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The PS5 has many kernel devices that can be accessed through [[IOCTL]]. Some of them have usermode module equivalents, some like "sbl" consist in [[Secure Modules]] and some like "camera" make use of a dedicated firmware stored in kernel memory.
See also [https://psdevwiki.com/ps4/Devices PS4 devices].
Note for ioctls: * indicates name is assumed from RE and may not be accurate.
Note for ioctls: * indicates name is assumed from RE and may not be accurate.


== Device Listing ==
== Device Listing ==
 
Note: only unique devices are listed. Benign devices like /dev/null are omitted for brevity's sake.
Unique devices are listed here. Benign devices like /dev/null are omitted for brevity's sake.


{| class="wikitable sortable"
{| class="wikitable sortable"
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| /dev/hmd_* || VR || -
| /dev/hmd_* || VR || -
|-
|-
| /dev/iccnvs{0,1,2,4,6} || ICC_NVS (sectors) || Location of Sectors 0, 1, 2, 4 and 6 of sflash0 non volatile storage
| /dev/iccnvs{0,1,2,4,6} || - || -
|-
|-
| /dev/icc_configuration || ICC Config || -
| /dev/icc_configuration || ICC Config || -
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| /dev/kmbp || - || -
| /dev/kmbp || - || -
|-
|-
| /dev/lvdctl || Layered Vnode Device Control || -
| /dev/lvdctl || - || -
|-
|-
| /dev/lvd{0,1} || Layered Vnode Device || -
| /dev/lvd{0,1} || - || -
|-
|-
| /dev/m2.ctl || m.2 NVMe Control? || -
| /dev/m2.ctl || m.2 NVMe Control? || -
|-
| /dev/manuauth || Manufacturer Auth|| -
|-
|-
| /dev/mbus || Event bus || -
| /dev/mbus || Event bus || -
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| /dev/s3da || 3D Audio || -
| /dev/s3da || 3D Audio || -
|-
|-
| /dev/sbl_secreg || SBL Secure Region || -
| /dev/sbl_secreg || - || -
|-
|-
| /dev/sbl_srv || SBL Service || Used exclusively by playready
| /dev/sbl_srv || - || Used by playready
|-
|-
| /dev/scanin || - || -
| /dev/scanin || - || -
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| /dev/uvd_{dec/enc/bgt} || Unified Video Decoder? || -
| /dev/uvd_{dec/enc/bgt} || Unified Video Decoder? || -
|-
|-
| /dev/wlanbt || Wireless LAN + Bluetooth || -
| /dev/wlanbt || - || -
|-
|-
| /dev/xpt0 || XPT Transport Interface || CAM Transport Layer
| /dev/xtp0 || - || -
|}
|}


== Platform Security Processor Core (PSP) (MP0) ==
== Platform Security Processor Core (PSP) (MP0) ==


* See also the [[AMD Platform Security Processor]] wiki page.
* All the fun things are here
* All the fun things related to PS5 security are here.
* Named SMU PSP as well
* Named AMD SMU PSP (AMD System Management Unit Platform Security Processor) and ASP (AMD Secure Processor) as well.
* Named ASP as well (AMD Secure Processor)


== System Management Unit (SMU) (MP1) ==
== System Management Unit (SMU) (MP1) ==
MP1 (System Management Unit or "SMU") is an xtensa CPU responsible for power management, clock management, sampling sensor data, and other power/thermal-related tasks. The /dev/mp1 device can be used to issue commands to it. Below are known commands.
MP1 (System Management Unit or "SMU") is an xtensa CPU responsible for power management, clock management, sampling sensor data, and other power/thermal-related tasks. The /dev/mp1 device can be used to issue commands to it. Below are known commands.


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== Sensor Fusion Processor (SFP) (MP2) ==
== Sensor Fusion Processor (SFP) (MP2) ==


* It does not exist on PS5 as it is mainly for mobiles.
* doesn't exist on ps5
* mainly for mobiles


== Trusted Execution Environment (TEE) (MP3) ==
== Trusted Execution Environment (TEE) (MP3) ==
 
MP3 consists of the Trusted Execution Environment (TEE) running on the AMD Platform Security Processor (PSP/SP). Its primary function is Digital Rights Management (DRM) via [https://www.microsoft.com/playready/features/EnhancedContentProtection.aspx PlayReady SL3000]. In userspace, the libSceTEEClient library is used for interfacing with it, which internally uses /dev/mp3 to load secure binaries (sbins) and establish sessions. Below are known commands.
MP3 consists of the Trusted Execution Environment (TEE) running on the [[AMD Platform Security Processor]]. Its primary function is Digital Rights Management (DRM) via [https://www.microsoft.com/playready/features/EnhancedContentProtection.aspx PlayReady SL3000]. In usermode, the libSceTEEClient library is used for interfacing with it, which internally uses /dev/mp3 to load secure binaries (sbins) and establish sessions. Below are known commands.


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! IOCTL # !! Name !! Notes
! IOCTL # !! Name !! Notes
|-
|0x400CB400
|TEE_IOC_VERSION
| -
|-
|-
| 0xC010B403 || TEE_IOC_INVOKE || Invoke commands
| 0xC010B403 || TEE_IOC_INVOKE || Invoke commands
|-
|0xC010B402
|TEE_IOC_OPEN_SESSION
| -
|-
|0xC008B404
|TEE_IOC_CANCEL
| -
|-
|-
| 0xC010B408 || TEE_IOC_DLM_GET_DEBUG_TOKEN || -
| 0xC010B408 || TEE_IOC_DLM_GET_DEBUG_TOKEN || -
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== A53MM/A53IO (MP4) ==
== A53MM/A53IO (MP4) ==
MP4, which consists of /dev/a53mm, /dev/a53mmsys, and /dev/a53io, is used for various tasks, and its overall purpose is not fully understood. Some of the things it includes are debugging (mdbg), video encode/decode, and other various memory-management related things. Below are known commands.
MP4, which consists of /dev/a53mm, /dev/a53mmsys, and /dev/a53io, is used for various tasks, and its overall purpose is not fully understood. Some of the things it includes are debugging (mdbg), video encode/decode, and other various memory-management related things. Below are known commands.


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|-
|-
! IOCTL # !! Name !! Notes
! IOCTL # !! Name !! Notes
|-
| 0x80046101 || NAND_A53IO_OPEN || Exposes NAND groups for reading
|-
| 0x80046102 || NAND_A53IO_CLOSE || Closes off NAND groups
|-
| 0x80046103 || NAND_A53IO_SETUP_FLASH_DEVICE || -
|-
| 0x80046104 || NAND_A53IO_DISABLE_CONTROLLER || Disables A53 controller (warning: this will put the console in a bad state)
|-
| 0x80046105 || NAND_A53IO_FORMAT_NVM || Formats NVMe
|-
| 0x80186111 || BFS_A53IO_READ_DEVICE? || -
|-
|-
| 0xC03861A1 || BFS_A53IO_READ_BLOCK || -
| 0xC03861A1 || BFS_A53IO_READ_BLOCK || -
|-
|-
| 0xC03861A2 || BFS_A53IO_WRITE_BLOCK || -
| 0xC03861A2 || BFS_A53IO_WRITE_BLOCK || -
|-
| 0xC01061C1 || BFS_A53IO_CREATE_RESERVED_LBA || -
|-
| 0xC01061C2 || BFS_A53IO_DELETE_RESERVED_LBA || -
|-
| 0xC00C61C5 || ???? || Related to delete logical partitions
|-
| 0xC01061C8 || ???? || Related to delete logical partitions
|-
| 0xC02061CA || ???? || Related to delete logical partitions
|}
|}


== Backup and Restore ==
== Backup and Restore ==
 
Backup and Restore (BAR) is used by shellcore via /dev/bar. Below are known commands.
Backup and Restore (BAR) is used by [[SceShellCore]] via /dev/bar. Below are known commands.


{| class="wikitable sortable"
{| class="wikitable sortable"
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== Disc UID ==
== Disc UID ==
 
Disc UID (/dev/duid) has its own library (libSceDiscId). It's unknown what this is used for at present. It has 2 known ioctls.
Disc UID (/dev/duid) has its own library (libSceDiscId). It's unknown what this is used for at present. It has two known [[IOCTL]]s.


{| class="wikitable sortable"
{| class="wikitable sortable"
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== Dynamic Library Debug ==
== Dynamic Library Debug ==
Dynamic Lib Debug (/dev/dldbg) is used by the library for debugging syscore. Given the name, it's likely used for debugging sprx libs. Below are known commands.
Dynamic Lib Debug (/dev/dldbg) is used by the library for debugging syscore. Given the name, it's likely used for debugging sprx libs. Below are known commands.


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== FTTRM ==
== FTTRM ==
 
FTTRM's full purpose is unknown, but it's likely DRM-related. It's used by the Bluray app (BdmvPlayerCore, BdvdPlayerCore, UHDBdPlayerCore) via /dev/fttrm. There are only 2 known commands.
FTTRM's full purpose is unknown, but it is likely DRM-related. It is used by the Bluray application (BdmvPlayerCore, BdvdPlayerCore, UHDBdPlayerCore) via /dev/fttrm. There are only two known commands.


{| class="wikitable sortable"
{| class="wikitable sortable"
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== ICC Floyd (TPM) ==
== ICC Floyd (TPM) ==
The /dev/icc_floyd is for interacting with the floyd Trusted Platform Module (TPM) over ICC. It only has one known command.
The /dev/icc_floyd is for interacting with the floyd Trusted Platform Module (TPM) over ICC. It only has one known command.


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|-
|-
| 0x400EB701 || ICC_FLOYD_GET_VERSION || -
| 0x400EB701 || ICC_FLOYD_GET_VERSION || -
|-
| 0xC010440E || FLOYD_UPDATE_FW || -
|-
|}
== Manufacturer Authorization ==
The /dev/manuauth device seems to be for manufacturer authorization or authentication. It is used in various updaters. Below are known commands.
{| class="wikitable sortable"
|-
! IOCTL # !! Name !! Notes
|-
| 0x40184D01 || MANUAUTH_LOAD_SM || Loads the secure module
|-
| 0x40184D02 || MANUAUTH_UNLOAD_SM || Unloads the secure module
|-
| 0xC0184D03 || MANUAUTH_SET_MANU_MODE || Sets manufacturer mode
|-
|}
|}


== Namespace Filesystem Control ==
== Namespace Filesystem Control ==
 
The Namespace Filesystem (NSFS) is used by Virtual Shell (Vsh) and shellcore. It's critical to processes running on the system. Below are known commands.
The Namespace Filesystem (NSFS) is used by Virtual Shell (Vsh) and [[SceShellCore]]. It is critical to processes running on the system. Below are known commands.


{| class="wikitable sortable"
{| class="wikitable sortable"
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== PFS Control ==
== PFS Control ==
 
Playstation Filesystem (PFS) Control and /dev/pfsctldev is used internally for VSH. Below are known commands.
Playstation FileSystem (PFS) Control and /dev/pfsctldev is used internally for VSH. Below are known commands.


{| class="wikitable sortable"
{| class="wikitable sortable"
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== PFS Manager ==
== PFS Manager ==
 
PFS Manager (/dev/pfsmgr) is used by shellcore. It handles trophy related tasks, savedata, and keystone verification. Below are known commands.
PFS Manager (/dev/pfsmgr) is used by [[SceShellCore]]. It handles trophy related tasks, savedata, and keystone verification. Below are known commands.


{| class="wikitable sortable"
{| class="wikitable sortable"
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|-
|-
| 0xC0A84B02 || PFSMGR_VERIFY_KEYSTONE || -
| 0xC0A84B02 || PFSMGR_VERIFY_KEYSTONE || -
|}
== PUP Updater ==
The /dev/pup_update0 device is used to perform firmware updates.
{| class="wikitable sortable"
|-
! IOCTL # !! Name !! Notes
|-
| 0xC0104401 || PUP_UPDATER_VERIFY_BLS_HEADER || -
|-
| 0xC0184402 || PUP_UPDATER_DECRYPT_HEADER || -
|-
| 0xC0184403 || PUP_UPDATER_VERIFY_ADDITIONAL_SIGN || -
|-
| 0xC0184404 || PUP_UPDATER_VERIFY_WATERMARK || -
|-
| 0xC0184405 || PUP_UPDATER_DECRYPT_SEGMENT || -
|-
| 0xC0284406 || PUP_UPDATER_DECRYPT_SEGMENT_BLOCK || -
|-
| 0x20004407 || PUP_UPDATER_UPDATE_SNVS || -
|-
| 0xC0104408 || PUP_UPDATER_GEN_CHALLENGE || -
|-
| 0xC018440A || PUP_UPDATER_READ_NAND_GROUP || -
|-
| 0xC018440B || PUP_UPDATER_WRITE_NAND_GROUP || -
|-
| 0xC010440C || PUP_UPDATER_IDENTIFY_NAND_CONTROLLER || -
|-
| 0xC004440D || PUP_UPDATER_IS_FW_OPERATIONAL || -
|-
| 0xC010440E || PUP_UPDATER_FLOYD_UPDATE_FW || -
|-
| 0xC001440F || PUP_UPDATER_GET_XTS_KEY_NUM || -
|-
| 0xC0104410 || PUP_UPDATER_VERIFY_RESPONSE || -
|}
|}


== Root Param ==
== Root Param ==
 
Root Param is used by shellcore to verify root param sfos (for PS4) or jsons (for PS5, aka PPR for ProsPeRo). Below are known commands.
Root Param is used by [[SceShellCore]] to verify root PARAM.SFO files (for PS4) or JSON files (for PS5, aka PPR for ProsPeRo). Below are known commands.


{| class="wikitable sortable"
{| class="wikitable sortable"
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|-
|-
| 0xC0305203 || ROOTPARAM_RESUME_FROM_STANDBY || -
| 0xC0305203 || ROOTPARAM_RESUME_FROM_STANDBY || -
|}
== CAM Transport Layer ==
CAM (Common Access Method) storage subsystem provides a method for implementing drivers to control various known storage devices.
Attaches any devices it finds to the appropriate drivers.
{| class="wikitable sortable"
|-
! IOCTL # !! Name !! Notes
|-
| 0xC4E01902 || - || related to cam_send_ccb
|-
| 0xC4E01903 || CAMGETPASSTHRU || related to cam_lookup_pass
|}
== Wireless LAN and Bluetooth ==
WLAN and Bluetooth functionality is reachable via /dev/wlanbt. Below are known commands.
{| class="wikitable sortable"
|-
! IOCTL # !! Name !! Notes
|-
| 0x40047400 || WLANBT_GET_DEVICE_ID || -
|}
|}
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