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=== PS2 game savedata exploits ===
=== PS2 game savedata exploits ===


See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS2_games_savedata_exploits PS4 Dev Wiki].
See [https://www.psdevwiki.com/ps4/Vulnerabilities#Usermode_Exploits_.28Game_Savedata.29].


=== PS4/PS5 PS2emu sandbox escape (mast1c0re) ===
=== PS4/PS5 PS2emu sandbox escape (mast1c0re) ===


See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS4.2FPS5_PS2emu_sandbox_escape_.28mast1c0re.29 PS4 Dev Wiki].
See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS4.2FPS5_PS2emu_sandbox_escape_.28mast1c0re.29].


=== PS4/PS5 game savedata LUA exploit ===
=== PS4/PS5 game savedata LUA exploit ===


See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS4/PS5_game_savedata_LUA_exploit PS4 Dev Wiki].
* Used by Flatz on 2023-07-27 in [https://wololo.net/2023/07/28/ps5-flat_z-dumps-ps5-secure-processor-confirms-he-has-a-ps5-hypervisor-exploit-via-a-ps4-game-save-exploit/ his Hypervisor exploit].
 
* Used by Flatz on 2024-09-14 in [https://gist.github.com/flatz/5e12f75cdb210516d31df03069f7ed0a his implementation of the umtx UaF kernel exploit].
 
* Some PS4 (or maybe PS5) games, in disc version (maybe also in PS Store version), can be exploited as they use some LUA interpreter, by crafting an evil save data.
 
* Not patched as of PS5 FW 7.61.


== PS4 emulator exploits ==
== PS4 emulator exploits ==
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* Thanks to this software exploit, flatz got access to most PS5 decryption keys.
* Thanks to this software exploit, flatz got access to most PS5 decryption keys.
* See also [https://www.psxhax.com/threads/flat_z-confirms-ps5-hypervisor-exploitation-from-ps4-save-game.16063/ flatz's comments].


* Vulnerable on PS5 FWs <= 2.50 and potentially patched since 3.00.
* Vulnerable on PS5 FWs <= 2.50 and potentially patched since 3.00.
= Unclassified =
== TheFloW's neither usermode nor kernel exploit ==
* On 2024-08-29, TheFloW received 10.000$ from Sony for disclosing privately on Sony's HackerOne bug bounty program a vulnerability.
* According to Flatz, this vulnerability affects neither usermode nor kernel, so it might be either about hardware or more likely about Hypervisor.
* This vulnerability probably got patched in PS5 FW 10.00 or in PS5 FW 9.60, or if it is not patchable by software, is patched in new hardware revisions of the PS5.


= Hardware =
= Hardware =
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