Editing Spock
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You can more or less access Spock through Lepton's ram (there is some hidden test mode on Lepton allowing you to do this). Mathieulh will tell more on this later if he ever get the time to clean up those sources. | You can more or less access Spock through Lepton's ram (there is some hidden test mode on Lepton allowing you to do this). Mathieulh will tell more on this later if he ever get the time to clean up those sources. | ||
= | = Structure = | ||
<pre> | <pre> | ||
0xBDF00000 = Spock Signature | 0xBDF00000 = Spock Signature | ||
0xBDF00004 = Spock Version | 0xBDF00004 = Spock Version | ||
0xBDF00010 = CMD Number | |||
0xBDF0001C = Spock Result | |||
0xBDF00010 = | |||
sceUmdMan_driver_1b1bf9fd = sceUmdExecRead10Cmd (0xA) | sceUmdMan_driver_1b1bf9fd = sceUmdExecRead10Cmd (0xA) | ||
sceUmdMan_driver_f819e17c = sceUmdExecReadMKICmd (0x8) | sceUmdMan_driver_f819e17c = sceUmdExecReadMKICmd (0x8) | ||
</pre> | </pre> | ||
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0x0A: Decrypt UMD Disc Sector | 0x0A: Decrypt UMD Disc Sector | ||
0x0B: Reset SPOCK | 0x0B: Reset SPOCK | ||
0x0C: | 0x0C: | ||
</pre> | </pre> | ||
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== Command 11 (0xB) (Reset Spock) == | == Command 11 (0xB) (Reset Spock) == | ||
== Command 12 (0xC) ( | == Command 12 (0xC) (Read RAW UMD Sectors?) == | ||
* Seems to exist only on KICHO DENCHO PSP firmware and devkit firmware, inside UMDMAN.prx | * Seems to exist only on KICHO DENCHO PSP firmware and devkit firmware, inside UMDMAN.prx |