Talk:Flash-Main: Difference between revisions
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yes yes indeed! <3 i need help with updating my ps3 nor and nand validators but other than that im powering on with the ps4 one, if anybody even needs it... it will be good for the repair industry regardless. too risky to touch the flash without validating it. i found a lot more than whats on this main flash page, lots of dynamic sections which were missed by others. | yes yes indeed! <3 i need help with updating my ps3 nor and nand validators but other than that im powering on with the ps4 one, if anybody even needs it... it will be good for the repair industry regardless. too risky to touch the flash without validating it. i found a lot more than whats on this main flash page, lots of dynamic sections which were missed by others. | ||
I remember getting you to do a few proskeet PS3 downgrades for me back in the day like nearly 10 years ago before I took the next and started modding myself I still have a 40gb phat here in my collection that has your mark on it mate lol good to see your still active in the scene also great to see another Aussie Dev working on the PS4 scene |
Revision as of 18:00, 11 July 2018
proposal to put on Flash-Main
reference files:
- Console C: PS4 NOR Dump 1.06 (without MAC Adress & Console-ID) & PS4 NOR Dump 1.61 (without MAC Adress & Console-ID)
- Other (not documented) :
Console C (retail) |
Other (not documented) (nonretail) | |||||||||||||||||||||||||||
Region | CUH-1004A | CUH-1004A | DUH-T1000AA | |||||||||||||||||||||||||
System Firmware | 1.06 | 1.610.000 | 1.010.031 | 1.500.101 | ||||||||||||||||||||||||
Statistics: |
|
|
|
| ||||||||||||||||||||||||
Entropy: | 7.52796 (94.0995%) | 7.52799 (94.0999%) | 6.86775 (85.8469%) | 7.4452 (93.065%) | ||||||||||||||||||||||||
Redundancy: | 5.90047% | 5.90007% | 14.1531% | 6.93503% | ||||||||||||||||||||||||
A. Mean: | 131072 | |||||||||||||||||||||||||||
StdDev: | 245712 | 245685 | 486941 | 278255 |
Strings: Flash-Main/strings
discussion
1) are the Statistics: / Entropy: / Redundancy: / A. Mean: / StdDev: of those listed recalculated and checked? Euss (talk) 00:01, 20 September 2014 (EDT)
2) there seem to be a naming conflict "A", "B", "C" as the "C" originally mentioned was Retail, not nonretail and only 1 retail console was shared as download (cfwprophet's) while SKU_Models_NonretailDUH-T1000AA was neither A/B/C/whatever. Euss (talk) 00:06, 20 September 2014 (EDT)
Labelname | A | B | C | T | |||||
Type | CUH-1004A (retail) |
CUH-1004A (retail) |
CUH-1004A (retail) |
DUH-T1000AA (nonretail) | |||||
System Firmware | 1.05 | 1.510.000 | 1.01 | 1.05 | 1.510.000 | 1.06 | 1.610.000 | 1.010.031 | 1.500.101 |
Dump | na | na | na | na | na | [1] | [2] | [3] | |
SHA1 | 08CB6EC416768DD4B3990F477438C4DEC19FAFC0 (noncensored) |
A0604B241A7A9AA62921620F51E24DE0C2D7EFC6 (noncensored) |
712D50D69CF470E319F544B32A901CD8DFC42FE8 (noncensored) |
E5028E34F1879B6B9924D1F91ABF21287CACD9DD |
824531492194ABD87AA74B4F5064111FAD67D570 |
2F4B0A62C46AFB3268F420B703DDD3B326989446 93C6CBAD9BF046471794C37E1AD45A6F632A26F6 (noncensored) |
BF59E348B19947BFD2F1A43F973C2750099E7FE4 |
AA51480B63D3DC39B8EF3D2915844304553C8C98 |
52A9B8F1A6A90C48A516D26A262B3EA28CC43214
|
Statistics: | 00: 2.62% (878086) FF: 11.83% (3971044) rest: =<0.38% |
00: 2.66% (893232) FF: 11.83% (3970942) rest: =<0.38% |
00: 2.28% (765587) FF: 21.87% (7337853) rest: =<0.34% |
00: 2.64% (885411) FF: 11.83% (3970604) rest: =<0.38% |
00: 2.66% (893384) FF: 11.83% (3970352) rest: =<0.38% |
00: 2.64% (885558) FF: 11.83% (3970607) rest: =<0.38% |
00: 2.64% (886200) FF: 11.83% (3970045) rest: =<0.38% |
00: 2.28% (764667) FF: 23.46% (7863176) rest: =<0.33% |
00: 2.66% (892051) FF: 13.40% (4496842) rest: =<0.37% |
Entropy: | |||||||||
Redundancy: | |||||||||
A. Mean: | |||||||||
StdDev: |
example
nameblob1 | nameblob2 | nameblob3 |
---|---|---|
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00093800 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00093810 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ |
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00093800 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00093810 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ |
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00093800 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00093810 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ |
jumps
SLB2 entry at 0x4000 second entry at 0x64000 (+ 0x60000) third entry at 0xC4000 (+ 0x60000) fourth entry at 0x144000 (+ 0x80000)
sony computer entertainment inc entry at 0x0 ???? <- this should be second entry (+ 0x1000) second entry at 0x2000 (+ 0x2000) third entry at 0x3000 (+ 0x1000)
SCEVTRM entry at 0x380040 next entry 0x3A0040 (+0x20000)
between 2nd and third SLB2 entries, 0xD0 bytes after the data
01 00 00 00 00 00 00 00 00 00 00 00 25 00 00 00 (supplied dump on wiki) 01 00 00 00 00 00 00 00 00 00 00 00 26 00 00 00 (other supplied dumps)
between third and fourth SLB2 entries, 0xE0 bytes after the data(0x60 on others)
little endianess so version is in reverse order? 01 00 00 00 00 00 00 00 05 01 [00 01] 00 00 00 00 -> 1.00 version 01 00 00 00 00 00 00 00 01 01 [50 01] 00 00 00 00 -> 1.50 version 01 00 00 00 00 00 00 00 01 01 [00 03] 00 00 00 00 -> 3.11 version 01 00 00 00 00 00 00 00 02 01 [50 02] 00 00 00 00 -> 2.50 or 2.51??? from BLOD ps4 much more reliable version identifier than 0x1CA600 since a confirmed 3.11 console displays FF 00 FF 00 00 00 62 01 FF FF FF FF FF FF FF FF
offset 0x1C6000/0x1C6010
FF 51 21 6D 66 1C 00 03 22 2F 1D 6D 66 1C 00 03
strings
bt_sdio.wlan.OSA.bt_hci.blembx
BT_SDIO
DIRECT
CUH-1004A B01X
Marvell Micro AP
Idle
TimerCbMsgQ
MacMgmtSMEMs
MAC Mgmt
OSA_Sema
SleepConfirmTmr
AP_NullPktDoneTmr
CBProcSMEMsgQ
CBProcMsgQ
CB Proc
MAC Tx Notify
ChipRev:
BB:
RF:
O.R.:
Cal O.R.:
$Id:
other dumps
- http://konsole.rzeszow.pl/ps4/994.rar
- http://konsole.rzeszow.pl/ps4/950.rar
- http://konsole.rzeszow.pl/ps4/1024.rar
MD5 of files within SLB2/CID
Hey guys, here are some files within your local PS4 firmware SLB2 Section 1 0x42A0 & 0x642A0: Identifier / MD5 9060 E4EA90FA4B5B0A1066E79F961B607C34 8087 6537AD81702579C55E09E04CE722804E A079 9BD36B4148E0FD9C50C7F3FB0DBB3A13 B05C 4A3E67134157CACDB9DF7C1E5ADE3CFD 107A 03A323F303FA8D83B9A1072D9AE7C4C6 SLB2 Section 2 0xC42A0: Identifier / MD5 A086 D8F17E3A0F614ACDEFA8916E3EE17365 204D F0B7F975B9621E9A23BBAB8BAB0E2B81 204B B81D81A5AAF271CF545D01343B1F0589 WiFi/BT 0x144200: Identifier / MD5 7CE1 C5DCA09C92A2F0362D00BDE4EDB7548B A8DD D51C9935B5409313041177FB0393550B ECE0 65945E2E2270FFC02869498AF03F6854 File Length: Differs per identifier Discovered whilst making BwE PS4 NOR Validator June 2018 Will provide more information/flash discoveries soon! This is quite hard to do alone :)
chat
Bloody Hell you have risen from the dead!!! it's been so many years since we all heard from you!! nice to see you back dude!! come on discord
yes yes indeed! <3 i need help with updating my ps3 nor and nand validators but other than that im powering on with the ps4 one, if anybody even needs it... it will be good for the repair industry regardless. too risky to touch the flash without validating it. i found a lot more than whats on this main flash page, lots of dynamic sections which were missed by others.
I remember getting you to do a few proskeet PS3 downgrades for me back in the day like nearly 10 years ago before I took the next and started modding myself I still have a 40gb phat here in my collection that has your mark on it mate lol good to see your still active in the scene also great to see another Aussie Dev working on the PS4 scene