Editing ★ Debug Settings

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The '''Debug Settings''' (''stylised as'' '''★ Debug Settings''') are a subset of options for Game/App debugging/development, which are only available on DevKits/TestKits. ★Debug Settings, located at the bottom of the console settings includes various features for development support.
settings > system > ★ Debug settings
 
*If you want to open the Debug Settings on a retail machine, you have to perform an exploit (on system version 3.xx/4.xx), otherwise it will prompt you with the CE-109543-2 error code.
*Debug Settings on retail machines are missing most of the features and/or error out when trying to enable them, even when exploited.<!-- could you use the exploit to install a dev/test pup? idk -->
 
==Overview==
 
'''Note''': The following ★ Debug Settings are taken from the PlayStation 5 Developer Network.
 
<div style="float:right">
[[File:Debug Settings Homescreen.jpg|thumb|right|Debug Settings Homescreen]]<br>
[[File:Debug Settings.jpg|thumb|right|A look at Debug Settings in Settings]]<br>
[[File:Debug Settings 2.jpg|thumb|right|A look at Debug Settings in Settings]]<br>
[[File:20221106201123.jpg|thumb|left|Retail machine ★ Debug Settings]]
[[File:20221106201131.jpg|thumb|left|Retail machine ★ Debug Settings, if there is no exploit, an error will be reported]]
</div>
{| class="wikitable"
|-
! Menu !! Information
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Game}}
|-
| Package Downloader || Package download and install emulation on a local server
|-
| Package Installer || Local Package install using a USB mass storage device
|-
| SaveData || Save Data handling during development
|-
| Add Content Manager || Display a list of additional content, enable/disable entitlements, delete entitlements and delete additional content
|-
| Slow SSD Mode || Emulate a slow SSD with low bandwidth and high stress to test game handling
|-
| Instant App Suspending || Testing implementation of a potential feature when operation is resumed from a suspended state rather than a background state
|-
| Notice Screen Skip Flag || Sets the NSSF. If on, middleware screens will be skipped. If off, it will force the screens to show. Depends on app.
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|System}}
|-
| TRC Check Notifications || Enable/Disable checks to test whether applications conform to TRC requirements
|-
| Export Error/Notification History to USB Mass Storage || Saves list of errors from Error History found in Settings
|-
| Region Settings || Test different System Languages and Time Zones to be used for specific countries/regions (Japan, North America, Oceania, UK, Europe, Korea, Southeast Asia, Taiwan, Russia, Mexico, Brazil, China, Off only on DevKits)
|-
| Debug Network Clock || Operates present time in correlation with sceRtcGetCurrentNetworkTick()
|-
| Reset Network Clock || This setting is for checking application behavior when the network time has not been initialized
|-
| Debug NPDRM Clock || Testing various scenarios of licenses
|-
| Fake parameter for camera calibration ||This feature is for checking the Depth library's calibration data that is implemented on a PlayStation®4 application.
|-
| Export setting info to USB Mass Storage || Saves information on a USB mass storage device (confirming what kind of execution environment was used when a problem occurs)
|-
| Boot History || Displays the statistics for the number of times the system software has been booted
|-
| Fake Device Settings || To be used only when directed by SIE during publishing phases of game development
|-
| Display Title ID on Home Screen || Display the title ID on the content icon in the home screen and in libraries
|-
| RNPS Config ||This feature is not required for general development. Use it when directed by SIE.
|-
|Bulit-In System Applications
|This feature displays a list of built-in system application title IDs and versions.
|-
| Video Resource Arbitration ||This feature is not required for general development. Use it when directed by SIE
|-
|Trigger Workspace Dump
|Dumps the workspace to the hard drive.
|-
| Show System Application Version ||No info.
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Multi User}}
|-
| Switch User Group || Switch up to 64 users to test various country/region and age settings
|-
| Display Account Information || Displays account information of PSN on the bottom section of login screen
|-
|Use Auto Assign & Login Feature in Debug Settings [DevKit Only]
|This setting indicates which of the automatic login settings specified with "Settings" > "★Debug Settings" > "Multi User" and "Settings" > "Login Settings" is enabled.
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|PlayStation™Network}}
|-
| NP Environment || Set environmental variables of PSN
|-
| In-Game Commerce Debug || Testing operation of application that uses in-game browsing to browse and purchase products (DLC)
|-
| Patch Check || Patch detection check for games
|-
| Upgradable App Debug || Set SKU flag values (Trial, Full, Off)
|-
| Require purchased license || Selection (Applications, Additional Content and All) will require user to have a purchased license, to emulate retail unit operation
|-
| Premium Recheck Event Interval ||
|-
| Universal Data System Data ||
|-
| Show Activity Configuration ||
|-
| Activity Preview ||
|-
| Web API Force Rate Limit || To be used only when directed by SIE during publishing phases of game development
|-
| Web API Force Rate Limit Target) || To be used only when directed by SIE during publishing phases of game development
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Activation}}
|-
| Activate from USB || Update expiration date for DevKits/TestKits to prevent leakage of proprietary information (Is not allowed for PS5 DevKits/TestKits!)
|-
| Activate Using Internet || Update expiration date using PlayStation 5 Developer Network for DevKits/TestKits to prevent leakage of proprietary information
|-
| Show Expiration Date || Display expiration date of DevKit/TestKit
|-
| Show Activation Key || Display internal ID used when updating expiration date
|-
| System Passcode Management || Set system passcode for booting up.
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Boot Parameters}}
|-
| Release Check Mode || Set between 3 different testing environments meant to emulate different user experiences and features (Release Mode/Retail, Assist Mode (stripped down dev mode) and Development Mode)
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Controller Setting}}
|-
| Enable Play/Pause Button Emulation ||This setting allows the Play button of a remote control to be used as a Play/Pause button.
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Core Dump}}
|-
| Dump Level ||
|-
| System Dump Level || Dump debug setting stats to be used when setting files and amount of information
|-
| Copy & Delete ||
|-
| Uploader ||
|-
| Upload Status ||
|-
| Video Duration ||
|-
| Screenshot ||
|-
| Gpu Mini Capture on Mini Coredump ||
|-
| Skip error screen when triggering a core dump by the application ||
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Crash Reporting}}
|-
| Enable System Crash Reporting || Dump crashes stats to be used when setting files and amount of information
|-
| Keep Corefiles ||
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Game Live Streaming}}
|-
| Live Streaming Mode ||
|-
| Broadcast URL ||
|-
| Social Feedback Latency ||
|-
| Social Feedback Mode ||
|-
| Social Message 01-10 ||
|-
| colspan="2" |{{Anchored|Graphics}}
|-
|PA Debug [DevKit Only]
|This setting enables or disables the PA Debug feature. When enabled, the GPU performance monitoring feature can be used.
|-
|System Load Control [DevKit Only]
|This feature sets the system software GPU load.
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Network}}
|-
| NetCtlAp Wi-Fi Password for QA || Set Wi-fi AP Password using a calculated value random for each console
|-
| NAT Traversal Information || Display P2P NAT information and stats
|-
| Ifconfig Information || Display ifconfig information and stats
|-
| Route Information || Display routing information and stats
|-
| Network Emulation || Emulate packet losses and delays occuring on the network
|-
| mDNS || Enable/Disable multicast DNS
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|PlayStation®VR}}
|-
| Change Eye-to-Eye Distance ||
|-
| Show Eye-to-Eye Distance Status ||
|-
| Ignore Social Screen Separate Mode ||
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Remote Play}}
|-
| User Assign Mode ||
|-
| Ignore Prohibition ||Ignore blocking of Remote Play set by the app.
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Share}}
|-
| Contents Sharing Test from Share Button || Control sending content to servers of various services by using SHARE button
|-
| Enable Control Share Range || Set privacy level when uploading a video to Youtube by using SHARE button
|-
| Fake Generated Error ||
|-
| Recording Capture Target ||
|-
| Service Availability Check ||
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Sound and Screen}}
|-
| Set HDCP Encryption || Enable/Disable HDMI encryption
|-
| Play Dummy Music || Emulate a user playing music when gaming
|-
| Audio Output Format || Change audio output (Auto, LPCM 2ch, LPCM 5.1ch, LPCM 7.1ch, Dolby Digital 5.1ch, DTS 5.1ch, LPCM 2ch Headphone Audio, LPCM 2ch TV Virtual Surround)
|-
| Adjust HDR || Change strength of HDR and edit effect of HDR
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|System Update}}
|-
| Update Server URL || Update firmware by using a custom Update Server URL hosted by the developer.
|-
|}
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