Editing Vulnerabilities

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 96: Line 96:
=== PS2 game savedata exploits ===
=== PS2 game savedata exploits ===


See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS2_games_savedata_exploits PS4 Dev Wiki].
See [https://www.psdevwiki.com/ps4/Vulnerabilities#Usermode_Exploits_.28Game_Savedata.29].


=== PS4/PS5 PS2emu sandbox escape (mast1c0re) ===
=== PS4/PS5 PS2emu sandbox escape (mast1c0re) ===


See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS4.2FPS5_PS2emu_sandbox_escape_.28mast1c0re.29 PS4 Dev Wiki].
See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS4.2FPS5_PS2emu_sandbox_escape_.28mast1c0re.29].


=== PS4/PS5 game savedata LUA exploit ===
=== PS4/PS5 game savedata LUA exploit ===


See [https://www.psdevwiki.com/ps4/Vulnerabilities#PS4/PS5_game_savedata_LUA_exploit PS4 Dev Wiki].
* Hinted by Flatz on 2024-09-14 in [https://gist.github.com/flatz/5e12f75cdb210516d31df03069f7ed0a his implementation of the umtx UaF kernel exploit].
 
* It is guessed that some PS4 or PS5 games can be exploited as they use some LUA interpreter and are attackable by editing their save data.


== PS4 emulator exploits ==
== PS4 emulator exploits ==
Line 155: Line 157:
* Synacktiv for finding and disclosing publicly the vulnerability (2024-09-04)
* Synacktiv for finding and disclosing publicly the vulnerability (2024-09-04)
* Olivier Certner for fixing the bug (2024-09-04), kib for reviewing the bug fix (2024-09-04), Ed Maste for approving the bug fix commit (2024-09-04)
* Olivier Certner for fixing the bug (2024-09-04), kib for reviewing the bug fix (2024-09-04), Ed Maste for approving the bug fix commit (2024-09-04)
* Shuffle from Fail0verflow for the FreeBSD 11 and PS5 PoC in C++ (2024-09-14)
* Shuffle from fail0verflow for the FreeBSD 11 and PS5 PoC in C++ (2024-09-14)
* Flatz for writing a PS5 exploit chain with TheFloW's BD-JB2 (2024-09-14)
* Flatz for writing a PS5 exploit chain with TheFloW's BD-JB2 (2024-09-14)


Line 182: Line 184:
=== Exploit Implementation ===
=== Exploit Implementation ===


* [https://github.com/fail0verflow/ps5-umtxdbg/ C++ implementation for FreeBSD 11 virtual machine near of PS5 by Fail0verflow (2024-09-14)]
* [https://github.com/fail0verflow/ps5-umtxdbg/ C++ implementation for FreeBSD 11 and PS5 by Fail0verflow (2024-09-14)]
* [https://gist.github.com/flatz/89dfe9ed662076742f770f92e95e12a7 JAVA implementation for PS5 chained with BD-JB2 by Flatz (2024-09-14)]
* [https://gist.github.com/flatz/89dfe9ed662076742f770f92e95e12a7 JAVA implementation part 1 for PS5 with BD-JB2 by Flatz (2024-09-14)]
* [https://gist.github.com/flatz/5e12f75cdb210516d31df03069f7ed0a LUA implementation for PS5 chained with LUA exploit by Flatz (2024-09-14)]
* [https://gist.github.com/flatz/5e12f75cdb210516d31df03069f7ed0a JAVA implementation part 2 for PS5 with BD-JB2 by Flatz (2024-09-14)]


=== Patched ===
=== Patched ===
Line 298: Line 300:


Potentially unpatched.
Potentially unpatched.
= Hypervisor =
== <=2.50 - Hypervisor integrated as part of the kernel binary ==
* Discovered by Specter (2023-07-01) and Flatz (before 2023-07-27).
* This makes Hypervisor exploitation easier as it can be triggered by usermode directly without the need of a kernel exploit.
* See [[Hypervisor#In-Kernel_Hypervisor_.28.3C.3D_2.50.29]] and [https://wololo.net/2023/07/02/ps5-specterdev-shares-details-on-in-kernel-hypervisor-earlier-versions-of-the-ps5-hypervisor-found-in-firmwares/ wololo article (2023-07-02)].
* Patched since PS5 FW 3.00.
= Platform Secure Processor =
== <=2.50 - PSP dump via Hypervisor exploit ==
* Discovered by Fail0verflow before 2023-07-27, discovered independently and announced on 2023-07-27 by flatz ([https://twitter.com/flat_z/status/1684554194366107650 Announcement by flatz (2023-07-27)]).
* Thanks to this software exploit, flatz got access to most PS5 decryption keys.
* See also [https://www.psxhax.com/threads/flat_z-confirms-ps5-hypervisor-exploitation-from-ps4-save-game.16063/ flatz's comments].
* Vulnerable on PS5 FWs <= 2.50 and potentially patched since 3.00.
= Unclassified =
== TheFloW's neither usermode nor kernel exploit ==
* On 2024-08-29, TheFloW received 10.000$ from Sony for disclosing privately on Sony's HackerOne bug bounty program a vulnerability.
* According to Flatz, this vulnerability affects neither usermode nor kernel, so it might be either about hardware or more likely about Hypervisor.
* This vulnerability probably got patched in PS5 FW 10.00 or in PS5 FW 9.60, or if it is not patchable by software, is patched in new hardware revisions of the PS5.


= Hardware =
= Hardware =
Please note that all contributions to PS5 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS5 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)