Editing Template:NW
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| SCE_NET_ERROR_EMLINK || NW-31171-3 || 0x8041011F || Internal error | | SCE_NET_ERROR_EMLINK || NW-31171-3 || 0x8041011F || Internal error | ||
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| SCE_NET_ERROR_EPIPE || NW-31172-4 || 0x80410120 || Writing side of socket already closed | | SCE_NET_ERROR_EPIPE || NW-31172-4 || 0x80410120 || Writing side of socket already closed. // Connection to server failed. Try Internet connection test at [Settings] > [Network] > [Test Internet Connection]. If you are able to connect, but still get the error, the server is likely busy. Please try again later. | ||
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| SCE_NET_ERROR_EDOM || NW-31173-5 || 0x80410121 || Internal error | | SCE_NET_ERROR_EDOM || NW-31173-5 || 0x80410121 || Internal error | ||
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| SCE_NET_ERROR_ERANGE || NW-31174-6 || 0x80410122 || Internal error | | SCE_NET_ERROR_ERANGE || NW-31174-6 || 0x80410122 || Internal error | ||
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| SCE_NET_ERROR_EAGAIN || NW-31175-7 || 0x80410123 || Socket is in blocking state (when non-blocking) | | SCE_NET_ERROR_EAGAIN || NW-31175-7 || 0x80410123 || Socket is in blocking state (when non-blocking) | ||
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| SCE_NET_ERROR_EWOULDBLOCK || NW-31175-7 || 0x80410123 || same as SCE_NET_ERROR_EAGAIN | | SCE_NET_ERROR_EWOULDBLOCK || NW-31175-7 || 0x80410123 || same as SCE_NET_ERROR_EAGAIN | ||
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| SCE_NET_ERROR_ECONNABORTED || NW-31193-7 || 0x80410135 || Connection was aborted | | SCE_NET_ERROR_ECONNABORTED || NW-31193-7 || 0x80410135 || Connection was aborted | ||
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| SCE_NET_ERROR_ECONNRESET || NW-31194-8 || 0x80410136 || | | SCE_NET_ERROR_ECONNRESET || NW-31194-8 || 0x80410136 || Connection was reset. // Restart the PS4 system. / The connection to the server has been lost. | ||
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| SCE_NET_ERROR_ENOBUFS || NW-31195-9 || 0x80410137 || Memory limited | | SCE_NET_ERROR_ENOBUFS || NW-31195-9 || 0x80410137 || Memory limited | ||
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| SCE_NET_ERROR_ETOOMANYREFS || NW-31199-3 || 0x8041013B || Too many multicast addresses specified | | SCE_NET_ERROR_ETOOMANYREFS || NW-31199-3 || 0x8041013B || Too many multicast addresses specified | ||
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| SCE_NET_ERROR_ETIMEDOUT || NW-31200-6 || 0x8041013C || Timeout occurred (indicates a protocol timeout, unlike SCE_NET_EAGAIN) // Failed to update the system software due to connection error // Step 1: If you have access to a PC, follow these instructions to update your system software using a USB device. Step 2: If you don't have access to a PC, try Internet connection test at [Settings] > [Network] > [Test Internet Connection] and make sure you can connect to the network. Step 3: If you are able to connect, retry updating at [Settings] > [System Software Update]. Step 4: If you're unable to connect, the network may be experiencing issues. [https:// | | SCE_NET_ERROR_ETIMEDOUT || NW-31200-6 || 0x8041013C || Timeout occurred (indicates a protocol timeout, unlike SCE_NET_EAGAIN) // Failed to update the system software due to connection error // Step 1: If you have access to a PC, follow these instructions to update your system software using a USB device. Step 2: If you don't have access to a PC, try Internet connection test at [Settings] > [Network] > [Test Internet Connection] and make sure you can connect to the network. Step 3:If you are able to connect, retry updating at [Settings] > [System Software Update]. Step 4: If you're unable to connect, the network may be experiencing issues. [https://support.us.playstation.com/app/answers/detail/a_id/237/session/L2F2LzEvdGltZS8xMzkwNTc0MzUwL3NpZC84c0M0WWFMbA%3D%3D You can check the status of the PSN here]. Turn off other devices that are connected to your network to reduce stress and try the update again. | ||
|- | |- | ||
| SCE_NET_ERROR_ECONNREFUSED || NW-31201-7 || 0x8041013D || | | SCE_NET_ERROR_ECONNREFUSED || NW-31201-7 || 0x8041013D || Connection request was denied | ||
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| SCE_NET_ERROR_ELOOP || NW-31202-8 || 0x8041013E || Internal error | | SCE_NET_ERROR_ELOOP || NW-31202-8 || 0x8041013E || Internal error | ||
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| SCE_NET_ERROR_ENAMETOOLONG || NW-31203-9 || 0x8041013F || Internal error | | SCE_NET_ERROR_ENAMETOOLONG || NW-31203-9 || 0x8041013F || Internal error | ||
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| SCE_NET_ERROR_EHOSTDOWN || NW-31204-0 || 0x80410140 || | | SCE_NET_ERROR_EHOSTDOWN || NW-31204-0 || 0x80410140 || Did not reach other side | ||
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| SCE_NET_ERROR_EHOSTUNREACH || NW-31205-1 || 0x80410141 || Network | | SCE_NET_ERROR_EHOSTUNREACH || NW-31205-1 || 0x80410141 || Network unreachable // Connection to server failed // Step 1: Reboot the system. Step 2: PSN or the game's server may be temporarily unavailable. Please check the status of the game's server via its website. You can [https://support.us.playstation.com/app/answers/detail/a_id/237/session/L2F2LzEvdGltZS8xMzkxNjg4MDA0L3NpZC9FeDhpV2VNbA%3D%3D check the status of the PSN here]. Step 3: If the servers are active, run the Internet connection test at [Settings] > [Network] > [Test Internet Connection] and make sure you can connect to the network. Step 4: Update your router to the latest firmware. Turn off other devices that are connected to your network to reduce stress. Step 5: Make sure the following port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480 UDP: 3478, 3479. If none of this resolves the problem then try again later as the server may be experiencing high volume. | ||
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| SCE_NET_ERROR_ENOTEMPTY || NW-31206-2 || 0x80410142 || Internal error | | SCE_NET_ERROR_ENOTEMPTY || NW-31206-2 || 0x80410142 || Internal error | ||
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| SCE_NET_ERROR_EPROCLIM || NW-31207-3 || 0x80410143 || | | SCE_NET_ERROR_EPROCLIM || NW-31207-3 || 0x80410143 || Internal error | ||
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| SCE_NET_ERROR_EUSERS || NW-31208-4 || 0x80410144 || Internal error | | SCE_NET_ERROR_EUSERS || NW-31208-4 || 0x80410144 || Internal error | ||
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| SCE_NET_ERROR_ERESERVED162 || NW-31228-6 || 0x804101A2 || Internal error | | SCE_NET_ERROR_ERESERVED162 || NW-31228-6 || 0x804101A2 || Internal error | ||
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| SCE_NET_ERROR_EINACTIVEDISABLED || NW-31229-7 || 0x804101A3 || | | SCE_NET_ERROR_EINACTIVEDISABLED || NW-31229-7 || 0x804101A3 || Network disconnection occurred owing to system suspend | ||
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| SCE_NET_ERROR_ENODATA || NW-31230-9 || 0x804101A4 || Internal error | | SCE_NET_ERROR_ENODATA || NW-31230-9 || 0x804101A4 || Internal error | ||
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| SCE_NET_ERROR_RESOLVER_ERESERVED224 || NW-31245-5 || 0x804101E0 || Internal error | | SCE_NET_ERROR_RESOLVER_ERESERVED224 || NW-31245-5 || 0x804101E0 || Internal error | ||
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| SCE_NET_ERROR_RESOLVER_ENODNS || NW-31246-6 || 0x804101E1 || DNS | | SCE_NET_ERROR_RESOLVER_ENODNS || NW-31246-6 || 0x804101E1 || DNS server not specified | ||
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| SCE_NET_ERROR_RESOLVER_ETIMEDOUT || NW-31247-7 || 0x804101E2 || Network connection has timed out | | SCE_NET_ERROR_RESOLVER_ETIMEDOUT || NW-31247-7 || 0x804101E2 || Network connection has timed out | ||
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| SCE_NET_ERROR_RESOLVER_ENOSUPPORT || NW-31248-8 || 0x804101E3 || Unsupported function requested by server | | SCE_NET_ERROR_RESOLVER_ENOSUPPORT || NW-31248-8 || 0x804101E3 || Unsupported function requested by server | ||
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| SCE_NET_ERROR_RESOLVER_EFORMAT || NW-31249-9 || 0x804101E4 || Invalid response from server | | SCE_NET_ERROR_RESOLVER_EFORMAT || NW-31249-9 || 0x804101E4 || Invalid response from server | ||
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| SCE_NET_ERROR_RESOLVER_ESERVERFAILURE || NW-31250-1 || 0x804101E5 || | | SCE_NET_ERROR_RESOLVER_ESERVERFAILURE || NW-31250-1 || 0x804101E5 || Temporary error from server // Network connection error // Step 1: Reboot the system. Step 2: PSN or the game's server may be temporarily unavailable. Please check the status of the game's server via its website. You can [https://support.us.playstation.com/app/answers/detail/a_id/237/session/L2F2LzEvdGltZS8xMzkxNjg4MDA0L3NpZC9FeDhpV2VNbA%3D%3D check the status of the PSN here]. This is likely a temporary issue, so please try again later. | ||
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| SCE_NET_ERROR_RESOLVER_ENOHOST || NW-31251-2 || 0x804101E6 || | | SCE_NET_ERROR_RESOLVER_ENOHOST || NW-31251-2 || 0x804101E6 || Inquired host name does not exist | ||
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| SCE_NET_ERROR_RESOLVER_ENOTIMPLEMENTED || NW-31252-3 || 0x804101E7 || Inquired function is not implemented | | SCE_NET_ERROR_RESOLVER_ENOTIMPLEMENTED || NW-31252-3 || 0x804101E7 || Inquired function is not implemented | ||
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| SCE_NET_ERROR_RESOLVER_ESERVERREFUSED || NW-31253-4 || 0x804101E8 || A network error occurred. Response from DNS server is delayed or unstable | | SCE_NET_ERROR_RESOLVER_ESERVERREFUSED || NW-31253-4 || 0x804101E8 || A network error occurred. Response from DNS server is delayed or unstable | ||
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| SCE_NET_ERROR_RESOLVER_ENORECORD || NW-31254-5 || 0x804101E9 || Inquired record does not exist | | SCE_NET_ERROR_RESOLVER_ENORECORD || NW-31254-5 || 0x804101E9 || Inquired record does not exist | ||
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| SCE_NET_ERROR_RESOLVER_EALIGNMENT || NW-31255-6 || 0x804101EA || Invalid alignment | | SCE_NET_ERROR_RESOLVER_EALIGNMENT || NW-31255-6 || 0x804101EA || Invalid alignment | ||
|- | |- | ||
| || NW-31291-6 || || Cannot connect to a Wi-Fi network. Wi-Fi signal strength may be too weak | | || NW-31291-6 || || Cannot connect to a Wi-Fi network. Wi-Fi signal strength may be too weak | ||
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| || NW-31294-9 || || Connection timed out as the wireless connection experiencing instability | | || NW-31294-9 || || Connection timed out as the wireless connection experiencing instability | ||
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| || NW-31295-0 || || Cannot connect to a Wi-Fi network. Wi-Fi signal strength may be too weak | | || NW-31295-0 || || Cannot connect to a Wi-Fi network. Wi-Fi signal strength may be too weak | ||
|- | |- | ||
| || NW-31297-2 || || Unable to connect to wireless network | | || NW-31297-2 || || Unable to connect to wireless network | ||
|- | |- | ||
| SCE_NET_CTL_ERROR_NOT_INITIALIZED || NW-31302-9 || 0x80412101 || NetCtl library not initialized. | | SCE_NET_CTL_ERROR_NOT_INITIALIZED || NW-31302-9 || 0x80412101 || NetCtl library not initialized. | ||
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| SCE_NET_CTL_ERROR_INVALID_ADDR || NW-31307-4 || 0x80412107 || Invalid address specified. | | SCE_NET_CTL_ERROR_INVALID_ADDR || NW-31307-4 || 0x80412107 || Invalid address specified. | ||
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| SCE_NET_CTL_ERROR_NOT_CONNECTED || NW-31308-5 || 0x80412108 || | | SCE_NET_CTL_ERROR_NOT_CONNECTED || NW-31308-5 || 0x80412108 || Network not connected. | ||
|- | |- | ||
| SCE_NET_CTL_ERROR_NOT_AVAIL || NW-31309-6 || 0x80412109 || Information not available. | | SCE_NET_CTL_ERROR_NOT_AVAIL || NW-31309-6 || 0x80412109 || Information not available. | ||
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| SCE_NET_CTL_ERROR_IPCINT_NO_SCANINFO || NW-31341-2 || 0x8041219F || There is no scan result. | | SCE_NET_CTL_ERROR_IPCINT_NO_SCANINFO || NW-31341-2 || 0x8041219F || There is no scan result. | ||
|- | |- | ||
| || NW-31367-0 || || Could not open wireless device // | | || NW-31367-0 || || Could not open wireless device // Restart the PS4 system. | ||
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| SCE_HTTP_ERROR_BEFORE_INIT || NW-31446-8 || 0x80431001 || Before library initialization | | SCE_HTTP_ERROR_BEFORE_INIT || NW-31446-8 || 0x80431001 || Before library initialization | ||
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| SCE_HTTP_ERROR_ALREADY_INITED || NW-31447-9 || 0x80431020 || Library is already initialized | | SCE_HTTP_ERROR_ALREADY_INITED || NW-31447-9 || 0x80431020 || Library is already initialized | ||
|- | |- | ||
| SCE_HTTP_ERROR_BUSY || NW-31448-0 || 0x80431021 || The specified resource is under use // Connection error // PSN or the game's server may be temporarily unavailable. Please check the status of the game's server via its website. You can [https:// | | SCE_HTTP_ERROR_BUSY || NW-31448-0 || 0x80431021 || The specified resource is under use // Connection error // PSN or the game's server may be temporarily unavailable. Please check the status of the game's server via its website. You can [https://support.us.playstation.com/app/answers/detail/a_id/237/session/L2F2LzEvdGltZS8xMzkxNjg4MDA0L3NpZC9FeDhpV2VNbA%3D%3D check the status of the PSN here]. This is likely a temporary issue, so please try again later. | ||
|- | |- | ||
| SCE_HTTP_ERROR_OUT_OF_MEMORY || NW-31449-1 || 0x80431022 || Insufficient free memory space | | SCE_HTTP_ERROR_OUT_OF_MEMORY || NW-31449-1 || 0x80431022 || Insufficient free memory space | ||
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| SCE_HTTP_ERROR_NETWORK || NW-31452-5 || 0x80431063 || Unused | | SCE_HTTP_ERROR_NETWORK || NW-31452-5 || 0x80431063 || Unused | ||
|- | |- | ||
| SCE_HTTP_ERROR_BAD_RESPONSE || NW-31453-6 || 0x80431064 || Response is invalid / | | SCE_HTTP_ERROR_BAD_RESPONSE || NW-31453-6 || 0x80431064 || Response is invalid // Delayed server response // Step 1: Try Internet connection test at [Settings] > [Network] > [Test Internet Connection]. Check that the internet status is valid. Step 2: Check PSN status. | ||
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| SCE_HTTP_ERROR_BEFORE_SEND || NW-31454-7 || 0x80431065 || The specified request has not been sent yet | | SCE_HTTP_ERROR_BEFORE_SEND || NW-31454-7 || 0x80431065 || The specified request has not been sent yet | ||
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| SCE_HTTP_ERROR_AFTER_SEND || NW-31455-8 || 0x80431066 || Request API was called after request transmission | | SCE_HTTP_ERROR_AFTER_SEND || NW-31455-8 || 0x80431066 || Request API was called after request transmission | ||
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| SCE_HTTP_ERROR_TIMEOUT || NW-31456-9 || 0x80431068 || Connection error | | SCE_HTTP_ERROR_TIMEOUT || NW-31456-9 || 0x80431068 || Connection error // PSN or the game's server may be temporarily unavailable. Please check the status of the game's server via its website. You can [https://support.us.playstation.com/app/answers/detail/a_id/237/session/L2F2LzEvdGltZS8xMzkxNjg4MDA0L3NpZC9FeDhpV2VNbA%3D%3D check the status of the PSN here]. This is likely a temporary issue, so please try again later. | ||
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| SCE_HTTP_ERROR_UNKNOWN_AUTH_TYPE || NW-31457-0 || 0x80431069 || The specified authentication type unknown | | SCE_HTTP_ERROR_UNKNOWN_AUTH_TYPE || NW-31457-0 || 0x80431069 || The specified authentication type unknown | ||
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| SCE_HTTP_ERROR_BROKEN || NW-31469-3 || 0x80431085 || Internal error | | SCE_HTTP_ERROR_BROKEN || NW-31469-3 || 0x80431085 || Internal error | ||
|- | |- | ||
| SCE_HTTP_ERROR_INVALID_ID || NW-31470-5 || 0x80431100 || Invalid object ID was specified | | SCE_HTTP_ERROR_INVALID_ID || NW-31470-5 || 0x80431100 || Invalid [[object ID]] was specified | ||
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| SCE_HTTP_ERROR_OUT_OF_SIZE || NW-31471-6 || 0x80431104 || The buffer size is insufficient | | SCE_HTTP_ERROR_OUT_OF_SIZE || NW-31471-6 || 0x80431104 || The buffer size is insufficient | ||
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| SCE_HTTP_ERROR_INVALID_VALUE || NW-31472-7 || 0x804311FE || Invalid value was specified | | SCE_HTTP_ERROR_INVALID_VALUE || NW-31472-7 || 0x804311FE || Invalid value was specified | ||
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| SCE_HTTP_ERROR_PARSE_HTTP_NOT_FOUND || NW-31473-8 || 0x80432025 || | | SCE_HTTP_ERROR_PARSE_HTTP_NOT_FOUND || NW-31473-8 || 0x80432025 || The specified header field does not exist | ||
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| SCE_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE || NW-31474-9 || 0x80432060 || The specified header field does not exist | | SCE_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE || NW-31474-9 || 0x80432060 || The specified header field does not exist | ||
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| SCE_RUDP_ERROR_MEMLEAK || NW-32664-1 || 0x807700FF || Rudp didn't free all of its allocated memory | | SCE_RUDP_ERROR_MEMLEAK || NW-32664-1 || 0x807700FF || Rudp didn't free all of its allocated memory | ||
|- | |- | ||
| SCE_HTTP_ERROR_INSUFFICIENT_STACKSIZE || NW-34347-1 || 0x80431076 || Insufficient stack size | | SCE_HTTP_ERROR_INSUFFICIENT_STACKSIZE || NW-34347-1 || 0x80431076 || Insufficient stack size | ||
|- | |- | ||
|}<noinclude>[[Category:Development]][[Category:Main]]</noinclude> | |}<noinclude>[[Category:Development]][[Category:Main]]</noinclude> |