Editing PGD
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* stored in DATA.PSAR (PSISOIMG0000 for PS1 games), themselves part of EBOOT.PBP. EBOOT.PBP can be stored in .pkg. There can be many .PGD files in one DATA.PSAR. | * stored in DATA.PSAR (PSISOIMG0000 for PS1 games), themselves part of EBOOT.PBP. EBOOT.PBP can be stored in .pkg. There can be many .PGD files in one DATA.PSAR. | ||
= | = Stucture = | ||
{| class="wikitable" | {| class="wikitable" |