Editing Talk:PS1 Emulation
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=TOC file layout= | |||
For multi bin images, probably require emu from ps plus. | |||
<br> | |||
Track entry structure: | |||
{| class="wikitable" | |||
|- | |||
! Entry Nº !! Offset !! Length !! Name !! Example !! Notes | |||
|- | |||
| rowspan="10" style="background-color:#DDDDDD;" | 1 || 0x00 || 0x01 (1 byte) || '''TYPE''' || 0x41/0x01 || entry flags | |||
|- | |||
| 0x01 || 0x01 (1 byte) || '''TNO''' || 00 || Track number, usually 00, bcd | |||
|- | |||
| 0x02 || 0x01 (1 byte) || '''POINT''' || 0xA0/0xA1/0xA2/0x01/0x02/0x03/etc || bcd + special case A0-A2. | |||
|- | |||
| 0x03 || 0x01 (1 byte) || '''MIN''' || varies || absolute, bcd | |||
|- | |||
| 0x04 || 0x01 (1 byte) || '''SEC''' || varies || absolute, bcd | |||
|- | |||
| 0x05 || 0x01 (1 byte) || '''FRAME''' || varies || absolute, bcd | |||
|- | |||
| 0x06 || 0x01 (1 byte) || '''ZERO''' || 00 || always zero | |||
|- | |||
| 0x07 || 0x01 (1 byte) || '''PMIN''' || varies || bcd | |||
|- | |||
| 0x08 || 0x01 (1 byte) || '''PSEC''' || varies || bcd | |||
|- | |||
| 0x09 || 0x01 (1 byte) || '''PFRAME''' || varies || bcd | |||
|- | |||
| style="background-color:#DDDDDD;" | Up to 102 || || || || || same structure than the previous entry | |||
|} | |||
POINT indicates successive track numbers, and PMIN, PSEC and PFRAME indicate the starting time of that track.<br> | |||
POINT = A0, PMIN gives the physical track number of the first piece of data (PSEC and PFRAME are zero).<br> | |||
POINT = A1, PMIN indicates the last track on the disc<br> | |||
POINT = A2, the starting point of the lead-out track is given in PMIN, PSEC and PFRAME.<br> | |||
POINT = 01 - 99 Index number within track.<br> | |||
POINT = 00 Pause (2sec?, Also pregap?) |