Editing User:Scalerize
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Latest revision | Your text | ||
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IOP audi restarting debugging address? 1F801574 > BF801574 | IOP audi restarting debugging address? 1F801574 > BF801574 | ||
wotm: 4A72C2 | <br>wotm: 4A72C2 | ||
<br>psp speedhack? 08B322B8 | |||
= | =Universal safe debugging CLI= | ||
<pre> | <pre> | ||
#ee | #ee | ||
--ee-cycle-scalar=1 | --ee-cycle-scalar=1 | ||
#iop | #iop | ||
--iop-cycle-scalar= | --iop-cycle-scalar=1 | ||
--iop-evt-check-full=1 | --iop-evt-check-full=1 | ||
#fpu | #fpu | ||
--fpu-no-clamping=0 | |||
--fpu-accurate-muldiv=1 | --fpu-accurate-muldiv=1 | ||
--fpu-accurate-mul-fast=1 | --fpu-accurate-mul-fast=1 | ||
--fpu-accurate-addsub=1 | --fpu-accurate-addsub=1 | ||
#cop2 | #cop2 | ||
--cop2-opt-flags=0 | --cop2-opt-flags=0 | ||
--cop2-opt-vf00=0 | --cop2-opt-vf00=0 | ||
--cop2-const-prop=0 | --cop2-const-prop=0 | ||
--cop2-no-clamping=0 | |||
--cop2-accurate-mul=1 | --cop2-accurate-mul=1 | ||
--cop2-accurate-addsub=1 | --cop2-accurate-addsub=1 | ||
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--vu0-opt-vf00=0 | --vu0-opt-vf00=0 | ||
--vu0-const-prop=0 | --vu0-const-prop=0 | ||
--vu0-no-clamping=0 | |||
--vu0-di-bits=1 | --vu0-di-bits=1 | ||
#vu1 | #vu1 | ||
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--vu1-opt-vf00=0 | --vu1-opt-vf00=0 | ||
--vu1-const-prop=0 | --vu1-const-prop=0 | ||
--vu1-no-clamping=0 | |||
--vu1-di-bits=1 | --vu1-di-bits=1 | ||
--vu1-mpg-cycles=1 | |||
--assert-path1-ad=1 | --assert-path1-ad=1 | ||
#vu | #vu | ||
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--vu-branch-hazard=0 | --vu-branch-hazard=0 | ||
--vu-evil-branches=1 | --vu-evil-branches=1 | ||
#gs | #gs | ||
--gs-use-mipmap=1 | --gs-use-mipmap=1 | ||
--gs-use-clut-merge=1 | --gs-use-clut-merge=1 | ||
--gs-force-bilinear= | --gs-force-bilinear=0 | ||
--gs-upscale=none | --gs-upscale=none | ||
--gs-uprender=none | --gs-uprender=none | ||
#cdvd | #cdvd | ||
--verbose-cdvd-reads=1 | --verbose-cdvd-reads=1 | ||
--cdvd-sector-read-cycles=64000 | |||
#lang | #lang | ||
--ps2-lang=English | --ps2-lang=English | ||
#vif1 and disabled MTVU (Might crash, or introduce graphical distortions on some games) | #vif1 and disabled MTVU (Might crash, or introduce graphical distortions on some games) | ||
--vif1-instant-xfer=0 | --vif1-instant-xfer=0 | ||
--vu1=jit-sync | --vu1=jit-sync | ||
#Emu-exclusive commands | #Emu-exclusive commands | ||
--vu1-jr-cache-policy=newprog | --vu1-jr-cache-policy=newprog | ||
--vu1-jalr-cache-policy=newprog | --vu1-jalr-cache-policy=newprog | ||
--vu0-jr-cache-policy=newprog | --vu0-jr-cache-policy=newprog | ||
--vu0-jalr-cache-policy=newprog | --vu0-jalr-cache-policy=newprog | ||
--vif1-ignore-cmd-ints=1 | --vif1-ignore-cmd-ints=1 | ||
--vif-ignore-invalid-cmd=1 | --vif-ignore-invalid-cmd=1 | ||
--ee-ignore-segfault=readwrite | --ee-ignore-segfault=readwrite | ||
</pre> | </pre> | ||
Move this info elsewhere: | |||
<br>'''Delay GIF''' | <br>'''Delay GIF''' | ||
<pre> | <pre> | ||
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local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
eeObj.SchedulerDelayEvent("gif.dma", 0x60500) | eeObj.AddHook(0x0033A540,0xAC430000, function() eeObj.SchedulerDelayEvent("gif.dma", 0x60500) end) | ||
</pre> | </pre> | ||
Line 359: | Line 107: | ||
end) | end) | ||
</pre> | </pre> | ||