Editing VTRM
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Latest revision | Your text | ||
Line 190: | Line 190: | ||
unsigned char FLAG; | unsigned char FLAG; | ||
unsigned const char PADDING0; | unsigned const char PADDING0; | ||
unsigned | unsigned const char CONSTANT; | ||
unsigned const char PADDING1; | unsigned const char PADDING1; | ||
unsigned const char MAGIC; | unsigned const char MAGIC; | ||
unsigned | unsigned char COUNT0; | ||
unsigned const char PADDING2; | unsigned const char PADDING2; | ||
unsigned | unsigned char COUNT1; | ||
unsigned const char PADDING3; | unsigned const char PADDING3; | ||
unsigned const char UKN; | unsigned const char UKN; | ||
Line 209: | Line 209: | ||
internal static byte[] FLAG = new byte[4]; | internal static byte[] FLAG = new byte[4]; | ||
internal static byte[] PADDING0 = new byte[60]; | internal static byte[] PADDING0 = new byte[60]; | ||
internal static | internal static byte[] CONSTANT = new byte[4]; | ||
internal static byte[] PADDING1 = new byte[4]; | internal static byte[] PADDING1 = new byte[4]; | ||
internal static byte[] MAGIC = new byte[8]; | internal static byte[] MAGIC = new byte[8]; | ||
internal static | internal static byte[] COUNT0 = new byte[4]; | ||
internal static byte[] PADDING2 = new byte[4]; | internal static byte[] PADDING2 = new byte[4]; | ||
internal static | internal static byte[] COUNT1 = new byte[4]; | ||
internal static byte[] PADDING3 = new byte[4]; | internal static byte[] PADDING3 = new byte[4]; | ||
internal static byte[] UKN = new byte[16]; | internal static byte[] UKN = new byte[16]; | ||
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} | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==== Body ==== | ==== Body ==== |