Editing Talk:PS2 Emulation

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| || '''Offset (Eboot)''' || '''Value type''' || '''Normal value''' || '''Modified value''' || '''Notes'''
| || '''Offset (Eboot)''' || '''Value type''' || '''Normal value''' || '''Modified value''' || '''Notes'''
|-
|-
| '''Counters speed''' || 50FE1 || 4 Bytes || 294912000 || Can be modified as needed for as long as the value fits 4 bytes. ||
| '''EE Something (Delta counter?)''' || 50FE1 || 4 Bytes || 294912000 || Can be modified as needed for as long as the value fits 4 bytes. ||
|-
|-
| '''EE Clock (Cycle scalar)''' || 50FE5 || 4 Bytes || 0x00010000 || Can be modified as needed for as long as the value fits 4 bytes. || It's converting decimals into hex?<br>0.1 -->0x19000000<br>0.19 --> 0x3000000<br>0.2 -->0x33000000<br>0.5 --> 0x80000000<br>0.98 --> 0xFA000000<br>0.987 --> 0xFC000000<br>0.996 --> 0xFE000000<br>0.999 --> 0xFF000000
| '''EE Clock (Cycle scalar)''' || 50FE5 || 4 Bytes || 0x00010000 || Can be modified as needed for as long as the value fits 4 bytes. || It's converting decimals into hex?<br>0.1 -->0x19000000<br>0.19 --> 0x3000000<br>0.2 -->0x33000000<br>0.5 --> 0x80000000<br>0.98 --> 0xFA000000<br>0.987 --> 0xFC000000<br>0.996 --> 0xFE000000<br>0.999 --> 0xFF000000
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