Editing Kbooti.bin
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
kbooti.bin (Kernel Boot Init) is | This page covers kbooti.bin (Kernel Boot Init) which is nothing more than the PSP's [[IPL]] with an encrypted pre-IPL at the beginning. | ||
= UMD Leaks = | =UMD Leaks= | ||
Every now and then, kbooti.bin is accidentally included | Every now and then, kbooti.bin is accidentally included on a UMD game. This was more common prior to SDK 1.0.0 when kbooti was stored inside the kmodule folder. Developers would often copy the entire module folders to the game without thinking. Once 1.0.0 moved it into the bin folder though, few have leaked since. It should be noted that nearly all launch games were made before 1.00 and they simply copied over newer modules, but modules that didn't get replaced stayed the old version. Below is a list of games that have leaked them as well as the version leaked. | ||
=== 0.80 (0.8.0 | ===0.80 (0.8.0)=== | ||
*Bleach: Heat the Soul 4 ('''/PSP_GAME/USRDIR/data/module/kbooti.bin''') | *Bleach: Heat the Soul 4 ('''/PSP_GAME/USRDIR/data/module/kbooti.bin''') | ||
Line 18: | Line 18: | ||
*Tenchu: Time of the Assassins ('''/PSP_GAME/USRDIR/kmodule/kbooti.bin''') | *Tenchu: Time of the Assassins ('''/PSP_GAME/USRDIR/kmodule/kbooti.bin''') | ||
=== 0.90 (0.9.0 | ===0.90 (0.9.0)=== | ||
*Fukufuku no Shima ('''/PSP_GAME/USRDIR/pptdata/kbooti.bin''') | *Fukufuku no Shima ('''/PSP_GAME/USRDIR/pptdata/kbooti.bin''') | ||
Line 25: | Line 25: | ||
*TalkMan ('''/PSP_GAME/USRDIR/pptdata/kbooti.bin''') | *TalkMan ('''/PSP_GAME/USRDIR/pptdata/kbooti.bin''') | ||
=== 1.00 (1.0.0 | ===1.00 (1.0.0)=== | ||
*NBA Street Showdown ('''/PSP_GAME/USRDIR/prx/kmodule/kbooti.bin''') | *NBA Street Showdown ('''/PSP_GAME/USRDIR/prx/kmodule/kbooti.bin''') | ||
''Trivia | ''Trivia: '''NBA Street Showdown''' also uses SDK 1.0.0 modules. Along with '''Soukyuu no Fafner''', they are the only two official PSP games to use pre-release version modules. All other launch titles and similar used 1.0.2 or later (1.0.2 and 1.0.3 are identical).'' | ||
===1.50 (1.5.0)=== | |||
=== 1.50 (1.5.0) === | |||
*Melodie (Unreleased) ('''/PSP_GAME/USRDIR/kbooti.bin''') | *Melodie (Unreleased) ('''/PSP_GAME/USRDIR/kbooti.bin''') | ||
=== 1.52 (1.5.2 | ===1.52 (1.5.2)=== | ||
*Gretzky NHL 2006 ('''/PSP_GAME/USRDIR/kmodule/kbooti.bin''') and ('''/PSP_GAME/USRDIR/module/kbooti.bin''') | *Gretzky NHL 2006 ('''/PSP_GAME/USRDIR/kmodule/kbooti.bin''') and ('''/PSP_GAME/USRDIR/module/kbooti.bin''') | ||
=== 6.xx (6.x.x | ===6.xx (6.x.x)=== | ||
*James Cameron's Avatar: The Game ('''/PSP_GAME/USRDIR/PSP/BIN/KBOOTI.BIN''') | *James Cameron's Avatar: The Game ('''/PSP_GAME/USRDIR/PSP/BIN/KBOOTI.BIN''') |