Editing Hardware Registers

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= Introduction =
= Introduction =


With the exception of interrupts, almost all the interaction with the PSP hardware is done through memory mapped IO (MMIO) accesses in the 0xBC000000~0xBFFFFFFF address range. The physical address of this range is actually 0x1C000000~0x1FFFFFFF, but we must OR in the 0x40000000 un-cached flag and the 0x80000000 kernel access flag. Knowing how to communicate with the hardware is vital to understanding the inner workings of the PSP.
With the exception of interrupts, almost all the interaction with the PSP hardware is done through memory mapped IO (MMIO) accesses in the 0xBC000000~0xBFFFFFFF address range. The physical address of this range is actually 0x1C000000~0x1FFFFFFF, but we must OR in the 0x4000000 un-cached flag and the 0x80000000 kernel access flag. Knowing how to communicate with the hardware is vital to understanding the inner workings of the PSP.


= 0xA7F00000: L2 cache =
= 0xA7F00000: L2 cache =
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