User:Scalerize: Difference between revisions

From PS4 Developer wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 9: Line 9:
  |  || Offset || Value type || Normal value (DEC)
  |  || Offset || Value type || Normal value (DEC)
|- align="center"
|- align="center"
  | EE Something || 50FE1 || 4 Bytes || 294912000
  | EE Clock that the scalar multiplies/divides || 50FE1 || 4 Bytes || 294912000
|- align="center"
|- align="center"
  | EE Clock: || 50FE5 || 4 Bytes || 256
  | EE Cycle Scalar: || 50FE5 || 4 Bytes || 256
|- align="center"
|- align="center"
  | VU1 Jit-sync || 510DE || 1 Byte || 82
  | VU1 Jit-sync || 510DE || 1 Byte || 82

Latest revision as of 03:54, 21 May 2024

Fatal Fury Eboot ' ' '
Offset Value type Normal value (DEC)
EE Clock that the scalar multiplies/divides 50FE1 4 Bytes 294912000
EE Cycle Scalar: 50FE5 4 Bytes 256
VU1 Jit-sync 510DE 1 Byte 82
Something 5105B 4 Bytes 10000
Something 510C7 & 510D1 4 Bytes 1084227584
Something bottom 51163 4 Bytes -8375837
GIF? 51113 4 Bytes 2635467
VIF1? 51109 4 Bytes 2369227
?? 5111D 4 Bytes 8402
Something that affects fmvs 510F5 4 Bytes 32000