Talk:PSP Emulator Compatibility List: Difference between revisions

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=Jeanne D'Arc=
=General=
 
== Official PS2emu Configuration Files ==
<pre>
<pre>Configuration files extracted from official packages to improve PSP emulator compatibility on PS4
#
# A user thread receives a fatal signal
#
# signal: 11 (SIGSEGV)
# thread ID: 100865
# thread name: emu
# proc ID: 63
# proc name: eboot.bin
# reason: page fault (user read data, page not present)
# fault address: 0000001000000000
#
# registers:
# rax: 0000000000000000  rbx: 0000000200878fe0
# rcx: 0000001000000000  rdx: 00000002ed84efc0
# rsi: 0000000000000000  rdi: 00000002ed84eca0
# rbp: 00000007ef94b960  rsp: 00000007ef94b8e0
# r8 : 0000000000000001  r9 : 00000000000002d0
# r10: 0000000000000000  r11: 000000004a81c060
# r12: 0000000008911278  r13: 00000000000001c0
# r14: 0000000000000009  r15: 00000002ed84eca0
# rip: 000000004a5f21ed  eflags: 00010287
# BrF: 000000004a5f0fcd  BrT: 000000004a5f2180
#
# backtrace:
copyin: emu has nonsleeping lock
# 000000004a5dc229
# 000000004a4d1c54
# 000000004a4cffcb
# 000000004a4c9975
# 000000004a6da428
# 000000004a6b4759
# 000000004a6afa17
# 000000004a67fea8
# 000000004a6dff73
# 00000008142a2d44
# 0000000000000000
#
# dynamic libraries:
# /app0/eboot.bin
</pre>
</pre>


r12: 0000000008911278 - sceAudioOutputBlocking
==Custom PS2emu Configuration Files ==
 
= Shift Extended =
 
<pre>
 
#
# A user thread receives a fatal signal
#
# reason:  abort is called
# thread ID: 100751
# thread name: emu
# proc ID: 122
# proc name: eboot.bin
#
# registers:
# rax: 363ee235816e4af4  rbx: 00000002eddfefb0
# rcx: 0000000080020000  rdx: 0000000001010010
# rsi: 0000000000000000  rdi: 00000000a0ff8301
# rbp: 00000007ef33f820  rsp: 00000007ef33f820
# r8 : ff00fffffffffff8  r9 : 00000001c9cc0ec0
# r10: 00000002ee5effa0  r11: 0000000000000246
# r12: 000000000000000f  r13: 00000002eddfefb0
# r14: 0000000000000000  r15: 00000000ffffffff
# rip: 00000001c9bed264  eflags: 00000202
# BrF: 0000000060e96260  BrT: 00000001c9bed260
#
# backtrace:
copyin: emu has nonsleeping lock
# 0000000060dc1389
</pre>
 
"Could not locate .text section!" / ".rodata.sceModuleInfo"
 
Emulator is looking for '.text', '.rodata.sceModuleInfo' ...
 
= Pixel Junk Monster Deluxe =
 
<div style="float:right">[[File:Pixeljunkdeluxe.jpg|200px|thumb|left|Graphical issues]]</div>
 
Graphical issues with Pixel Junk Monsters Deluxe, after passing sceAudioOutput2OutputBlocking issue
 
<div style="clear:both;"></div>
 
= Age of Zombies =
 
<div style="float:right">[[File:Ageofzombies.jpg|200px|thumb|left]]</div>
 
Playable, however no audio.
 
<div style="clear:both;"></div>
 
= Disgaea Infinite =


<pre>
<pre>
#
Configuration files created by users, to improve PSP emulator compatibility on PS4.
# A user thread receives a fatal signal
#
# signal: 11 (SIGSEGV)
# thread ID: 101143
# thread name: SceLibc_Thr
# proc ID: 130
# proc name: eboot.bin
# reason: page fault (user write data, page not present)
# fault address: 00000010afafaff0
#
# registers:
# rax: 0000000000000049  rbx: 000000000000000a
# rcx: 0000000000000049  rdx: 3c6db011877b4530
# rsi: 0000000000000000  rdi: 00000000a0ff8301
# rbp: 00000007ef65fde0  rsp: 00000007ef65fdb0
# r8 : 0000000000000000  r9 : 0000000000000000
# r10: 0000000000000000  r11: 0000000000000246
# r12: 00000002ee09f858  r13: 0000000000020000
# r14: 0000000000000000  r15: 00000010afafaff0
# rip: 0000000047bdff40  eflags: 00010213
# BrF: 0000000047bdffbd  BrT: 0000000047bdff40
#
# backtrace:
copyin: SceLibc_Thr has nonsleeping lock
# 0000000047c72b5a
# 0000000047c76401
# 0000000047bf7385
# 0000000047bfbcce
# 00000001e3ebd779
# 000000083e88ad44
# 0000000000000000
#
</pre>
</pre>


 
==Incomplete configurations==
=CSPSP=  
<pre>This is a list of configurations that were unsuccessful or were never completed, or information that might help people in the future.
PSP Emulator in c# Created by soywiz and Taken over by xDPx and Pink1
A place for research and sharing useful info.</pre>
 
Tested Games with original Build that did not work all thanks to weedie
 
[https://www.mediafire.com/file/s3dldgnc2qkilul/Logs_Completed.zip/file Logs of over 200+ games]
 
All Progress on Unimplemented functions can be found here
https://trello.com/c/d7kn9zE9/30-cspspemu-for-ps4-in-unity

Revision as of 23:05, 20 June 2023

General

Official PS2emu Configuration Files

Configuration files extracted from official packages to improve PSP emulator compatibility on PS4

Custom PS2emu Configuration Files

Configuration files created by users, to improve PSP emulator compatibility on PS4.

Incomplete configurations

This is a list of configurations that were unsuccessful or were never completed, or information that might help people in the future.
A place for research and sharing useful info.