Sealedkey / pfsSKKey: Difference between revisions
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| SaveGames || /user/home/[[user Id]]/[[title Id]]/[[save data directory]]/[[sce_sys]]/ | | SaveGames || /user/home/[[user Id]]/[[title Id]]/[[save data directory]]/[[sce_sys]]/ | ||
|} | |} | ||
== Structure == | == Structure == |
Revision as of 04:20, 27 September 2016
This key can be found on different places and will be used for eg. SaveGame or Trophy Data decryption and encryption.
Paths
Kind | Path |
---|---|
Trophys | /user/home/user Id/trophy/data/sce_trop/sealedkey |
SaveGames | /user/home/user Id/title Id/save data directory/sce_sys/ |
Structure
- size always 96 bytes
From | To | Description |
---|---|---|
00 | 07 | MAGIC ("pfsSKKey") (?playstation file system sealed key key?) |
08 | 0F | Category (game=1 or version ?) |
10 | 1F | IV (16 bytes) |
20 | 3F | Encrypted key (32 bytes) |
40 | 5F | SHA-256 (32 bytes) |
De/En -Crypting
Can be decrypted by frindly asking the OS to do it for you. You will need kernel rights to be able to ask the PS4 for it.
/* Decryption */
#define USER1 10000000
#define usb0 "/mnt/usb0/"
#define usb1 "/mnt/usb1/"
#define pfs "decrypted_pfsSKKey.key"
char usb_error = "[-] ERROR: Can't access usb0 nor usb1!\n[-] Will return now to caller.\n"
char usb0path, usb1path;
unsigned char pfsSKKey[96];
// Get's the encrypted sealed key based on user id.
int get_pfsSKKey(int userID)
{
FILE *pfskey = fopen("host0:/user/home/" + userID + "/trophy/data/sce_trop/sealedkey", "r");
if (pfskey == NULL)
return 0;
fread(pfsSKKey, 96, 1, pfskey);
fclose(pfskey);
return 1;
}
// Dump the sealedkey. Send over tcp and save to file.
void dumpDecryptedSealedKey(int to)
{
int y = get_pfsSKKey(user1); // First load the key into a buffer.
if (!y) {
knet_printf("[-] Can not load the sealed key!\n");
kernel.printf("[-] Can not load the sealed key!\n");
return -1;
}
unsigned char decyrpted_pfsSKKey[16];
int i = kernel.sceSblSsDecryptSealedKey(pfsSKKey, decrpyted_pfsSKKey); // Now decrpyt the key.
knet_printf("[+] sceSblSsDecryptSealedKey returned %d\n", i);
kernel.printf("[+] sceSblSsDecryptSealedKey returned %d\n", i);
if (i) { // Sending over tcp.
knet_printf("[+] Your save game key = ");
kernel.printf("[+] Your save game key = ");
for(int x =0; x < 0x10; x++) {
knet_printf("%02X", dec_pfsSKKey[x]);
kernel.printf("%02X", dec_pfsSKKey[x]);
}
knet_printf("\n");
kernel.printf("\n");
if (to == 1) { // Saving to file.
knet_printf("[+] Will try to save to file...");
kernel.printf("[+] Will try to save to file...");
usb0path = usb0 + pfs;
usb1path = usb1 + pfs;
FILE *dump = fopen(usb0path, "w");
if (dump == NULL) {
dump = fopen(usb1path, "w");
if (dump == NULL) {
knet_printf("fail!\n" + usb_error);
kernel.printf("fail!\n" + usb_error);
return -1;
}
}
fwrite(dec_pfsSKKey, 0x10, 1, dump);
knet_printf("done!\n");
kernel.printf("done!\n");
fclose(dump);
}
}
else {
knet_printf("[+] Error!\n");
kernel.printf("[+] Error!\n");
}
}