Difference between revisions of "Working Exploits"
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==== Credits ====
==== Credits ====
* Lokihardt (from Google Project Zer0) for the exploit PoC (Oct 3, 2018)
* Lokihardt (from Google Project Zer0) for the exploit PoC (Oct 3, 2018)
* Specter for the
* Specter for the for PS4 (Mar 8, 2019)
* St4rk for helping Specter
* St4rk for helping Specter
Revision as of 06:45, 2 April 2021
- 1 Hardware Exploits
- 2 WebKit/Userland Exploits
- 2.1 FW ?.??-7.55 - WebCore::ValidationMessage::buildBubbleTree() UaF leading to arbitrary RW
- 2.2 FW 6.00-6.72 - bad_hoist exploit (CVE-2018-4386) leading to arbirary RW
- 2.3 FW 6.00-6.20 - JSArray::shiftCountWithArrayStorage() OOB RW (CVE-2018-4441) leading to arbitrary RW
- 2.4 FW 6.00-?6.20? - JSC::arrayProtoPrivateFuncConcatMemcpy() Information Leak (CVE-2018-4358) ?leading to ASLR defeat?
- 2.5 FW 4.50-5.56 - JSGlobalObject::haveABadTime() Type Confusion (CVE-2017-7005) leading to arbitrary RW
- 2.6 FW 5.05 - Document::adoptNode() UaF leading to crash
- 2.7 FW ?-5.05-? - WebCore::HTMLFrameElementBase::marginHeight() Heap UaF (CVE-2016-1859) leading to crash
- 2.8 FW 4.50-5.01 - Element::setAttributeNodeNS() UaF leading to arbitrary RW
- 2.9 FW 3.15-4.07 - Stack Uninitialized Read UaF leading to arbitrary RW
- 2.10 FW 3.15-3.70 - JSArray::sortCompactedVector() Heap UaF leading to arbitrary RW
- 2.11 FW <= 3.50 - WebCore::TimerBase::heapPopMin() Heap UaF leading to crash
- 2.12 FW <= 2.03 - WebCore::CSSSelector Heap Overflow (CVE-2014-1303) leading to arbitrary RW
- 2.13 FW <= 2.03-? - WebCore::ImageInputType::attach Heap UaF (CVE-2013-2857) leading to ROP execution
- 2.14 FW <= 1.76 - JSArray::sort() Heap Overflow (CVE-2012-3748, PSA 2013-0903-1) leading to arbitrary RW
- 3 Userland securities
- 3.1 Userland ASLR
- 3.2 Module imports table cleaned before execution
- 3.3 DEP / NX
- 3.4 JiT removed from webbrowser
- 3.5 Syscalls removed
- 3.6 Syscall 0 disabled i.e Error Kernel: The application directly issues a syscall instruction (24)
- 3.7 bpf_write function stripped out of the kernel
- 3.8 bpf_open function blocked for unprivileged processes
- 3.9 bpf_ioctl function blocked or removed
- 3.10 Device access blocked/removed from webbrowser
- 4 Kernel Exploits
- 4.1 FW <= 7.55 - IP6_EXTHDR_CHECK Double Free (CVE-2020-9892)
- 4.2 FW <= 7.02 - IPV6_2292PKTOPTIONS UaF (yielding arbitrary kernel R/W)
- 4.3 FW <= 5.07 - BPF Race Condition (Yielding Double Free())
- 4.4 FW <= 4.55 - BPF Race Condition (Yielding UaF)
- 4.5 FW <= 6.00 ?6.02? - sys_getcontext Information Leak (kASLR defeat) (CVE-2018-17155)
- 4.6 FW <= 4.07 - sys_thr_get_ucontext Information Leak (kASLR defeat)
- 4.7 FW <= 4.05 - NamedObj Type Confusion (Yielding UaF)
- 4.8 FW <= 1.76 - dlclose Kernel Heap Overflow
- 4.9 FW <= 1.76 - BadIRET (CVE-2014-9322, CVE-2015-5675)
- 4.10 FW ??? - setlogin Information Leak (CVE-2014-8476)
- 5 Kernel securities
PCIe man-in-the-middle attack
- First done on 1.01 by failoverflow on PS4 launch !
- Detailed at 33c3: 33c3 slides by Marcan
- Permits kernel and userland dumping
It is possible to glitch the Syscon debug interface to allow access and dump keys. It was originally done by an anonymous member of fail0verflow.
Aeolia and Belize (Southbridge) SCA/DPA
Side Channel Analysis (SCA) with Differential Power Analysis (DPA) on Aeolia and Belize (PS4 Southbridge revisions) has been shown to be able to recover key material. Since Sony never used private/public key pairs, it is possible to exploit this and gain complete control over the Southbridge. You can attack the main FreeBSD kernel from here.
Contrarly to Aeolia, Belize has ROM readout protection and clears stack which makes it more secure.
This is a hack to gain unsigned code execution on the Southbridge for all motherboard/console revisions. You might be able to glitch the EMC bootrom in order to bypass further signature checks and break the chain of trust. This hack might involve slowing down the Syscon clock. Timing the glitch based on SPI read accesses then either doing a power glitch or clock glitch to skip signature check. If the glitch fails, then we simply reset. This can be done with a very cheap CPLD/FPGA. Most Xbox 360 glitching modchips used a Xilinx Coolrunner because it is cheap and easy to use (board can cost as low as $5).
- fail0verflow's writeup
- [fail0verflow's tweet]
- Playstation 4 Rest Mode DEMO REcon Brussels 2018 by Volodymyr Pikhur
- Slides of REcon Brussels 2018 by Volodymyr Pikhur
- jogolden's writeup
FW ?.??-7.55 - WebCore::ValidationMessage::buildBubbleTree() UaF leading to arbitrary RW
- Quentin Meffre (@0xdagger) and Mehdi Talbi (@abu_y0ussef) who are Security Researcher at Synacktiv for fuzzing WebKit, finding a way to exploit the vulnerability on PS4, presenting it on Black Hat Europe 2020 () and sharing the code (2020-12-10)
- sleirsgoevy for porting (although with low success rate) to 7.00-7.02
- WebKit bad fix commit (2019-05-28)
- WebKit good fix commit (2020-09-11)
- Write-up by Quentin Meffre (@0xdagger) and Mehdi Talbi (@abu_y0ussef) (2020-12-10)
- Presentation slides by by Quentin Meffre (@0xdagger) and Mehdi Talbi (@abu_y0ussef) (2020-12-10)
- The method buildBubbleTree makes a call to update the layout during which all user registered JS handlers are executed. If the ValidationMessage is destroyed in a JS callback, this could lead to a Use-After-Free situation when we get back to buildBubbleTree code.
- ValidationMessage::buildBubbleTree is doing layout which can run a script detaching the owner form element, and this ValidationMessage object can be destroyed.
After private disclose by Synacktiv ethical hackers, the vulnerability was fixed in Webkit on September 11st 2020. SIE updated to the patched WebKit with firmware 8.00 released on October 14st 2020.
- Initial 6.xx implementation by Quentin Meffre (@0xdagger) and Mehdi Talbi (@abu_y0ussef) (2020-11-12
- 7.02 implementation with code execution by sleirsgoevy (2020-12-15)
- 6.72-7.02 Kernel exploit using this webkit exploit by sleirsgoevy (2020-12-16)
- 7.00-7.02 Kernel exploit using this webkit exploit by ChendoChap (2020-12-16)
Yes in 8.00 FW. Tested working on FWs 6.72-7.55.
FW 6.00-6.72 - bad_hoist exploit (CVE-2018-4386) leading to arbirary RW
- Lokihardt (from Google Project Zer0) for the exploit PoC (Sep 13, 2018)
- Fire30 for turning the vulnerability into exploit for PS4 (Dec 30, 2019)
- sleirsgoevy for attempting to stabilize the PS4 exploit with a new implementation (Feb 23, 2020)
WebKit: JSC: BytecodeGenerator::hoistSloppyModeFunctionIfNecessary doesn't invalidate the ForInContext object.
This is a Type Confusion exploit.
Yes in 7.00 FW
FW 6.00-6.20 - JSArray::shiftCountWithArrayStorage() OOB RW (CVE-2018-4441) leading to arbitrary RW
- Lokihardt (from Google Project Zer0) for the exploit PoC (Oct 3, 2018)
- Specter for the rewrgiting for PS4 (Mar 8, 2019)
- St4rk for helping Specter
- Bug report by Lokihardt (Oct 3, 2018)
- WebKit fix commit (Oct 15, 2018)
- Announce of incoming write-up by rkmylo and buherator/stratan/@5tratan, Meligra Team (Feb 25, 2019)
- Write-up by Nytro, Meligra Team (Feb 27, 2019)
We would take the fast path for JSArray::shiftCountWithArrayStorage when the array hasHoles(). However, the code for this was wrong. It would incorrectly update ArrayStorage::m_numValuesInVector.
Yes in 6.50 FW
FW 6.00-?6.20? - JSC::arrayProtoPrivateFuncConcatMemcpy() Information Leak (CVE-2018-4358) ?leading to ASLR defeat?
- bkth, niklasb and saelo (from phoenhex Team) for the exploit PoC in Safari (Sep 26, 2018)
- Vultra for discovering that the exploit worked since FW 6.00 (Dec 10, 2018)
Yes in 6.50/1 FW
FW 4.50-5.56 - JSGlobalObject::haveABadTime() Type Confusion (CVE-2017-7005) leading to arbitrary RW
- Lokihardt (from Google Project Zer0) for the exploit PoC (Mar 20, 2017)
- ALEXZZZ9 for the first PS4 implementation (on 5.01), and at same time for burning the exploit (Feb 20, 2018)
- qwertyoruiop for rewriting and porting to 5.05 and 5.50
When JSGlobalObject::haveABadTime() is called with arrays of a different JSGlobalObject type, type confusion can occur, leading to memory corruption.
Yes in 6.00 FW
FW 5.05 - Document::adoptNode() UaF leading to crash
- Lokihardt (from Google Project Zer0) for the exploit PoC (Jan 23, 2017)
- CelesteBlue for testing on PS4 and PSVita
- exploit report by Lokihardt (Jan 23, 2017)
- mitre report
- exploitDB report
- related bug (Oct 8, 2015)
- Test on PSVita FW 3.60 by CelesteBlue (May 9, 2020)
- Test on PS4 FW 5.05 by CelesteBlue (Aug 20, 2020)
Maybe in ?6.00? FW.
FW ?-5.05-? - WebCore::HTMLFrameElementBase::marginHeight() Heap UaF (CVE-2016-1859) leading to crash
PoC crashes the webbrowser.
FW 4.50-5.01 - Element::setAttributeNodeNS() UaF leading to arbitrary RW
- Lokihardt (from Google Project Zer0) for the exploit PoC (Mar 15, 2017)
- qwertyoruiop for the PS4 exploit (October 2017)
- Specter for the writeup (May 27, 2018)
- exploit report by Lokihardt (Mar 15, 2017)
- First test on PS4 by WildCard (Oct 16, 2017)
- Specter's setAttributeNodeNS Exploit Writeup
By forcing setAttributeInternal() to call setAttributeNodeNS() twice, an attribute node reference will be added twice to the list. When one is free()'d, the second attribute still contains a duplicate stale reference, leading to a use-after-free (UAF) scenario.
Yes in 5.03 FW.
FW 3.15-4.07 - Stack Uninitialized Read UaF leading to arbitrary RW
- qwertyoruiop for the exploit
- Specter for the writeup
Via a specially crafted valueOf() function of an arguments.length() function, non-zero indexes of the stack-allocated array are not initialized, leading to a stack uninitialized read. This can be abused to store a reference that can later be re-obtained post-GC (garbage collection) yielding a use-after-free() (UAF) situation.
Yes in 4.50 FW
Works on 3.15-4.07. Not working on <=3.11.
FW 3.15-3.70 - JSArray::sortCompactedVector() Heap UaF leading to arbitrary RW
- xyz for the original exploit on PSVita (HENkaku)
- Fire30 for porting to PS4
- Specter for improved PS4 playground
When attempting to update a vector via sortCompactedVector() - data is written based on a pointer, though the pointer isn't re-updated nor nulled. When this memory in free()'d, the reference is maintained and thus memory corruption can occur.
- PSVita 3.60 webkit exploit by xyz
- PS4 playground 3.15-3.70 by Fire30
- Improved PS4 playground 3.15-3.70 by Specter
Yes in 4.0?0? FW
Works on 3.15-3.70. Not working on <= 3.11. Maybe working on 4.00.
FW <= 3.50 - WebCore::TimerBase::heapPopMin() Heap UaF leading to crash
- WebKit fix commit
- Summary of Critical and Exploitable iOS Vulnerabilities in 2016 by Min (Spark) Zheng, Cererdlong, Eakerqiu @ Team OverSky
"As of firmware version 3.55 a patch has been included to prevent a use-after-free segmentation fault from being exploited. This could have led to a ROP chain and code execution. It would have been cool if someone would have done some real research on it..." qwertyoruiop
- Article about qwertyoruiop's tests (20-05-2016)
- Article about initial PoC for PS4 (21-05-2016)
- Initial PoC for PS4 (21-05-2016)
- iOS 9.3.2 WebKit RCE via heapPopMin (07-2016)
- qwertyoruiop's tweet (22-07-2016)
- mirror of iOS 9.3.2 WebKit RCE via heapPopMin
Yes in 3.55 FW
Works on 3.15, 3.50 FW. Maybe working on 3.51 FW.
FW <= 2.03 - WebCore::CSSSelector Heap Overflow (CVE-2014-1303) leading to arbitrary RW
- KeenTeam for finding and documenting the bug
- Liang Chen from KeenTeam for the writeups
- xyz for porting to PSVita FWs 3.30-3.36
- Fire30 for porting to PS4
- dreadlyei (unknown person, credited by Fire30)
- BlackHat EU 2014 'WebKit Everywhere - Secure Or Not?' slides
- BlackHat EU 2014 'WebKit Everywhere - Secure Or Not?' PDF
- Attacking WebKit Applications by exploiting memory corruption bugs by Liang Chen
By forcing addRule() to be called on a CSS Selector via window.getMatchedCSSRules(), a 1-bit OOB write can be achieved and leveraged to corrupt heap memory.
- ROP PoC for PS4 FW 2.03 by Fire30
- wololo article
- WebKit exploit for 3.30-3.36 FW PSVita by xyz: used in vitasploit
- PoC for Linux by RKX1209
Yes in 2.50 FW
- Working on 2.00-2.03 FW. Might work on 2.04 (99% sure as 2.04 PUP is about same size as 2.03 PUP).
- Working on AppleWebKit/537.73
- Maybe not working on FW < 2.00.
FW <= 2.03-? - WebCore::ImageInputType::attach Heap UaF (CVE-2013-2857) leading to ROP execution
- Chromium bugs reporters
- JumpCallPop, jam1garner, hedgeberg for inital exploit on Wii U
- yellows8 for ROP on Wii U
- orboditilt for increasing stability on Wii U
- zoogie for porting Wii U exploit to New3DS
- CelesteBlue for testing on PS4 FW 2.03
Use-after-free with input type image. Error event was fired synchronously blowing away the input element from underneath.
Exploiting this vulnerability on PS4 is not good because:
- This vulnerability does not provide arbitrary RW without code execution, hence ROP chain (at least to stack pivot to JiT code) must be made with a memory dump or decrypted modules for this FW gotten using another vulnerability.
- There is userland ASLR since about FW 1.70 so ROP chain gadgets must be relocated at runtime. This means another vulnerability allowing userland arbitrary read is needed.
- As usually an arbitrary read vulnerability also gives arbitrary write, and as arbitrary RW leads to userland code execution (by hijacking JS pointers in virtual table), this UaF is not needed at all.
- Initial Wii U implementation
- Wii U stabler implementation (last update May 22, 2018)
- Wii U tabler implementation (last update Jan 13, 2019)
- Wii U stabler implementation by Hiperhazz (last update May 26, 2020)
- New3DS implementation by zoogie (last update Aug 9, 2020)
Yes in ? FW
- Working on 2.03 FW. Might work on 2.04 (99% sure as 2.04 PUP is about same size as 2.03 PUP).
FW <= 1.76 - JSArray::sort() Heap Overflow (CVE-2012-3748, PSA 2013-0903-1) leading to arbitrary RW
- Vitaliy Toropov for the exploit on Mac OS X Safari (September 4, 2013)
- nas and Proxima for the first PS4 POC on 1.76 PS4 (Oct. 23, 2014)
- sony for patching the exploit in FW 2.00 (Oct 27, 2014)
- CTurt for the rewriting (PS4 1.76 PlayGround) and implementation with his 1.76 kexploit (December 6, 2015) 
By forcing the compare function to reduce the size of the array, trailing items will be written out of bounds (OOB write), leading to heap memory corruption.
- first POC for 1.76 PS4 by nas and Proxima
- live test
- PS4 playground 1.76 by CTurt
- PSVita 2.00-3.20 webkit exploit
Yes in 2.00 FW
- Working on 1.00-1.76 FW, AppleWebKit/531.3-536.26
- Might work on FW 0.930.020.
- Very old firmwares (<= 1.05) don't have ASLR enabled, but it was introduced sometime before firmware 1.70. "Address Space Layout Randomization" (ASLR) is a security technique which causes the base addresses of modules to be different every time you start the PS4.
- To defeat userland ASLR on FWs >=1.70, we can use the module imports table to find other modules address once we know SceWebkit2 address.
Module imports table cleaned before execution
- Between 1.76 and 4.05, Sony did that to prevent webkit exploiters from defeating userland ASLR easily.
- Now we have to dump entire userland sandboxed memory, and by studying it we can defeat ASLR:
1. Chose a function (ex: __stack_chk_fail) imported from LibKernel by SceWebkit2 2. Read pointer contained at the address where the call is done 3. Substract to this pointer the offset of the function (ex: __stack_chk_fail) in LibKernel module 4. This result is LibKernel base address. This method works for any imported module.
DEP / NX
- "Data Execution Prevention" / "No eXecute" is enabled on all firmwares. It prevents allocating memory as both RW and RX at same time (RWX) so preventing us from writing shellcode to userland memory then executing it.
- 2 ways to bypass this security: JiT vulnerability (FW <= 1.76) or ROP (all FWs).
JiT removed from webbrowser
- Workaround is to use ROP.
Syscall 0 disabled i.e Error Kernel: The application directly issues a syscall instruction (24)
- Between 2.00 and 2.57, SCE has removed system call 0, so we can no longer call any syscall we want by specifying the call number in the rax register.
- Doing so now crashes the app and gives error CE-34878-0, SCE_KERNEL_ABORT_REASON_SYSTEM_ILLEGAL_FUNCTION_CALL, with the message "Kernel: The application directly issues a syscall instruction (24)".
- We now have to use wrappers provided to us from the libkernel / libkernel_web / libkernel_sys modules to access system calls.
bpf_write function stripped out of the kernel
- On 4.70, bpfwrite() was stripped out of the kernel entirely to patch kernel vulnerability exploited in 4.55 kexploit.
bpf_open function blocked for unprivileged processes
- On 5.50, opening BPF has been blocked for unprivileged processes such as WebKit and other apps/games. It's still present in the sandbox, however attempting to open it will fail and yield EPERM. This aims blocking BPF kernel exploits especially qwertyoruiop's BPF double free UAF.
bpf_ioctl function blocked or removed
- Moreover, on FW 5.50+, opening BPF is still possible in less sandboxed apps like test/devkits fselfs. But this is useless because ioctl doesn't work.
Device access blocked/removed from webbrowser
- Around 6.50-6.70, device access got blocked or removed. Now you can no longer access devices from webbrowser
FW <= 7.55 - IP6_EXTHDR_CHECK Double Free (CVE-2020-9892)
- 2019-09-15 tuexen for finding the FreeBSD vulnerability 
- 2020-07-24 TheFloW for finding CVE-2020-9892 in XNU
- 2020-07-26 TheFloW for porting CVE-2020-9892 to PS4
- 2020-07-27 TheFloW for publishing publicly a PoC leading to code execution on XNU. 
- 2021-01-12 TheFloW for disclosing publicly the PS4 vulnerability. 
- 2021-01-20 sleirsgoevy for making a first working exploit for FreeBSD 9 
- 2021-03-03 sleirsgoevy for making a second working exploit for FreeBSD 9 
- 2021-03-12 sleirsgoevy for making the first public usable exploit for PS4 7.50-7.55 (https://twitter.com/sleirsgoevy/status/1370481212813348865)
- Fix handling of Hop-by-Hop options over the loopback interface commits review (2019-09-15 to 2020-05-07)
- Apple iOS 13.6 and iPadOS 13.6 Security Update (2020-07-24)
- Apple macOS Catalina 10.15.6 Security Update (2020-07-24)
- TheFloW's report of the exploit with undisclosed PS4 and FreeBSD 9 PoCs
- TheFloW's writeup and PoC for XNU (2020-07-26)
- Vulnerability adviced by TheFloW for exploitation (2018-02-05)
Memory corruption can be achieved by sending fragmented IPv6 packets to loopback interface due to poor and inconsistent use of IP6_EXTHDR_CHECK.
The macro IP6_EXTHDR_CHECK can free the mbuf if the packet is sent to loopback interface. This fact is not considered in dest6_input(), frag6_input() and more. For example in dest6_input(), the double pointer is not updated.
Hence, when parsing next headers, the mbuf can be free'd once again, leading to a double free which behaves like a use-after-free when we allocate mbuf's again.
Normally, this path would not be triggerable, because sending to loopback interface requires SOCK_RAW root privileges. However, for some reason on the PS4 SOCK_RAW sockets can be opened in Webkit process! Moreover, CelesteBlue confirmed that SOCK_RAW sockets can also be opened in PS4 Kit fSELF.
According to TheFloW, the reliability of the FreeBSD 9 PoC is very high, around 80%, whereas the PS4 PoC's is not very high, he guesses around 20%.
- TheFloW's writeup and PoC for XNU (2020-07-27)
- sleirsgoevy's first exploit PoC for FreeBSD 9 (2021-01-20)
- Demonstration video of sleirsgoevy's first exploit PoC for FreeBSD 9 (2021-01-20)
- Specter's kernel panic PoC for PS4 Web browser (2021-01-15)
- CelesteBlue's kernel panic PoC for PS4 Kit fSELF (2021-01-15)
- WiP exploit code by Specter and tihmstar (2021-02-24)
- sleirsgoevy's second exploit PoC for FreeBSD 9 (2021-03-03)
- Demonstration video of sleirsgoevy's second exploit PoC for FreeBSD 9 (2021-03-03)
- sleirsgoevy's implementation for PS4 7.5x (2021-03-12)
Yes in 8.00 FW
FW <= 7.02 - IPV6_2292PKTOPTIONS UaF (yielding arbitrary kernel R/W)
- 2018-08-18 up to 2020-07-06 Fire30 for finding and keeping the vulnerability as a private 0day for it not to be patched by SIE. 
- 2020-07-06 TheFloW for publishing publicly a PoC leading to code execution on FreeBSD. 
- sleirsgoevy and ChendoChap for porting the PoC to PS4 and chaining it with the 6.72 and 7.02 webkit exploits.
Due to missing locks in option IPV6_2292PKTOPTIONS of setsockopt, it is possible to race and free the struct ip6_pktopts buffer, while it is being handled by ip6_setpktopt. This structure contains pointers (ip6po_pktinfo) that can be hijacked to obtain arbitrary kernel R/W primitives. As a consequence, it is easy to have kernel code execution. This vulnerability is reachable from WebKit sandbox and is available in the latest FW, that is 7.02.
- TheFloW's PoC for FreeBSD 9 and 12
- PS4 6.72-7.02 WebKit + Kernel Exploit implementation by sleirsgoevy
- PS4 5.05-7.02 WebKit + Kernel Exploit implementation by ChendoChap
Yes in 7.50 FW
FW <= 5.07 - BPF Race Condition (Yielding Double Free())
Due to improper locking, two threads can enter the BPF SETWF ioctl command handler. While the bug is similar to that of 4.55, the method of attack is slightly different. Since write() was removed for BPF in 4.70, instead of triggering a use-after-free with write() - SETWF is ran in parallel via threading. Eventually, both calls will copy the same pointer to the stack, leading to both threads free()'ing the same pointer, poisoning the freelist. This can later be leveraged via heap spraying to corrupt heap memory to obtain arbitrary code execution in supervisor mode (ring0).
Yes in 5.50 FW
FW <= 4.55 - BPF Race Condition (Yielding UaF)
Due to improper locking, two threads can enter the BPF ioctl command handlers for setting a new write filter (SETWF) and setting a filter (SETIF). Both threads will reference the same pointer. In specially crafted situations, one thread could free() this pointer while the other thread executes it as a filter post-validation. This allows an unprivileged user to obtain an out-of-bounds (OOB) write on the stack, leading to arbitrary code execution in supervisor mode (ring0).
Yes in 4.70 FW
FW <= 6.00 ?6.02? - sys_getcontext Information Leak (kASLR defeat) (CVE-2018-17155)
- coming soon by CelesteBlue
System call 421 or sys_getcontext() initializes the structure pointed at by ucp to the currently active context. The vulnerability is, some areas of memory copied out are not initialized, and thus the function leaks memory at certain spots. This vector was patched in 6.20, as now before the buffer is used it is initialized to 0 via bzero().
- QuickHEN by CelesteBlue (v2 not released yet)
- KitHEN by CelesteBlue (not released yet)
Yes somewhere between 6.00 and 6.20 FW
FW <= 4.07 - sys_thr_get_ucontext Information Leak (kASLR defeat)
System call 634 or sys_thr_get_ucontext() allows to obtain information on a given thread. The vulnerability is, some areas of memory copied out are not initialized, and thus the function leaks memory at certain spots. This vector was patched in 4.50, as now before the buffer is used it is initialized to 0 via bzero().
Yes in 4.50 FW
FW <= 4.05 - NamedObj Type Confusion (Yielding UaF)
- Chaitlin Tech for having been the first to show they had pwned PS4 FW 4.01 at Geekpwn convention. (2016-10-24)
- fail0verflow for the first writeup (2017-10-19)
- Specter for rewriting the exploit using a different object, and releasing it publicly (2017-12-27)
- fail0verflow's writeup on the 1.01-4.05 namedobj kernel exploit (2017-10-19)
- Specter's first writeup (2017-10-20)
- Specter's writeup on his 4.05 implementation (2017-12-28)
Type confusion in the namedobj system once exploited can lead to an arbitrary free() allowing an attacker to craft a use-after-free() (UAF) situation to corrupt kernel memory. This can be leveraged to eventually obtain an arbitrary code execution primitive in supervisor mode (ring0).
Yes in 4.06 FW
Works on FWs 4.00-4.05. On <=3.70 FW we haven't found a way to leak the target object, but it might be doable as F0F did it on 1.01.
FW <= 1.76 - dlclose Kernel Heap Overflow
- Discovered by CTurt.
- Privately implemented thanks to qwertyoruiop.
- CTurt published a writeup.
- The exploit was publicly implemented by kR105 and on another side by Zer0xFF and Bigboss (psxdev).
Integer overflow in the sys_dynlib_prepare_dlclose() system call can lead to a heap overflow causing memory corruption, allowing an attacker to obtain code execution in supervisor mode (ring0).
Yes in 2.00 FW
FW <= 1.76 - BadIRET (CVE-2014-9322, CVE-2015-5675)
- Andy Lutomirski for CVE-2014-9322 (2014-11-22)
- Konstantin Belousov, Andrew Lutomirski for CVE-2015-5675 (2015-07-08)
- Adam Zabrocki (pi3) for asking CTurt to test CVE-2015-5675 on PS4 (2015-08-21) , 
- Volodymyr Pikhur for exploiting FreeBSD and PS4 in private (2015-09-24) 
- CTurt for porting the exploit from FreeBSD 9 to PS4 (2015-12-06) 
- Fix commit for Linux CVE-2014-9322 by Andy Lutomirski
- NVD Bug Description for CVE-2014-9322
- 2014-9322 analysis by Rafal Wojtczuk
- CVE-2014-9322 analysis by Adam Zabrocki (pi3)
- CVE-2015-5675 PoC for FreeBSD by Konstantin Belousov, Andrew Lutomirski (2015-07-08)
- FreeBSD security advisory by Konstantin Belousov, Andrew Lutomirski (2015-08-25)
Faults associated with the stack segment (SS) register are not handled properly, allowing unprivileged users to trigger an IRET instruction that accesses a GS Base from userland memory, providing an attacker with a method of privilege escalation.
- CVE-2014-9322 kernel panic PoC for Linux by Emeric Nasi (2015-03-04)
- CVE-2014-9322 exploit code for Linux by Ren Kimura (@RKX1209) (2017-07-19)
- CVE-2014-9322 exploit code for Linux by Ren Kimura (@RKX1209) (2017-07-24)
- CVE-2015-5675 PoC for FreeBSD by Konstantin Belousov, Andrew Lutomirski (2015-07-08)
Yes in 2.00 FW
FW ??? - setlogin Information Leak (CVE-2014-8476)
Warning: this has not been tested on PS4.
- Mateusz Guzik for finding the vulnerability
- Volodymyr Pikhur for adviving using this vulnerability at his Playstation 4 Rest Mode DEMO in REcon Brussels 2018
- Francisco Falcon for making a PoC on FreeBSD 8.4
The setlogin function in FreeBSD 8.4 through 10.1-RC4 does not initialize the buffer used to store the login name, which allows local users to obtain sensitive information from kernel memory via a call to getlogin, which returns the entire buffer.
When setlogin(2) is called while setting up a new login session, the login name is copied into an uninitialized stack buffer, which is then copied into a buffer of the same size in the session structure. The getlogin(2) system call returns the entire buffer rather than just the portion occupied by the login name associated with the session.
An unprivileged user can access this memory by calling getlogin(2) and reading beyond the terminating NUL character of the resulting string. Up to 16 (FreeBSD 8) or 32 (FreeBSD 9 and 10) bytes of kernel memory may be leaked in this manner for each invocation of setlogin(2).
This memory may contain sensitive information, such as portions of the file cache or terminal buffers, which an attacker might leverage to obtain elevated privileges.
- Since 3.50 FW, ASLR (Address Space Layout Randomization) has been enabled in PS4 kernel.
- This means that to properly exploit the kernel to escalate privileges, an information disclosure vulnerability will most likely be needed to defeat ASLR and locate the kernel in memory.
- In 5.0x FW and above, "Supervisor Mode Access Prevention" (SMAP), a new custom mitigation was added to the kernel to prevent exploiters from pivoting the kernel stack pointer into userland memory (attempting to do so would crash the system).
- A new exploitation strategy is needed to run kernel ROP chains, such as qwertyoruiop method used in the 5.05 BPF kernel exploit:
We need to get our ROP chain into kernel memory. To do this, qwertyoruiop decided to go with the method he used on the iPhone 7 - essentially using JOP to push a bunch of stack frames onto the kernel stack, and memcpy()'ing the chain into RSP.