SELF File Format: Difference between revisions
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Line 11: | Line 11: | ||
| 0x9 || 1 || Key Revision || | | 0x9 || 1 || Key Revision || | ||
|- | |- | ||
| 0xC || 2 || MetaData Offset | | 0xC || 2 || MetaData Offset || | ||
|- | |- | ||
| 0xE || 2 || MetaData Size | | 0xE || 2 || MetaData Size || | ||
|- | |- | ||
| 0x10 || 4 || Size of SELF || | | 0x10 || 4 || Size of SELF || | ||
|- | |- | ||
|} | |} |
Revision as of 22:19, 25 February 2019
ORBIS SELFs from PS4 have a somewhat different structure from the ones we see on vita and ps3. The structure is documented as follows:
SELF Header Structure
Offset | Size | Description | Notes |
---|---|---|---|
0 | 4 | Magic | 4F 15 3D 1D |
0x9 | 1 | Key Revision | |
0xC | 2 | MetaData Offset | |
0xE | 2 | MetaData Size | |
0x10 | 4 | Size of SELF |