Editing Vulnerabilities
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=== FW <= 7.61 - BD-JB2 - Path traversal sandbox escape by TheFloW === | === FW <= 7.61 - BD-JB2 - Path traversal sandbox escape by TheFloW === | ||
See [ | See [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_%3C=10.71_-_BD-JB2_-_Path_traversal_sandbox_escape_by_TheFloW]. | ||
==== Patched ==== | ==== Patched ==== | ||
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=== FW <= 4.51 - BD-JB - Five vulnerabilities chained by TheFloW === | === FW <= 4.51 - BD-JB - Five vulnerabilities chained by TheFloW === | ||
See [ | See [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_%3C=9.00_-_BD-JB_-_Five_vulnerabilities_chained_by_TheFloW]. | ||
==== Implementations ==== | ==== Implementations ==== | ||
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'''No''' as of PS5 FW 5.10. | '''No''' as of PS5 FW 5.10. | ||
=== FW 6.00-9.60 - Unknown heap and string overflow (no CVE) leading to crash === | |||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?10.00?-11.52_-_Unknown_heap_and_string_overflow_(no_CVE)_leading_to_crash]. | |||
==== Patched ==== | |||
'''Yes''' on PS4 FW 12.00 and PS5 FW 10.00. | |||
==== Tested ==== | |||
Tested and working on PS4 FWs 10.00-11.52 and PS5 FWs 6.00-9.60. | |||
=== Untested - mmap issue involving pointer address misalignment leading to nothing for now === | |||
==== Credits ==== | |||
* Jasmine, working for Sony, for information through a WebKit commit (2022-10-19) | |||
==== Analysis ==== | |||
* https://bugs.webkit.org/show_bug.cgi?id=246763 | |||
==== Bug Description ==== | |||
There is a mmap issue involving pointer address misalignment because of a failing assert [https://github.com/WebKit/WebKit/blob/main/Source/JavaScriptCore/heap/StructureAlignedMemoryAllocator.cpp#L94 here]. A workaround is to set HAVE_MAP_ALIGNED flag as OFF in OptionsPlayStation.cmake: [https://github.com/WebKit/WebKit/commit/626585db9857b7630cf34d82f9a0555720f15bca]. This workaround can be reverted after the mmap issue is resolved. Currently, the workaround is still enabled: [https://github.com/WebKit/WebKit/blob/ab2fff92b37e52d6c65e215b155e6b92f1646954/Source/cmake/OptionsPlayStation.cmake#L251] | |||
OptionsPlayStation.cmake is present in the PS4 11.00 OSS WebKit source code but does not contain the HAVE_MAP_ALIGNED flag, and according to dates, this might concern only the PS5. | |||
==== Exploit Implementation ==== | |||
==== Patched ==== | |||
'''Maybe''' | |||
==== Tested ==== | |||
Not tested yet on PS4 nor PS5. | |||
---- | |||
=== FW ?6.00-9.60? - get_by_id_with_this associated with ProxyObject can leak JSScope objects === | === FW ?6.00-9.60? - get_by_id_with_this associated with ProxyObject can leak JSScope objects === | ||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?6.00-11.52?_-_get_by_id_with_this_associated_with_ProxyObject_can_leak_JSScope_objects]. | See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?6.00-11.52?_-_get_by_id_with_this_associated_with_ProxyObject_can_leak_JSScope_objects]. | ||
=== FW ?6.00-9.60? - Immediate overflow/underflow in JSC SBFX (CVE-2024-27833) leading to arbitrary code execution === | |||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?10.00-11.52?_-_Immediate_overflow/underflow_in_JSC_SBFX_(CVE-2024-27833)_leading_to_arbitrary_code_execution]. | |||
=== FW ?6.00?-9.60 - Unknown heap and string overflow (no CVE) leading to crash === | |||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?10.00?-11.52_-_Unknown_heap_and_string_overflow_(no_CVE)_leading_to_crash]. | |||
==== Patched ==== | ==== Patched ==== | ||
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See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?6.00-11.52?_-_Integer_underflow_in_JSC_genericTypedArrayViewProtoFuncCopyWithin_(CVE-2023-38600)]. | See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?6.00-11.52?_-_Integer_underflow_in_JSC_genericTypedArrayViewProtoFuncCopyWithin_(CVE-2023-38600)]. | ||
=== | === FW ?6.00-8.60? - JSC::DFG::clobberize() needs to be more precise with the *ByOffset nodes (CVE-2023-41993) leading to arbitrary RW === | ||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?10.00-11.02?_-_JSC::DFG::clobberize()_needs_to_be_more_precise_with_the_*ByOffset_nodes_(CVE-2023-41993)_leading_to_arbitrary_RW]. | |||
=== | === FW 6.00-8.60 - JSC DFG Abstract Intepreter clobberWorld Type Confusion (no CVE) leading to arbitrary RW === | ||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_10.00-11.02_-_JSC_DFG_Abstract_Intepreter_clobberWorld_Type_Confusion_(no_CVE)_leading_to_arbitrary_RW]. | |||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities# | |||
==== Patched ==== | ==== Patched ==== | ||
'''Yes''' on PS4 FW | '''Yes''' on PS4 FW 11.50 and PS5 FW 9.00. | ||
==== Tested ==== | ==== Tested ==== | ||
Tested and working on PS4 FWs | Tested and working on PS4 FWs 10.00-11.02 and PS5 FWs 6.00-8.60. | ||
=== FW <= 5.50 - FrameLoader::loadInSameDocument() UaF (CVE-2022-22620) leading to arbitrary RW === | === FW <= 5.50 - FrameLoader::loadInSameDocument() UaF (CVE-2022-22620) leading to arbitrary RW === |