPU would take care of "lightweight control tasks" and reconfigurable hardware logic (the VME) would do all of the "heavy work in a power efficient manner". See [https://www.yumpu.com/en/document/read/10961029/virtual-mobile-enginetm-vme-sony Virtual Mobile Engine - LSI that "Changes its Spots"]. | ||
It might be something like a reconfigurable DSP; noone has been able to interpret its "firmware" yet. | |||
It can be accessed from the ME through the mfvme/mtvme instructions or through DMA with addresses from 0x440F8000 to 0x44100000 (excluded). | |||
== Memory mapping == | == Memory mapping == |