Editing Hardware Registers

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| 0xBC100068 || 4 || RW || Bits 0-7: PLL frequency
| 0xBC100068 || 4 || RW || Bits 0-7: PLL frequency


Bits 16-31: unknown, checked against by the iplloader, possibly related to jigkick
Bits 16-31: unknown, checked against by the PRE-IPL, possibly related to jigkick
|-
|-
| 0xBC100070 || 4 || RW || Set Avc power
| 0xBC100070 || 4 || RW || Set Avc power
Line 1,941: Line 1,941:
| 0xBE100000 || ? || ? || Unknown
| 0xBE100000 || ? || ? || Unknown
|-
|-
| 0xBE100010 || ? || ? || ?Key size (in bits)?. ex: 0x100 (hardcoded)
| 0xBE100010 || ? || ? || Unknown. ex: 0x100
|-
|-
| 0xBE100020 || ? || ? || Unknown
| 0xBE100020 || ? || ? || Unknown
|-
|-
| 0xBE100038 || ? || ? || Hardware version 1
| 0xBE100040 || ? || ? || Hardware version 1
|-
|-
| 0xBE100040 || 0x10 || ? || Key
| 0xBE100040 || 0x10 || ? || Key
Line 1,957: Line 1,957:
| 0xBE100084 || ? || ? || Status
| 0xBE100084 || ? || ? || Status
|-
|-
| 0xBE100088 || ? || ? || Algorithm
| 0xBE100088 || ? || ? || Algorithm.
|-
|-
| 0xBE100090 || ? || ? || Unknown. Value at bit 8 is used.
| 0xBE100090 || ? || ? || Unknown. Value at bit 8 is used.
Line 2,296: Line 2,296:
Note this is not a hardware register *per se*.
Note this is not a hardware register *per se*.


At boot time, the PSP [[iplloader]] is mapped to read-only 0xBFC00000 then executed. An additional 4096-byte scratchpad-like RAM is accessible at 0xBFD00000 and used as a temporary space to decrypt the IPL blocks.
At boot time, the PSP [[PRE-IPL|iplloader]] is mapped to read-only 0xBFC00000 then executed. An additional 4096-byte scratchpad-like RAM is accessible at 0xBFD00000 and used as a temporary space to decrypt the IPL blocks.
Then, once the CPU is reset (0xBC10004C |= 2), the iplloader is unmapped, and the memory which was then at 0xBFD00000 is now mapped at 0xBFC00000 and execution restarts at 0xBFC00000.
Then, once the CPU is reset (0xBC10004C |= 2), the PRE-IPL is unmapped, and the memory which was then at 0xBFD00000 is now mapped at 0xBFC00000 and execution restarts at 0xBFC00000.


On devkit, bloadp is copied to 0xBFE00000 then executed. IPL blocks are usually copied to 0xBFE01000, decrypted in place then executed.
On devkit, bloadp is copied to 0xBFE00000 then executed. IPL blocks are usually copied to 0xBFE01000, decrypted in place then executed.
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