Editing Graphics Engine
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 23: | Line 23: | ||
*max 33 M polygon /sec(T&L) | *max 33 M polygon /sec(T&L) | ||
*24bit Full Color:RGBA | *24bit Full Color:RGBA | ||
==Useful Documentation== | ==Useful Documentation== | ||
libGU provides an interface to the 2D and 3D hardware acceleration features found in the PSP’s Graphic Engine | libGU provides an interface to the 2D and 3D hardware acceleration features found in the PSP’s Graphic Engine |