★ Debug Settings: Difference between revisions

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The [[★ Debug Settings|Debug Settings]] (''stylized as'' [[★ Debug Settings]]) describes additional preferences in the Settings Menu, which are only avaiable on [[SKU Models Nonretail|Nonretail]] consoles. It is already in use for the [http://www.psdevwiki.com/ps3/DEX_Options PlayStation 3] and gives on both consoles the possibility for developers to debug and examine several tasks, such for [[Game Titles|Games]], Applications & Blu-ray-Authoring (on PlayStation 3).
The [[★ Debug Settings|Debug Settings]] (''stylized as'' [[★ Debug Settings]]) describes additional preferences in the Settings Menu, which are only avaiable on [[SKU Models Nonretail|Nonretail]] consoles. "★Debug Settings", which is one of the "Settings" items, is provided only for the development machines and includes various features for development support, but with the help of GoldHEN or MiraCFW some options might be available on Retail consoles with various levels of compatibility (most are broken).


== Overview ==
== Overview ==
<div style="float:right">
<div style="float:right">
[[File:Debug Settings Menu 01.png|200px|thumb|left|[[★ Debug Settings]] Menu displayed in the Settings Menu on [[SKU Models Nonretail|Nonretail]] consoles]]<br>
[[File:Debug Settings Menu 01.png|200px|thumb|left|[[★ Debug Settings]] Menu enable  in the Settings Menu on [[SKU Models Nonretail|Nonretail]] consoles]]<br>
[[File:Debug Settings Menu 02.png|200px|thumb|left|Several [[★ Debug Settings]] displayed]]<br>
[[File:Debug Settings Menu 02.png|200px|thumb|left|Several [[★ Debug Settings]] enable ]]<br>
[[File:Activation Menu.png|200px|thumb|left|Activation Menu]]<br>
[[File:Activation Menu.png|200px|thumb|left|Activation Menu]]<br>
[[File:No Activation File Found.png|200px|thumb|left|''No Activation File Found.'']]
[[File:No Activation File Found.png|200px|thumb|left|''No Activation File Found.'']]
[[File:Debug Settings Menu 03.png|200px|thumb|left|More [[★ Debug Settings]] displayed]]
[[File:Debug Settings Menu 03.png|200px|thumb|left|More [[★ Debug Settings]] enable]]
[[File:Game Live Streaming 02.png|200px|thumb|left|Game Live Streaming Menu]]
[[File:Game Live Streaming 02.png|200px|thumb|left|Game Live Streaming Menu]]
[[File:Package Installer Menu 01.png|200px|thumb|left|Package Installer displayed in the Game Menu]]<br>
[[File:Package Installer Menu 01.png|200px|thumb|left|Package Installer enable in the Game Menu]]<br>
[[File:Package Installer Menu 02.png|200px|thumb|left|Blank page when no Package File found, similar to PS3's ★ Install Package Files]]<br>
[[File:Package Installer Menu 02.png|200px|thumb|left|Blank page when no Package File found, similar to PS3's ★ Install Package Files]]<br>
</div>
</div>


'''Note:''' The following [[★ Debug Settings]] are composed from the [[DUH-T1000AA]] Testing Kit based on [[System Firmware]] [[1.010.031]], but the listing from the single preferences isn't complete.  
'''Note:''' The following [[★ Debug Settings]] are composed from several [[SKU Models Nonretail|Non-Retail]] consoles through different Hardware Generations and [[System Firmware|System Firmwares]], and is updated with descriptions for every entry as up-to-date as firware version 8.00.


{| class="wikitable"
{| class="wikitable"
|-
|-
! ★ Debug Settings !! Menu !! Submenu !! Preferences
! Menu !! Information
|-
|-
| Boot Parameters || Slow HDD Mode || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Game}}
|-
|-
| System Update || Update Server URL || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || SCE DevNet
| Package Downloader || Package download and install emulation on a local server
|-
|-
| rowspan="2" | Network || NAT Traversal Information || ? || ?
| Package Installer || Local Package install using a USB mass storage device
|-
|-
| Network Emulation || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Disabled
| SaveData || Save Data handling during development
|-
|-
| rowspan="3" | Sound and Screen || HDCP || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Enable
| Add Content Manager || Display a list of additional conent, enable/disable entitlements, delete entitlements and delete additional content
|-
|-
| Play Dummy Music || ? || ?
| Instant App Suspending || Testing implementation of a potential feature when operation is resumed from a suspended state rather than a background state
|-
|-
| Reset Display Area Settings || ? || ?
| BD Copy || Toggles on/off Automatic Copying of contents from a disc to internal HDD
|-
|-
| rowspan="9" | PlayStation(R) Network || NP Environment || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || np-int
| Overlay APP_HOME On app0 || Mount and launch of a development build in a pkg formatted application/game
|-
|-
| Fake Plus (User Name: ''Current User which are logged in'') || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| AppContent Fake Free Space(FS) || Toggles on/off a fake no free space error for Additional Content
|-
|-
| NP Debug || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || On
| Video Recording || Multiple options (faking recording failure, toggles notification messages in a recording, recording entire screen during VR, prohibit recording, create a video file in a arbitrary location)
|-
|-
| In-Game Commerce Debug || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Change Downloaded Store Country/Region || To be used only when directed by SIE during publishing phases of game development
|-
|-
| Patch Check || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Manual
| Enable Multiple Installation with Same Title || Allows multiple applications with same title ID to be installed
|-
|-
| Patch Test || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Enhanced Display Buffer Attributes || Display Buffer Attributes for Use During Development
|-
|-
| TPPS Proxy || ? || ?
| Internal Memory Dump || Dumping core modules (mini, full)
|-
|-
| Upgradable App Debug ||style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Full
| No Limit Path Element on /data [DevKit only] || Enable/Disable restrictions of directory levels for /data
|-
|-
| Require purchased license || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|System}}
|-
|-
| rowspan="7" | System || {{padcircle}} Button Behaviour || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Back
| TRC Check Notifications || Enable/Disable checks to test whether applications conform to TRC requirements
|-
|-
| TRC Check Notifications || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Disable
| Export Error/Notification History to USB Mass Storage || Saves list of errors from Error History found in Settings
|-
|-
| Debug Network Clock || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Region Settings || Test different System Languages and Time Zones to be used for specific countries/regions (Japan, North America, Oceania, UK, Europe, Korea, Southeast Asia, Taiwan, Russia, Mexico, Brazil, China, Off only on DevKits)
|-
|-
| Reset Network Clock || ? || ?
| Use Default PRX Runtime Library || Change to Development/Default PRX modules
|-
|-
| Debug NPDRM Clock || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Debug Network Clock || Operates pressent time in correlation with sceRtcGetCurrentNetworkTick()
|-
|-
| Override Camera Config on Impose Menu || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Reset Network Clock || This setting is for checking application behavior when the network time has not been initialized
|-
|-
| Fake parameter for camera calibiration || ? || ?
| Debug NPDRM Clock || Testing various scenarios of licenses
|-
|-
| Share Button || SNS Contents Sharing Test from Share Button || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Disable
| Override Camera Config || Checking application behavior when the system software uses PlayStation®Camera for login processing, etc. and the PlayStation®Camera configuration is forcibly changed.
|-
|-
| rowspan="3" | Multi User || Display Account Information || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Export setting info to USB Mass Storage || Saves information on a USB mass storage device (confirming what kind of execution environment was used when a problem occurs)
|-
|-
| Edit Comments for This Account || ? || ''User Name displayed and selectable (all users registered on the [[Console Information|console]] or only the current logged in one?)''
| Boot Stats || Displays the statistics for the number of times the system software has been booted
|-
|-
| Switch User Group || ? || ?
| Enable Pause key on keyboard [DevKits only] || Toggles ON/OFF Pause Key on DevKits that act the same as a PS button press on a controller
|-
|-
| rowspan="4" | Core Dump || Dump Level || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Mini Dump
| Enable Print Screen key on keyboard [DevKits only] || Toggles ON/OFF Pause Key on DevKits that act the same as a SHARE button press on a controller
|-
|-
| Copy & Delete || ? || ?
| GPI Switch || Set a value for GPI (General Purpose Input) used for debugging support
|-
|-
| Uploader || ? || ?
| Fake Device Settings || To be used only when directed by SIE during publishing phases of game development
|-
|-
| Common Dialog || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Compatible PKG mode || This specifies whether to save in a format that can be used after downgrading to an earlier system software when installing a package
|-
|-
| rowspan="2" | Crash Reporting || Enable System Crash Reporting || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || On
| Display Title ID on Home Screen || Display the title ID on the content icon in the home screen and in libraries
|-
|-
| Keep Corefiles || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Force PlayStation®VR Version || To be used only when directed by SIE during publishing phases of game development
|-
|-
| rowspan="3" | Activation || Activate from USB || ? || ''No Activation File Found.'' (if no [[Activation Key]] File found)
| Sce Module Debug [DevKits only] || Toggles ON/OFF debug of SCE modules
|-
|-
| Show Expire Date || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || ''This Development Kit expires in XX day + HH:MM:SS''
| Skip Warning Screen after Improper Shutdown || Skips "PS4 was not turned off proprely" screen after a improper shutdown/restart
|-
|-
| Show [[Activation Key]] || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || (''40-digit hexadecimal key string displayed'')
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Multi User}}
|-
|-
| rowspan="15" | Game Live Streaming || Broadcast URL || ? || ?
| Switch User Group || Switch up to 64 users to test various country/region and age settings
|-
|-
| Live Streaming Mode || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Debug Mode1: Broadcast Fake Stream
| Display Account Information || Displays account information of PSN on the bottom section of login screen
|-
|-
| Social Feedback Latency || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || 0
| Use Auto Assign & Login Feature in Debug Settings [DevKits only] || Activate/disable multiple automatic login/controller assignment/Move+VR assignment
|-
|-
| Social Feedback Mode || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Debug Mode1: Local Feedback
| Auto Assign Controller [DevKits only] || Activate/disable auto assignment for controllers tied to accounts
|-
|-
| Social Message01 || ? || ?
| Auto Assign Move [DevKits only] || Activate/disable auto assignment for Move controllers tied to accounts
|-
|-
| Social Message02 || ? || ?
| Auto Assign Audio Device [DevKits only] || Activate/disable auto assignment for audio devices tied to accounts
|-
|-
| Social Message03 || ? || ?
| Auto Assign PlayStation®VR [DevKits only] || Activate/disable auto assignment for PSVR tied to accounts
|-
|-
| Social Message04 || ? || ?
| User XX - Edit Comments for This Account || Edit comments from account information of selected user
|-
|-
| Social Message05 || ? || ?
| User XX - Auto Login User [DevKits only] || Activate/disable auto login tied to a user
|-
|-
| Social Message06 || ? || ?
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|PlayStation™Network}}
|-
|-
| Social Message07 || ? || ?
| NP Environment || Set environmental variables of PSN
|-
|-
| Social Message08 || ? || ?
| NP Debug || Toggle ON/OFF various debug notifications (Age Restriction, sceNPCheck calls, Server request, Authorization Code Function, ID Token, PS Plus API, Web API, PS Store Icon calling, Commerce Dialog, Service Label)
|-
|-
| Social Message09 || ? || ?
| In-Game Commerce Debug || Testing operation of application that uses in-game browsing to browse and purchase products (DLC)
|-
|-
| Social Message10 || ? || ?
| View Status of PlayStation Network Services [DEV SERVER] || Web page display for PSN service status
|-
|-
| Reset Broadcast Account || ? || ?
| Patch Check || Patch detection check for games
|-
|-
| rowspan="10" | Game || Package Installer || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || ''Similar to the ★ '''Install Package Files''' Menu from the [http://www.psdevwiki.com/ps3/ PlayStation 3] where the Menu keeps blank when no Package Files found''
| Patch Test || Testing a feature of a game using a specific patch version
|-
|-
| Add Content Manager || ? || ?
| Patch Server Proxy || Setting proxy setting to access patch server
|-
|-
| ReBuild SaveData DataBase <!--// this isn't a typo ;) //--> || ? || ?
| Plus Recheck Event Interval || Test expiry for PS Plus games/features
|-
|-
| SaveData Fake Free Space(FS) || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Upgradable App Debug || Set SKU flag values (Trial, Full, Off)
|-
|-
| Fake SaveData Owner || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Require purchased license || Selection (Applications, Additional Content and All) will require user to have a purchased license, to emulate retail unit operation
|-
|-
| Instant App Suspending || style="background-color:#BDBDBD;" | <span style="color:#FF0000">N/A</span> || Off
| Disable Account Check in TV & Video || Disable PSN check in TV Video category
|-
|-
| rowspan="4" | PlayGo Debug || Content ID || ?
| Web API Rate Limit Threshold || Change the limit threshold of PlayStation™Network Web API call frequencies via the NpWebApi library
|-
|-
| Package URL || http://
| Ignore NpTitleId set by API in Development Mode [DevKits only] || Ignore mismatch between NP Title ID and NP Title Secret
|-
|-
| Scenario ID(optional) || 0
| Event Fake Clock || Create and test custom Errors in different situations
|-
| Fake DisplayName Mode || Assisting testing of the verified account display name features
|-
| Delete All Universal Data System Data || To be used only when directed by SIE during publishing phases of game development
|-
| WebTrace || To be used only when directed by SIE during publishing phases of game development
|-
| Web API Force Rate Limit (version 2) || To be used only when directed by SIE during publishing phases of game development
|-
| Web API Force Rate Limit Target (version 2) || To be used only when directed by SIE during publishing phases of game development
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Activation}}
|-
| Activate from USB || Update expiration date for DevKits/TestKits to prevent leakage of proprietary information
|-
| Activate Using Internet - Activate Automatically || Update expiration date using PlayStation 4 Developer Network without user input for DevKits/TestKits to prevent leakage of proprietary information
|-
| Activate Using Internet - Activate Immediately || Update expiration date using PlayStation 4 Developer Network by user input for DevKits/TestKits to prevent leakage of proprietary information
|-
| Activate Using Internet - Show Background Activation Result || Shows the results of activation performed in the background
|-
| Show Expiration Date || Display expiration date of DevKit/TestKit
|-
| Show Activation Key || Display internal ID used when updating expiration date
|-
| System Passcode Management || Set system passcode
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Boot Parameters}}
|-
| Release Check Mode || Set between 3 different testing environments meant to emulate different user experiences and features (Release Mode/Retail, Assist Mode and Development Mode)
|-
| Release Mode Console [DevKits only] || Emulate final retail mode with errors and output of the development host
|-
| Slow HDD Mode || Emulate a slow HDD with low bandwith and high stress to test game handling
|-
| Standard PS4 Emulation [NEO Mode Compatible DevKits Only] || Emulates a non-NEO/non-PRO PS4
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Companion Application}}
|-
| User Assign Mode || To be used only when directed by SIE during publishing phases of game development
|-
| Launch Application from ★APP_HOME [DevKits only] || To be used only when directed by SIE during publishing phases of game development
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Controller Setting}}
|-
| ○ Button Behavior || Toggle what does ○ button do (cancel or select)
|-
| Enable USB Connection [DevKits only] || Toggle between forcing USB or Bluetooth only connections and communications
|-
| Pad Auto Detect [DevKits only] || Automatically detect and pair a controller without pressing PS button
|-
| Bluetooth® Information [DevKits only] || Shows different Bluetooth stats (HID Input Count, Audio Input Count, Audio Input Underrun, HID Output Count, Audio Output Count, Audio Output Underrun and Audio Output Discard)
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Core Dump}}
|-
| Core Dump || Dump debug setting stats to be used when setting files and and amount of information
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Crash Reporting}}
|-
| Crash Reporting || Dump crashes stats to be used when setting files and and amount of information
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Graphics}}
|-
| PA Debug [DevKits only] || Enable/Disable GPU monitoring feature
|-
| Razor GPU [DevKits only] || Enable/Disable Razor CPU
|-
| Gnm Validate on Submit [DevKits only] || Enable/Disable command buffer validation
|-
| Postmortem Crash Analysis [DevKits only] || Constant GPU memory bandwith recording after post mortem
|-
| System Load Control [DevKits only] || Set system software GPU load
|-
| SubmitDone Exception [DevKits only] || Cause exception in system software if application does not call Submit Done API within 45 seconds
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Memory}}
|-
| Memory Budget Mode [DevKits only] || Set Memory emulation (normal or NEO mode)
|-
| Preserve Direct Memory [DevKits only] || Retain direct memory upon application termination without initialization
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Network}}
|-
| NetCtlAp Wi-Fi Password for QA || Set Wi-fi AP Password using a calculated value random for each console
|-
| NAT Traversal Information || Display P2P NAT information and stats
|-
| Ifconfig Information || Display ifconfig information and stats
|-
| Route Information || Display routing information and stats
|-
| Network Emulation || Emulate packet losses and delays occuring on the network
|-
| Network Interface Selection [DevKits only] || Determine output interface fo game application communication
|-
| Switch Network Setting || Create and switch network settings using multiple entries
|-
| mDNS || Enable/Disable multicast DNS
|-
| Network Packet Capture || Capture all packets using network
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Network (DEV)}}
|-
| Debug IP Address Setting [DevKits only] || Set multiple DEV LAN settings (Debug IP Adress, DHCP Host Name, Subet mask, Route)
|-
| Debug DHCP Host Name [DevKits only] || Set/Display Debug DHCP Host Name
|-
| Debug IP Address [DevKits only] || Set/Display Debug IP Address
|-
| Debug Subnet Mask [DevKits only] || Set/Display Debug Subnet Mask
|-
| Debug Route Network [DevKits only] || Set/Display Debug Route Network
|-
| Debug Route Subnet Mask [DevKits only] || Set/Display Debug Route Subnet Mask
|-
| Debug Route Network Gateway [DevKits only] || Set/Display Debug Route Network Gateway
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|PlayStation®VR}}
|-
| PlayStation®VR || Display VR version, Force VR Mode, Debug Mode, Social Screen Output, Assistant Voice Mix, Auto Power On, Firmware Update
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Share Button}}
|-
| SNS Contents Sharing Test from Share Button || Control sending content to servers of various services by using SHARE button
|-
| Enable Control Share Range || Set privacy level when uploading a video to Youtube by using SHARE button
|-
| Enable Autosave In Restarting Video Recording || Set autosave in restarting a video recording
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Sound and Screen}}
|-
| Disable HDCP || Enable/Disable HDMI encryption
|-
| Play Dummy Music || Emulate a user playing music when gaming
|-
| Audio Output Format || Change audio output (Auto, LPCM 2ch, LPCM 5.1ch, LPCM 7.1ch, Dolby Digital 5.1ch, DTS 5.1ch)
|-
| Audio Process Mode [DevKits only] || Set audio processing mode (Release or Debug Capture Mode)
|-
| Force HDR Capability || Force HDR on HDMI
|-
| SNS Contents Sharing Test from Share Button || Control sending content to servers of various services by using SHARE button
|-
| Adjust HDR || Change strength of HDR and edit effect of HDR
|-
| Fake Monitor Capability || Create virtual state to test different monitor features availability
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|System Update}}
|-
| System Update || Update firmware by using Update Server URL, local USB mode
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Web}}
|-
| Web || Preview Web Browser Engine
|-
| colspan="2" style="background-color:#F6F6F6;" | {{Anchored|Theme}}
|-
| Enable Host Theme || Preview a in development theme without building a package
|-
| Enable Preview Mode || Set PS4 in Theme Preview Mode that enables/disables all changed theme icons
|-
|-
| Download Request || ?
|}
|}



Latest revision as of 19:47, 20 April 2022

The Debug Settings (stylized as ★ Debug Settings) describes additional preferences in the Settings Menu, which are only avaiable on Nonretail consoles. "★Debug Settings", which is one of the "Settings" items, is provided only for the development machines and includes various features for development support, but with the help of GoldHEN or MiraCFW some options might be available on Retail consoles with various levels of compatibility (most are broken).

Overview[edit | edit source]

★ Debug Settings Menu enable in the Settings Menu on Nonretail consoles

Several ★ Debug Settings enable

Activation Menu

No Activation File Found.
More ★ Debug Settings enable
Game Live Streaming Menu
Package Installer enable in the Game Menu

Blank page when no Package File found, similar to PS3's ★ Install Package Files

Note: The following ★ Debug Settings are composed from several Non-Retail consoles through different Hardware Generations and System Firmwares, and is updated with descriptions for every entry as up-to-date as firware version 8.00.

Menu Information
Game
Package Downloader Package download and install emulation on a local server
Package Installer Local Package install using a USB mass storage device
SaveData Save Data handling during development
Add Content Manager Display a list of additional conent, enable/disable entitlements, delete entitlements and delete additional content
Instant App Suspending Testing implementation of a potential feature when operation is resumed from a suspended state rather than a background state
BD Copy Toggles on/off Automatic Copying of contents from a disc to internal HDD
Overlay APP_HOME On app0 Mount and launch of a development build in a pkg formatted application/game
AppContent Fake Free Space(FS) Toggles on/off a fake no free space error for Additional Content
Video Recording Multiple options (faking recording failure, toggles notification messages in a recording, recording entire screen during VR, prohibit recording, create a video file in a arbitrary location)
Change Downloaded Store Country/Region To be used only when directed by SIE during publishing phases of game development
Enable Multiple Installation with Same Title Allows multiple applications with same title ID to be installed
Enhanced Display Buffer Attributes Display Buffer Attributes for Use During Development
Internal Memory Dump Dumping core modules (mini, full)
No Limit Path Element on /data [DevKit only] Enable/Disable restrictions of directory levels for /data
System
TRC Check Notifications Enable/Disable checks to test whether applications conform to TRC requirements
Export Error/Notification History to USB Mass Storage Saves list of errors from Error History found in Settings
Region Settings Test different System Languages and Time Zones to be used for specific countries/regions (Japan, North America, Oceania, UK, Europe, Korea, Southeast Asia, Taiwan, Russia, Mexico, Brazil, China, Off only on DevKits)
Use Default PRX Runtime Library Change to Development/Default PRX modules
Debug Network Clock Operates pressent time in correlation with sceRtcGetCurrentNetworkTick()
Reset Network Clock This setting is for checking application behavior when the network time has not been initialized
Debug NPDRM Clock Testing various scenarios of licenses
Override Camera Config Checking application behavior when the system software uses PlayStation®Camera for login processing, etc. and the PlayStation®Camera configuration is forcibly changed.
Export setting info to USB Mass Storage Saves information on a USB mass storage device (confirming what kind of execution environment was used when a problem occurs)
Boot Stats Displays the statistics for the number of times the system software has been booted
Enable Pause key on keyboard [DevKits only] Toggles ON/OFF Pause Key on DevKits that act the same as a PS button press on a controller
Enable Print Screen key on keyboard [DevKits only] Toggles ON/OFF Pause Key on DevKits that act the same as a SHARE button press on a controller
GPI Switch Set a value for GPI (General Purpose Input) used for debugging support
Fake Device Settings To be used only when directed by SIE during publishing phases of game development
Compatible PKG mode This specifies whether to save in a format that can be used after downgrading to an earlier system software when installing a package
Display Title ID on Home Screen Display the title ID on the content icon in the home screen and in libraries
Force PlayStation®VR Version To be used only when directed by SIE during publishing phases of game development
Sce Module Debug [DevKits only] Toggles ON/OFF debug of SCE modules
Skip Warning Screen after Improper Shutdown Skips "PS4 was not turned off proprely" screen after a improper shutdown/restart
Multi User
Switch User Group Switch up to 64 users to test various country/region and age settings
Display Account Information Displays account information of PSN on the bottom section of login screen
Use Auto Assign & Login Feature in Debug Settings [DevKits only] Activate/disable multiple automatic login/controller assignment/Move+VR assignment
Auto Assign Controller [DevKits only] Activate/disable auto assignment for controllers tied to accounts
Auto Assign Move [DevKits only] Activate/disable auto assignment for Move controllers tied to accounts
Auto Assign Audio Device [DevKits only] Activate/disable auto assignment for audio devices tied to accounts
Auto Assign PlayStation®VR [DevKits only] Activate/disable auto assignment for PSVR tied to accounts
User XX - Edit Comments for This Account Edit comments from account information of selected user
User XX - Auto Login User [DevKits only] Activate/disable auto login tied to a user
PlayStation™Network
NP Environment Set environmental variables of PSN
NP Debug Toggle ON/OFF various debug notifications (Age Restriction, sceNPCheck calls, Server request, Authorization Code Function, ID Token, PS Plus API, Web API, PS Store Icon calling, Commerce Dialog, Service Label)
In-Game Commerce Debug Testing operation of application that uses in-game browsing to browse and purchase products (DLC)
View Status of PlayStation Network Services [DEV SERVER] Web page display for PSN service status
Patch Check Patch detection check for games
Patch Test Testing a feature of a game using a specific patch version
Patch Server Proxy Setting proxy setting to access patch server
Plus Recheck Event Interval Test expiry for PS Plus games/features
Upgradable App Debug Set SKU flag values (Trial, Full, Off)
Require purchased license Selection (Applications, Additional Content and All) will require user to have a purchased license, to emulate retail unit operation
Disable Account Check in TV & Video Disable PSN check in TV Video category
Web API Rate Limit Threshold Change the limit threshold of PlayStation™Network Web API call frequencies via the NpWebApi library
Ignore NpTitleId set by API in Development Mode [DevKits only] Ignore mismatch between NP Title ID and NP Title Secret
Event Fake Clock Create and test custom Errors in different situations
Fake DisplayName Mode Assisting testing of the verified account display name features
Delete All Universal Data System Data To be used only when directed by SIE during publishing phases of game development
WebTrace To be used only when directed by SIE during publishing phases of game development
Web API Force Rate Limit (version 2) To be used only when directed by SIE during publishing phases of game development
Web API Force Rate Limit Target (version 2) To be used only when directed by SIE during publishing phases of game development
Activation
Activate from USB Update expiration date for DevKits/TestKits to prevent leakage of proprietary information
Activate Using Internet - Activate Automatically Update expiration date using PlayStation 4 Developer Network without user input for DevKits/TestKits to prevent leakage of proprietary information
Activate Using Internet - Activate Immediately Update expiration date using PlayStation 4 Developer Network by user input for DevKits/TestKits to prevent leakage of proprietary information
Activate Using Internet - Show Background Activation Result Shows the results of activation performed in the background
Show Expiration Date Display expiration date of DevKit/TestKit
Show Activation Key Display internal ID used when updating expiration date
System Passcode Management Set system passcode
Boot Parameters
Release Check Mode Set between 3 different testing environments meant to emulate different user experiences and features (Release Mode/Retail, Assist Mode and Development Mode)
Release Mode Console [DevKits only] Emulate final retail mode with errors and output of the development host
Slow HDD Mode Emulate a slow HDD with low bandwith and high stress to test game handling
Standard PS4 Emulation [NEO Mode Compatible DevKits Only] Emulates a non-NEO/non-PRO PS4
Companion Application
User Assign Mode To be used only when directed by SIE during publishing phases of game development
Launch Application from ★APP_HOME [DevKits only] To be used only when directed by SIE during publishing phases of game development
Controller Setting
○ Button Behavior Toggle what does ○ button do (cancel or select)
Enable USB Connection [DevKits only] Toggle between forcing USB or Bluetooth only connections and communications
Pad Auto Detect [DevKits only] Automatically detect and pair a controller without pressing PS button
Bluetooth® Information [DevKits only] Shows different Bluetooth stats (HID Input Count, Audio Input Count, Audio Input Underrun, HID Output Count, Audio Output Count, Audio Output Underrun and Audio Output Discard)
Core Dump
Core Dump Dump debug setting stats to be used when setting files and and amount of information
Crash Reporting
Crash Reporting Dump crashes stats to be used when setting files and and amount of information
Graphics
PA Debug [DevKits only] Enable/Disable GPU monitoring feature
Razor GPU [DevKits only] Enable/Disable Razor CPU
Gnm Validate on Submit [DevKits only] Enable/Disable command buffer validation
Postmortem Crash Analysis [DevKits only] Constant GPU memory bandwith recording after post mortem
System Load Control [DevKits only] Set system software GPU load
SubmitDone Exception [DevKits only] Cause exception in system software if application does not call Submit Done API within 45 seconds
Memory
Memory Budget Mode [DevKits only] Set Memory emulation (normal or NEO mode)
Preserve Direct Memory [DevKits only] Retain direct memory upon application termination without initialization
Network
NetCtlAp Wi-Fi Password for QA Set Wi-fi AP Password using a calculated value random for each console
NAT Traversal Information Display P2P NAT information and stats
Ifconfig Information Display ifconfig information and stats
Route Information Display routing information and stats
Network Emulation Emulate packet losses and delays occuring on the network
Network Interface Selection [DevKits only] Determine output interface fo game application communication
Switch Network Setting Create and switch network settings using multiple entries
mDNS Enable/Disable multicast DNS
Network Packet Capture Capture all packets using network
Network (DEV)
Debug IP Address Setting [DevKits only] Set multiple DEV LAN settings (Debug IP Adress, DHCP Host Name, Subet mask, Route)
Debug DHCP Host Name [DevKits only] Set/Display Debug DHCP Host Name
Debug IP Address [DevKits only] Set/Display Debug IP Address
Debug Subnet Mask [DevKits only] Set/Display Debug Subnet Mask
Debug Route Network [DevKits only] Set/Display Debug Route Network
Debug Route Subnet Mask [DevKits only] Set/Display Debug Route Subnet Mask
Debug Route Network Gateway [DevKits only] Set/Display Debug Route Network Gateway
PlayStation®VR
PlayStation®VR Display VR version, Force VR Mode, Debug Mode, Social Screen Output, Assistant Voice Mix, Auto Power On, Firmware Update
Share Button
SNS Contents Sharing Test from Share Button Control sending content to servers of various services by using SHARE button
Enable Control Share Range Set privacy level when uploading a video to Youtube by using SHARE button
Enable Autosave In Restarting Video Recording Set autosave in restarting a video recording
Sound and Screen
Disable HDCP Enable/Disable HDMI encryption
Play Dummy Music Emulate a user playing music when gaming
Audio Output Format Change audio output (Auto, LPCM 2ch, LPCM 5.1ch, LPCM 7.1ch, Dolby Digital 5.1ch, DTS 5.1ch)
Audio Process Mode [DevKits only] Set audio processing mode (Release or Debug Capture Mode)
Force HDR Capability Force HDR on HDMI
SNS Contents Sharing Test from Share Button Control sending content to servers of various services by using SHARE button
Adjust HDR Change strength of HDR and edit effect of HDR
Fake Monitor Capability Create virtual state to test different monitor features availability
System Update
System Update Update firmware by using Update Server URL, local USB mode
Web
Web Preview Web Browser Engine
Theme
Enable Host Theme Preview a in development theme without building a package
Enable Preview Mode Set PS4 in Theme Preview Mode that enables/disables all changed theme icons