Editing Talk:PSP Emulation

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* 3 psp remasters (1 is below 4.55, 2 others above 4.55 but below 5.05)
* 3 psp remasters (1 is below 4.55, 2 others above 4.55 but below 5.05)
* size of patapon is 574MB, size of locoroco 2 is 3.3GB
* size of patapon is 574MB, size of locoroco 2 is 3.3GB


* Crashing near sceGeListEnQueue means low vram??
* Crashing near sceGeListEnQueue means low vram??
= ELF fix by mysis =
* https://www.psx-place.com/threads/psp-emulation-on-ps4-early-stages-of-injecting-games-homebrew-on-discovered-psp-emulator.17830/#post-134501
* https://github.com/pink1stools/fix_elf


= Patches =
= Patches =
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* All of them access the same register block. VFPU have really weird register mapping where first character is access way, first digit is register block number, second digit is "horizontal" number of register in block, and last digit is vertical number of register in block. One block is 4x4 size, and there is 8 blocks (0-7). Looks like VFPU registers are xxx414DE0 - xxx414FDF, but its unconfirmed for now. --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 11:32, 23 June 2023 (CEST)
* All of them access the same register block. VFPU have really weird register mapping where first character is access way, first digit is register block number, second digit is "horizontal" number of register in block, and last digit is vertical number of register in block. One block is 4x4 size, and there is 8 blocks (0-7). Looks like VFPU registers are xxx414DE0 - xxx414FDF, but its unconfirmed for now. --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 11:32, 23 June 2023 (CEST)
** Ok, regs are there. Confirmed in instruction decoder. Starting at 414DE0 one block is 0x40 long, so next block is 414E20, etc. --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 11:41, 23 June 2023 (CEST)
** Ok, regs are there. Confirmed in instruction decoder. Starting at 414DE0 one block is 0x40 long, so next block is 414E20, etc. --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 11:41, 23 June 2023 (CEST)
<br> [https://anonfiles.com/e648dfyezd/HeapDirectMem_0_3_200000000_131072KB_7z Here's a backup of the entire heapmemory file.], The PC's and RA's current values are 78 87 81 08. And the V0 and (S713 maybe? I don't remember but I think it was this one) both have a value of 00 00 54 98 --[[User:Scalerize|Scalerize]] ([[User talk:Scalerize|talk]]) 21:29, 22 June 2023 (CEST)
* What game was running when you made this dump? --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 11:23, 23 June 2023 (CEST)
* It was YU-GI-OH! 5D's Tag Force 4 ULUS10582 with modified instructions.
<pre>
0881C770 3C029854
0881C774 48E2007D
0881C778 1000FFFD
The addresses that I've added ^ can be used directly on PPSSPP without adding 0x4000 bytes to them
</pre>
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