User:Scalerize: Difference between revisions

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{| class="wikitable"
TODO:
! Fatal Fury Eboot !!  !!  !!
 
|-
1: Patch IOP to fix the restarting music
|  ||  ||  ||
2: Patch the physics instructions
|-
3: Refine the patch's performance
|  || Offset || Value type || Normal value (DEC)
 
|-
Move this info elsewhere:
| EE Something || 50FE1 || 4 Bytes || 294912000
 
|-
<br>'''Delay GIF'''
| EE Clock (Cycle scalar): || 50FE5 || 4 Bytes || 256
<pre>
|-
apiRequest(0.1)
| VU1 Jit-sync || 510DE || 1 Byte || 82
 
|-
local eeObj = getEEObject()
| Something || 5105B || 4 Bytes || 10000
local emuObj = getEmuObject()
|-
 
| Something || 510C7 & 510D1 || 4 Bytes || 1084227584
eeObj.AddHook(0x0033A540,0xAC430000, function() eeObj.SchedulerDelayEvent("gif.dma", 0x60500) end)
|-
</pre>
| Something bottom || 51163 || 4 Bytes || -8375837
 
|-
<br>'''Patch EE memory'''
| GIF? || 51113 || 4 Bytes || 2635467
<pre>
|-
apiRequest(0.1)
| VIF1? || 51109 || 4 Bytes || 2369227
 
|-
local eeObj = getEEObject()
| ?? || 5111D || 4 Bytes ||  8402
local emuObj = getEmuObject()
|}
 
local patcher = function()
eeObj.WriteMem32(0x001958A0, 0x10000086)
end
emuObj.AddVsyncHook(patcher)
</pre>
 
<br>'''Speedhacks'''
<pre>
apiRequest(0.1)
 
local eeObj = getEEObject()
local emuObj = getEmuObject()
 
eeObj.AddHook(0x002cc350, 0x78a30000, function()
          eeObj.AdvanceClock(21000)
          eeObj.Vu1MpgCycles(2000)
          eeObj.FastForwardClock()
end)
</pre>

Latest revision as of 23:12, 19 September 2024

TODO:

1: Patch IOP to fix the restarting music 2: Patch the physics instructions 3: Refine the patch's performance

Move this info elsewhere:


Delay GIF

apiRequest(0.1)

local eeObj = getEEObject()
local emuObj = getEmuObject()

eeObj.AddHook(0x0033A540,0xAC430000, function() eeObj.SchedulerDelayEvent("gif.dma", 0x60500) end)


Patch EE memory

apiRequest(0.1)

local eeObj = getEEObject()
local emuObj = getEmuObject()

local patcher = function()
eeObj.WriteMem32(0x001958A0, 0x10000086)
end
emuObj.AddVsyncHook(patcher)


Speedhacks

apiRequest(0.1)

local eeObj = getEEObject()
local emuObj = getEmuObject()

eeObj.AddHook(0x002cc350, 0x78a30000, function()
          eeObj.AdvanceClock(21000)
          eeObj.Vu1MpgCycles(2000)
          eeObj.FastForwardClock()
end)