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   29 = Used in vblank related function.
   29 = Used in vblank related function.
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| 0x00 || Yes || Code analyzer flags, 16 bits usable, but only 6 bits seems to have any effect. Cfg 0x0C and 0x0D override this setting when used (only for selected pc). When set to 0xFFFFFFFF (default), value 3 (bit 0-1) is used.
| 0x00 || Yes || Code analyzer flags, 16 bits used. Cfg 0x0C and 0x0D override this setting when used (only for selected pc). When set to 0xFFFFFFFF (default), value 3 (bit 0-1) is used.
  bit:
  bit:
     0 = Force code cache clear in one of recompiler functions.
     0 = Force code cache clear in one of recompiler functions.
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   15 = Address is in PS1 ROM range (While this can be set manually here, is really not recommended to do so, there is no point to do this).
   15 = Address is in PS1 ROM range (While this can be set manually here, is really not recommended to do so, there is no point to do this).
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| 0x01 || No || Set minimal "Y2" drawing area. This setting overrides what game set in GP0(E4h) command (Set Drawing Area bottom Y2 coordinate). Setting is used only when given value is lower than what game originally sends. In simple words, this work as a crop for the bottom of drawing area. ''Warning! This setting can have bad effect when copied straight from PAL to NTSC game and vice versa.''
| 0x01 || No ||
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| 0x02 || No || Set minimal "Y1" drawing area. Value is rows of pixels to crop from top of screen.
| 0x02 || No || Set minimal "Y1" drawing area. Value is rows of pixels to crop from top of screen.
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