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=== PS1 games savedata exploits === | === PS1 games savedata exploits === | ||
See [ | See [https://www.psdevwiki.com/ps1/Vulnerabilities PS1 savedata exploits on PS1 Dev Wiki]. | ||
Official PS Classic games (warning: some may be remastered, to check) on PS4/PS5 available on PS Store: | |||
* Ape Escape - First-time NA re-release on PS4/PS5 | |||
* Cool Boarders (2000) | |||
* Hot Shots Golf - First-time NA re-release on PS4/PS5 | |||
* I.Q. Intelligence Qube - First-time NA re-release on PS4/PS5 | |||
* Jumping Flash! - Free PS4/PS5 version for PS3 PSone Classics owners | |||
* MediEvil (1998) | |||
* Mr. Driller - PlayStation Plus Premium subscription only (?) | |||
* Oddworld: Abe’s Oddysee - Free PS4/PS5 version for PS3 PSone Classics owners | |||
* G-Police (1997) | |||
* R4: Ridge Racer Type 4 (1998) | |||
* Resident Evil: Director’s Cut - PlayStation Plus Premium subscription only | |||
* Syphon Filter - Free PS4/PS5 version for PS3 PSone Classics owners | |||
* Tekken 2 - PlayStation Plus Premium subscription only | |||
* The Legend of Dragoon (1999) | |||
* Toy Story 2: Buzz Lightyear To The Rescue! - Free PS4/PS5 version for PS3 PSone Classics owners | |||
* Twisted Metal (1995) UP9000-CUSA43359_00-SCUS943040000000 or JP9000-CUSA43360_00-SIPS600070000000 | |||
* Twisted Metal 2 / Twisted Metal EX UP9000-CUSA43361_00-SCUS943060000000 or JP9000-CUSA43362_00-SIPS600210000000 | |||
* Wild Arms - Free PS4/PS5 version for PS3 PSone Classics owners | |||
* Worms World Party - First-time NA re-release on PS4/PS5 | |||
* Worms Armageddon - First-time NA re-release on PS4/PS5 | |||
* https://www.playstation.com/en-us/editorial/iconic-must-play-titles-on-playstation-plus-classics-catalog/ | |||
* https://www.reddit.com/r/PS3/comments/1cscsb2/all_ps1pspps3_games_that_have_crossbuy_or_free/ | |||
* https://www.reddit.com/r/PlayStationPlus/comments/vfg39t/is_there_a_clear_list_of_which_ps1_classic_ps4ps5/ | |||
"I have bought some of them on the PS3/Vita and the ones I could claim on the PS4/PS5 were Tekken 2 (which previously was not redeemable), all Syphon Filter games, all Wild Arms games, Legend of Dragoon, Ridge Racer Type 4 and Jumping Flash. Resident Evil Director's Cut is NOT redeemable. The rule of thumb is: if you can buy it on PS4/PS5 - and not only claim it through plus premium/deluxe sub, like Resident Evil 1 - they are redeemable from a previous purchase on PS3/PSP/Vita." | |||
=== PS2 games savedata exploits === | === PS2 games savedata exploits === | ||
See [ | See [https://www.psdevwiki.com/ps2/Vulnerabilities#PS2_Savedata_exploits PS2 savedata exploits on PS2 Dev Wiki]. | ||
Official PS2onPS4 games sold on the PS Store (as of September, 2024): | |||
* ADK DAMASHII™ UP0576-CUSA03783_00-SLPS259060000001 https://image.api.playstation.com/cdn/UP0576/CUSA03783_00/BpMMUC8q1MRAsL9iWDh6vbW844hq3JXK.png | |||
* Arc the Lad: Twilight of the Spirits | |||
* Art of Fighting Anthology | |||
* Ape Escape 2 | |||
* Bully (Canis Canem Edit) | |||
* Dark Chronicle (Dark Cloud 2) UP9000-CUSA02037_00-SCUS972130000001 https://image.api.playstation.com/cdn/UP9000/CUSA02037_00/hIKSKqBMerypNW49TCECATZSBBUcSBph.png | |||
* Dark Cloud | |||
* Destroy All Humans! | |||
* Destroy All Humans! 2 | |||
* Eternal Ring UP1022-CUSA04654_00-SLUS200150000001 https://image.api.playstation.com/cdn/UP1022/CUSA04654_00/DRIS0z7mtNMYZPchoqLnKlhJqyNvM8mZ.png | |||
* FantaVision | |||
* Fatal Fury Battle Archives Vol. 2 | |||
* Forbidden Siren | |||
* Fu'un Super Combo UP0576-CUSA03784_00-SLPS257810000001 https://image.api.playstation.com/cdn/UP0576/CUSA03784_00/QWsetumZLYupFHsOIkoGbKYpySGBdtlp.png | |||
* Ghosthunter (English, Japanese) UP9000-CUSA47996_00-SLUS209930000000 | |||
* GTA III | |||
* GTA Vice City | |||
* GTA San Andreas | |||
* Harvest Moon: Save the Homeland | |||
* Harvest Moon: A Wonderful Life Special Edition | |||
* Hot Shots® Tennis (Everybody's Tennis) UP9000-CUSA02193_00-SCUS976100000001 https://image.api.playstation.com/cdn/UP9000/CUSA02193_00/FrJXexHruy7pjB6bCgDidXRbakNfNJJc.png | |||
* Indigo Prophecy | |||
* Jak and Daxter: The Precursor Legacy | |||
* Jak II: Renegade | |||
* Jak 3 | |||
* Jak X: Combat Racing | |||
* Kinetica UP9000-CUSA01725_00-SCUS971320000001 https://image.api.playstation.com/cdn/UP9000/CUSA01725_00/EKH34FKOEt3dTXLCiccuawdS8iGIqGLF.png | |||
* Manhunt | |||
* Max Payne | |||
* Metal Slug Anthology | |||
* Okage: Shadow King UP9000-CUSA02199_00-SCUS971290000001, requires PS4 FW version 3.15, although it was compiled with PS4 SDK version 3.008.000, latest patch requires PS4 FW 4.05 | |||
* PaRappa the Rapper 2 | |||
* Primal | |||
* Psychonauts | |||
* Puzzle Quest: Challenge of the Warlords | |||
* Red Dead Revolver | |||
* Red Faction | |||
* Red Faction II | |||
* Resident Evil Code: Veronica X | |||
* Rise of the Kasai | |||
* Rogue Galaxy | |||
* Samurai Shodown VI | |||
* Sly Raccoon (2002), Sly Cooper and the Thievius Racoonus UP9000-CUSA47431_00-SCUS971980000000 requires PS4 FW ?11.00? (update requires PS4 11.508.000) | |||
* Star Ocean Till The End Of Time | |||
* Star Wars Bounty Hunter | |||
* Star Wars Racer Revenge | |||
* STAR WARS: Jedi Starfighter UP1082-CUSA03473_00-SLUS202930000001 https://image.api.playstation.com/cdn/UP1082/CUSA03473_00/PGRyqtcRKUoAsP4bJAhcoziTwL8940k1.png | |||
EP1006-CUSA03494_00-SLES503710000001 | |||
https://image.api.playstation.com/cdn/EP1006/CUSA03494_00/9MsXVY5UULzSHB5BTreuKhwep3KZwvQP.png | |||
* STAR WARS The Clone Wars UP1082-CUSA48010_00-SLUS205100000000 | |||
* The King of Fighters Collection: The Orochi Saga | |||
* The King of Fighters '98 Ultimate Match | |||
* The King of Fighters 2000 | |||
* The Mark of Kri | |||
* The Warriors | |||
* Tomb Raider: Legend UP8489-CUSA48389_00-SLUS212030000000 https://store.playstation.com/store/api/chihiro/00_09_000/titlecontainer/SE/en/999/CUSA48389_00/image | |||
* Twisted Metal: Black | |||
* War of the Monsters | |||
* Wild Arms 3 | |||
* See [https://www.playstation.com/en-us/editorial/iconic-must-play-titles-on-playstation-plus-classics-catalog/]. | |||
Official PS2onPS4 games sold on Bluray Discs: | |||
* ADK DAMASHII™ UP0576-CUSA03783_00-SLPS259060000001 https://image.api.playstation.com/cdn/UP0576/CUSA03783_00/BpMMUC8q1MRAsL9iWDh6vbW844hq3JXK.png | |||
* Art of Fighting Anthology (by Limited Run #375) UP0576-CUSA03754_00-SLUS214870000001 https://image.api.playstation.com/cdn/UP0576/CUSA03754_00/Hf5lUn48Ds3UDNp8NNjdzv7f1BZWGaai.png | |||
* Destroy All Humans! (2005) (PS2 Classic by Limited Run #370, not to be confused with the remake EP4389-CUSA14910_00-DAH1REMAKEEU0000) UP4389-CUSA05232_00-SLUS209450000001 https://image.api.playstation.com/cdn/UP4389/CUSA05232_00/XrgVkqoR5rvZk4tAGi2j7OFfHpAZWKUu.png | |||
* Fatal Fury Battle Archives Vol. 2 (by Limited Run #371) UP0576-CUSA03750_00-SLUS217230000001 https://image.api.playstation.com/cdn/UP0576/CUSA03750_00/gFCLAhlGZwvFkra1p2sozwIZ5SH1OyZO.png | |||
* Fu'un Super Combo UP0576-CUSA03784_00-SLPS257810000001 https://image.api.playstation.com/cdn/UP0576/CUSA03784_00/QWsetumZLYupFHsOIkoGbKYpySGBdtlp.png | |||
* Indigo Prophecy™ (aka Fahrenheit 2005, by Limited Run #331) UP1642-CUSA04798_00-SLUS211960000001 https://image.api.playstation.com/cdn/UP1642/CUSA04798_00/WJFDq83f1tcZ0E2PkEa1rXOba8laaZUV.png | |||
* Jak and Daxter: The Precursor Legacy™ UP9000-CUSA02522_00-SCUS971240000001 https://image.api.playstation.com/cdn/UP9000/CUSA02522_00/o9zJoXqpd4lzarjIbvvZLFjYGLsLvqCp.png | |||
* Jak X Combat Racing™® UP9000-CUSA07842 | |||
* Jak II UP9000-CUSA07840 | |||
* Jak 3 UP9000-CUSA07841 | |||
* METAL SLUG ANTHOLOGY™ (US version by Limited Run #364) UP0576-CUSA03749_00-SLUS215500000001 https://image.api.playstation.com/cdn/UP0576/CUSA03749_00/ImHDRENlttkdiXlm3K8ejNVgLURd3uTw.png | |||
* METAL SLUG ANTHOLOGY™ (EU version by SNK) EP0576-CUSA04156_00-SLES546770000001 https://image.api.playstation.com/cdn/EP0576/CUSA04156_00/NN7npbsEvxIRGI8lBVhm9I5BwFzdGlOK.png | |||
* Psychonauts UP2154-CUSA03881 | |||
* Red Faction (by Limited Run #281) UP4389-CUSA06402_00-SLUS200730000001 https://image.api.playstation.com/cdn/UP4389/CUSA06402_00/T07Bf136claKzP3SHF30QLa2xMAFjSpP.png | |||
* Samurai Shodown VI (by Limited Run #329) UP0576-CUSA03787_00-SLUS216290000001 or EP0576-CUSA04158_00-SLES552920000001 https://image.api.playstation.com/cdn/UP0576/CUSA03787_00/CuLRRdOYvdge0IW9LL9Vewj44RCc6OAU.png https://image.api.playstation.com/cdn/EP0576/CUSA04158_00/7SrtqugKMJixAcbprEE0ExGUOHlhL0F7.png | |||
* STAR WARS™ BOUNTY HUNTER™ (US version) UP1082-CUSA03472_00-SLUS204200000001 | |||
* STAR WARS™ BOUNTY HUNTER™ (EU version) EP1006-CUSA03493_00-SLES508310000001 | |||
* Star Wars Racer Revenge UP1082-CUSA03474, requires PS4 FW version ?3.15, although it was compiled with SDK version 3.008.000? | |||
* The King of Fighters '98 Ultimate Match (by Limited Run #344) UP0576-CUSA03751_00-SLUS218160000001 https://image.api.playstation.com/cdn/UP0576/CUSA03751_00/bp4LfKIjcVTMfKP3O4LrDJHWzY6vZDar.png | |||
* The King of Fighters 2000 (by Limited Run #386) UP0576-CUSA03748_00-SLUS208340000001 https://image.api.playstation.com/cdn/UP0576/CUSA03748_00/tvXJmFqa9zkXAAKCij20B3spadkqGuka.png | |||
* The King of Fighters™ Collection: the Orochi Saga (by Limited Run #393) UP0576-CUSA03753_00-SLUS215540000001 https://image.api.playstation.com/cdn/UP0576/CUSA03753_00/E3gFtUUjCu2WDBSIGeXMV40sfF4uHzZi.png | |||
These PS2onPS4 games can be bought online directly via Limited Run Games for brand new or for example on Ebay for second hand or like new. | |||
=== PSP games savedata exploits === | === PSP games savedata exploits === | ||
See [ | See [https://www.psdevwiki.com/psp/Vulnerabilities PSP savedata exploits on PSP Dev Wiki]. | ||
* https://wololo.net/2012/09/01/when-the-psp-and-the-vita-show-their-battle-scars/ | |||
* https://wololo.net/talk/viewtopic.php?f=52&t=11183&start=10#p143779 | |||
* https://www.playstation.com/en-us/editorial/iconic-must-play-titles-on-playstation-plus-classics-catalog/ | |||
Official PS2onPS4 games sold on the PS Store (as of September, 2024): | |||
* Tekken 6 UP0700-CUSA33754_00-TEKKEN6000000000 | |||
* Killzone: Liberation (2006) EP9000-CUSA37875_00-UCES002790000000 | |||
* Ratchet & Clank: Size Matters (2007) UP9000-CUSA41395_00-UCUS986330000000 | |||
* Syphon Filter: Logan's Shadow (2007) EP9000-CUSA32631_00-UCES007100000000 | |||
* Pursuit Force (2005) UP9000-CUSA37191_00-UCUS986400000000 or EP9000-CUSA37192_00-UCES000190000000 or HP9000-CUSA37193_00-UCKS450160000000 | |||
* Pursuit Force: Extreme Justice UP9000-CUSA34853_00-UCUS987030000000 | |||
* Super Stardust Portable (2007) EP9000-CUSA33036_00-NPEG000080000000 | |||
* Resistance: Retribution (2009) UP9000-CUSA32636_00-UCUS986680000000 or EP9000-CUSA32637_00-UCES011840000000 | |||
* Jeanne d’Arc (2006) UP9000-CUSA41018_00-UCUS987000000000 | |||
=== PS4/PS5 PS2emu sandbox escape (mast1c0re) === | === PS4/PS5 PS2emu sandbox escape (mast1c0re) === | ||
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'''No''' as of PS4 FW 11.50 and PS5 FW 8.00. Using the PS2onPS4 game Okage Shadow King, the exploit should work starting from PS4 FW 3.15 and PS5 FW 1.00. | '''No''' as of PS4 FW 11.50 and PS5 FW 8.00. Using the PS2onPS4 game Okage Shadow King, the exploit should work starting from PS4 FW 3.15 and PS5 FW 1.00. | ||
=== PS4/PS5 game savedata | === PS4/PS5 game savedata LUA exploit === | ||
==== Credits ==== | ==== Credits ==== | ||
* Used by Flatz on 2023-07-27 in [https://wololo.net/2023/07/28/ps5-flat_z-dumps-ps5-secure-processor-confirms-he-has-a-ps5-hypervisor-exploit-via-a-ps4-game-save-exploit/ his Hypervisor exploit]. | * Used by Flatz on 2023-07-27 in [https://wololo.net/2023/07/28/ps5-flat_z-dumps-ps5-secure-processor-confirms-he-has-a-ps5-hypervisor-exploit-via-a-ps4-game-save-exploit/ his Hypervisor exploit]. | ||
* Used by Flatz on 2024-09-14 in [https://gist.github.com/flatz/5e12f75cdb210516d31df03069f7ed0a his implementation of the umtx UaF kernel exploit]. | * Used by Flatz on 2024-09-14 in [https://gist.github.com/flatz/5e12f75cdb210516d31df03069f7ed0a his implementation of the umtx UaF kernel exploit]. | ||
==== Bug description ==== | ==== Bug description ==== | ||
Some PS4 ( | Some PS4 (or maybe PS5) games, in disc version (probably also available in PS Store version but potentially patched), can be exploited as they use some LUA interpreter, by crafting an evil save data. | ||
==== Vulnerable games ==== | ==== Vulnerable games ==== | ||
Not confirmed: | |||
Pay Day 2, Mafia III, God of War (which one?). | |||
Confirmed: | |||
TODO | |||
==== Analysis ==== | ==== Analysis ==== | ||
==== Patched | |||
==== Patched | |||
'''No''' as of PS4 FW ?12.00? and PS5 FW 7.61. | '''No''' as of PS4 FW ?12.00? and PS5 FW 7.61. | ||
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==== Analysis ==== | ==== Analysis ==== | ||
* [https://twitter.com/theflow0/status/1701154155744645349 Removed tweet of BD-JB2 logs on a 7.61 PS5 by TheFloW (2023-09-11)] | * [https://twitter.com/theflow0/status/1701154155744645349 Removed tweet of BD-JB2 logs on a 7.61 PS5 by TheFloW (2023-09-11)] | ||
==== Bug Description ==== | ==== Bug Description ==== | ||
Basing on | Basing on BD-JB1 exploit files, in /bdmv/bdjo.xml changing bdjo/applicationManagementTable/baseDirectory to a path of the form `file:///app0/cdc/lib/../../../disc/BDMV/JAR/00000.jar` allows loading a JAR Java executable file. | ||
==== Exploit Implementation ==== | ==== Exploit Implementation ==== | ||
* [https://twitter.com/theflow0/status/1717088032031982066 | * [https://twitter.com/theflow0/status/1717088032031982066 PoC by TheFloW (2023-10-25)] | ||
==== Patched ==== | ==== Patched ==== | ||
'''No''' as of PS4 FW 10.71 (maybe patched on PS4 FW 11.00). '''Yes''' on PS5 FW 8.00 | '''No''' as of PS4 FW 10.71 (maybe patched on PS4 FW 11.00). '''Yes''' on PS5 FW 8.00. | ||
=== FW <= 9.00 - BD-JB - Five vulnerabilities chained by TheFloW === | === FW <= 9.00 - BD-JB - Five vulnerabilities chained by TheFloW === | ||
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==== Bug Description ==== | ==== Bug Description ==== | ||
TO ADD DESCRIPTION OF EACH ONE OF THE 5 BUGS: | |||
* #1 com.sony.gemstack.org.dvb.user.UserPreferenceManagerImpl userprefs hijack leading to classes instantiation under privileged context (affecting ?PS3?, PS4, PS5) | |||
* #2 com.oracle.security.Service leading to privileged constructor call (affecting ?PS3?, PS4, not PS5) | |||
* #3 com.sony.gemstack.org.dvb.io.ixc.IxcProxy leading to privileged method call (affecting ?PS3?, PS4, PS5) | |||
* #4 JIT compiler hack leading to usermode arbitrary RW and arbitrary usermode code execution (affecting ?PS3?, PS4, not PS5) | |||
* #5 UDF buffer overflow kernel exploit (affecting ?PS3?, PS4, PS5) | |||
This exploit chain alone does not allow one to run pirated games on PS4 or PS5 as there is not enough RAM allowed in the BD-J process and there are other constraints. | |||
==== Exploit Implementation ==== | ==== Exploit Implementation ==== | ||
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=== WebKit sources === | === WebKit sources === | ||
[https://doc.dl.playstation.net/doc/ps4-oss/webkit.html WebKit sources] | [https://web.archive.org/web/20231108165430/https://doc.dl.playstation.net/doc/ps4-oss/webkit.html WebKit sources] Currently archived up to version 10.01. Useful for developers that can't access PlayStation URLs and also for when Sony inevitably stops hosting the sources in the future. | ||
=== FW ?10.00?-11.52 - Unknown heap and string overflow (no CVE) leading to crash === | |||
=== FW ? | |||
==== Credits ==== | ==== Credits ==== | ||
* | * Debty for PoC public disclose (2024-08-29) | ||
==== Analysis ==== | ==== Analysis ==== | ||
* [https://github.com/ | * [https://github.com/Debvt/Wm/tree/Root0 PoC and analysis by Debty (2024-08-29)] | ||
==== Bug Description ==== | ==== Bug Description ==== | ||
* TODO | * TODO | ||
Implementation description by Debty:<br /> | |||
String exploit is not actually an exploit but just a memory exhauster. It is not actually viable so instead there is a feature called "latest iteration". | |||
==== Exploit Implementation ==== | ==== Exploit Implementation ==== | ||
* [https://github.com/ | * [https://github.com/Debvt/Wm/tree/Root0 PoC by Debty (2024-08-29)] | ||
==== Patched ==== | ==== Patched ==== | ||
''' | '''Yes''' on PS4 FW 12.00 and PS5 FW 10.00. | ||
Tested working on PS4 FWs 10.00-11.52 and PS5 FWs 6.00-9.60. | |||
=== FW | === FW 10.00-11.02 - JSC DFG Abstract Intepreter clobberWorld Type Confusion (no CVE) leading to crash === | ||
==== Credits ==== | ==== Credits ==== | ||
* | * ENKI for public disclose and analysis (2024-06-03) | ||
==== Analysis ==== | ==== Analysis ==== | ||
* [https:// | * [https://medium.com/@enki-techblog/ios-16-5-1-safari-rce-analysis-cve-2023-37450-89bb8583bebc Analysis by ENKI (2024-06-03)] | ||
* [https://github.com/WebKit/WebKit/commit/ | * [https://github.com/WebKit/WebKit/commit/1b0741f400ee2d31931ae30f2ddebe66e8fb0945 Patch commit #1 (2023-07-31)] | ||
* [https://github.com/WebKit/WebKit/commit/39476b8c83f0ac6c9a06582e4d8e5aef0bb0a88f Patch commit #2 (2023-05-01)] | |||
* [https://www.zerodayinitiative.com/blog/2018/4/12/inverting-your-assumptions-a-guide-to-jit-comparisons Inverting Your Assumptions: A Guide to JIT Comparisons by Jasiel Spelman (2018-04-12)] | |||
==== Bug Description ==== | ==== Bug Description ==== | ||
According to abc (anonymous): | |||
"The clobber bug PoC turns out not to be a memory corruption. Just like the article said, you can access a `GetterSetter` directly. The crash came from triggering `GetterSetter`'s methods that will call `RELEASE_ASSERT()`. We actually came across a bug that can leak `GetterSetter`s at WebKit's git main branch: `ceb7e89febcd [JSC] get_by_id_with_this + ProxyObject can leak JSScope objects https://bugs.webkit.org/show_bug.cgi?id=267425 <rdar://120777816>` | |||
<br /> | |||
In summary with tinkering with this bug, we do not think you can do anything useful with accessing a `GetterSetter`. The clobber bug however does allow setting properties in places where you usually cannot like `Function's prototype` in the article. But without JIT, we do not think you can cause any memory corruption. The impact for both bugs is probably just JS execution, which we already have, which is a no go in some context (JS injection) but it does not help in gaining PS4/PS5 usermode execution. | |||
<br /> | |||
Note that the PS4 webbrowser JIT has been removed around PS4 System Software version 5.00 or lower so using the article is not applicable." | |||
==== Exploit Implementation ==== | ==== Exploit Implementation ==== | ||
* [https:// | * [https://medium.com/@enki-techblog/ios-16-5-1-safari-rce-analysis-cve-2023-37450-89bb8583bebc PoC by ENKI (2024-06-03)] | ||
==== Patched ==== | ==== Patched ==== | ||
''' | '''Yes''' on PS4 FW 11.50 and PS5 FW 9.00. | ||
Tested working on PS4 FWs 10.00-11.02 and PS5 FWs 6.00-8.60. PS4 FWs <= ?9.60? and PS5 FWs <= ?5.50? are invulnerable. | |||
=== FW 6.00-9.60 - FrameLoader::loadInSameDocument() UaF (CVE-2022-22620) leading to arbitrary RW === | === FW 6.00-9.60 - FrameLoader::loadInSameDocument() UaF (CVE-2022-22620) leading to arbitrary RW === | ||
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* Sergei Glazunov, Google Project Zero, for reporting the bug in 2013-01 and answering Maddie Stone's questions in 2022 (2013) | * Sergei Glazunov, Google Project Zero, for reporting the bug in 2013-01 and answering Maddie Stone's questions in 2022 (2013) | ||
* Maddie Stone, Google Project Zero, for sharing a write-up describing this vulnerability (2022-06-14) | * Maddie Stone, Google Project Zero, for sharing a write-up describing this vulnerability (2022-06-14) | ||
* | * Abc (anonymous person) for making an OOM PoC for webkit-gtk, PS4 and PS5 (2023-10-03) then making an arbitrary RW PoC (PSFree) for webkit-gtk, PS4 6.00-9.60 and PS5 1.00-5.50 (2023-10-24) | ||
* CelesteBlue for testing and porting abc' PSFree to PS4 6.00-9.60 and PS5 1.00-5.50 (2023-11-04) | * CelesteBlue for testing and porting abc' PSFree to PS4 6.00-9.60 and PS5 1.00-5.50 (2023-11-04) | ||
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The patch changes the stateObject argument to loadInSameDocument from a raw pointer, SerializedScriptValue*, to a reference-counted pointer, RefPtr<SerializedScriptValue>, so that loadInSameDocument now increments the reference count on the object. | The patch changes the stateObject argument to loadInSameDocument from a raw pointer, SerializedScriptValue*, to a reference-counted pointer, RefPtr<SerializedScriptValue>, so that loadInSameDocument now increments the reference count on the object. | ||
Tested working on PS4 FWs 6.00-9.60 and PS5 FWs 1.00-5.50. PS4 FWs <= 5.56 are invulnerable as the HTML input field stays focused (blue outline) after second timeout whilst it should not if the console were exploitable. | Tested working on PS4 FWs 6.00-9.60 and PS5 FWs 1.00-5.50. PS4 FWs <= 5.56 are invulnerable as the HTML input field stays focused (blue outline) after second timeout whilst it should not if the console were exploitable. | ||
=== FW 9.00-9.04 - WebCore::CSSFontFaceSet vulnerabilities leading to arbitrary RW === | === FW 9.00-9.04 - WebCore::CSSFontFaceSet vulnerabilities leading to arbitrary RW === | ||
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Might have been introduced in PS4 FW 3.50 and before PS5 FW 1.00 according to dates (need to check). However the vulnerability cannot be exploited in some conditions depending on how WebKit was compiled. For example, on PS4 FWs 7.55-8.52 and PS5 FWs <= 2.00, the FontFaceSet constructor returns with an exception that is propagated to JavaScript, preventing exploitation this way. | Might have been introduced in PS4 FW 3.50 and before PS5 FW 1.00 according to dates (need to check). However the vulnerability cannot be exploited in some conditions depending on how WebKit was compiled. For example, on PS4 FWs 7.55-8.52 and PS5 FWs <= 2.00, the FontFaceSet constructor returns with an exception that is propagated to JavaScript, preventing exploitation this way. | ||
Tested working on PS4 FWs 9.00-9.04 and PS5 FWs 3.00-4.51. Untested: PS5 FWs 2.10-2.50 and >=5.00. | |||
Tested working on PS4 FWs 9.00-9.04 and PS5 FWs 3.00-4.51. Untested: PS5 FWs 2.10-2. | |||
=== FW 6.00-7.55 - WebCore::ValidationMessage::buildBubbleTree() UaF leading to arbitrary RW === | === FW 6.00-7.55 - WebCore::ValidationMessage::buildBubbleTree() UaF leading to arbitrary RW === | ||
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==== Patched ==== | ==== Patched ==== | ||
'''Yes''' in 8.00 FW. | '''Yes''' in 8.00 FW. Tested working on FWs 6.00-7.55, not working on FWs <= 5.56. HTML textarea guessed addresses for FWs 6.70-7.55 are known but not for FWs 6.00-6.51 so an attacker needs to make tests to determine these addresses on FWs 6.00-6.51. | ||
Tested working on FWs 6.00-7.55, not working on FWs <= 5.56. HTML textarea guessed addresses for FWs 6.70-7.55 are known but not for FWs 6.00-6.51 so an attacker needs to make tests to determine these addresses on FWs 6.00-6.51. | |||
=== FW 6.00-6.72 - bad_hoist Type Confusion exploit (CVE-2018-4386) leading to arbirary RW === | === FW 6.00-6.72 - bad_hoist Type Confusion exploit (CVE-2018-4386) leading to arbirary RW === | ||
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==== Patched ==== | ==== Patched ==== | ||
'''Yes''' in 7.00 FW. | '''Yes''' in 7.00 FW. Vulnerable on PS4 FWs 4.50-6.72. Not vulnerable on FWs <= 4.07. Not vulnerable on FWs >=7.00 according to manual tests but need to check WebKit sources. | ||
Vulnerable on PS4 FWs 4.50-6.72. Not vulnerable on FWs <= 4.07. Not vulnerable on FWs >=7.00 according to manual tests but need to check WebKit sources. | |||
---- | ---- | ||
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==== Patched ==== | ==== Patched ==== | ||
'''Yes''' in 6.50 FW. | '''Yes''' in 6.50 FW. It does not work on <= 4.07 FW PS4 according to tests as the exploit fails at step "Triggering memory corruption". | ||
It does not work on <= 4.07 FW PS4 according to tests as the exploit fails at step "Triggering memory corruption". | |||
---- | ---- | ||
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==== Tested ==== | ==== Tested ==== | ||
Works on 3.15-4.07. Not working on <= 3.11. | Works on 3.15-4.07. Not working on <= 3.11. | ||
---- | ---- | ||
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==== Analysis ==== | ==== Analysis ==== | ||
* [https://blog.xyz.is/2016/webkit-360.html PSVita 3.60 | * [https://blog.xyz.is/2016/webkit-360.html PSVita 3.60 HENKaku WebKit exploit writeup] | ||
==== Bug Description ==== | ==== Bug Description ==== | ||
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=== FW <= 3.50 - WebCore::TimerBase::heapPopMin() Heap UaF leading to crash === | === FW <= 3.50 - WebCore::TimerBase::heapPopMin() Heap UaF leading to crash === | ||
==== Analysis ==== | ==== Analysis ==== | ||
* [https://github.com/WebKit/WebKit-http/commit/98845d940e30529098eea7e496af02e14301c704 WebKit fix commit ( | * [https://github.com/WebKit/WebKit-http/commit/98845d940e30529098eea7e496af02e14301c704 WebKit fix commit (17-05-2016)] | ||
* [https://xz.aliyun.com/t/292 Summary of Critical and Exploitable iOS Vulnerabilities in 2016 by Min (Spark) Zheng, Cererdlong, Eakerqiu @ Team OverSky] | * [https://xz.aliyun.com/t/292 Summary of Critical and Exploitable iOS Vulnerabilities in 2016 by Min (Spark) Zheng, Cererdlong, Eakerqiu @ Team OverSky] | ||
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==== Exploit Implementation ==== | ==== Exploit Implementation ==== | ||
* [http://psxhax.com/threads/ps4-3-50-webkit-exploit-from-playstation-4-dev-qwertyoruiop.450/ Article about qwertyoruiop's tests ( | * [http://psxhax.com/threads/ps4-3-50-webkit-exploit-from-playstation-4-dev-qwertyoruiop.450/ Article about qwertyoruiop's tests (20-05-2016)] | ||
* [http://psxhax.com/threads/ps4-heap-use-after-free-at-webcore-3-50-poc-by-hunter128.452/ Article about initial PoC for PS4 ( | * [http://psxhax.com/threads/ps4-heap-use-after-free-at-webcore-3-50-poc-by-hunter128.452/ Article about initial PoC for PS4 (21-05-2016)] | ||
* [http://wololo.net/talk/viewtopic.php?t=45888 Initial PoC for PS4 ( | * [http://wololo.net/talk/viewtopic.php?t=45888 Initial PoC for PS4 (21-05-2016)] | ||
* [https://web.archive.org/web/20161030085033/http://cryptoanarchic.me/wat.txt iOS 9.3.2 WebKit RCE via heapPopMin (2016 | * [https://web.archive.org/web/20161030085033/http://cryptoanarchic.me/wat.txt iOS 9.3.2 WebKit RCE via heapPopMin (07-2016)] | ||
* [https://twitter.com/qwertyoruiopz/status/756268361282125824 qwertyoruiop's tweet ( | * [https://twitter.com/qwertyoruiopz/status/756268361282125824 qwertyoruiop's tweet (22-07-2016)] | ||
* [https://github.com/Jailbreaks/jbme/tree/master mirror of iOS 9.3.2 WebKit RCE via heapPopMin] | * [https://github.com/Jailbreaks/jbme/tree/master mirror of iOS 9.3.2 WebKit RCE via heapPopMin] | ||
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* Vitaliy Toropov for the exploit on Mac OS X Safari (September 4, 2013) | * Vitaliy Toropov for the exploit on Mac OS X Safari (September 4, 2013) | ||
* nas and Proxima for the first PS4 POC on 1.76 PS4 ( | * nas and Proxima for the first PS4 POC on 1.76 PS4 (Oct. 23, 2014) | ||
* sony for patching the exploit in FW 2.00 ( | * sony for patching the exploit in FW 2.00 (Oct 27, 2014) | ||
* CTurt for the rewriting (PS4 1.76 PlayGround) and implementation with his 1.76 kexploit (December 6, 2015) [https://twitter.com/CTurtE/status/673581693207502849] | * CTurt for the rewriting (PS4 1.76 PlayGround) and implementation with his 1.76 kexploit (December 6, 2015) [https://twitter.com/CTurtE/status/673581693207502849] | ||
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==== Tested ==== | ==== Tested ==== | ||
* Working on | * Working on 1.00-1.76 FW, AppleWebKit/531.3-536.26 | ||
* Might work on | * Might work on FW 0.930.020. | ||
== Usermode securities == | == Usermode securities == | ||
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* See the PS4 [[Syscalls]] list. | * See the PS4 [[Syscalls]] list. | ||
=== | === Syscall 0 disabled i.e Error Kernel: The application directly issues a syscall instruction (24) === | ||
* Between 2.00 and 2.57, SCE has removed system call 0, so we can no longer call any syscall we want by specifying the call number in the rax register. | |||
* Doing so now crashes the app and gives error CE-34878-0, SCE_KERNEL_ABORT_REASON_SYSTEM_ILLEGAL_FUNCTION_CALL, with the message "Kernel: The application directly issues a syscall instruction (24)". | |||
* We now have to use wrappers provided to us from the libkernel / libkernel_web / libkernel_sys modules to access system calls. | |||
=== bpf_write function stripped out of the kernel === | === bpf_write function stripped out of the kernel === | ||
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* For select types implemented by WebKit (such as JSC::JSFunction), certain pointer fields are XOR'ed by a cryptographic key generated at runtime. The key is generated once every process launch, one must recover it to unpoison the pointers. | * For select types implemented by WebKit (such as JSC::JSFunction), certain pointer fields are XOR'ed by a cryptographic key generated at runtime. The key is generated once every process launch, one must recover it to unpoison the pointers. | ||
== Kernel Exploits == | |||
== Kernel == | |||
=== FW <= 11.52 - Double free in bnet_netevent_set_queue === | === FW <= 11.52 - Double free in bnet_netevent_set_queue === | ||
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* [https://www.freebsd.org/security/advisories/FreeBSD-SA-06:18.ppp.asc FreeBSD Security Advisory for CVE-2006-4304 (2006-08-23)] | * [https://www.freebsd.org/security/advisories/FreeBSD-SA-06:18.ppp.asc FreeBSD Security Advisory for CVE-2006-4304 (2006-08-23)] | ||
* [https://hackerone.com/reports/2177925 HackerOne report about Remote vulnerabilities in spp by TheFloW (2023-09-22)] | * [https://hackerone.com/reports/2177925 HackerOne report about Remote vulnerabilities in spp by TheFloW (2023-09-22)] | ||
==== Bug Description ==== | ==== Bug Description ==== | ||
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==== Patched ==== | ==== Patched ==== | ||
'''Yes''' in PS4 7.50 FW and in PS5 5.00 or 5.02 FW. Not working in PS5 FWs <= 2. | '''Yes''' in PS4 7.50 FW and in PS5 5.00 or 5.02 FW. Not working in PS5 FWs <= 2.50. | ||
---- | ---- | ||
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==== Analysis ==== | ==== Analysis ==== | ||
* [https://fail0verflow.com/blog/2017/ps4-namedobj-exploit/ fail0verflow's writeup on the | * [https://fail0verflow.com/blog/2017/ps4-namedobj-exploit/ fail0verflow's writeup on the 1.01-4.05 namedobj kernel exploit] (2017-10-19) | ||
* [https://github.com/Cryptogenic/Exploit-Writeups/blob/master/PS4/NamedObj%20Kernel%20Exploit%20Overview.md Specter's first writeup] (2017-10-20) | * [https://github.com/Cryptogenic/Exploit-Writeups/blob/master/PS4/NamedObj%20Kernel%20Exploit%20Overview.md Specter's first writeup] (2017-10-20) | ||
* [https://github.com/Cryptogenic/Exploit-Writeups/blob/master/PS4/%22NamedObj%22%204.05%20Kernel%20Exploit%20Writeup.md Specter's writeup on his | * [https://github.com/Cryptogenic/Exploit-Writeups/blob/master/PS4/%22NamedObj%22%204.05%20Kernel%20Exploit%20Writeup.md Specter's writeup on his 4.05 implementation] (2017-12-28) | ||
==== Bug Description ==== | ==== Bug Description ==== | ||
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==== Exploit Implementation ==== | ==== Exploit Implementation ==== | ||
[https://github.com/Cryptogenic/PS4-4.05-Kernel-Exploit PS4 4.05 WebKit + Kernel Exploit] | |||
==== Patched ==== | ==== Patched ==== | ||
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---- | ---- | ||
=== | === <=3.15 - .symtab kernel table of symbols kept on low FWs === | ||
==== Credits ==== | ==== Credits ==== | ||
* CelesteBlue for dumping PS4 3.50 kernel (2019-05-09) and PS4 3.15 kernel (2019-05-25) | |||
* CelesteBlue for | |||
* zecoxao and SocraticBliss for analysing kernel dumps | * zecoxao and SocraticBliss for analysing kernel dumps | ||
==== Bug description ==== | ==== Bug description ==== | ||
After Sony removed .strtab | After Sony removed .strtab and .dynstr/.dynsym from PS4 kernel binary, they still kept the .symtab one. | ||
==== Patched ==== | ==== Patched ==== | ||
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==== Bug description ==== | ==== Bug description ==== | ||
After Sony removed .strtab from PS4 kernel binary | After Sony removed .strtab from PS4 kernel binary, they still kept the .dynstr/.dynsym one. | ||
==== Patched ==== | ==== Patched ==== | ||
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* Discovered by yifan lu (2017-02-19), plutoo and Proxima (2018-08-09), Davee (2018-12-29) for PS Vita, by flatz (2021-12-18) for PlayStation 4. | * Discovered by yifan lu (2017-02-19), plutoo and Proxima (2018-08-09), Davee (2018-12-29) for PS Vita, by flatz (2021-12-18) for PlayStation 4. | ||
=== Bug description === | |||
The PS4 Crypto Coprocessor (CCP) interface in Secure Kernel has a bug that allows to dump (or better saying, bruteforce) key rings from SAMU. | |||
That is how AES/HMAC keys from PFS, portability keys, VTRM keys, etc can be retrieved. A crypto flaw was in the ability to issue HMAC operation with key length stricly lower than 16. For example, by setting it to 1 you can bruteforce key bytes one by one by comparing HMAC result with HMAC result with known partial key. | |||
This | This trick may work on other crypto hardware as well if it does not restrict key lengths. Amazingly, Intel Secure Key Storage (SKS) of CSME subsystem also has a bug allowing to brute-force any key slot, but the issue exists at hardware level - insecure design of the keys distribution to crypto engines (AES, SHA, RC4). Intel did not recognize the bug arguing that to access SKS the CSME privileged arbitrary code execution is required, but SKS is exactly designed to protect the ROM generated keys from CSME firmware... | ||
This can be used to dump the AES XTS key and HMAC key of a specific PS4 game PKG. Then one can use maxton's LibOrbisPkg or flatz's pkg_pfs_tool to unpack this PKG file. | |||
==== Analysis ==== | ==== Analysis ==== | ||
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* https://twitter.com/qlutoo/status/1027691272369262594 | * https://twitter.com/qlutoo/status/1027691272369262594 | ||
* https://www.lolhax.org/2019/01/02/extracting-keys-f00d-crumbs-raccoon-exploit/ | * https://www.lolhax.org/2019/01/02/extracting-keys-f00d-crumbs-raccoon-exploit/ | ||
* | * https://twitter.com/flat_z/status/1472243592815169546 | ||
==== Implementation ==== | ==== Implementation ==== | ||
* [https://github.com/jocover/ps4-hen-vtx/releases/tag/pfs_dump Compiled payload for PS4 5.05 by jogolden | * [https://github.com/jocover/ps4-hen-vtx/releases/tag/pfs_dump Compiled payload for PS4 5.05 by jogolden] | ||
* [https://github.com/jocover/ps4-hen-vtx/tree/samu_key_dump Implementation for PS4 5.05 by jogolden | * [https://github.com/jocover/ps4-hen-vtx/tree/samu_key_dump Implementation for PS4 5.05 by jogolden] | ||
* [https://gist.github.com/flatz/22215327864d7512e52268f9c9c51cd8 Exploit PoC for PS4 7.55 by flatz] | |||
* [https://gist.github.com/flatz/22215327864d7512e52268f9c9c51cd8 Exploit PoC for PS4 7.55 by flatz | |||
==== Patched ==== | ==== Patched ==== | ||
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'''Yes''' around PS4 FW 1.70. | '''Yes''' around PS4 FW 1.70. | ||
== Hardware Exploits == | |||
== Hardware == | |||
=== PCIe man-in-the-middle attack === | === PCIe man-in-the-middle attack === | ||
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* [https://recon.cx/2018/brussels/resources/slides/RECON-BRX-2018-Mess-with-the-best-die-like-the-rest_(mode).pdf Slides of REcon Brussels 2018 by Volodymyr Pikhur] | * [https://recon.cx/2018/brussels/resources/slides/RECON-BRX-2018-Mess-with-the-best-die-like-the-rest_(mode).pdf Slides of REcon Brussels 2018 by Volodymyr Pikhur] | ||
* [https://www.psxhax.com/threads/ps4-southbridge-reverse-engineered-code-examination-by-jogolden.6736/ jogolden's writeup] | * [https://www.psxhax.com/threads/ps4-southbridge-reverse-engineered-code-examination-by-jogolden.6736/ jogolden's writeup] | ||