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==Overwiew==
POPS is Playstation 1 emulator for PSP.
POPS is Playstation 1 emulator for PSP, bundled with PSP firmware since 3.00 release. Currently (6.61) there are 7 different versions bundled with every firmware. This weird approach is not uncommon on psp, and many other modules come with 7 different versions (impose, power, loadexec, etc.). 6.61 bundle pops for 7 PSP generations: 01g(PSP-1000), 02g(PSP-2000), 03g/04g/07g/09g(PSP-3000), 11g(PSP-E1000 known as PSP Street), but like master Yoda like to say, "there is another". Firmware for PSP Go bundle POPS for fifth generation 05g which is of course PSP Go (N1000). Differences are unknown, but changes in strictly emulation code are unlikely, compatibility should be the same. From technical point of view there is no recompiler/interpreter per se. There is also no emitter in form known from different emulators, instead there are predefined functions able to emit some predefined code. Does it mean PS1 code run natively? No, not really. Code analyzer is needed to hijack execution of things that can't be done natively. That include cycle counting, hardware registers handling, memory remapping, GTE emulation, DMA emulation, MDEC emulation, I/O accesses. Beside that anything that happen outside of r3000 need to be emulated too, like GPU, SPU, etc.
 
==Important Memory Addresses==
Warning!
*Addresses in this table refer to pops01g from 6.61 firmware. They could be different for different versions, specially addresses for BIOS.
*Addresses which hit 0x10000 - 0x14000 are accessing PSP Scratchpad memory. This can be confusing because disassemblers think this hits main PSP memory, and there is already our pops code.
*This table need more work, for now it can be not 100% accurate.
{| class="wikitable"
|-
! Info !! Address !! Size !! Notes
|-
| PS1 RAM || 0x9800000 || 0x200000 || Seems to be used only for reads/writes, never executed.
|-
| Recompiled Code || 0x9C00000 || 0x200000(?) ||
|-
| PS1 ROM || 0x9E00000 || 0x80000 || Seems to be used only for code execution, code analyzer can patch and hook it if needed
|-
| PS1 Scratchpad || 0x13000 || 0x400 ||
|-
| PS1 GTE Registers || 0x10000 || 0x100 || FLAG register is using S330.s VFPU reg, and it is flushed to memory only when needed.
|-
| PSISOIMG0000 header || 0x9E80000 || unk
|-
| PS1 SPU Registers || 0x9F40000 || 0x2C0 || Accessed by 0x49F40000 (uncached mode).
|-
| PS1 SPU RAM || 0x9F402C0 || 0x80000 || Also accessed by 0x49F40000 mirror (uncached mode).
|-
| PS1 SPU Emulator || 0x00 || 0x19E0 || Offset for disassemblers, not valid psp addr. Emulator on init use pointer to this SPU emu as first param and 0x9FF8000 as second param, using nid sceMeAudio 0xDE630CD2 function. I can only guess that is sending emulator to MediaEngine, and map some kind of memory region (maybe just $sp as emu never sets it on start).
|-
| PS1 HW Registers (from 0x1F801000) || 0x12000 || 0x1000 || There are many exceptions here for addresses that need special handling, for example ps1 gpu registers are not there, same for mdec.
|-
| PS1 BIOS || 0x53C20 || 0x80000 || As a file, copied to PS1 ROM area.
|-
| PS1 BIOS Patch || 0x3DB00 || 0x16120 || Patch is applied to PS1 bios starting from 0x6BC20, if Disc ID third character is P (mostly JPN titles).
|-
|}


==Compatibility Flags Values==
==Compatibility Flags Values==
Line 45: Line 9:
  bit:
  bit:
     0 = Used in GP0(E3-E4h) handler.
     0 = Used in GP0(E3-E4h) handler.
    1 = Related to Drawing Area right X2 coordinate (it seems to crop right side of drawing area by 1 pixel)
     2 = Used in GP0(A0h) handler.
     2 = Used in GP0(A0h) handler.
     3 = Force NTSC timings. While this setting should only affect PAL releases, sony for some reason used it also on 5 NTSC releases.
     3 = Used in vblank related function.
        FUTURE COP L.A.P.D, NUCLEAR SRTIKE, SOVIET STRIKE, VIB RIBBON and WING COMMANDER IV. This could be simply copy paste error from PAL releases (NUCLEAR STRIKE's config is copied over from SOVIET STRIKE). Use only in conjunction with command 0x0B, otherwise no image is displayed.
     4 = Used in gpu dma related function.
     4 = Used in gpu dma related function.
     5 = Used in GP0(2x-3xh) commands handler.
     5 = Used in GP0(2x-3xh) commands handler.
     6 = Skip GP0(80h) / GP0(A0h) commands (if cmd != 0x80000000) or (if cmd != 0xA0000000).
     6 = Skip GP0(80h) / GP0(A0h) commands (if cmd != 0x80000000) or (if cmd != 0xA0000000).
         Probably game accidentally send trash data, and that activate VRAM2VRAM copy. Real PS2 use something similar for Final Fantasy Tactics with 80h cmd.
         Probably game accidentally send trash data, and that activate VRAM2VRAM copy. Real PS2 use something similar for Final Fantasy Tactics with 80h cmd.
     7 = Spu irq address (0x1F801DA4) related setting.
     7 = Spu related setting.
     8 = Spu reverb related setting.
     8 = Spu related setting.
     9 = Spu dma related setting. Return 1 instead of transferred size. Probably hack to make SPU DMA chunk transfer to always take 1 cycle.
     9 = Spu dma related setting.
   10 = Cdrom Play cmd related, active only when cdr mode REPORT bit is enabled.
   10 = Cdrom related, when enabled seems to update msf/lba more frequently.
   12 = While this bit is used in Timers event related function, it's really affecting SPU code. When bit is active SPU related internal counters are not updated.
   12 = Counters/timers related setting.
        Worth to add that mentioned SPU counters are also not updated if currently checked Timer counter is 0x4000 or lower at this point,
        but are updated for example on applying volume by cdr register write... Seems to be very specific hack.
   13 = Cdrom related setting. When enabled max_disc_lba_without_lead_out is used instead of second_track_lba in one function.
   13 = Cdrom related setting. When enabled max_disc_lba_without_lead_out is used instead of second_track_lba in one function.
        This config practically does what cdda enabler plugin did, same branch that is patched by cdda enabler is forced to be true here.
        Warning! This bit is patched to be ALWAYS ENABLED for custom eboots in Vita Adrenaline. This is bad idea and can affect compatibility.
  15 = Allows discs to be swapped when game didn't request to change ps1 gpu drawing parameters for long enough (60x this check).
   16 = Skip some additional checks for Pause/ReadS/ReadN/GetTN/Setmode cmds during cdrom command processing.
   16 = Skip some additional checks for Pause/ReadS/ReadN/GetTN/Setmode cmds during cdrom command processing.
   17 = Used in MDEC related functions.
   17 = Used in MDEC related functions.  
  18 = Load/Store opcodes related. When other conditions are met, skips some code.
   20 = Use second nBuf in sceCtrlPeekBufferNegative instead of first one.
  19 = Skip great chunk of code in Load/Store opcodes emitter, but only if rs is 29 (when load/store use stack pointer as base address).
   20 = Use second nBuf in sceCtrlPeekBufferNegative instead of first one and change controller sampling cycles from 0 to 8341 in sceCtrlSetSamplingCycle.
  23 = Allows discs to be swapped at any time, regardless of game prompting to or not.
   24 = In GP0(02h) - Fill Rectangle in VRAM command. Top Left Corner X position & 0x3F0, without command Top Left Corner X position & 0x3FF.
   24 = In GP0(02h) - Fill Rectangle in VRAM command. Top Left Corner X position & 0x3F0, without command Top Left Corner X position & 0x3FF.
   25 = Used GP0(<=67h) handler.
   25 = Used GP0(<=67h) handler.
   27 = Used in function which is handling reading GPUSTAT.
   27 = Used in function which is handling reading GPUSTAT.
  28 = Related to cycle counting, when enabled 1 is used instead of unknown value.
   29 = Used in vblank related function.
   29 = Used in vblank related function.
|-
|-
| 0x00 || Yes || Code analyzer flags, 16 bits usable, but only 6 bits seems to have any effect. Cfg 0x0C and 0x0D override this setting when used (only for selected pc). When set to 0xFFFFFFFF (default), value 3 (bit 0-1) is used.
| 0x00 || Yes || Only bits 0-1 seems to be used
bit:
    0 = Force code cache clear in one of recompiler functions.
    1 = Skips check if opcode rd is $zero (seems to be related to branches/jumps).
    2 = Analyze grater address range at once. PC + 0x2000, instead of default PC + 0xC00.
    3 = Skips chunk of code during branches/jumps analyze. For now is unknown what this code is supposed to do.
  14 = When enabled, value 0xFFFF is used instead of one from cfg 0x0A at some point.
        0x0A at this point is either custom set value or 0xFFFF or 2 (if bit 2 of cfg 0x00 is also active).
  15 = Address is in PS1 ROM range (While this can be set manually here, is really not recommended to do so, there is no point to do this).
|-
|-
| 0x01 || No || Set minimal "Y2" drawing area. This setting overrides what game set in GP0(E4h) command (Set Drawing Area bottom Y2 coordinate). Setting is used only when given value is lower than what game originally sends. In simple words, this work as a crop for the bottom of drawing area. ''Warning! This setting can have bad effect when copied straight from PAL to NTSC game and vice versa.''
| 0x01 || No ||
|-
|-
| 0x02 || No || Set minimal "Y1" drawing area. Value is rows of pixels to crop from top of screen.
| 0x02 || Unk ||
|-
|-
| 0x03 || No || Crop MDEC video drawing only. Value is rows of pixels to crop from top of screen.
| 0x03 || Unk ||
|-
|-
| 0x04 || Yes || This config is multi-command for cdrom behavior. Value is bitfield, but not usual one. This config default value is 0xFFFFFFFF, to "enable" bits we need to really disable them. Windows programmer mode calculator in dword mode should shed some light here. To see enabled bits just use NOT operator. Vita use 3 additional (10/11/12) bits not available on PSP.
| 0x04 || Yes || This config is multi-command for cdrom behavior. Value is bitfield, but not usual one. This config default value is 0xFFFFFFFF, to "enable" bits we need to really disable them. Windows programmer mode calculator in dword mode should shed some light here. To see enabled bits just use NOT operator.
bit:
    0 = Used in function which perform seek to sector.
    1 = Used in function which perform seek to sector. When enabled fast seek takes 3 times more cycles, and slow seek takes 8 times more cycles.
    2 = Used in cdr Pause command. When enabled something takes 6 times more cycles than normally.
        Seems to be related to motor stop timing, maybe how long it takes on idle before motor is stopped?
    4 = Used in function which perform seek to sector. Seems to force seek time to take no longer than 1185408 cycles.
    5 = Used in function which perform seek to sector.
    6 = Used in Read commands. Enabled adds 5419008 cycles, but only if there is no pending setloc. 
    7 = Used in Setmode cdr command. When new bits of mode register request speed change and motor is on,
        unknown event (likely speed change) will take 10000 instead of 33868800 cycles.
    8 = Unknown, used in GetlocP cdr command.
vita only bits:
  10 = When reading cdr status register if BFRD bit of request register is active force DRQSTS bit in status register to 1.
        This can be easily replaced by patch to game code for PSP.
  11 = Weird hack for even weirder value. This bit force result of psp sceKernelGetSystemTimeLow to 0. This value is later used in few cdr commands.
        Hard to tell what purpose of that is, none of open-source emulators use something similar in their code.
  12 = On cdr Setfilter command force unknown value related to ADCPM to 1.
        This value is not bool itself but if not 0 ADPBUSY bit is set to 1 when reading cdr status register.
        Only game that can be potentially affected beside Parappa is "underwater music in R-Type Delta". 
|-
|-
| 0x05 || No || Value is PS1 cpu cycles that will be added to currently passed cycles, eventually triggering events test earlier. Config is used only on BLEZ/BGTZ/BEQ/BNE/B PS1 opcodes. Emulator adds 1 to this value before using it, so default 0xFFFFFFFF = 0.
| 0x05 || No ||
|-
|-
| 0x06 || No || Import memory card from existing game installation. Used for example to unlock additional content in Arc The Lad games [[https://arcthelad.fandom.com/wiki/Save_Transfers#List_of_transfer_rewards]]. Value is pointer to emulator memory which value holds pointer to different DISC ID. Possibly bugged for NTSC-U Arc The Lad III because checks for NTSC-J Arc The Lad II save version. JPN releases should be fine.   
| 0x06 || No || Import memory card from existing game installation. Used for example to unlock additional content in Arc The Lad games [[https://arcthelad.fandom.com/wiki/Save_Transfers#List_of_transfer_rewards]]. Value is pointer to emulator memory which value holds different DISC ID. Possibly bugged for NTSC-U Arc The Lad III because checks for NTSC-J Arc The Lad II save version. JPN releases should be fine.   
|-
|-
| 0x07 || No || Memory card related. Value is pointer to emulator memory which value holds different DISC ID. Only game that uses it seems to read savedata from different ID to unlock in-game features. Available DISC IDs in 6.61 POPS are:
| 0x07 || No || When value is not -1, then run some additional code.
*0xF18AC = SLPM86637
*0xF18B8 = SLPS00097
*0xF18C4 = SLPS02982
*0xF18D0 = SCPS10026
*0xF18DC = SCPS10008
|-
|-
| 0x08 || No || Alternative GE Dither Matrix settings. Valid values are 0 or 1, when one of them is detected display list is patched directly before sending to GE. More info about mentioned settings [[https://hitmen.c02.at/files/yapspd/psp_doc/chap11.html#sec11.5.185]]
| 0x08 || No || Alternative GE Dither Matrix settings. Valid values are 0 or 1, when one of them is detected display list is patched directly before sending to GE. More info about mentioned settings [[https://hitmen.c02.at/files/yapspd/psp_doc/chap11.html#sec11.5.185]]
Line 136: Line 56:
| 0x0A || No ||
| 0x0A || No ||
|-
|-
| 0x0B || No || 2x u16 value. Lower bits value is used as a Divider at some point, upper 16 bits (actually 15 bits, because value & 0x7FFF) is substrated from lower 16 bits and practically used only to trigger cfg as active if result is more than 0.
| 0x0B || No || Value is used as an Divider at some point, only u16 is used.
|-
|-
| 0x0C || No || Value is PS1 memory address. Set code analyzer memory range end address. This config has some restrictions and outcome depends on bit 2 of cfg 0x00. Pseudocode looks like this:
| 0x0C || No ||
code_analyzer_end_pc = pc + 0x2000;
if (cfg_0x00_bit2 == 0)
    code_analyzer_end_pc = pc + 0xC00;
if (pc < cfg_0x0C && cfg_0x0C < code_analyzer_end_pc)
    code_analyzer_end_pc = cfg_0x0C;
|-
|-
| 0x0D || No || Value is PS1 memory address. When PC match config value, bits 0,1,2,14 from cfg 0x00 are atcive for current memory range.
| 0x0D || No ||
|-
|-
| 0x0E || Unk ||
| 0x0E || Unk ||
Line 153: Line 68:
| 0x10 || No || Cdrom GetlocP/GetlocL related.
| 0x10 || No || Cdrom GetlocP/GetlocL related.
|-
|-
| 0x11 || No || Value is PS1 memory address. When address & 0xFFFFFFFE match currently recompiled address, emulator emit code which set flag at 0x101C0 to 1. Flag seems to be used only in one place in whole emu, and when set to 1 or higher results in clearing current code cache. This command performs additional check if (address & 1 == 1) and additionally force events check if true.
| 0x11 || Yes(todo) ||
|-
|-
| 0x12 || No || When value is 0 or higher substrat 2 from it, and store on addr.
| 0x12 || No || When value is 0 or higher substrat 2 from it, and store on addr.
Line 159: Line 74:
| 0x13 || No || When value is 0 or higher, store it on addr. Only u8 seems to be used.
| 0x13 || No || When value is 0 or higher, store it on addr. Only u8 seems to be used.
|-
|-
| 0x14 || Partially || SPU emulation related command. Command use 2x u8 value.
| 0x14 || No || Only int16 is used, when lower than 0 command have no effect.
value1 = cmdValue & 0xFF        // Used only to compare for equality with some value at some point.
value2 = (cmdValue >> 8) & 0xFF // Used if compare mentioned above is true.
If whole s16 cmd is higher than 0 different code path is used in SPU DMA handler.
Additionally on Vita this command has "hidden" setting by bit 18. This setting is seeming to be not available on PSP
|-
|-
| 0x15 || No || Set shell open for little longer during disc swap. Some games take a while to realize that shell is opened, this setting helps them. Value is multiplier for predefined value, 1 is taking around 3,5 seconds, 2 around 7 seconds, etc.
| 0x15 || No || Cdrom related.
|-
|-
| 0x16 || No || When value is not less than 0, run some additional code related to vblank (seems to be scheduling some event).
| 0x16 || No || When value is not less than 0, run some additional code related to vblank (seems to be scheduling some event).
Line 180: Line 90:
| 0x1B || No || Initialize PSX scratchpad memory to given value + 1. Similar setting is found in ps1_netemu on PS3. Only one game seems to rely on it.
| 0x1B || No || Initialize PSX scratchpad memory to given value + 1. Similar setting is found in ps1_netemu on PS3. Only one game seems to rely on it.
|-
|-
| 0x1C || Unk || Vita only.
| 0x1C || Unk || Seems to be unused.
|-
|-
| 0x1D || Unk || Vita only. Drawing area related.
| 0x1D || Unk || Seems to be unused.
|-
|-
| 0x1E || Yes || Vita only. Multi command
| 0x1E || Unk || Seems to be unused.
bit:
    2 = SPU related
    3 = SPU related
    4 = SPU related
    5 = Enable to trigger additional checks for SPU status register, and eventually raise IRQ if needed.
    6 = SPU related
    7 = SPU related
    8 = Used in GPU GP0(2x-3xh and 6x-7xh) commands handler.
  10 = Different handling for JR/JALR opcodes
  11 = Used in GPU GP0(?) commands handler.
  12 = Used in GPU DMA related function.
  14 = Used in GPU GP0(6x-7xh) commands handler.
  29 = GPU related, used close to code which use command 0x01
  31 = Used in GPU GP0(E3h) command handler. Drawing Area top left X1 related.
        Very specific hack which check if Y drawing are starts at 0, and X at 0x401 (which is invalid value for this setting),
        and force X to 0x001 if conditions are met.
|-
|-
| 0x1F || Unk || Unused(?)
| 0x1F || Unk || Seems to be unused.
|-
|-
|}
|}


== Internal Compatibility Flags ==
==Internal Compatibility Flags==
 
Emulator is not perfect. To fix games that not behave correctly Sony decided to implement compatibility settings. Solution well known from other Sony platforms, yet implemented differently again.  
To fix games that do not behave correctly, Sony decided to implement compatibility settings, a solution well known from other Sony platforms, yet implemented differently again.
===Commands used internally 6.61 POPS===
 
=== Commands used internally in 6.61 POPS ===
 
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Disc ID Hash !! Disc ID !! Name [Lang] !! Commands Count !! Data (command + value)
! Hash !! ID !! Name [Lang] !! Commands Count !! Data (command + value)
|-
|-
| 0x4B41C042 || SCPS-18011 || UM JAMMER LAMMY [J] ||0x00000005 ||
| 0x4B41C042 || SCPS-18011 || UM JAMMER LAMMY [J] ||0x00000005 ||
Line 6,296: Line 6,187:
|}
|}


=== Disc ID Hash generator ===
===Hash to game ID list===
 
{| class="wikitable sortable"
To generate hash from Disc ID, there is a simple algorithm. The code provided here expects format SLES12345 to be supplied, no underscore, no dot, etc.
|-
 
! Hash !! ID !! Name [Lang]
<pre>
|-
  def checksum(string):
| 0x33417071 || SIPS-60022 || RALLY CROSS [J]
x = string[0:4].encode('ascii').hex()
|-
x = int(x, 16)
| 0x334F2054 || SIPS-60007 || TWISTED METAL  [J]
#print(hex(x))
|-
| 0x334F4052 || SIPS-60001 || DESTRUCTION DERBY [J]
y = string[4:]
|-
y = int(y, 16)
| 0x334F6050 || SIPS-60003 || WIPEOUT [J]
y = y + (y << 12)
|-
#print(hex(y))
| 0x40462510 || SCES-13043 || THE LEGEND OF DRAGOON  [ 2 DISC ]  [E]
|-
suma = x ^ y
| 0x411AE00B || SLES-12558 || PARASITE EVE 2 - [ 2 DISC ] [E]
print(hex(suma))
|-
   
| 0x411AF00A || SLES-12559 || PARASITE EVE 2 - [ 2 DISC ] [F]
checksum("SLPS01986")
|-
</pre>
| 0x411B0031 || SLES-12562 || PARASITE EVE 2 - [ 2 DISC ] [I]
 
|-
==External Compatibility Flags==
| 0x411B6033 || SLES-12560 || PARASITE EVE 2 - [ 2 DISC ] [G]
External compatibility flags are supplied from PSISOIMG0000 header. Data starts at absolute file offset 0x420 for single disk games that do not use a PSTITLEIMG section. For games that do have a PSTITLEIMG section, the absolute offset will be shifted by 0x400 bytes, i.e. to offset 0x820 and similar.
|-
 
| 0x411B7032 || SLES-12561 || PARASITE EVE 2 - [ 2 DISC ] [S]
*Offsets 0x420 and 0x424 holds Config revision, that seems to be firmware related, but this could be wrong assumption.
|-
*For 6.61 pops offset 0x424 need to have value <= 0x06060000, otherwise configuration will be skipped completely
| 0x414505D1 || SLES-12082 || FINAL FANTASY VIII - [ 2 DISC ] [G]
*For 6.61 pops offset 0x420 need to have value > 0x06060000, otherwise configuration will be skipped completely
|-
*Offset 0x428 is parameter for first config command. That one is special and in official table is referred as command -1 (0xFFFFFFFF)
| 0x414515D0 || SLES-12083 || FINAL FANTASY VIII - [ 2 DISC ] [I]
*Offset 0x42C is parameter for config command number 0x00, next 0x430 is parameter for 0x01, etc. up to 0x1F on offset 0x4A8
|-
*This repeats again starting from command 0xFFFFFFFF up to 0x1F in next bytes (0x4AC for -1 up to 0x52C for 0x1F). This part seems to be used only by PS Vita internal PSP emulator.
| 0x414525D7 || SLES-12084 || FINAL FANTASY VIII - [ 2 DISC ] [S]
*For unused configs value 0xFFFFFFFF need to be set, except cfgs: -0x01, 0x10, 0x17, 0x18, 0x1D, 0x1E (0x428, 0x46C, 0x488, 0x48C, 0x4A0, 0x4A4) which should be set to 0x00000000 for unused config
|-
*Commands 0x1C/0x1D/0x1E/0x1F seems to be supported only on PS Vita. Original POPS on PSP copy them, but never use.
| 0x414565D3 || SLES-12080 || FINAL FANTASY VIII - [ 2 DISC ] [E]
*Command 6 is not really unsupported. Because parameter for this command is emulator memory offset with hardcoded data.
|-
*There is some special handling if TITLE ID is set to PSRM, but that just set predefined values, we shouldn't care too much about it.
| 0x414575D2 || SLES-12081 || FINAL FANTASY VIII - [ 2 DISC ] [F]
 
|-
'''Empty config example:'''
| 0x416A37D6 || SCES-12285 || SYPHON FILTER 2 - [ 2 DISC ] [E]
<br>All values are little endian, excluding ID which is big endian ascii.
|-
  Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
| 0x416AC7D5 || SCES-12286 || SYPHON FILTER 2 - [ 2 DISC ] [F]
|-
  00000400 5F 53 4C 45 53 5F 31 32 33 34 35 00 00 00 00 00 _SLES_12345.....  ID
| 0x416AD7D4 || SCES-12287 || SYPHON FILTER 2 - [ 2 DISC ] [G]
  00000410 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................  Padding, below everything in 4 bytes units:
|-
  00000420 70 00 07 06 00 00 06 06 00 00 00 00 FF FF FF FF p...........˙˙˙˙  Revision, Revision, cfg 0xFFFFFFFF, cfg 0x00
| 0x416AE7DB || SCES-12288 || SYPHON FILTER 2  -  [ 2 DISC ]  [I]
  00000430 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg 0x01, cfg 0x02, cfg 0x03, cfg 0x04
  00000440 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg 0x05, cfg 0x06, cfg 0x07, cfg 0x08
  00000450 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg 0x09, cfg 0x0A, cfg 0x0B, cfg 0x0C
  00000460 FF FF FF FF FF FF FF FF FF FF FF FF 00 00 00 00 ˙˙˙˙˙˙˙˙˙˙˙˙....  cfg 0x0D, cfg 0x0E, cfg 0x0F, cfg 0x10
00000470  FF FF FF FF FF FF FF FF FF FF FF FF FF FF 00 00  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙..  cfg 0x11, cfg 0x12, cfg 0x13, cfg 0x14
  00000480 FF FF FF FF FF FF FF FF 00 00 00 00 00 00 00 00 ˙˙˙˙˙˙˙˙........  cfg 0x15, cfg 0x16, cfg 0x17, cfg 0x18
00000490  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg 0x19, cfg 0x1A, cfg 0x1B, cfg 0x1C
  000004A0 00 00 00 00 00 00 00 00 FF FF FF FF 00 00 00 00 ........˙˙˙˙....  cfg 0x1D, cfg 0x1E, cfg 0x1F, cfg2 0xFFFFFFFF
000004B0  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x00, cfg2 0x01, cfg2 0x02, cfg2 0x03
  000004C0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x04, cfg2 0x05, cfg2 0x06, cfg2 0x07
000004D0  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x08, cfg2 0x09, cfg2 0x0A, cfg2 0x0B
  000004E0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x0C, cfg2 0x0D, cfg2 0x0E, cfg2 0x0F
000004F0  00 00 00 00 FF FF FF FF FF FF FF FF FF FF FF FF  ....˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x10, cfg2 0x11, cfg2 0x12, cfg2 0x13
  00000500 FF FF 00 00 FF FF FF FF FF FF FF FF 00 00 00 00 ˙˙..˙˙˙˙˙˙˙˙....  cfg2 0x14, cfg2 0x15, cfg2 0x16, cfg2 0x17
00000510  00 00 00 00 FF FF FF FF FF FF FF FF FF FF FF FF  ....˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x18, cfg2 0x19, cfg2 0x1A, cfg2 0x1B
  00000520 FF FF FF FF 00 00 00 00 00 00 00 00 FF FF FF FF ˙˙˙˙........˙˙˙˙  cfg2 0x1C, cfg2 0x1D, cfg2 0x1E, cfg2 0x1F
 
==Embed PS1 BIOS==
Embed PS1 bios version "System ROM Version 4.5 05/25/00 J" ("CEX-3000/1001/1002 by K.S."). POPS don't patch region character like PS1 on PS3 emu does, which suggest internal patch for "region free" was applied to it. POPS apply heavy 90400 bytes patch to bios if 3rd character of TITLE ID is "P" (Mostly JPN region games, but also PBPX demos...). Patch is applied to raw offset 0x18000, for now is unknown what it does.
 
==PS1 cycles counting==
Emulator count cycles for every PS1 opcode. Here are values that are used.
{| class="wikitable"
|-
|-
! Cycles !! Opcodes
| 0x416AF7DA || SCES-12289 || SYPHON FILTER 2  -  [ 2 DISC ]  [S]
|-
|-
| 1 || sll, srl, sra, jr, jalr, jal, j, branches, mfhi, mthi, mflo, mtlo, add, sub, sllv, srlv, srav, addu, subu, and, or, xor, nor, slt, sltu,
| 0x41DB3C36 || SLES-12965 || FINAL FANTASY IX  -  [ 2 DISC ]  [E]
lui, addi, addiu, slti, sltiu, andi, ori, xori, mtc0, mfc0, rfe, swc0, lwc0, sb, sh, sw, swl, swr, bad opcode
|-
|-
| 3 || ctc2, cfc2, mtc2, mfc2
| 0x41DBCC35 || SLES-12966 || FINAL FANTASY IX  -  [ 2 DISC ]  [F]
|-
|-
| 4 || swc2
| 0x41DBDC34 || SLES-12967 || FINAL FANTASY IX  -  [ 2 DISC ]  [G]
|-
|-
| 5 || lb, lh, lw, lbu, lhu, lwl, lwr, sqr(sf), avsz3, gpf(sf), gpl(sf)
| 0x41DBEC3B || SLES-12968 || FINAL FANTASY IX  -  [ 2 DISC ]  [I]
|-
|-
| 6 || op(sf), avsz4
| 0x41DBFC3A || SLES-12969 || FINAL FANTASY IX  -  [ 2 DISC ]  [S]
|-
|-
| 8 || lwc2, nclip, dpcs, intpl, mvmva, dcpt
| 0x421D3055 || SLES-11506 || METAL GEAR SOLID  -  [ 2 DISC ]  [F]
|-
|-
| 11 || mult, multu, cc
| 0x421DC054 || SLES-11507 || METAL GEAR SOLID  -  [ 2 DISC ]  [G]
|-
|-
| 13 || cdp, dcpl
| 0x421DD05B || SLES-11508 || METAL GEAR SOLID  -  [ 2 DISC ]  [I]
|-
|-
| 14 || ncs
| 0x42381267 || SLES-11734 || METAL GEAR SOLID  -  [ 2 DISC ]  [S]
|-
|-
| 15 || rtps
| 0x42745623 || SLES-11370 || METAL GEAR SOLID  -  [ 2 DISC ]  [E]
|-
|-
| 17 || nccs
| 0x42790610 || SLES-11343 || COMMAND & CONQUER - RED ALERT - RETALIATION  -  [ 2 DISC ]
|-
|-
| 19 || ncds
| 0x43184063 || SLES-10530 || COMMAND & CONQUER  -  [ 2 DISC ]
|-
|-
| 23 || rtpt
| 0x432AD30A || SLES-10659 || WING COMMANDER IV - THE PRICE OF FREEDOM  -  [ 2 DISC ]  [E]
|-
|-
| 24 || div, divu
| 0x43403075 || SCPS-10026 || ARC THE LAD 2  [J]
|-
|-
| 31 || nct
| 0x43404072 || SCPS-10021 || JUMPING FLASH! 2 - ALOHA VOLUME OF BARON LARGE WEAKENING  -  [ 1 DISC ]  [J]
|-
|-
| 39 || ncct
| 0x4340C07A || SCPS-10029 || I.Q. - INTELLIGENT QUBE  [J]
|-
|-
| 44 || ncdt
| 0x43414042 || SCPS-10011 || SENGOKU CYBER - FUJIMARU JIGOKUHEN  [J]
|-
|-
|}
| 0x43417041 || SCPS-10012 || HERMIE HOPPERHEAD SCRAP PANIC  [J]
Additionally, emulator adds "penalty" cycles for every opcode if currently executed memory is not PS1 main memory. 2 cycles are added to every opcode when emu is running PS1 ROM (0x1FC00000 - 0x1FC80000), and 5 cycles are added when emu is running PS1 Scratchpad (is that even possible?).
|-
| 0x43422054 || SCPS-10007 || JUMPING FLASH! - ALOHA DANSHAKU FUNKY DAISAKUSEN NO KAN  [J]
|-
| 0x43426050 || SCPS-10003 || CRIME CRACKERS  [J]
|-
| 0x4342C05A || SCPS-10009 || PHILOSOMA  [J]
|-
| 0x4342D05B || SCPS-10008 || ARC THE LAD  [J]
|-
| 0x43441037 || SCPS-10064 || KULAQUEST  [J]
|-
| 0x43445033 || SCPS-10060 || RAPID RACER  [J]
|-
| 0x43446030 || SCPS-10063 || JET MOTO '98  [J]
|-
| 0x43451007 || SCPS-10054 || YARUDORA SERIES VOL.1 - DOUBLE CAST  -  [ 2 DISC ]  [J]
|-
| 0x43455003 || SCPS-10050 || POPOROGUE  [J]
|-
| 0x43456000 || SCPS-10053 || YARUDORA SERIES VOL.1 - DOUBLE CAST  -  [ 1 DISC ]  [J]
|-
| 0x434565D1 || SLES-10082 || G-POLICE  -  [ 2 DISC ]  [E]
|-
| 0x4345D00B || SCPS-10058 || SOUTEN NO SHIROKI KAMI NO ZA - GREAT PEAK  [J]
|-
| 0x43462014 || SCPS-10047 || CRASH BANDICOOT 2 - CORTEX NO GYAKUSHUU!  [J]
|-
| 0x43464012 || SCPS-10041 || ARC THE LAD MONSTER GAME WITH CASINO GAME  -  [ 2 DISC ]  [J]
|-
| 0x43465013 || SCPS-10040 || ARC THE LAD MONSTER GAME WITH CASINO GAME  -  [ 1 DISC ]  [J]
|-
| 0x43470066 || SCPS-10035 || ALUNDRA  [J]
|-
| 0x43472064 || SCPS-10037 || CRIME CRACKERS 2  [J]
|-
| 0x43473065 || SCPS-10036 || GANBARE MORIKAWA KIME 2ND - PET IN TV  [J]
|-
| 0x434900C6 || SCPS-10095 || THE BOOK OF WATERMARKS  -  [ 2 DISC ]  [E]
|-
| 0x434910C7 || SCPS-10094 || THE BOOK OF WATERMARKS  -  [ 1 DISC ]  [E]
|-
| 0x434930C5 || SCPS-10096 || PANEKIT - INFINITIVE CRAFTING CASE  [J]
|-
| 0x434950C3 || SCPS-10090 || WILD ARMS - SECOND IGNITION  -  [ 2 DISC ]  [J]
|-
| 0x434960C0 || SCPS-10093 || MINNA NO GOLF 2  [J]
|-
| 0x434970C1 || SCPS-10092 || DOKO DEMO ISSYO  [J]
|-
| 0x434A20D4 || SCPS-10087 || GEKISOU TOMARUNNER  [J]
|-
| 0x434A40D2 || SCPS-10081 || MEDIEVIL  [J]
|-
| 0x434AC0DA || SCPS-10089 || WILD ARMS - SECOND IGNITION  -  [ 1 DISC ]  [J]
|-
| 0x434AD0DB || SCPS-10088 || BOKU NO NATSUYASUMI - SUMMER HOLIDAY 20TH CENTURY  [J]
|-
| 0x434B1027 || SCPS-10074 || ORE NO SHIKABANE WO KOETE YUKE  [J]
|-
| 0x434B2024 || SCPS-10077 || CIRCADIA  -  [ 1 DISC ]  [J]
|-
| 0x434B4022 || SCPS-10071 || I.Q. FINAL  [J]
|-
| 0x434B6020 || SCPS-10073 || CRASH BANDICOOT 3 - BUTTOBI! SEKAI ISSHUU!  [J]
|-
| 0x434B7021 || SCPS-10072 || WANDER TREK  [J]
|-
| 0x434BD02B || SCPS-10078 || CIRCADIA  -  [ 2 DISC ]  [J]
|-
| 0x43502174 || SCPS-10127 || KONEKO MO ISSYO  [J]
|-
| 0x43503175 || SCPS-10126 || ADDIE NO OKURIMONO - TO MOZE FROM ADDIE  [J]
|-
| 0x43504172 || SCPS-10121 || THE LEGEND OF DRAGOON  -  [ 3 DISC ]  [J]
|-
| 0x43505173 || SCPS-10120 || THE LEGEND OF DRAGOON  -  [ 2 DISC ]  [J]
|-
| 0x43506170 || SCPS-10123 || XI [SAI] JUMBO  [J]
|-
| 0x43507171 || SCPS-10122 || THE LEGEND OF DRAGOON  -  [ 4 DISC ]  [J]
|-
| 0x4350C17A || SCPS-10129 || DOCCHI MECHA!  [J]
|-
| 0x43510146 || SCPS-10115 || ALUNDRA 2 - MASHINKA NO NAZO  [J]
|-
| 0x43511147 || SCPS-10114 || POPOLOCROIS II [ 3 DISC ]  [J]
|-
| 0x43513145 || SCPS-10116 || GRAN TURISMO 2 - THE REAL DRIVING SIMULATOR  -  [ 1 DISC ]  [J]
|-
| 0x43516140 || SCPS-10113 || POPOLOCROIS II [ 2 DISC ]  [J]
|-
| 0x43517141 || SCPS-10112 || POPOLOCROIS II [ 1 DISC ]  [J]
|-
| 0x4351C14A || SCPS-10119 || THE LEGEND OF DRAGOON  -  [ 1 DISC ]  [J]
|-
| 0x4351D14B || SCPS-10118 || CRASH BANDICOOT RACING  [J]
|-
| 0x43520156 || SCPS-10105 || BRIGHTIS  [J]
|-
| 0x43522154 || SCPS-10107 || ARC THE LAD III  -  [ 2 DISC ]  [J]
|-
| 0x43523155 || SCPS-10106 || ARC THE LAD III  -  [ 1 DISC ]  [J]
|-
| 0x43526150 || SCPS-10103 || ROBBIT MON DIEU  [J]
|-
| 0x43565113 || SCPS-10140 || CRASH BANDICOOT CARNIVAL  [J]
|-
| 0x43571167 || SCPS-10134 || GEKITOTSU TOMA L'ARC - L'ARC EN CIEL VS. TOMARUNNER  [J]
|-
| 0x43573165 || SCPS-10136 || GUNPARADE MARCH  [J]
|-
| 0x43576160 || SCPS-10133 || DIG-A-DIG PUKKA  [J]
|-
| 0x43C43D34 || SCES-10867 || FINAL FANTASY VII  -  [ 2 DISC ]  [E]
|-
| 0x43C4CD3B || SCES-10868 || FINAL FANTASY VII  -  [ 2 DISC ]  [F]
|-
| 0x43C4DD3A || SCES-10869 || FINAL FANTASY VII  -  [ 2 DISC ]  [G]
|-
| 0x43CA0D07 || SLES-10854 || G-POLICE  -  [ 2 DISC ]  [G]
|-
| 0x43CA1D06 || SLES-10855 || G-POLICE  -  [ 2 DISC ]  [I]
|-
| 0x43CA2D05 || SLES-10856 || G-POLICE  -  [ 2 DISC ]  [S]
|-
| 0x43CA7D00 || SLES-10853 || G-POLICE  -  [ 2 DISC ]  [F]
|-
| 0x43CB4D33 || SLES-10860 || COLONY WARS  -  [ 2 DISC ]  [E]
|-
| 0x43CB5D32 || SLES-10861 || COLONY WARS  -  [ 2 DISC ]  [F]
|-
| 0x43CB6D31 || SLES-10862 || COLONY WARS  -  [ 2 DISC ]  [G]
|-
| 0x43CB7D30 || SLES-10863 || COLONY WARS  -  [ 2 DISC ]  [I]
|-
| 0x43D46C21 || SLES-10972 || RESIDENT EVIL 2  -  [ 2 DISC ]
|-
| 0x4748C567 || SLES-14034 || FINAL FANTASY ORIGINS  -  [ 2 DISC ]
|-
| 0x4B41C042 || SCPS-18011 || UM JAMMER LAMMY  [J]
|-
| 0x4B41F041 || SCPS-18012 || VIB RIBBON  [J]
|-
| 0x4B42F051 || SCPS-18002 || PARAPPA THE RAPPER  [J]
|-
| 0x500424D7 || SLPS-03484 || YAMASA DIGI SELECTION 2  [J]
|-
| 0x5004C4D5 || SLPS-03486 || MEMORIAL STAR SERIES - SUNSOFT CLASSICS VOL.6 - BATTLE FORMULA & GIMMICK!  [J]
|-
| 0x500E947A || SLPS-03429 || YAMASA DIGI SELECTION  [J]
|-
| 0x500F6463 || SLPS-03430 || FINAL FANTASY I  [J]
|-
| 0x500FD466 || SLPS-03435 || YAKITORI MUSUME  [J]
|-
| 0x500FF464 || SLPS-03437 || BAKURETSU SOCCER  [J]
|-
| 0x501A0531 || SLPS-03562 || JALECO COLLECTION VOL.1  [J]
|-
| 0x501B2527 || SLPS-03574 || BLACK MATRIX 00  -  [ 2 DISC ]  [J]
|-
| 0x501B3520 || SLPS-03573 || BLACK MATRIX 00  -  [ 1 DISC ]  [J]
|-
| 0x501C0551 || SLPS-03502 || FINAL FANTASY II  [J]
|-
| 0x502A83CA || SCES-03699 || SYPHON FILTER 3  [G]
|-
| 0x502AE3C4 || SCES-03697 || SYPHON FILTER 3  [E]
|-
| 0x502AF3CB || SCES-03698 || SYPHON FILTER 3  [F]
|-
| 0x50330252 || SCES-03701 || SYPHON FILTER 3  [S]
|-
| 0x50337253 || SCES-03700 || SYPHON FILTER 3  [I]
|-
| 0x5044F0D4 || SLPS-03087 || BOKUJOU MONOGATARI - HARVEST MOON FOR GIRLS  [J]
|-
| 0x504520C7 || SLPS-03094 || FUURAIKI  [J]
|-
| 0x5045C5C6 || SLES-03095 || DISNEY'S DONALD DUCK - QUACK ATTACK  [E][F][G][I]
|-
| 0x50472510 || SCES-03043 || THE LEGEND OF DRAGOON  -  [ 1 DISC ]  [E]
|-
| 0x504C0051 || SLPS-03002 || BOMBERMAN LAND  [J]
|-
| 0x504D0041 || SLPS-03012 || LITTLE PRINCESS +1 - MARU OUKOKU NO NINGYOU HIME 2  -  [ 1 DISC ]  [J]
|-
| 0x504FE06B || SLPS-03038 || YAMASA DIGI GUIDE - M-771  [J]
|-
| 0x505411D2 || SLPS-03181 || MEMORIAL STAR SERIES - SUNSOFT CLASSICS VOL.2 - ROUTE 16 - TURBO & ATLANTIS NO NAZO  [J]
|-
| 0x505421D7 || SLPS-03184 || SENTIMENTAL GRAFFITI  [J]
|-
| 0x505561C3 || SLPS-03190 || SANYO PACHINKO PARADISE 5 - UKIUKI TAIRYOUBATA  [J]
|-
| 0x505A6133 || SLPS-03160 || MONSTER FARM JUMP  [J]
|-
| 0x505CC155 || SLPS-03106 || ONI ZERO FUKKATSU [PANDORA MAX SERIES VOL.6]  [J]
|-
| 0x505FD166 || SLPS-03135 || MEMORIAL STAR SERIES - SUNSOFT CLASSICS VOL.1 - IKKI & SUPER ARABIAN  [J]
|-
| 0x506AE734 || SLES-03267 || DISNEY'S THE LION KING - SIMBA'S MIGHTY ADVENTURE  [E]
|-
| 0x507403D1 || SLPS-03382 || MEMORIAL STAR SERIES - SUNSOFT CLASSICS VOL.4 - CHOU WAKUSEI SENKI METAFIGHT & LIPPE ISLAND  [J]
|-
| 0x507493DA || SLPS-03389 || ZOIDS 2 - HELIC REPUBLIC VS GUYLOS EMPIRE  [J]
|-
| 0x5075F3C4 || SLPS-03397 || MEMORIAL STAR SERIES - SUNSOFT CLASSICS VOL.5 - RAF WORLD & HEBEREKE  [J]
|-
| 0x507AC335 || SLPS-03366 || MEMORIAL STAR SERIES - SUNSOFT CLASSICS VOL.3 - MADOOLA NO TSUBASA & TOUKAIDOU GOJUUSAN TSUGI  [J]
|-
| 0x507D0341 || SLPS-03312 || SANYO PACHINKO PARADISE DX  [J]
|-
| 0x50C1FD7B || SCES-03828 || FINAL FANTASY VI  [ 1 DISC ]  [E]
|-
| 0x50C77D13 || SCES-03840 || FINAL FANTASY ANTHOLOGY [ 1 DISC ]  [E]
|-
| 0x510464D2 || SLPS-02481 || PARASITE EVE II [ 2 DISC ]  [J]
|-
| 0x510474D3 || SLPS-02480 || PARASITE EVE II [ 1 DISC ]  [J]
|-
| 0x5104E4DA || SLPS-02489 || BOKUJOU MONOGATARI - HARVEST MOON  [J]
|-
| 0x510AC135 || SLES-02466 || PRO PINBALL - FANTASTIC JOURNEY  [E][F][G][S]
|-
| 0x510EC474 || SLPS-02427 || TANTEI JINGUUJI SABURO - TOMISHIBI GA KIENUMANI  [J]
|-
| 0x510F7463 || SLPS-02430 || CHRONO TRIGGER  [J]
|-
| 0x5115C5C4 || SLPS-02597 || NEMU LU MAYU - SLEEPING COCOON  [J]
|-
| 0x51196502 || SLPS-02551 || SHISHA NO YABU TACHI [PANDORA MAX SERIES VOL.2]  [J]
|-
| 0x5119E00B || SLES-02558 || PARASITE EVE 2  -  [ 1 DISC ]  [E]
|-
| 0x5119F00A || SLES-02559 || PARASITE EVE 2  -  [ 1 DISC ]  [F]
|-
| 0x511A0031 || SLES-02562 || PARASITE EVE 2  -  [ 1 DISC ]  [I]
|-
| 0x511A0530 || SLPS-02563 || GENSOU NO ALTEMIS - ACTRESS SCHOOL MYSTERY ADVENTURE  [J]
|-
| 0x511A6033 || SLES-02560 || PARASITE EVE 2  -  [ 1 DISC ]  [G]
|-
| 0x511A7032 || SLES-02561 || PARASITE EVE 2  -  [ 1 DISC ]  [S]
|-
| 0x511C6552 || SLPS-02501 || ROBIN LLOYD NO DAIBOUKEN - THE ADVENTURES OF ROBIN LLOYD  [J]
|-
| 0x511E0570 || SLPS-02523 || CHOCOBO COLLECTION - HAPPY 10TH ANNIVERSARY!  -  [ 3 DISC ]
|-
| 0x511ED575 || SLPS-02526 || SPECTRAL BLADE  [J]
|-
| 0x51280610 || SLPS-02643 || THEME PARK WORLD  [J]
|-
| 0x51291601 || SLPS-02652 || SEIREI HATA RAYBLADE  [J]
|-
| 0x512B3627 || SLPS-02674 || CHAMPIONSHIP BASS  [J]
|-
| 0x512E6672 || SLPS-02621 || STRIDER HIRYU 1 & 2  -  [ 2 DISC ]  [J]
|-
| 0x512E7673 || SLPS-02620 || STRIDER HIRYU 1 & 2  -  [ 1 DISC ]  [J]
|-
| 0x512F0660 || SLPS-02633 || SANYO PACHINKO PARADISE 3  [J]
|-
| 0x512FC664 || SLPS-02637 || RUBBISH BLAZON [PANDORA MAX SERIES VOL.3]  [J]
|-
| 0x5134E7DA || SLPS-02789 || SLAP HAPPY RHYTHM BUSTERS  [J]
|-
| 0x51380710 || SLPS-02743 || MARIONETTE COMPANY 2 CHU!  [J]
|-
| 0x5138E71A || SLPS-02749 || TOBAKU MOKUSHIROKU KAIJI - THE GAMBLING APOCALYPSE  [J]
|-
| 0x513C2756 || SLPS-02705 || MABOROSHI TSUKIYO  -  [ 1 DISC ]  [J]
|-
| 0x513CD755 || SLPS-02706 || MABOROSHI TSUKIYO  -  [ 2 DISC ]  [J]
|-
| 0x513D1741 || SLPS-02712 || CATCH! KIMOCHI SENSATION [PANDORA MAX SERIES VOL.4]  [J]
|-
| 0x513ED775 || SLPS-02726 || SIMPLE 1500 SERIES VOL.028 - THE DUNGEON RPG  [J]
|-
| 0x513EF77B || SLPS-02728 || BREATH OF FIRE IV  [J]
|-
| 0x513F1260 || SLES-02733 || WALT DISNEY'S WORLD QUEST - MAGICAL RACING TOUR  [E][F][G][I][Du][S][N][D][Sw]
|-
| 0x514405D1 || SLES-02082 || FINAL FANTASY VIII  -  [ 1 DISC ]  [G]
|-
| 0x514415D0 || SLES-02083 || FINAL FANTASY VIII  -  [ 1 DISC ]  [I]
|-
| 0x514425D7 || SLES-02084 || FINAL FANTASY VIII  -  [ 1 DISC ]  [S]
|-
| 0x514465D3 || SLES-02080 || FINAL FANTASY VIII  -  [ 1 DISC ]  [E]
|-
| 0x514475D2 || SLES-02081 || FINAL FANTASY VIII  -  [ 1 DISC ]  [F]
|-
| 0x514560C2 || SLPS-02091 || SOUKOU KIDOUTAI L.A.P.D.  [J]
|-
| 0x51487013 || SLPS-02040 || MOTO RACER 2  [J]
|-
| 0x514B3027 || SLPS-02074 || ASUKA 120% - BURNING FEST FINAL  [J]
|-
| 0x514C0050 || SLPS-02003 || FINAL FANTASY IX  -  [ 4 DISC ]  [J]
|-
| 0x514C1051 || SLPS-02002 || FINAL FANTASY IX  -  [ 3 DISC ]  [J]
|-
| 0x514C6052 || SLPS-02001 || FINAL FANTASY IX  -  [ 2 DISC ]  [J]
|-
| 0x514C7053 || SLPS-02000 || FINAL FANTASY IX  -  [ 1 DISC ]  [J]
|-
| 0x514D2046 || SLPS-02015 || TOKYO MAJIN GAKUEN OBORO KITAN  [J]
|-
| 0x514FC064 || SLPS-02037 || DRAGON MONEY  [J]
|-
| 0x514FF06B || SLPS-02038 || RACING LAGOON  [J]
|-
| 0x51533456 || SCES-02105 || CRASH TEAM RACING  [E][F][G][I][S]
|-
| 0x515401D0 || SLPS-02183 || TOKYO WAKUSEI PLANETOKIO  -  [ 2 DISC ]  [J]
|-
| 0x515411D1 || SLPS-02182 || TOKYO WAKUSEI PLANETOKIO  -  [ 1 DISC ]  [J]
|-
| 0x515431D7 || SLPS-02184 || TOKYO WAKUSEI PLANETOKIO  -  [ 3 DISC ]  [J]
|-
| 0x515471D3 || SLPS-02180 || DINO CRISIS  [J]
|-
| 0x515561C2 || SLPS-02191 || DRAGON VALOR  -  [ 2 DISC ]  [J]
|-
| 0x515571C3 || SLPS-02190 || DRAGON VALOR  -  [ 1 DISC ]  [J]
|-
| 0x5156721C || MMIISSIINN || !!
|-
| 0x51586112 || SLPS-02141 || AQUANAUT NO KYUUJITSU 2  [J]
|-
| 0x5159C104 || SLPS-02157 || TANTEI JINGUUJI SABURO - EARLY COLLECTION  [J]
|-
| 0x515A3137 || SLPS-02164 || SANYO PACHINKO PARADISE  [J]
|-
| 0x515B7123 || SLPS-02170 || SEIKEN DENSETSU - LEGEND OF MANA [ 1 DISC ]  [J]
|-
| 0x515C7153 || SLPS-02100 || PERSONA 2 - INNOCENT SIN  [J]
|-
| 0x515CF15B || SLPS-02108 || TRON NI KOBUN - THE MISSADVENTURES OF TRON BONNE  -  [ 1 DISC ]  [J]
|-
| 0x515D0140 || SLPS-02113 || TONDEMO CRISIS!  [J]
|-
| 0x515D7143 || SLPS-02110 || '99 KOSHIEN  [J]
|-
| 0x515E1171 || SLPS-02122 || PACAPACA PASSION  [J]
|-
| 0x515E7173 || SLPS-02120 || SHIRITSU JUSTICE GAKUEN - NEKKETSU SEISHUN NIKKI 2  [J]
|-
| 0x516512C1 || SLPS-02292 || PET PET PET  [J]
|-
| 0x51692206 || SLPS-02255 || ROCKMAN 2 - DR WILY NO NAZO [COMPLETE WORKS]  [J]
|-
| 0x516AC234 || SLPS-02267 || ZOKU MIKAGURA SHOUJO TANTEIDAN - KANKETSUHEN  -  [ 2 DISC ]  [J]
|-
| 0x516AD235 || SLPS-02266 || ZOKU MIKAGURA SHOUJO TANTEIDAN - KANKETSUHEN  -  [ 1 DISC ]  [J]
|-
| 0x516AE23A || SLPS-02269 || ZOKU MIKAGURA SHOUJO TANTEIDAN - KANKETSUHEN  -  [ 4 DISC ]  [J]
|-
| 0x516AF23B || SLPS-02268 || ZOKU MIKAGURA SHOUJO TANTEIDAN - KANKETSUHEN  -  [ 3 DISC ]  [J]
|-
| 0x516B0220 || SLPS-02273 || GUILTY GEAR [RERELEASE]  [J]
|-
| 0x516B37D6 || SCES-02285 || SYPHON FILTER 2  -  [ 1 DISC ]  [E]
|-
| 0x516B6222 || SLPS-02271 || KIMI NO KIMOCHI BOKU NO KOKORO  [J]
|-
| 0x516BC7D5 || SCES-02286 || SYPHON FILTER 2  -  [ 1 DISC ]  [F]
|-
| 0x516BD225 || SLPS-02276 || DIGITAL GLIDER AIRMAN  [J]
|-
| 0x516BD7D4 || SCES-02287 || SYPHON FILTER 2  -  [ 1 DISC ]  [G]
|-
| 0x516BE7DB || SCES-02288 || SYPHON FILTER 2  -  [ 1 DISC ]  [I]
|-
| 0x516BF7DA || SCES-02289 || SYPHON FILTER 2  -  [ 1 DISC ]  [S]
|-
| 0x516C0250 || SLPS-02203 || L NO KISETSU - A PIECE OF MEMORIES [LIMITED EDITION]  [J]
|-
| 0x516DE74B || SLES-02218 || SHEEP  [E][F][G][I][S]
|-
| 0x516E0270 || SLPS-02223 || KINDAICHI SHOUNEN NO JIKENBO 3 - SHOURYUU DENSETSU SATSUJIN JIKEN  -  [ 1 DISC ]  [J]
|-
| 0x516E1271 || SLPS-02222 || FRONT MISSION 3  [J]
|-
| 0x516E3277 || SLPS-02224 || KINDAICHI SHOUNEN NO JIKENBO 3 - SHOURYUU DENSETSU SATSUJIN JIKEN  -  [ 2 DISC ]  [J]
|-
| 0x517403D0 || SLPS-02383 || FISH EYES II  [J]
|-
| 0x5174E3DA || SLPS-02389 || SANYO PACHINKO PARADISE 2 - UMI MONOGATARI SPECIAL  [J]
|-
| 0x5175F3CB || SLPS-02398 || MAX SURFING 2000  [J]
|-
| 0x51780310 || SLPS-02343 || LE CONCERT PP - PIANISSIMO  [J]
|-
| 0x51783317 || SLPS-02344 || LE CONCERT FF - FORTISSIMO  [J]
|-
| 0x5178C314 || SLPS-02347 || PRO MAHJONG KIWAME TENGENSENHEN  [J]
|-
| 0x517A2336 || SLPS-02365 || CHRONO CROSS  -  [ 2 DISC ]  [J]
|-
| 0x517A3337 || SLPS-02364 || CHRONO CROSS  -  [ 1 DISC ]  [J]
|-
| 0x517A7333 || SLPS-02360 || PRISMATICALLIZATION  [J]
|-
| 0x517BC324 || SLPS-02377 || VAGRANT STORY  [J]
|-
| 0x517BE32A || SLPS-02379 || ROCKMAN 6 - SHIJOU SAIDAI NO TATAKAI!! [COMPLETE WORKS]  [J]
|-
| 0x517C7353 || SLPS-02300 || BIOHAZARD 3 - LAST ESCAPE  [J]
|-
| 0x517DF34B || SLPS-02318 || ZEUS II - CARNAGE HEART  [J]
|-
| 0x517E7373 || SLPS-02320 || SILVER JIKEN  [J]
|-
| 0x517F3367 || SLPS-02334 || SILENT BOMBER  [J]
|-
| 0x51C41D20 || SCES-02873 || VIB RIBBON  [E][F][G][I][S]
|-
| 0x51CB6822 || SLPS-02871 || MAX SURFING 2ND  [J]
|-
| 0x51CC7D52 || SLES-02801 || ALONE IN THE DARK - THE NEW NIGHTMARE  -  [ 1 DISC ]  [E]
|-
| 0x51CCC854 || SLPS-02807 || URAWAZA MAHJONG - KORETTE TENHOUTTE YATSUKAI  [J]
|-
| 0x51CDC844 || SLPS-02817 || FIRE PRO WRESTLING G [SPIKE LIBRARY #001]  [J]
|-
| 0x51CE2876 || SLPS-02825 || PERSONA 2 - ETERNAL PUNISHMENT  -  [ 1 DISC ]  [J]
|-
| 0x51D479D3 || SLPS-02980 || YAMASA DIGI GUIDE - NEW PULSAR R  [J]
|-
| 0x51D4E9DA || SLPS-02989 || YAMASA DIGI GUIDE - HYPER RUSH  [J]
|-
| 0x51D4F9DB || SLPS-02988 || SANYO PACHINKO PARADISE 4 - SUSHIYA DA GEN-SAN!!  [J]
|-
| 0x51D82916 || SLPS-02945 || GOCHACHIRU [PANDORA MAX SERIES VOL.5]  [J]
|-
| 0x51DA1931 || SLPS-02962 || BLACK MATRIX CROSS  -  [ 1 DISC ]  [J]
|-
| 0x51DA2936 || SLPS-02965 || KIMI NI STEADY  [J]
|-
| 0x51DA3C36 || SLES-02965 || FINAL FANTASY IX  -  [ 1 DISC ]  [E]
|-
| 0x51DACC35 || SLES-02966 || FINAL FANTASY IX  -  [ 1 DISC ]  [F]
|-
| 0x51DADC34 || SLES-02967 || FINAL FANTASY IX  -  [ 1 DISC ]  [G]
|-
| 0x51DAEC3B || SLES-02968 || FINAL FANTASY IX  -  [ 1 DISC ]  [I]
|-
| 0x51DAFC3A || SLES-02969 || FINAL FANTASY IX  -  [ 1 DISC ]  [S]
|-
| 0x51DB2926 || SLPS-02975 || KOWLOON'S GATE [ARTDINK BEST CHOICE]  -  [ 1 DISC ]  [J]
|-
| 0x51DBC924 || SLPS-02977 || KOWLOON'S GATE [ARTDINK BEST CHOICE]  -  [ 3 DISC ]  [J]
|-
| 0x51DBD925 || SLPS-02976 || KOWLOON'S GATE [ARTDINK BEST CHOICE]  -  [ 2 DISC ]  [J]
|-
| 0x51DBF92B || SLPS-02978 || KOWLOON'S GATE [ARTDINK BEST CHOICE]  -  [ 4 DISC ]  [J]
|-
| 0x51DE0970 || SLPS-02923 || SIMPLE 1500 SERIES VOL.036 - THE RENAI SIMULATION: NATSU IRO CELEBRATION  [J]
|-
| 0x52015173 || SCES-01420 || CRASH BANDICOOT 3 - WARPED  [E][F][G][I][S]
|-
| 0x520444D3 || SLPS-01480 || U.P.P.  [J]
|-
| 0x520544C3 || SLPS-01490 || BRAVE FENCER MUSASHIDEN  [ 1 DISC ]  [J]
|-
| 0x5208E11A || SLES-01449 || FUTURE COP L.A.P.D  [E][F]
|-
| 0x52094403 || SLPS-01450 || KUROI HITOMI NO NOIR - CIELGRIS FANTASM  [J]
|-
| 0x520A4433 || SLPS-01460 || YUUWAKU OFFICE RENAIKA  [J]
|-
| 0x520DC44B || SLPS-01418 || ATELIER MARIE PLUS  [J]
|-
| 0x520E4173 || SLUS-01420 || SPEC OPS - COVER ASSAULT  [E]
|-
| 0x520E7472 || SLPS-01421 || KAGERO - KOKUMEIKAN SHINSHOU  [J]
|-
| 0x520F1460 || SLPS-01433 || TOKYO MAJIN GAKUEN KEN KAZE TOBARI  -  [ 2 DISC ]  [J]
|-
| 0x520F3466 || SLPS-01435 || PUCHI CARAT  [J]
|-
| 0x520F6461 || SLPS-01432 || TOKYO MAJIN GAKUEN KEN KAZE TOBARI  -  [ 2 DISC ]  [J]
|-
| 0x521575C2 || SLPS-01591 || DESTREGA  [J]
|-
| 0x52187012 || SLUS-01541 || FINAL FANTASY ORIGINS
|-
| 0x5218C51B || SLPS-01548 || BATTLE ATHLETESS - DAIUNDOUKAI GTO  [J]
|-
| 0x52191500 || SLPS-01553 || THE RAPID ANGEL  [J]
|-
| 0x521AD534 || SLPS-01567 || CAPTAIN COMMANDO  [J]
|-
| 0x521B1520 || SLPS-01573 || DOKI DOKI POYATCHIO!!  [J]
|-
| 0x521B3526 || SLPS-01575 || GEOMETRY DUEL  [J]
|-
| 0x521BC52B || SLPS-01578 || ALBALEA NO OTOME - URUWASHI NO SEISHIKITACHI  [J]
|-
| 0x521C0557 || SLPS-01504 || DEZAEMON KIDS!  -  [ 2 DISC ]  [J]
|-
| 0x521C1550 || SLPS-01503 || DEZAEMON KIDS!  -  [ 1 DISC ]  [J]
|-
| 0x521C3055 || SLES-01506 || METAL GEAR SOLID  -  [ 1 DISC ]  [F]
|-
| 0x521CC054 || SLES-01507 || METAL GEAR SOLID  -  [ 1 DISC ]  [G]
|-
| 0x521CD05B || SLES-01508 || METAL GEAR SOLID  -  [ 1 DISC ]  [I]
|-
| 0x521D3546 || SLPS-01515 || NÖEL - LA NEIGE SPECIAL  [J]
|-
| 0x521DC54B || SLPS-01518 || ECHO NIGHT  [J]
|-
| 0x521F2565 || SLPS-01536 || KAWA NO NUSHI TSURI  [J]
|-
| 0x521F7562 || SLPS-01531 || KNIGHT & BABY  [J]
|-
| 0x5224C6DB || SLPS-01688 || R-TYPE DELTA  [J]
|-
| 0x52286611 || SLPS-01642 || LSD - DREAM EMULATOR  [J]
|-
| 0x522A2635 || SLPS-01666 || ZEUS - CARNAGE HEART SECOND  [J]
|-
| 0x522B2625 || SLPS-01676 || KUON NO KIZUNA  [J]
|-
| 0x522BF62A || SLPS-01679 || SAIKYOU TODAI SHOGI  [J]
|-
| 0x522C0657 || SLPS-01604 || SERIAL EXPERIMENTS LAIN  -  [ 2 DISC ]  [J]
|-
| 0x522C1650 || SLPS-01603 || SERIAL EXPERIMENTS LAIN  -  [ 2 DISC ]  [J]
|-
| 0x522C4653 || SLPS-01600 || PILOT NI NAROU!  [J]
|-
| 0x522D0647 || SLPS-01614 || MIKAGURA SHOUJO TANTEIDAN  -  [ 4 DISC ]  [J]
|-
| 0x522D1640 || SLPS-01613 || MIKAGURA SHOUJO TANTEIDAN  -  [ 3 DISC ]  [J]
|-
| 0x522D6641 || SLPS-01612 || MIKAGURA SHOUJO TANTEIDAN  -  [ 2 DISC ]  [J]
|-
| 0x522D7642 || SLPS-01611 || MIKAGURA SHOUJO TANTEIDAN  -  [ 1 DISC ]  [J]
|-
| 0x522E2675 || SLPS-01626 || HIMITSU SENTAI METAMOR V DELUXE [ 1 DISC ]  [J]
|-
| 0x522EC67B || SLPS-01628 || SPECTRAL FORCE 2  [J]
|-
| 0x522ED674 || SLPS-01627 || HIMITSU SENTAI METAMOR V DELUXE [ 2 DISC ]  [J]
|-
| 0x522F2665 || SLPS-01636 || POP 'N' POP  [J]
|-
| 0x523407D7 || SLPS-01784 || LUCIFER RING  [J]
|-
| 0x523517C0 || SLPS-01793 || INITIAL D  [J]
|-
| 0x523547C3 || SLPS-01790 || ERETZVAJU  [J]
|-
| 0x52357231 || SCES-01762 || R-TYPE DELTA  [E]
|-
| 0x52390707 || SLPS-01754 || MAHOU TSUKAI NI NARU HOUHOU  [J]
|-
| 0x52394703 || SLPS-01750 || EHRGEIZ  [J]
|-
| 0x523A5233 || SLES-01760 || POPULOUS - THE BEGINNING  [E][F][G][I][N][S][Sw]
|-
| 0x523AC73B || SLPS-01768 || THEME AQUARIUM  [J]
|-
| 0x523BD724 || SLPS-01777 || STREET FIGHTER ZERO 3  [J]
|-
| 0x523C2755 || SLPS-01706 || 1 ON 1  [J]
|-
| 0x523D2745 || SLPS-01716 || WIZARD'S HARMONY R  [J]
|-
| 0x523DD744 || SLPS-01717 || BOMBERMAN  [J]
|-
| 0x523E0777 || SLPS-01724 || MOBILE SUIT GUNDAM - CHAR'S COUNTERATTACK  [J]
|-
| 0x523E1770 || SLPS-01723 || SOUGAKU TOSHI OSAKA  -  [ 2 DISC ]  [J]
|-
| 0x523E6771 || SLPS-01722 || SOUGAKU TOSHI OSAKA  -  [ 1 DISC ]  [J]
|-
| 0x523ED774 || SLPS-01727 || SUPER ROBOT WARS F  [J]
|-
| 0x523F1267 || SLES-01734 || METAL GEAR SOLID  -  [ 1 DISC ]  [S]
|-
| 0x523FC76B || SLPS-01738 || MARBY BABY STORY  [J]
|-
| 0x523FD764 || SLPS-01737 || SUSUME! KAIZOKU - BE PIRATES!  [J]
|-
| 0x52435553 || SCES-01000 || KULA WORLD  [E]
|-
| 0x524405D7 || SLUS-01084 || CHAMPIONSHIP BASS  [E]
|-
| 0x524445D3 || SLUS-01080 || CHRONO CROSS - [ 2 DISC ]  [E]
|-
| 0x524470D2 || SLPS-01081 || SEROFANS  [J]
|-
| 0x524515C0 || SLUS-01093 || SNO CROSS CHAMPIONSHIP RACING  [E]
|-
| 0x524570C2 || SLPS-01091 || MAGICAL DATE - DOKI DOKI KOKUHAKU DAISAKUSEN  [J]
|-
| 0x52480017 || SLPS-01044 || CRITICAL BLOW  [J]
|-
| 0x52486511 || SLUS-01042 || PARASITE EVE 2  -  [ 1 DISC ]  [E]
|-
| 0x52487511 || SLES-01042 || ACTUA GOLF 3  [E]
|-
| 0x52487512 || SLUS-01041 || CHRONO CROSS - [ 1 DISC ]  [E]
|-
| 0x52491000 || SLPS-01053 || SUPER ADVENTURE ROCKMAN  -  [ 3 DISC ]  [J]
|-
| 0x52492005 || SLPS-01056 || SPECTRAL FORCE  [J]
|-
| 0x52493506 || SLUS-01055 || PARASITE EVE 2  -  [ 2 DISC ]  [E]
|-
| 0x52496001 || SLPS-01052 || SUPER ADVENTURE ROCKMAN  -  [ 2 DISC ]  [J]
|-
| 0x52497002 || SLPS-01051 || SUPER ADVENTURE ROCKMAN  -  [ 1 DISC ]  [J]
|-
| 0x5249C00B || SLPS-01058 || FINAL FANTASY VII INTERNATIONAL  -  [ 2 DISC ]
|-
| 0x5249D004 || SLPS-01057 || FINAL FANTASY VII INTERNATIONAL  -  [ 1 DISC ]
|-
| 0x5249F00A || SLPS-01059 || FINAL FANTASY VII INTERNATIONAL  -  [ 3 DISC ]
|-
| 0x524A3036 || SLPS-01065 || PUZZLE BOBBLE 3 DX  [J]
|-
| 0x524A4033 || SLPS-01060 || FINAL FANTASY VII INTERNATIONAL  -  [ 4 DISC ]
|-
| 0x524BF02A || SLPS-01079 || SIDE POCKET 3 - 3D POLYGON BILLIARD GAME  [J]
|-
| 0x524CC05B || SLPS-01008 || EINHÄNDER  [J]
|-
| 0x524D1040 || SLPS-01013 || PROJECT GAIARAY  [J]
|-
| 0x524D1540 || SLUS-01013 || LEGEND OF MANA  [E]
|-
| 0x524D4043 || SLPS-01010 || KAZE NO KLONOA - DOOR TO PHANTOMILE  [J]
|-
| 0x524D7042 || SLPS-01011 || CYBERBOTS - FULL METAL MADNESS  [J]
|-
| 0x525541C3 || SLPS-01190 || NÖEL - LA NEIGE [SPECIAL EDITION]  -  [ 1 DISC ]  [J]
|-
| 0x525561C1 || SLPS-01192 || NÖEL - LA NEIGE [SPECIAL EDITION]  -  [ 3 DISC ]  [J]
|-
| 0x525571C2 || SLPS-01191 || NÖEL - LA NEIGE [SPECIAL EDITION]  -  [ 2 DISC ]  [J]
|-
| 0x52580117 || SLPS-01144 || ORE! TOMBA  [J]
|-
| 0x52592105 || SLPS-01156 || MOMOTAROU DENSETSU 7  [J]
|-
| 0x5259D104 || SLPS-01157 || Waku Waku Derby
|-
| 0x525A1130 || SLPS-01163 || MOTO RACER  [J]
|-
| 0x525A4133 || SLPS-01160 || XENOGEARS  -  [ 1 DISC ]  [J]
|-
| 0x525A7132 || SLPS-01161 || XENOGEARS  -  [ 2 DISC ]  [J]
|-
| 0x525AC13B || SLPS-01168 || TOUKI DENSHOU - ANGEL EYES  [J]
|-
| 0x525AD134 || SLPS-01167 || TOUR PARTY - SOTSUGYOU RYOKOU NI IKOU  [J]
|-
| 0x525BF12A || SLPS-01179 || SPECTRAL TOWER II  [J]
|-
| 0x525C1150 || SLPS-01103 || GAKKOU O TSUKUROU!! - LET'S MAKE A SCHOOL!!  [J]
|-
| 0x525E4173 || SLPS-01120 || A5 - A RESSHA DE IKOU 5  [J]
|-
| 0x526427D5 || SLUS-01286 || DISNEY'S THE LITTLE MERMAID II  [E]
|-
| 0x526527C5 || SLUS-01296 || FINAL FANTASY IX  -  [ 3 DISC ]  [E]
|-
| 0x526537C6 || SLUS-01295 || FINAL FANTASY IX  -  [ 2 DISC ]  [E]
|-
| 0x5265D7C4 || SLUS-01297 || FINAL FANTASY IX  -  [ 4 DISC ]  [E]
|-
| 0x5265F2CA || SLPS-01299 || TAIL CONCERTO  [J]
|-
| 0x52686211 || SLPS-01242 || MOTTEKE TAMAGO WITH GANABARE KAMONOHASHI  [J]
|-
| 0x52690707 || SLUS-01254 || ARC THE LAD III - [ 2 DISC ]  [E]
|-
| 0x52691700 || SLUS-01253 || ARC THE LAD III - [ 1 DISC ]  [E]
|-
| 0x52697702 || SLUS-01251 || FINAL FANTASY IX  -  [ 1 DISC ]  [E]
|-
| 0x526A6231 || SLPS-01262 || OVERBLOOD 2 [ 2 DISC ]  [J]
|-
| 0x526A7232 || SLPS-01261 || OVERBLOOD 2 [ 1 DISC ]  [J]
|-
| 0x526AD234 || SLPS-01267 || IMAGE FIGHT & X-MULTIPLY  [J]
|-
| 0x526B7222 || SLPS-01271 || SEIRISHOUKAN - PRINCESS OF DARKNESS  [J]
|-
| 0x526C0257 || SLPS-01204 || '98 KOSHIEN  [J]
|-
| 0x526C3256 || SLPS-01205 || GROOVE JIGOKU V - SWEEPSTATION VERSION  [J]
|-
| 0x526E1270 || SLPS-01223 || BIOHAZARD 2  -  [ 2 DISC ]  [J]
|-
| 0x526E6271 || SLPS-01222 || BIOHAZARD 2  -  [ 1 DISC ]  [J]
|-
| 0x526EC27B || SLPS-01228 || TENSHI DOUMEI  [J]
|-
| 0x526F2265 || SLPS-01236 || R-TYPES  [J]
|-
| 0x526F4263 || SLPS-01230 || PARASITE EVE [ 1 DISC ]  [J]
|-
| 0x526F7262 || SLPS-01231 || PARASITE EVE [ 2 DISC ]  [J]
|-
| 0x526FD264 || SLPS-01237 || BUST A MOVE  [J]
|-
| 0x527463D1 || SLPS-01382 || HONOO NO RYOURININ - COOKING FIGHTER TAO  [J]
|-
| 0x5274C3DB || SLPS-01388 || PRO WRESTLING SENGOKUDEN 2  [J]
|-
| 0x5274D3D4 || SLPS-01387 || DYNAMITE BOXING  [J]
|-
| 0x527533C6 || SLPS-01395 || KITCHEN PANIC  [J]
|-
| 0x52780610 || SLES-01343 || COMMAND & CONQUER - RED ALERT - RETALIATION  -  [ 1 DISC ]
|-
| 0x52781310 || SLPS-01343 || REBUS  [J]
|-
| 0x52784313 || SLPS-01340 || KINDAICHI SHOUNEN NO JIKENBO 2 - JIGOKU YUUEN SATSUJIN JIKEN  -  [ 1 DISC ]  [J]
|-
| 0x52787312 || SLPS-01341 || KINDAICHI SHOUNEN NO JIKENBO 2 - JIGOKU YUUEN SATSUJIN JIKEN  -  [ 2 DISC ]  [J]
|-
| 0x5278C31B || SLPS-01348 || G.DARIUS  [J]
|-
| 0x52792305 || SLPS-01356 || TANTEI JINGUUJI SABURO - YUMENO OWARINI  [J]
|-
| 0x527A1630 || SLUS-01363 || FINAL FANTASY CHRONICLES  -  [ 2 DISC ]
|-
| 0x527A3336 || SLPS-01365 || KLAYMEN KLAYMEN - NERVERHOOD NO NAZO  [J]
|-
| 0x527A4333 || SLPS-01360 || POCKET FIGHTER  [J]
|-
| 0x527A4633 || SLUS-01360 || FINAL FANTASY CHRONICLES  -  [ 1 DISC ]  [E]
|-
| 0x527B0327 || SLPS-01374 || WAKUSEI KOUKITAI LITTLE CATS  [J]
|-
| 0x527B0627 || SLUS-01374 || VIRTUAL POOL 3  [E]
|-
| 0x527B1320 || SLPS-01373 || GANSO FAMILY MAHJONG  [J]
|-
| 0x527B5623 || SLES-01370 || METAL GEAR SOLID  -  [ 1 DISC ]  [E]
|-
| 0x527DC34B || SLPS-01318 || ADVANCED V.G. 2  [J]
|-
| 0x527E0677 || SLUS-01324 || BREATH OF FIRE IV  [E]
|-
| 0x527E3376 || SLPS-01325 || CLASSIC ROAD YUUSHUN 2  [J]
|-
| 0x52C418D0 || SLPS-01883 || FINAL FANTASY VIII  -  [ 4 DISC ]  [J]
|-
| 0x52C448D3 || SLPS-01880 || FINAL FANTASY VIII  -  [ 1 DISC ]  [J]
|-
| 0x52C468D1 || SLPS-01882 || FINAL FANTASY VIII  -  [ 3 DISC ]  [J]
|-
| 0x52C478D2 || SLPS-01881 || FINAL FANTASY VIII  -  [ 2 DISC ]  [J]
|-
| 0x52C84813 || SLPS-01840 || REFRAIN LOVE 2  -  [ 1 DISC ]  [J]
|-
| 0x52C86811 || SLPS-01842 || BLOODY ROAR 2 - BRINGER OF THE NEW AGE  [J]
|-
| 0x52C87812 || SLPS-01841 || REFRAIN LOVE 2  -  [ 2 DISC ]  [J]
|-
| 0x52C91800 || SLPS-01853 || CHIPPOKE RALPH NO DAIBOUKEN [THE ADVENTURE OF LITTLE RALPH]  [J]
|-
| 0x52CA7832 || SLPS-01861 || MORI NO OUKOKU - KINGDOM OF FOREST  [J]
|-
| 0x52CAC83B || SLPS-01868 || IS - INTERNAL SECTION  [J]
|-
| 0x52CB2825 || SLPS-01876 || OMISE DE TENSYU  [J]
|-
| 0x52CD3D45 || SLES-01816 || DRIVER - YOU'RE THE WHEELMAN  [E]
|-
| 0x52CDC84B || SLPS-01818 || LANGRISSER IV & V  -  [ 1 DISC ]  [J]
|-
| 0x52CDF84A || SLPS-01819 || LANGRISSER IV & V  -  [ 2 DISC ]  [J]
|-
| 0x52CE2875 || SLPS-01826 || NIHON PRO MAHJONG RENMEI KOUNIN - TEHODOKI MAHJONG NYUUMON-HEN  [J]
|-
| 0x52CE4873 || SLPS-01820 || PALM TOWN  [J]
|-
| 0x52D549C3 || SLPS-01990 || SAGA FRONTIER 2  -  [ 2 DISC ]  [J]
|-
| 0x52D97902 || SLPS-01951 || CHOCOBO RACING  [J]
|-
| 0x52DC0957 || SLPS-01904 || COMBAT CHORO Q  [J]
|-
| 0x52DC1950 || SLPS-01903 || FARLAND SAGA - TOKI NO MICHISHIRUBE  [J]
|-
| 0x52DC6951 || SLPS-01902 || GUNHO BRIGADE  [J]
|-
| 0x52DE0977 || SLPS-01924 || SUPER ROBOT WARS F FINAL  [J]
|-
| 0x52DE2975 || SLPS-01926 || CHIISANA KYOJIN MICROMAN  [J]
|-
| 0x52DE6971 || SLPS-01922 || DEVIL SUMMONER - SOUL HACKERS [ 2 DISC ]  [J]
|-
| 0x52DE7972 || SLPS-01921 || DEVIL SUMMONER - SOUL HACKERS [ 1 DISC ]  [J]
|-
| 0x52DFF96A || SLPS-01939 || NURSE STORY  [J]
|-
| 0x530454D3 || SLPS-00480 || WING COMMANDER III - HEART OF THE TIGER  -  [ 4 DISC ]  [J]
|-
| 0x530524C4 || SLPS-00497 || BUILDING CRUSH!  [J]
|-
| 0x530544C2 || SLPS-00491 || GENEI TOUGI - SHADOW STRUGGLE  [J]
|-
| 0x53085113 || SLUS-00440 || REEL FISHING  [E]
|-
| 0x53087411 || SLPS-00442 || NYAN TO WONDERFUL  [J]
|-
| 0x530A6430 || SLPS-00463 || FISH EYES  [J]
|-
| 0x530A7131 || SLUS-00462 || MASS DESTRUCTION  [E]
|-
| 0x530AC13A || SLUS-00469 || ONE  [E]
|-
| 0x530B2424 || SLPS-00477 || WING COMMANDER III - HEART OF THE TIGER  -  [ 1 DISC ]  [J]
|-
| 0x530B3425 || SLPS-00476 || SPECTRAL TOWER  [J]
|-
| 0x530BC42A || SLPS-00479 || WING COMMANDER III - HEART OF THE TIGER  -  [ 3 DISC ]  [J]
|-
| 0x530BD42B || SLPS-00478 || WING COMMANDER III - HEART OF THE TIGER  -  [ 2 DISC ]  [J]
|-
| 0x530C1457 || SLPS-00404 || GAKKOU DEATTA KOWAI HANASHI S  [J]
|-
| 0x530C3455 || SLPS-00406 || AQUANAUT NO KYUUJITSU - MEMORIES OF SUMMER '96  [J]
|-
| 0x530C5453 || SLPS-00400 ||  TOBAL Nº.1  -  [ 1 DISC ]  [J]
|-
| 0x530C7451 || SLPS-00402 || PRO MAHJONG KIWAME PLUS  [J]
|-
| 0x530D5143 || SLUS-00410 || COMMAND & CONQUER  -  [ 2 DISC ]
|-
| 0x530F6160 || SLUS-00433 || FIGHTING FORCE  [E]
|-
| 0x531425D4 || SLPS-00587 || MAGIC CARPET  [J]
|-
| 0x531475D1 || SLPS-00582 || BELTLOGGER 9  [J]
|-
| 0x5314D5DB || SLPS-00588 || GUSSUN PARADISE  [J]
|-
| 0x531510C7 || SLUS-00594 || METAL GEAR SOLID  -  [ 1 DISC ]  [E]
|-
| 0x53181517 || SLPS-00544 || TANTEI JINGUUJI SABURO - MIKAN NO REPORT  [J]
|-
| 0x53186010 || SLUS-00543 || COLONY WARS  -  [ 1 DISC ]  [E]
|-
| 0x53190506 || SLPS-00555 || SOUL EDGE  [J]
|-
| 0x53191007 || SLUS-00554 || COLONY WARS  -  [ 2 DISC ]  [E]
|-
| 0x53195503 || SLPS-00550 || SHIN SUPER ROBOT TAISEN  [J]
|-
| 0x531C3054 || SLES-00507 || SOVIET STRIKE  [E]
|-
| 0x531C5553 || SLPS-00500 || MEGAMI IBUNROKU PERSONA  [J]
|-
| 0x531DD04B || SLUS-00518 || NUCLEAR STRIKE  [E]
|-
| 0x531E3575 || SLPS-00526 || BLOODY BRIDE - IMODOKI NO BANPAIA  [J]
|-
| 0x531F3064 || SLES-00537 || RE-LOADED  [E][F][G]
|-
| 0x531F4063 || SLES-00530 || COMMAND & CONQUER  -  [ 1 DISC ]
|-
| 0x531FC56A || SLPS-00539 || STAR GLADIATOR - EPISODE 1 - FINAL CRUSADE  [J]
|-
| 0x5324C6DA || SLPS-00689 || YAKU TSUU - NOROI NO GAME  [J]
|-
| 0x53285613 || SLPS-00640 || REAL BOUT GAROU DENSETSU  [J]
|-
| 0x53292604 || SLPS-00657 || CLOCK TOWER 2  [J]
|-
| 0x53296300 || SLUS-00653 || POCKET FIGHTER  [E]
|-
| 0x5329C30A || SLUS-00659 || BACKSTREET BILLIARDS  [E]
|-
| 0x5329D30A || SLES-00659 || WING COMMANDER IV - THE PRICE OF FREEDOM  -  [ 1 DISC ]  [E]
|-
| 0x532A0336 || SLUS-00665 || COMMAND & CONQUER - RED ALERT - RETALIATION  -  [ 1 DISC ]
|-
| 0x532A1337 || SLUS-00664 || XENOGEARS  -  [ 1 DISC ]  [E]
|-
| 0x532A2334 || SLUS-00667 || COMMAND & CONQUER - RED ALERT - RETALIATION  -  [ 2 DISC ]
|-
| 0x532A7331 || SLUS-00662 || PARASITE EVE  -  [ 1 DISC ]  [E]
|-
| 0x532AC33A || SLUS-00669 || XENOGEARS  -  [ 2 DISC ]  [E]
|-
| 0x532AD33B || SLUS-00668 || PARASITE EVE  -  [ 2 DISC ]  [E]
|-
| 0x532AD3CA || SCES-00699 || ACE COMBAT 2  [E]
|-
| 0x532BD62B || SLPS-00678 || RAYSTORM  [J]
|-
| 0x532C1657 || SLPS-00604 || FIRST QUEEN IV - VARCIA SENKI  [J]
|-
| 0x532C2355 || SLES-00606 || PRO PINBALL - TIMESHOCK!  [E][F][G][I][S]
|-
| 0x532E1677 || SLPS-00624 || GAIA SEED - PROJECT SEED TRAP  [J]
|-
| 0x532F5663 || SLPS-00630 || ROCKMAN 8  [J]
|-
| 0x533437D5 || SLPS-00786 || KURUMI MIRACLE  [J]
|-
| 0x533567C0 || SLPS-00793 || NIPPON PRO MAHJONG RENMEI KOUNIN - DOUJOU YABURI  [J]
|-
| 0x5338D21B || SLUS-00748 || RESIDENT EVIL 2 (DUAL SHOCK VERSION)  -  [ 1 DISC ]  [E]
|-
| 0x53393205 || SLUS-00756 || RESIDENT EVIL 2 (DUAL SHOCK VERSION) -  [ 2 DISC ]  [E]
|-
| 0x53396200 || SLUS-00753 || R-TYPES  [E]
|-
| 0x533A2734 || SLPS-00767 || TACTICS OGRE - LET US CLING TOGETHER  [J]
|-
| 0x533B3225 || SLUS-00776 || METAL GEAR SOLID  -  [ 2 DISC ]  [E]
|-
| 0x533B5723 || SLPS-00770 || FINAL FANTASY TACTICS  -  [ 1 DISC ]  [J]
|-
| 0x533C1757 || SLPS-00704 || HASHIRIYA - OOKAMI TACHI NO DENSETSU  [J]
|-
| 0x533C2754 || SLPS-00707 || KOWLOON'S GATE  -  [ 2 DISC ]  [J]
|-
| 0x533C3755 || SLPS-00706 || KOWLOON'S GATE  -  [ 1 DISC ]  [J]
|-
| 0x533CC75A || SLPS-00709 || KOWLOON'S GATE  -  [ 4 DISC ]  [J]
|-
| 0x533CD75B || SLPS-00708 || KOWLOON'S GATE  -  [ 3 DISC ]  [J]
|-
| 0x533D2744 || SLPS-00717 || TILK - AOI UMI KARA KITA SHOUJO  [J]
|-
| 0x533DC24B || SLES-00718 || TOMB RAIDER II - STARRING LARA CROFT  [E]
|-
| 0x533EC77A || SLPS-00729 || KOSHIEN FIVE BASEBALL  [J]
|-
| 0x533F0766 || SLPS-00735 || SOVIET STRIKE  [J]
|-
| 0x533F1767 || SLPS-00734 || MAD STALKER - FULL METAL FORCE  [J]
|-
| 0x533F4762 || SLPS-00731 || SANGOKU MUSOU  [J]
|-
| 0x533F7261 || SLUS-00732 || DESTREGA  [E]
|-
| 0x533FC26A || SLUS-00739 || FUTURE COP L.A.P.D.  [E]
|-
| 0x53424543 || SCES-00010 || WIPEOUT  [E]
|-
| 0x53433554 || SCES-00007 || AIR COMBAT  [E]
|-
| 0x53437550 || SCES-00003 || JUMPING FLASH!  [E]
|-
| 0x534460D0 || SLPS-00083 || ZERO DIVIDE  [J][E]
|-
| 0x534465D1 || SLES-00082 || G-POLICE  -  [ 1 DISC ]  [E]
|-
| 0x5344C0DA || SLPS-00089 || THE ONI TAIJI - MEZASE! 2-DAIME MOMOTAROU  [J]
|-
| 0x534520C4 || SLPS-00097 || GENSO SUIKODEN  [J]
|-
| 0x5345D0CB || SLPS-00098 || RAY TRACERS  [J]
|-
| 0x53484012 || SLPS-00041 || GUSSUN OYOYO  [J]
|-
| 0x53485013 || SLPS-00040 || TEKKEN  [J]
|-
| 0x5348D51A || SLES-00049 || RAYMAN  [E][F][G]
|-
| 0x534A4532 || SLUS-00061 || SOVIET STRIKE  [E]
|-
| 0x534AC03A || SLPS-00069 || KING'S FIELD II  [J]
|-
| 0x534CD05B || SLPS-00008 || METAL JACKET  [J][E]
|-
| 0x534D0046 || SLPS-00015 || TWINBEE TAISEN PUZZLE DAMA  [J]
|-
| 0x534D2044 || SLPS-00017 || KING'S FIELD  [J]
|-
| 0x534D2544 || SLUS-00017 || THEME PARK  [E]
|-
| 0x534D5043 || SLPS-00010 || FALCATA  [J]
|-
| 0x534D7041 || SLPS-00012 || SPACE GRIFFON VF-9  [J]
|-
| 0x534DC54A || SLUS-00019 || WING COMMANDER III - HEART OF THE TIGER  -  [ 1 DISC ]  [E]
|-
| 0x534E0076 || SLPS-00025 || BATTLE ARENA TOSHINDEN  [J]
|-
| 0x534E0577 || SLES-00024 || TOMB RAIDER  [E]
|-
| 0x534EC57A || SLUS-00029 || MAGIC CARPET  [E][F][G][S][SW]
|-
| 0x535451D3 || SLPS-00180 || DERON DERO DERO  [J]
|-
| 0x535461D0 || SLPS-00183 || CHO ANIKI - KYUUKYOUKU MUTEKI GINGA SAIKYOU OTOKO  [J]
|-
| 0x535511C7 || SLPS-00194 || WIZARD'S HARMONY  [J]
|-
| 0x535524C4 || SLUS-00197 || STREET FIGHTER ALPHA - WARRIORS' DREAMS  [E]
|-
| 0x53580116 || SLPS-00145 || J.B. HAROLD - BLUE CHICAGO BLUES  -  [ 2 DISC ]  [J]
|-
| 0x53581117 || SLPS-00144 || J.B. HAROLD - BLUE CHICAGO BLUES  -  [ 1 DISC ]  [J]
|-
| 0x5358C11A || SLPS-00149 || PUPPET ZOO PILOMY  [E][J]
|-
| 0x5358D11B || SLPS-00148 || THE FIREMEN 2 - PETE & DANNY  [J]
|-
| 0x53597101 || SLPS-00152 || YAKU - YUUJOU DANGI  [J]
|-
| 0x535B4122 || SLPS-00171 || HI-OCTANE  [J]
|-
| 0x535C1157 || SLPS-00104 || GOUKETSUJI ICHIZOKU 2 - CHOTTODAKE SAIKYOU DENSETSU  [J]
|-
| 0x535F0466 || SLUS-00135 || WING COMMANDER III - HEART OF THE TIGER  -  [ 3 DISC ]  [E]
|-
| 0x535F1467 || SLUS-00134 || WING COMMANDER III - HEART OF THE TIGER  -  [ 2 DISC ]  [E]
|-
| 0x535F3465 || SLUS-00136 || WING COMMANDER III - HEART OF THE TIGER  -  [ 4 DISC ]  [E]
|-
| 0x536412D7 || SLPS-00284 || PUZZLE BUBBLE 2  [J]
|-
| 0x536577C1 || SLUS-00292 || SUIKODEN  [E]
|-
| 0x53686210 || SLPS-00243 || ROAD RASH  [J]
|-
| 0x5368C21A || SLPS-00249 || KOKUMEIKAN - TRAP SIMULATION GAME  [J]
|-
| 0x536A1736 || SLES-00265 || ACTUA TENNIS  [E][A]
|-
| 0x536B4722 || SLUS-00271 || WING COMMANDER IV - THE PRICE OF FREEDOM  -  [ 2 DISC ]  [E]
|-
| 0x536B5723 || SLUS-00270 || WING COMMANDER IV - THE PRICE OF FREEDOM  -  [ 1 DISC ]  [E]
|-
| 0x536B6720 || SLUS-00273 || WING COMMANDER IV - THE PRICE OF FREEDOM  -  [ 4 DISC ]  [E]
|-
| 0x536B7721 || SLUS-00272 || WING COMMANDER IV - THE PRICE OF FREEDOM  -  [ 3 DISC ]  [E]
|-
| 0x536C0256 || SLPS-00205 || BLOCKIDS  [J]
|-
| 0x536C2254 || SLPS-00207 || RING OF SIAS  [J]
|-
| 0x536C6250 || SLPS-00203 || TENCHI WO KURAU II - SEKIHEKI NO TATAKAI  [J]
|-
| 0x536CD25B || SLPS-00208 || ADVANCED V.G.  [J]
|-
| 0x536CD75A || SLES-00209 || FADE TO BLACK  [E][F][G][I][S]
|-
| 0x536D0246 || SLPS-00215 || POLICENAUTS  -  [ 1 DISC ]  [J]
|-
| 0x536D1247 || SLPS-00214 || KYUIN  [J]
|-
| 0x536D3245 || SLPS-00216 || POLICENAUTS  -  [ 2 DISC ]  [J]
|-
| 0x536D5742 || SLES-00211 || MAGIC CARPET  [E][F][G][S][SW]
|-
| 0x536F3765 || SLUS-00236 || FADE TO BLACK  [E]
|-
| 0x536FD26B || SLPS-00238 || HONKAKU MAHJONG - TETSUMAN SPECIAL  [J]
|-
| 0x536FD76B || SLUS-00238 || INTERNATIONAL TRACK & FIELD  [E]
|-
| 0x537436D5 || SLUS-00386 || STAR WARS - REBEL ASSAULT II  -  [ 2 DISC ]  [E]
|-
| 0x537446D2 || SLUS-00381 || STAR WARS - REBEL ASSAULT II  -  [ 1 DISC ]  [E]
|-
| 0x537463D0 || SLPS-00383 || TIME GAL & NINJA HAYATE  -  [ 1 DISC ]  [J]
|-
| 0x53784312 || SLPS-00341 || IREM ARCADE CLASSICS  [J]
|-
| 0x537BC62A || SLUS-00379 || COMMAND & CONQUER  -  [ 1 DISC ]
|-
| 0x537C0356 || SLPS-00305 || NÖEL - NOT DIGITAL [SPECIAL EDITION]  -  [ 2 DISC ]  [J]
|-
| 0x537C1357 || SLPS-00304 || NÖEL - NOT DIGITAL [SPECIAL EDITION]  -  [ 1 DISC ]  [J]
|-
| 0x537C5353 || SLPS-00300 || TEKKEN 2  [J]
|-
| 0x537F1367 || SLPS-00334 || TSUUKAI!! SLOT SHOOTING  [J]
|-
| 0x537F5363 || SLPS-00330 || TAIYOU NO SHIPPO - WILD PURE SIMPLE LIFE  [J]
|-
| 0x537F7660 || SLES-00333 || INTERNATIONAL TRACK & FIELD  [E]
|-
| 0x53C528C4 || SLPS-00897 || LANGRISSER I & II  [J]
|-
| 0x53C53D34 || SCES-00867 || FINAL FANTASY VII  -  [ 1 DISC ]  [E]
|-
| 0x53C548C2 || SLPS-00891 || ZERO DIVIDE 2  [J][E]
|-
| 0x53C57DC1 || SLUS-00892 || FINAL FANTASY VIII  -  [ 1 DISC ]  [E]
|-
| 0x53C5C8CA || SLPS-00899 || PANZER BANDIT  [J]
|-
| 0x53C5CD3B || SCES-00868 || FINAL FANTASY VII  -  [ 1 DISC ]  [F]
|-
| 0x53C5D8CB || SLPS-00898 || SAGA FRONTIER  [J]
|-
| 0x53C5DD3A || SCES-00869 || FINAL FANTASY VII  -  [ 1 DISC ]  [G]
|-
| 0x53C86D10 || SLUS-00843 || REEL FISHING II  [E]
|-
| 0x53C87D11 || SLUS-00842 || DRIVER - YOU ARE THE WHEELMAN  [E]
|-
| 0x53C90D07 || SLES-00854 || G-POLICE  -  [ 1 DISC ]  [G]
|-
| 0x53C91807 || SLPS-00854 || ASSAULT SUITS VALKEN 2  [J]
|-
| 0x53C91D06 || SLES-00855 || G-POLICE  -  [ 1 DISC ]  [I]
|-
| 0x53C92D05 || SLES-00856 || G-POLICE  -  [ 1 DISC ]  [S]
|-
| 0x53C97D00 || SLES-00853 || G-POLICE  -  [ 1 DISC ]  [F]
|-
| 0x53CA4D33 || SLES-00860 || COLONY WARS  -  [ 1 DISC ]  [E]
|-
| 0x53CA5D32 || SLES-00861 || COLONY WARS  -  [ 1 DISC ]  [F]
|-
| 0x53CA5DC2 || SCES-00891 || DISNEY'S HERCULES - THE ACTION GAME  [E]
|-
| 0x53CA6D31 || SLES-00862 || COLONY WARS  -  [ 1 DISC ]  [G]
|-
| 0x53CA7D30 || SLES-00863 || COLONY WARS  -  [ 1 DISC ]  [I]
|-
| 0x53CB0826 || SLPS-00875 || QUIZ NANAIRO DREAMS - NIJIIRO MAKI NO KISEKI  [J]
|-
| 0x53CB1D26 || SLES-00875 || BUGRIDERS - THE RACE OF KINGS  [E]
|-
| 0x53CB2D24 || SLUS-00877 || R-TYPE DELTA  [E]
|-
| 0x53CBCD2A || SLUS-00879 || FINAL FANTASY ANTHOLOGY  -  [ 1 DISC ]  [E]
|-
| 0x53CD7841 || SLPS-00812 || FADE TO BLACK  [J]
|-
| 0x53CE1877 || SLPS-00824 || NEORUDE  -  [ 2 DISC ]  [J]
|-
| 0x53CE6870 || SLPS-00823 || NEORUDE  -  [ 1 DISC ]  [J]
|-
| 0x53CE7871 || SLPS-00822 || FIGHTER'S IMPACT  [J]
|-
| 0x53CF1867 || SLPS-00834 || THE KING OF FIGHTERS '96  [J][E][P][S]
|-
| 0x53D419D7 || SLPS-00984 || WIZARD'S HARMONY 2  [J]
|-
| 0x53D53C34 || SCES-00967 || CRASH BANDICOOT 2- CORTEX STRIKES BACK  [E][F][G][I][S]
|-
| 0x53D85913 || SLPS-00940 || SPACE INVADERS  [J]
|-
| 0x53D91907 || SLPS-00954 || SIDEWINDER II - LET'S DANCE IN THE SKY  [J][E]
|-
| 0x53D96900 || SLPS-00953 || FRONT MISSION ALTERNATIVE  [J]
|-
| 0x53D9DC0B || SLUS-00958 || SUIKODEN II  [E]
|-
| 0x53DA0936 || SLPS-00965 || ...IRU!  [J]
|-
| 0x53DB6C21 || SLES-00972 || RESIDENT EVIL 2  -  [ 1 DISC ]
|-
| 0x53DCCC5A || SLUS-00909 || FINAL FANTASY VIII  -  [ 3 DISC ]  [E]
|-
| 0x53DCDC5B || SLUS-00908 || FINAL FANTASY VIII  -  [ 2 DISC ]  [E]
|-
| 0x53DD2944 || SLPS-00917 || CLOCK TOWER - THE FIRST FEAR  [J]
|-
| 0x53DD5C43 || SLUS-00910 || FINAL FANTASY VIII  -  [ 4 DISC ]  [E]
|-
| 0x53DDC94A || SLPS-00919 || CARNAGE HEART EZ - EASY ZAPPING  [J]
|-
| 0x53DE6C70 || SLUS-00923 || RESIDENT EVIL 3 - NEMESIS  [E]
|-
| 0x53DE7C71 || SLUS-00922 || DINO CRISIS [ 1 DISC ]  [E]
|-
| 0x53DF4962 || SLPS-00931 || MY HOME DREAM  [J]
|-
| 0x574FC567 || SLES-04034 || FINAL FANTASY ORIGINS  -  [ 1 DISC ]
|-
| 0x60442510 || SCES-33043 || THE LEGEND OF DRAGOON  -  [ 4 DISC ]  [E]
|-
| 0x614705D1 || SLES-32082 || FINAL FANTASY VIII  -  [ 4 DISC ]  [G]
|-
| 0x614715D0 || SLES-32083 || FINAL FANTASY VIII  -  [ 4 DISC ]  [I]
|-
| 0x614725D7 || SLES-32084 || FINAL FANTASY VIII  -  [ 4 DISC ]  [S]
|-
| 0x614765D3 || SLES-32080 || FINAL FANTASY VIII  -  [ 4 DISC ]  [E]
|-
| 0x614775D2 || SLES-32081 || FINAL FANTASY VIII  -  [ 4 DISC ]  [F]
|-
| 0x61D53C36 || SLES-32965 || FINAL FANTASY IX  -  [ 4 DISC ]  [E]
|-
| 0x61D5CC35 || SLES-32966 || FINAL FANTASY IX  -  [ 4 DISC ]  [F]
|-
| 0x61D5DC34 || SLES-32967 || FINAL FANTASY IX  -  [ 4 DISC ]  [G]
|-
| 0x61D5EC3B || SLES-32968 || FINAL FANTASY IX  -  [ 4 DISC ]  [I]
|-
| 0x61D5FC3A || SLES-32969 || FINAL FANTASY IX  -  [ 4 DISC ]  [S]
|-
| 0x6324D30A || SLES-30659 || WING COMMANDER IV - THE PRICE OF FREEDOM  -  [ 4 DISC ]  [E]
|-
| 0x70452510 || SCES-23043 || THE LEGEND OF DRAGOON  -  [ 3 DISC ]  [E]
|-
| 0x714605D1 || SLES-22082 || FINAL FANTASY VIII  -  [ 3 DISC ]  [G]
|-
| 0x714615D0 || SLES-22083 || FINAL FANTASY VIII  -  [ 3 DISC ]  [I]
|-
| 0x714625D7 || SLES-22084 || FINAL FANTASY VIII  -  [ 3 DISC ]  [S]
|-
| 0x714665D3 || SLES-22080 || FINAL FANTASY VIII  -  [ 3 DISC ]  [E]
|-
| 0x714675D2 || SLES-22081 || FINAL FANTASY VIII  -  [ 3 DISC ]  [F]
|-
| 0x71D43C36 || SLES-22965 || FINAL FANTASY IX  -  [ 3 DISC ]  [E]
|-
| 0x71D4CC35 || SLES-22966 || FINAL FANTASY IX  -  [ 3 DISC ]  [F]
|-
| 0x71D4DC34 || SLES-22967 || FINAL FANTASY IX  -  [ 3 DISC ]  [G]
|-
| 0x71D4EC3B || SLES-22968 || FINAL FANTASY IX  -  [ 3 DISC ]  [I]
|-
| 0x71D4FC3A || SLES-22969 || FINAL FANTASY IX  -  [ 3 DISC ]  [S]
|-
| 0x732BD30A || SLES-20659 || WING COMMANDER IV - THE PRICE OF FREEDOM  -  [ 3 DISC ]  [E]
|-
| 0x73CB3D34 || SCES-20867 || FINAL FANTASY VII  -  [ 3 DISC ]  [E]
|-
| 0x73CBCD3B || SCES-20868 || FINAL FANTASY VII  -  [ 3 DISC ]  [F]
|-
| 0x73CBDD3A || SCES-20869 || FINAL FANTASY VII  -  [ 3 DISC ]  [G]
|-
| 0xC2024403 || SLPS-91450 || DOUKYUU RE-MIX - BILLIARDS MULTIPLE [PSONE BOOKS]  [J]
|-
| 0xC2063446 || SLPS-91415 || THE ADVENTURE OF PUPPET PRINCESS [PSONE BOOKS]  [J]
|-
| 0xC246F04A || SLPS-91019 || A IV EVOLUTION GLOBAL [PLAYSTATION THE BEST]  [J]
|-
| 0xC2470077 || SLPS-91024 || SAMURAI SPIRITS - ZANKUROU MUSOUDEN [PLAYSTATION THE BEST]  [J]
|-
| 0xC248D074 || SCPS-91027 || MOTOR TOON GRAND PRIX USA EDITION [PLAYSTATION THE BEST]  [J]
|-
| 0xC2520107 || SLPS-91154 || TAMAMAYU MONOGATARI [PLAYSTATION THE BEST]  [J]
|-
| 0xC26D41D3 || SLPS-91180 || ATELIER ELIE [PLAYSTATION THE BEST]  [J]
|-
| 0xC708D177 || SCUS-94424 || BLOODY ROAR 2  [E]
|-
| 0xC708F175 || SCUS-94426 || CRASH TEAM RACING  [E]
|-
| 0xC7093141 || SCUS-94412 || BLASTO  [E]
|-
| 0xC70A3151 || SCUS-94402 || THE RAIDEN PROJECT  [E]
|-
| 0xC70D0102 || SCUS-94451 || SYPHON FILTER 2  -  [ 1 DISC ]  [E]
|-
| 0xC70DC106 || SCUS-94455 || GRAN TURISMO 2 - THE REAL DRIVING SIMULATOR  -  [ 1 DISC ]  [E]
|-
| 0xC70DD107 || SCUS-94454 || TOMBA! 2 - THE EVIL SWINE RETURNS  [E]
|-
| 0xC70E911B || SCUS-94448 || UM JAMMER LAMMY  [E]
|-
| 0xC71101C2 || SCUS-94491 || THE LEGEND OF DRAGOON  -  [ 1 DISC ]  [E]
|-
| 0xC71131C1 || SCUS-94492 || SYPHON FILTER 2  -  [ 2 DISC ]  [E]
|-
| 0xC71191CB || SCUS-94498 || WILD ARMS 2  -  [ 2 DISC ]  [E]
|-
| 0xC712D1D7 || SCUS-94484 || WILD ARMS 2  -  [ 1 DISC ]  [E]
|-
| 0xC713F125 || SCUS-94476 || HOT SHOTS GOLF 2  [E]
|-
| 0xC722C0D6 || SCUS-94585 || THE LEGEND OF DRAGOON  -  [ 3 DISC ]  [E]
|-
| 0xC722D0D7 || SCUS-94584 || THE LEGEND OF DRAGOON  -  [ 2 DISC ]  [E]
|-
| 0xC722F0D5 || SCUS-94586 || THE LEGEND OF DRAGOON  -  [ 4 DISC ]  [E]
|-
| 0xC72E1313 || SCUS-94640 || SYPHON FILTER 3  [E]
|-
| 0xC72EF315 || SCUS-94646 || DISNEY'S LILO & STITCH  [E]
|-
| 0xC75A2450 || SCUS-94103 || JUMPING FLASH!  [E]
|-
| 0xC75A945B || SCUS-94108 || JUMPING FLASH! 2  [E]
|-
| 0xC75C2430 || SCUS-94163 || FINAL FANTASY VII  -  [ 1 DISC ]  [E]
|-
| 0xC75CC436 || SCUS-94165 || FINAL FANTASY VII  -  [ 3 DISC ]  [E]
|-
| 0xC75CD437 || SCUS-94164 || FINAL FANTASY VII  -  [ 2 DISC ]  [E]
|-
| 0xC75CE434 || SCUS-94167 || JET MOTO 2  [E]
|-
| 0xC75DD407 || SCUS-94154 || CRASH BANDICOOT 2 - CORTEX STRIKES BACK  [E]
|-
| 0xC76224D0 || SCUS-94183 || PARAPPA THE RAPPER  [E][F][G][I][S]
|-
| 0xC768E774 || SCUS-94227 || MEDIEVIL  [E]
|-
| 0xC76A1753 || SCUS-94200 || BATTLE ARENA TOSHINDEN  [E]
|-
| 0xC76C2730 || SCUS-94263 || BUST A GROOVE  [E][S]
|-
| 0xC76E1713 || SCUS-94240 || SYPHON FILTER  [E]
|-
| 0xC76ED717 || SCUS-94244 || CRASH BANDICOOT 3 - WARPED  [E]
|-
| 0xC77A0652 || SCUS-94301 || WIPEOUT  [E]
|-
| 0xC77A3651 || SCUS-94302 || DESTRUCTION DERBY  [E]
|-
| 0xC77A865A || SCUS-94309 || JET MOTO  [E]
|-
| 0xC77A965B || SCUS-94308 || RALLY CROSS  [E]
|-
| 0xC77AD657 || SCUS-94304 || TWISTED METAL  [E]
|-
| 0xC77DC606 || SCUS-94355 || MOTOR TOON GRAND PRIX  [E]
|-
| 0xD301441C || MMIISSIINN || !!
|-
| 0xD303243A || MMIISSIINN || !!
|-
| 0xD440E009 || SLPM-87044 || SIMPLE 1500 SERIES VOL.090 - THE SENSHA  [J]
|-
| 0xD443203D || SLPM-87070 || SIMPLE 1500 SERIES VOL.095 - THE HIKOUKI  [J]
|-
| 0xD4509108 || SLPM-87145 || ARCADE HITS - SUIKO ENBU - OUTLAWS OF THE LOST DYNASTY [MAJOR WAVE SERIES]  [J]
|-
| 0xD451E119 || SLPM-87154 || SHIN MEGAMI TENSEI IF...  [J]
|-
| 0xD455815B || SLPM-87116 || TALL INFINITE [MAJOR WAVE SERIES]  [J]
|-
| 0xD460E209 || SLPM-87244 || WAI WAI KUSA YAKYUU [MAJOR WAVE SERIES]  [J]
|-
| 0xD461E219 || SLPM-87254 || THE FAMIRES - SHIJOU SAIKYOU NO MENU (MAJOR WAVE SERIES)  [J]
|-
| 0xD463223D || SLPM-87270 || WOLF FANG - KUUGA 2001 [MAJOR WAVE SERIES]  [J]
|-
| 0xD465F25E || SLPM-87213 || PUYO PUYO SUN - KETTEIBAN [RERELEASE]  [J]
|-
| 0xD466A265 || SLPM-87228 || ARCADE HITS - SHIENRYU [MAJOR WAVE SERIES]  [J]
|-
| 0xD467227D || SLPM-87230 || WAI WAI KART [MAJOR WAVE SERIES]  [J]
|-
| 0xD477D37C || SLPM-87331 || FRONT MISSION HISTORY  -  [ 2 DISC ]  [J]
|-
| 0xD47CE2C9 || SLPM-87284 || AZITO [MAJOR WAVE SERIES]  [J]
|-
| 0xD501341D || SLPM-86450 || RAYCRISIS  [J]
|-
| 0xD501A414 || SLPM-86459 || SANVEIN [SUPERLITE 1500 SERIES]  [J]
|-
| 0xD502D42F || SLPM-86462 || THE KING OF FIGHTERS '99  [J]
|-
| 0xD507A474 || SLPM-86439 || OMIAIKOMANDOH BAKAPPURU NI TUKKOMI WO  [J]
|-
| 0xD510350D || SLPM-86540 || BAROQUE SYNDROME  [J]
|-
| 0xD510950B || SLPM-86546 || RC DE GO!  [J]
|-
| 0xD510A504 || SLPM-86549 || TOKIMEKI MEMORIAL 2 - SUBSTORIES VOL. 1 - DANCING SUMMER VACATION  -  [ 1 DISC ]  [J]
|-
| 0xD510B505 || SLPM-86548 || WINNING LURE [FISHING ROD SERIES]  [J]
|-
| 0xD511351D || SLPM-86550 || TOKIMEKI MEMORIAL 2 - SUBSTORIES VOL. 1 - DANCING SUMMER VACATION  -  [ 2 DISC ]  [J]
|-
| 0xD514254C || SLPM-86501 || DRAGON QUEST VII - EDEN NO SENSHI-TACHI  -  [ 2 DISC ]  [J]
|-
| 0xD514354D || SLPM-86500 || DRAGON QUEST VII - EDEN NO SENSHI-TACHI  -  [ 1 DISC ]  [J]
|-
| 0xD515C55E || SLPM-86513 || SUZUKI BAKUHATSU  [J]
|-
| 0xD516C56E || SLPM-86523 || ZUTTO ISSHO - WITH ME EVERYTIME... [MAJOR WAVE SERIES]  [J]
|-
| 0xD520860A || SLPM-86647 || BLUE BREAKER BURST - BISHOU O ANATA TO [MAJOR WAVE SERIES]  [J]
|-
| 0xD520960B || SLPM-86646 || BLUE BREAKER - EGAO NO YAKUSHOKU [MAJOR WAVE SERIES]  [J]
|-
| 0xD520B605 || SLPM-86648 || BLUE BREAKER BURST - EGAO NO ASUMI [MAJOR WAVE SERIES]  [J]
|-
| 0xD520D60F || SLPM-86642 || FUSHIGI DEKA  [J]
|-
| 0xD521961B || SLPM-86656 || RAIDEN DX [MAJOR WAVE SERIES]  [E]
|-
| 0xD521B615 || SLPM-86658 || CULDCEPT EXPANSION PLUS  [J]
|-
| 0xD522C62E || SLPM-86663 || GENSO SUIKO GAIDEN VOL.2 - CRYSTAL VALLET NO KETTOU  [J]
|-
| 0xD523B635 || SLPM-86678 || THE DRUG STORE - MATSUMOTO KIYOSHI DE OKAIMONO! [MAJOR WAVE SERIES]  [J]
|-
| 0xD524A644 || SLPM-86609 || NÖEL 3 - MISSION ON THE LINE [MAJOR WAVE SERIES]  -  [ 1 DISC ]  [J]
|-
| 0xD524D64F || SLPM-86602 || BLADE ARTS  [J]
|-
| 0xD525265C || SLPM-86611 || NÖEL 3 - MISSION ON THE LINE [MAJOR WAVE SERIES]  -  [ 3 DISC ]  [J]
|-
| 0xD525365D || SLPM-86610 || NÖEL 3 - MISSION ON THE LINE [MAJOR WAVE SERIES]  -  [ 2 DISC ]  [J]
|-
| 0xD526266C || SLPM-86621 || KERO KERO KING  [J]
|-
| 0xD526C66E || SLPM-86623 || FISHING CLUB - BOUHATEI NO TSURIKEN [SUPERLITE 1500 SERIES]  [J]
|-
| 0xD526D66F || SLPM-86622 || FISHING CLUB - BOAT NO TSURIKEN [SUPERLITE 1500 SERIES]  [J]
|-
| 0xD526E668 || SLPM-86625 || BOUNTY SWORD - DOUBLE EDGE [MAJOR WAVE SERIES]  [J]
|-
| 0xD526F669 || SLPM-86624 || FISHING CLUB - HAMA NO TSURIKEN [SUPERLITE 1500 SERIES]  [J]
|-
| 0xD527367D || SLPM-86630 || CHIKI CHIKI CHICKEN [SUPERLITE 1500 SERIES]  [J]
|-
| 0xD52C25CC || SLPM-86581 || THE TETRIS [SUPERLITE 1500 SERIES]  [J]
|-
| 0xD52CA5C4 || SLPM-86589 || ACID [MAJOR WAVE SERIES]  [E]
|-
| 0xD52CF5C9 || SLPM-86584 || TENKUU NO RESTAURANT  [J]
|-
| 0xD532D72F || SLPM-86762 || SIMPLE 1500 SERIES VOL.056 - THE SNIPER  [J]
|-
| 0xD533973B || SLPM-86776 || TOKIMEKI MEMORIAL 2 - SUBSTORIES VOL. 2 - LEAPING SCHOOL FESTIVAL  -  [ 2 DISC ]  [J]
|-
| 0xD533E738 || SLPM-86775 || TOKIMEKI MEMORIAL 2 - SUBSTORIES VOL. 2 - LEAPING SCHOOL FESTIVAL  -  [ 1 DISC ]  [J]
|-
| 0xD533F739 || SLPM-86774 || GANBARE GOEMON - OOEDO DAIKAITEN  [J]
|-
| 0xD535D75F || SLPM-86712 || SIMPLE 1500 SERIES VOL.078 - THE ZERO YON  [J]
|-
| 0xD535E758 || SLPM-86715 || SIMPLE 1500 SERIES VOL.057 - THE MAZE  [J]
|-
| 0xD540800A || SLPM-86047 || OTHER LIFE - AZURE DREAMS  [J]
|-
| 0xD541201C || SLPM-86051 || MAGICAL DROP III - YOKUBARI TOKUDAIGOU!  [J]
|-
| 0xD541C01E || SLPM-86053 || TOKIMEKI MEMORIAL - FOREVER WITH YOU [PLAYSTATION THE BEST]  [J]
|-
| 0xD541D01F || SLPM-86052 || KONAMI ANTIQUES - MSX COLLECTION VOL.1  [J]
|-
| 0xD542C02E || SLPM-86063 || NOON - NEW TYPE ACTION GAME  [J]
|-
| 0xD542D02F || SLPM-86062 || KONAMI ANTIQUES - MSX COLLECTION VOL.2  [J]
|-
| 0xD543203C || SLPM-86071 || TOKIMEKI MEMORIAL DRAMA SERIES VOL. 2 - IRODORI NO LOVE SONG  -  [ 2 DISC ]  [J]
|-
| 0xD543303D || SLPM-86070 || TOKIMEKI MEMORIAL DRAMA SERIES VOL. 2 - IRODORI NO LOVE SONG  -  [ 1 DISC ]  [J]
|-
| 0xD543D03F || SLPM-86072 || KONAMI ANTIQUES - MSX COLLECTION VOL.3  [J]
|-
| 0xD544804A || SLPM-86007 || VANDAL HEARTS - USHINAWARETA KODAI BUNMEI  [J]
|-
| 0xD545B055 || SLPM-86018 || PRO LOGIC MAHJONG HAI-SHIN  [J]
|-
| 0xD546306D || SLPM-86020 || BUSHIDO BLADE  [J]
|-
| 0xD546B065 || SLPM-86028 || FINAL FANTASY IV  [J]
|-
| 0xD546F069 || SLPM-86024 || JIKKYOU PAWAFURU PUROYAKYU '97 - KAIMAKUBAN  [J]
|-
| 0xD547A074 || SLPM-86039 || TOKIMEKI MEMORIAL DRAMA SERIES VOL.1 - NIJIIRO NO SEISHUN  [J]
|-
| 0xD547C07E || SLPM-86033 || TOBAL 2  [J]
|-
| 0xD550810A || SLPM-86147 || MYSTIC ARK - MABOROSHI GEKIJYO  [J]
|-
| 0xD550910B || SLPM-86146 || POP 'N' TANKS!  [J]
|-
| 0xD551E118 || SLPM-86155 || GANBARE GOEMON - KURUNARAKOI! AYASHI GEIKKA NO KUROIKAGE!  [J]
|-
| 0xD552B125 || SLPM-86168 || GENSO SUIKODEN II  [J]
|-
| 0xD554914B || SLPM-86106 || STAR OCEAN - THE SECOND STORY  -  [ 2 DISC ]  [J]
|-
| 0xD554E148 || SLPM-86105 || STAR OCEAN - THE SECOND STORY  -  [ 1 DISC ]  [J]
|-
| 0xD555915B || SLPM-86116 || METAL GEAR SOLID  -  [ 3 DISC ]
|-
| 0xD555E158 || SLPM-86115 || METAL GEAR SOLID  -  [ 2 DISC ]
|-
| 0xD555F159 || SLPM-86114 || METAL GEAR SOLID  -  [ 1 DISC ]
|-
| 0xD556316D || SLPM-86120 || ITADAKI STREET - GORGEOUS KING  [J]
|-
| 0xD556C16E || SLPM-86123 || BISHI BASHI SPECIAL  [J]
|-
| 0xD55C20CC || SLPM-86081 || FINAL FANTASY V  [J]
|-
| 0xD55CB0C5 || SLPM-86088 || ASTRONOKA  -  [ 1 DISC ]  [J]
|-
| 0xD55DE0D8 || SLPM-86095 || THE KING OF FIGHTERS KYO  [J]
|-
| 0xD55DF0D9 || SLPM-86094 || TOKIMEKI NO HOUKAGO - NE QUIZ SIYO  [J]
|-
| 0xD561821A || SLPM-86257 || AITAKUTE... YOUR SMILES IN MY HEART  -  [ 4 DISC ]  [J]
|-
| 0xD561921B || SLPM-86256 || AITAKUTE... YOUR SMILES IN MY HEART  -  [ 3 DISC ]  [J]
|-
| 0xD561B215 || SLPM-86258 || MAHJONG II [SUPERLITE 1500 SERIES]  [J]
|-
| 0xD561E218 || SLPM-86255 || AITAKUTE... YOUR SMILES IN MY HEART  -  [ 2 DISC ]  [J]
|-
| 0xD561F219 || SLPM-86254 || AITAKUTE... YOUR SMILES IN MY HEART  -  [ 1 DISC ]  [J]
|-
| 0xD562C22E || SLPM-86263 || DENSHA DE GO! [PLAYSTATION THE BEST]  [J]
|-
| 0xD562F229 || SLPM-86264 || PLANET LAIKA  [J]
|-
| 0xD563C23E || SLPM-86273 || PSYCHIC FORCE 2  [J]
|-
| 0xD563D23F || SLPM-86272 || RAKUGAKI SHOWTIME  [J]
|-
| 0xD563E238 || SLPM-86275 || SUPERLITE 1500 SERIES - SHOGI II  [J]
|-
| 0xD563F239 || SLPM-86274 || REIKOKU - KIZOKU IKEDA'S PSYCHICS LABORATORY  [J]
|-
| 0xD566E268 || SLPM-86225 || TOKIMEKI MEMORIAL DRAMA SERIES VOL. 3 - TABIDACHI NO UTA  -  [ 2 DISC ]  [J]
|-
| 0xD566F269 || SLPM-86224 || TOKIMEKI MEMORIAL DRAMA SERIES VOL. 3 - TABIDACHI NO UTA  -  [ 1 DISC ]  [J]
|-
| 0xD56DB1D5 || SLPM-86198 || FINAL FANTASY VI  [J]
|-
| 0xD56DD1DF || SLPM-86192 || SILENT HILL  [J]
|-
| 0xD571831A || SLPM-86357 || TOKIMEKI MEMORIAL 2  -  [ 3 DISC ]
|-
| 0xD571931B || SLPM-86356 || TOKIMEKI MEMORIAL 2  -  [ 2 DISC ]
|-
| 0xD571E318 || SLPM-86355 || TOKIMEKI MEMORIAL 2  -  [ 1 DISC ]
|-
| 0xD572B325 || SLPM-86368 || TEN MADE JACK - ODOROKI MANENOKI DAITOUBOU  [J]
|-
| 0xD572C32E || SLPM-86363 || CHAOS BREAK  [J]
|-
| 0xD576B365 || SLPM-86328 || BAROQUE [LIMITED EDITION]  [J]
|-
| 0xD576C36E || SLPM-86323 || JET DE GO! - LET'S GO BY AIRLINER  [J]
|-
| 0xD5C3283C || SLPM-86871 || SIMPLE 1500 SERIES VOL.072 - THE BEACH VOLLEY  [J]
|-
| 0xD5C3383D || SLPM-86870 || SIMPLE 1500 SERIES VOL.071 - THE RENAI SIMULATION 2  [J]
|-
| 0xD5C4E848 || SLPM-86805 || MAGICAL DROP F - DAIBOUKEN MO RAKUJYANAI! [MAJOR WAVE SERIES]  [J]
|-
| 0xD5D3C93E || SLPM-86973 || SIMPLE 1500 SERIES VOL.082 - THE SENSUIKAN  [J]
|-
| 0xD5D3E938 || SLPM-86975 || SIMPLE 1500 SERIES VOL.091 - THE GAMBLER  [J]
|-
| 0xD5D4B945 || SLPM-86908 || DX HYAKUNIN ISSYU  [J]
|-
| 0xD5D5995B || SLPM-86916 || DRAGON QUEST IV - MICHIBIKARESHI MONOTACHI  [J]
|-
| 0xD5D6F969 || SLPM-86924 || SHIN MEGAMI TENSEI II  [J]
|-
| 0xD5DC28CC || SLPM-86881 || TOKIMEKI MEMORIAL 2 - SUBSTORIES VOL. 3 - MEMORIES RINGING ON  -  [ 1 DISC ]  [J]
|-
| 0xD5DCD8CF || SLPM-86882 || TOKIMEKI MEMORIAL 2 - SUBSTORIES VOL. 3 - MEMORIES RINGING ON  -  [ 2 DISC ]  [J]
|-
| 0xD5DDA8D4 || SLPM-86899 || LOVE GAME'S - WAI WAI TENNIS PLUS  [J]
|-
| 0xD5ECD9CF || SLPM-86982 || SUPERLITE 3 IN 1 - BOARD GAME SYUU  [J]
|-
|}
Sorry that lists aren't combined, it's on my todo list.


==Version Differences==
=== Hash generator ===
Known version differences. Obviously, info here is missing many code changes. Only already known info is here.
Simple algorithm used to generate hash from Disc ID. Code expects format SLES12345 to be supplied, no underscore, no dot, etc.
===3.30===
def checksum(string):
*Fast GTE math using VFPU is no longer available for RTPT/RTPS/MVMVA (so it's also no longer default option for RTPS/RTPT). Now integer math is used instead.
x = string[0:4].encode('ascii').hex()
*Config system changes, totally different -1 cmd. Options like accurate RTPS/RTPT and fast MVMVA no longer available.
x = int(x, 16)
===3.50===
#print(hex(x))
*Disc IDs in configs list are now hashed with simple algo. There is no longer simple way to check which game use which compatibility settings.
===3.71===
y = string[4:]
*Changed compiler used for POPS, new type of relocations used (possibly affected all firmware files, not only pops).
y = int(y, 16)
*Added special config for PSRM Disc ID. This is not real PS1 ID, currently is unknown what can it be.
y = y + (y << 12)
===3.80===
#print(hex(y))
*All handwritten assembly or patched code is now placed before entry point (start) function in memory.
*SPU emulator moved to start of ELF file.
suma = x ^ y
===3.95===
print(hex(suma))
*While playing PSone games on your PSP, you can now customize how the buttons are assigned by going to [Controller Settings] > [Assign Buttons] and select [Custom].
===4.01===
checksum("SLPS01986")
*Changes to config system.
 
*New SPU emulator available. Now we have 2... Selectable thru cfg -01 bit 25.
==External Compatibility Flags==
===5.00===
External compatibility flags are supplied from PSISOIMG0000 header. Data starts at absolute file offset 0x420 for single disk games that do not use a PSTITLEIMG section. For games that do have a PSTITLEIMG section, the absolute offset will be shifted by 0x400 bytes, i.e. to offset 0x820 and similar.
*Removed additional SPU emulator and option to enable it thru cfg. Changes to SPU emulator itself, code looks much closer to what can be found in latest POPS.
 
===6.00===
*Offsets 0x420 and 0x424 holds Config revision, that seems to be firmware related, but this could be wrong assumption.  
*Screen mode "Custom" has been added in pops with PSOne Classics for perfect zooming.
*For 6.61 pops offset 0x424 need to have value <= 0x06060000, otherwise configuration will be skipped completely
*Added new separate pops_04g.prx file for 4th generation PSP (TA-093 board)  
*For 6.61 pops offset 0x420 need to have value > 0x06060000, otherwise configuration will be skipped completely
===6.10===
*Offset 0x428 is parameter for first config command. That one is special and in official table is referred as command -1 (0xFFFFFFFF)
*Added new separate pops_05g.prx file for 5th generation PSP (TA-091/TA-094 board)  
*Offset 0x42C  is parameter for config command number 0x00, next 0x430 is parameter for 0x01, etc. up to 0x1F on offset 0x4A8
===6.35===
*This repeats again starting from command 0xFFFFFFFF up to 0x1F in next bytes (0x4AC for -1 up to 0x52C for 0x1F). This part seems to be unused, but is better to keep it like original eboots do.
*Removed pops.prx completely, now every retail PSP motherboard version use separate pops_XXg.prx. Version available are:
*For unused configs value 0xFFFFFFFF need to be set, except cfgs: -0x01, 0x10, 0x17, 0x18, 0x1D, 0x1E (0x428, 0x46C, 0x488, 0x48C, 0x4A0, 0x4A4) which should be set to 0x00000000 for unused config
**pops_01g.prx - used for TA-079, TA-081, TA-082, TA-086 boards.
*Command 6 is not really unsupported. Because parameter for this command is emulator memory offset with hardcoded data.
**pops_02g.prx - used for TA-085, TA-088, TA-090v1 boards.
*There is some special handling if TITLE ID is set to PSRM, but that just set predefined values, we shouldn't care too much about it.
**pops_03g.prx - used for TA-090v2, TA-090v3, TA-092 boards.
 
**pops_04g.prx - used for TA-093 boards.
'''Empty config example:'''
**pops_05g.prx - used for TA-091, TA-094 boards.
<br>All values are little endian, excluding ID which is big endian ascii.
**pops_07g.prx - used for TA-095v3/TA-095v4 boards.
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
**pops_09g.prx - used for TA-095v1/TA-095v2 boards.
===6.50===
00000400  5F 53 4C 45 53 5F 31 32 33 34 35 00 00 00 00 00  _SLES_12345..... ID
*Added pops_11g.prx used for TA-096, TA-097 boards.
00000410  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................ Padding, below everything in 4 bytes units:
00000420  70 00 07 06 00 00 06 06 00 00 00 00 FF FF FF FF  p...........˙˙˙˙  Revision, Revision, cfg 0xFFFFFFFF, cfg 0x00
00000430  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg 0x01, cfg 0x02, cfg 0x03, cfg 0x04
00000440  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg 0x05, cfg 0x06, cfg 0x07, cfg 0x08
00000450  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg 0x09, cfg 0x0A, cfg 0x0B, cfg 0x0C
00000460  FF FF FF FF FF FF FF FF FF FF FF FF 00 00 00 00  ˙˙˙˙˙˙˙˙˙˙˙˙.... cfg 0x0D, cfg 0x0E, cfg 0x0F, cfg 0x10
00000470  FF FF FF FF FF FF FF FF FF FF FF FF FF FF 00 00  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙.. cfg 0x11, cfg 0x12, cfg 0x13, cfg 0x14
00000480  FF FF FF FF FF FF FF FF 00 00 00 00 00 00 00 00  ˙˙˙˙˙˙˙˙........ cfg 0x15, cfg 0x16, cfg 0x17, cfg 0x18
00000490  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg 0x19, cfg 0x1A, cfg 0x1B, cfg 0x1C
000004A0  00 00 00 00 00 00 00 00 FF FF FF FF 00 00 00 00  ........˙˙˙˙.... cfg 0x1D, cfg 0x1E, cfg 0x1F, cfg2 0xFFFFFFFF
000004B0  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x00, cfg2 0x01, cfg2 0x02, cfg2 0x03
000004C0  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x04, cfg2 0x05, cfg2 0x06, cfg2 0x07
000004D0  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x08, cfg2 0x09, cfg2 0x0A, cfg2 0x0B
000004E0  FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF  ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x0C, cfg2 0x0D, cfg2 0x0E, cfg2 0x0F
000004F0  00 00 00 00 FF FF FF FF FF FF FF FF FF FF FF FF  ....˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x10, cfg2 0x11, cfg2 0x12, cfg2 0x13
00000500  FF FF 00 00 FF FF FF FF FF FF FF FF 00 00 00 00  ˙˙..˙˙˙˙˙˙˙˙.... cfg2 0x14, cfg2 0x15, cfg2 0x16, cfg2 0x17
00000510  00 00 00 00 FF FF FF FF FF FF FF FF FF FF FF FF  ....˙˙˙˙˙˙˙˙˙˙˙˙  cfg2 0x18, cfg2 0x19, cfg2 0x1A, cfg2 0x1B
00000520  FF FF FF FF 00 00 00 00 00 00 00 00 FF FF FF FF  ˙˙˙˙........˙˙˙˙  cfg2 0x1C, cfg2 0x1D, cfg2 0x1E, cfg2 0x1F
 
==Embed PS1 BIOS==
Embed PS1 bios version "System ROM Version 4.5 05/25/00 J" ("CEX-3000/1001/1002 by K.S."). POPS don't patch region character like PS1 on PS3 emu does, which suggest internal patch for "region free" was applied to it. POPS apply heavy 90400 bytes patch to bios if 3rd character of TITLE ID is "P" (Mostly JPN region games, but also PBPX demos...). Patch is applied to raw offset 0x18000, for now is unknown what it does.
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