Editing Lesson 01 - Setting Up the Development Environment
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It is now time for the last step. We have to tell CYGWIN where it can find the PSPSDK (which the toolchain just installed) and the toolchain. To do this, we need to change "C:/cygwin/cygwin.bat" to include the paths. So, close CYGWIN, and navigate Explorer to "C:/cygwin" and right click on cygwin.bat. Select "Edit" and a Notepad window should appear with the following (you'll need to replace all instances of "C:" with "D:" or "E:" or "_:" if you installed CYGWIN on a drive other than your "C:" drive): | It is now time for the last step. We have to tell CYGWIN where it can find the PSPSDK (which the toolchain just installed) and the toolchain. To do this, we need to change "C:/cygwin/cygwin.bat" to include the paths. So, close CYGWIN, and navigate Explorer to "C:/cygwin" and right click on cygwin.bat. Select "Edit" and a Notepad window should appear with the following (you'll need to replace all instances of "C:" with "D:" or "E:" or "_:" if you installed CYGWIN on a drive other than your "C:" drive): | ||
@echo off | @echo off | ||
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bash --login -i | bash --login -i | ||
Change this to: | Change this to: | ||
@echo off | |||
C: | C: | ||
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set path=%path%;C:/cygwin/usr/local/pspdev/bin | set path=%path%;C:/cygwin/usr/local/pspdev/bin | ||
set PSPSDK=C:/cygwin/usr/local/pspdev | set PSPSDK=C:/cygwin/usr/local/pspdev | ||
bash --login -i | bash --login -i | ||
Now you're ready to go! If you have source code that you want to compile, go into that directory with "cd" and type "make" and it should give you an eboot.pbp that you can put on your PSP. If not, check out Lesson 02 to learn how to create your own simple application for the PSP. | Now you're ready to go! If you have source code that you want to compile, go into that directory with "cd" and type "make" and it should give you an eboot.pbp that you can put on your PSP. If not, check out Lesson 02 to learn how to create your own simple application for the PSP. |