Sealedkey / pfsSKKey: Difference between revisions
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const char tropkey = "/trophy/data/sce_trop/sealedkey"; | const char tropkey = "/trophy/data/sce_trop/sealedkey"; | ||
char usb_error = "[-] ERROR: Can't access usb0 nor usb1!\n[-] Will return now to caller.\n" | char usb_error = "[-] ERROR: Can't access usb0 nor usb1!\n[-] Will return now to caller.\n" | ||
char usb0path[( | char usb0path[(strlen(usb0) + strlen(pfs))]; | ||
char usb1path[ | char usb1path[strlen(usb0path)]; | ||
/* Get's the encrypted sealed key based on user id */ | /* Get's the encrypted sealed key based on user id */ | ||
int get_pfsSKKey(byte *buffer, const char *userID, char path) { | int get_pfsSKKey(byte *buffer, const char *userID, char path) { | ||
char toOpen[( | char toOpen[(strlen(home) + strlen(userID) + strlen(path))]; | ||
sprintf(toOpen, home, userID, path) | sprintf(toOpen, home, userID, path) |
Revision as of 15:06, 16 October 2016
This key can be found on different places and will be used for eg. SaveGame or Trophy Data decryption and encryption.
Paths
Kind | Path |
---|---|
Trophys | /user/home/user Id/trophy/data/sce_trop/sealedkey |
SaveGames | /user/home/user Id/title Id/save data directory/sce_sys/ |
Structure
- size always 96 bytes
From | To | Description |
---|---|---|
00 | 07 | MAGIC ("pfsSKKey") (?playstation file system sealed key key?) |
08 | 0F | Category (game=1 or version ?) |
10 | 1F | IV (16 bytes) |
20 | 3F | Encrypted key (32 bytes) |
40 | 5F | SHA-256 (32 bytes) |
C
typedef struct sealedkey {
const unsigned char MAGIC[8];
const unsigned char CAT[8];
const unsigned char IV[16];
const unsigned char KEY[32];
const unsigned char SHA256[32];
} selaedkey;
CSharp
protected internal struct sealedkey {
internal static byte[] MAGIC = new byte[8];
internal static byte[] CAT = new byte[8];
internal static byte[] IV = new byte[16];
internal static byte[] KEY = new byte[32];
internal static byte[] SHA256 = new byte[32];
}
Note: You can't use a const byte[] defination in C#. It need to be a static byte[].
De/En -Crypting
Can be decrypted by frindly asking the OS to do it for you. You will need kernel rights to be able to ask the PS4 for it.
/* Decryption */
#define foreach(item, array) \
for (int keep = 1, \
count = 0, \
size = sizeof(array) / sizeof*(array); \
keep && count != size; \
keep = !keep, count++) \
for (item = (array) + count; keep; keep = !keep)
typedef unsigned char byte; /* byte defination for c/c++ */
const char USER1 = "10000000";
const char usb0 = "/mnt/usb0/";
const char usb1 = "/mnt/usb1/";
const char pfs = "dec_pfsSK.Key";
const char home = "/user/home/";
const char tropkey = "/trophy/data/sce_trop/sealedkey";
char usb_error = "[-] ERROR: Can't access usb0 nor usb1!\n[-] Will return now to caller.\n"
char usb0path[(strlen(usb0) + strlen(pfs))];
char usb1path[strlen(usb0path)];
/* Get's the encrypted sealed key based on user id */
int get_pfsSKKey(byte *buffer, const char *userID, char path) {
char toOpen[(strlen(home) + strlen(userID) + strlen(path))];
sprintf(toOpen, home, userID, path)
FILE *pfskey = fopen(toOpen, "r");
if (!pfskey) return NULL;
fread(buffer, 96, 1, pfskey);
fclose(pfskey);
return 1;
}
/* Dump the sealedkey. Send over tcp and save to file */
int dumpDecryptedSealedKey(int to) {
if (to < 0 || to > 1) return -2;
/* First load the sealedkey into a buffer */
byte enc_pfsSKKey[96];
if (!get_pfsSKKey(&enc_pfsSKKey, USER1, tropkey)) {
printf("[-] Can not load the sealed key!\n");
return -1;
}
/* Now decrypt it */
byte dec_pfsSKKey[16];
int i;
if (!(i = kernel.sceSblSsDecryptSealedKey(&enc_pfsSKKey, &dec_pfsSKKey))) {
printf("[-] Error!\n[-] sceSblSsDecryptSealedKey returned %d\n", i);
return -1;
}
printf("[+] sceSblSsDecryptSealedKey returned %d\n", i);
if (!to) { /* Print it out */
printf("[+] Your decrypted sealedkey = ");
foreach(byte *val, &dec_pfsSKKey) { printf("%02X", *val); }
printf("\n");
return 1;
}
else { /* Saving to file */
printf("[+] Will try to save to file...");
sprintf(usb0path, usb0, pfs);
sprintf(usb1path, usb1, pfs);
FILE *dump = fopen(usb0path, "w");
if (!dump) {
dump = fopen(usb1path, "w");
if (!dump) {
printf("fail!\n%s", usb_error);
return -3;
}
}
fwrite(&dec_pfsSKKey, 16, 1, dump);
printf("done!\n");
fclose(dump);
return 1;
}
}