Editing Vulnerabilities
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
= | = Usermode = | ||
== | == BD-J exploits == | ||
=== FW <= 7.61 - BD-JB2 - Path traversal sandbox escape by TheFloW === | === FW <= 7.61 - BD-JB2 - Path traversal sandbox escape by TheFloW === | ||
See [ | See [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_%3C=10.71_-_BD-JB2_-_Path_traversal_sandbox_escape_by_TheFloW]. | ||
==== Patched ==== | ==== Patched ==== | ||
Line 37: | Line 13: | ||
=== FW <= 4.51 - BD-JB - Five vulnerabilities chained by TheFloW === | === FW <= 4.51 - BD-JB - Five vulnerabilities chained by TheFloW === | ||
See [ | See [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_%3C=9.00_-_BD-JB_-_Five_vulnerabilities_chained_by_TheFloW]. | ||
==== Implementations ==== | ==== Implementations ==== | ||
Line 50: | Line 26: | ||
'''Yes''' partially on PS5 FWs > 4.50 (need to test). Probably unpatched on FW 4.51 and patched on FW 5.00. | '''Yes''' partially on PS5 FWs > 4.50 (need to test). Probably unpatched on FW 4.51 and patched on FW 5.00. | ||
== | == WebKit exploits == | ||
Contrarly to PS4, on PS5 WebKit exploit usually do not allow arbitrary RW to usermode code sections because of PS5 memory protections (notably XOM). However thanks to leaks of usermode libraries .text section binaries, by other sort of vulnerabilities, and to RW access to WebKit .data section allowed by the WebKit exploit, it is possible to trigger usermode ROP code execution. | |||
=== Modal Browser HTTPS Bypass === | === Modal Browser HTTPS Bypass === | ||
Line 62: | Line 38: | ||
'''No''' as of PS5 FW 5.10. | '''No''' as of PS5 FW 5.10. | ||
=== FW | === FW 6.00-9.60 - Unknown heap and string overflow (no CVE) leading to crash === | ||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_? | See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_?10.00?-11.52_-_Unknown_heap_and_string_overflow_(no_CVE)_leading_to_crash]. | ||
==== Patched ==== | ==== Patched ==== | ||
Line 72: | Line 48: | ||
==== Tested ==== | ==== Tested ==== | ||
Tested working on PS4 FWs 10.00-11.52 and PS5 FWs 6.00-9.60. | Tested and working on PS4 FWs 10.00-11.52 and PS5 FWs 6.00-9.60. | ||
=== FW | === FW 6.00-8.60 - JSC DFG Abstract Intepreter clobberWorld Type Confusion (no CVE) leading to arbitrary RW === | ||
See also [https://www.psdevwiki.com/ps4/Vulnerabilities# | See also [https://www.psdevwiki.com/ps4/Vulnerabilities#FW_10.00-11.02_-_JSC_DFG_Abstract_Intepreter_clobberWorld_Type_Confusion_(no_CVE)_leading_to_arbitrary_RW]. | ||
==== Patched ==== | ==== Patched ==== | ||
Line 85: | Line 61: | ||
Tested and working on PS4 FWs 10.00-11.02 and PS5 FWs 6.00-8.60. | Tested and working on PS4 FWs 10.00-11.02 and PS5 FWs 6.00-8.60. | ||
=== FW <= 5.50 - FrameLoader::loadInSameDocument() UaF (CVE-2022-22620) leading to arbitrary RW === | === FW <= 5.50 - FrameLoader::loadInSameDocument() UaF (CVE-2022-22620) leading to arbitrary RW === | ||
Line 126: | Line 90: | ||
Tested and working on PS4 FWs 9.00-9.04 and PS5 FWs 3.00-4.51. Untested: PS5 FWs 2.10-2.70 and >=5.00. | Tested and working on PS4 FWs 9.00-9.04 and PS5 FWs 3.00-4.51. Untested: PS5 FWs 2.10-2.70 and >=5.00. | ||
== Game savedata exploits == | |||
=== PS1 games savedata exploits === | |||
See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS1_games_savedata_exploits PS4 Dev Wiki]. | |||
=== PS2 game savedata exploits === | |||
See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS2_games_savedata_exploits PS4 Dev Wiki]. | |||
=== PSP games savedata exploits === | |||
See [https://www.psdevwiki.com/ps4/Vulnerabilities#PSP_games_savedata_exploits PS4 Dev Wiki]. | |||
=== PS4/PS5 PS2emu sandbox escape (mast1c0re) === | |||
See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS4.2FPS5_PS2emu_sandbox_escape_.28mast1c0re.29 PS4 Dev Wiki]. | |||
=== PS4/PS5 game savedata LUA exploit === | |||
See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS4/PS5_game_savedata_LUA_exploit PS4 Dev Wiki]. | |||
== PS4 emulator exploits == | |||
Nothing yet. | |||
== Usermode securities == | == Usermode securities == | ||
Line 143: | Line 133: | ||
=== Credits === | === Credits === | ||
* sleirsgoevy for proposing it in | * sleirsgoevy for proposing it in PS4 kernel exploit since System Software version 6.51. | ||
* Specter for adapting it to PS5 and explaining it. | * Specter for adapting it to PS5 and explaining it. | ||
Line 176: | Line 166: | ||
'''No''' in PS5 FW 4.51. | '''No''' in PS5 FW 4.51. | ||
---- | ---- | ||