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         Only game that can be potentially affected beside Parappa is "underwater music in R-Type Delta".   
         Only game that can be potentially affected beside Parappa is "underwater music in R-Type Delta".   
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| 0x05 || No || Value is PS1 cpu cycles that will be added to currently passed cycles, eventually triggering events test earlier. Config is used only on BLEZ/BGTZ/BEQ/BNE/B PS1 opcodes. Emulator adds 1 to this value before using it, so default 0xFFFFFFFF = 0.  
| 0x05 || No || Value is PS1 cpu cycles that will be added to currently passed cycles, eventually triggering events test earlier. Config is used only on some specific PS1 opcodes, not for all of them. Emulator adds 1 to this value before using it, so default 0xFFFFFFFF = 0.  
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| 0x06 || No || Import memory card from existing game installation. Used for example to unlock additional content in Arc The Lad games [[https://arcthelad.fandom.com/wiki/Save_Transfers#List_of_transfer_rewards]]. Value is pointer to emulator memory which value holds pointer to different DISC ID. Possibly bugged for NTSC-U Arc The Lad III because checks for NTSC-J Arc The Lad II save version. JPN releases should be fine.   
| 0x06 || No || Import memory card from existing game installation. Used for example to unlock additional content in Arc The Lad games [[https://arcthelad.fandom.com/wiki/Save_Transfers#List_of_transfer_rewards]]. Value is pointer to emulator memory which value holds pointer to different DISC ID. Possibly bugged for NTSC-U Arc The Lad III because checks for NTSC-J Arc The Lad II save version. JPN releases should be fine.   
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