Editing Vulnerabilities
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Latest revision | Your text | ||
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'''Yes''' on PS4 FW 10.00 and PS5 FW 6.00. | '''Yes''' on PS4 FW 10.00 and PS5 FW 6.00. | ||
The patch changes the stateObject argument to loadInSameDocument from a raw pointer, SerializedScriptValue*, to a reference-counted pointer, | The patch changes the stateObject argument to loadInSameDocument from a raw pointer, SerializedScriptValue*, to a reference-counted pointer, efPtr<SerializedScriptValue>, so that loadInSameDocument now increments the reference count on the object. | ||
==== Tested ==== | ==== Tested ==== |