Editing Talk:PS1 Classics Emulator Compatibility List

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== General ==
jogo yu-gi-oh erro ao editar o nome
You can add your configurations in here
 
 
==Official PS1emu Configuration Files==
 
===Rally Cross===
 
'''config-title.txt'''
<br>
<pre>
# RallyCross (all regions)
 
--bios-hide-sce-osd=1
 
# Use the new shared image directory
--image-dir=data
 
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
 
 
# Enable 4 player multitap. Rally Cross wants the multitap mapped to Port #2
--mtap-to-host-pad=0,1,  -1,-1,-1,  2,3,4
 
# RallyCross supports analog sticks and wants the analog button pressed on startup.
--remap-lstick-to-digital=0
--pad-analog-button=1
 
--multitap0=disabled
--multitap1=connected
 
 
# following settings are machine-generated
--region-dir=SIEA
--ps4-trophies=1
--ps5-uds=1
 
--globalgamedata-dir=global
</pre>
 
'''config-region.txt'''
<br>
<pre>
# Allow the user to change between PAL and NTSC
--userui-region-selector=true
</pre>
 
'''TOC file'''
<br> RallyCross_SCUS94308_SCEA.toc
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 07 00 00 01 00 A2 00 00 00 00 54 28 14 41 00 01 00 00 00 00 00 02 00 01 00 02 17 08 70 00 17 12 70 01 00 03 21 57 68 00 22 01 68 01 00 04 28 03 29 00 28 07 29 01 00 05 35 03 59 00 35 07 59 01 00 06 41 19 68 00 41 23 68 01 00 07 47 17 15 00 47 21 15
</pre>
 
<br> RallyCross_SCES00408_SCEE.toc
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 07 00 00 01 00 A2 00 00 00 00 54 26 41 41 00 01 00 00 00 00 00 02 00 01 00 02 17 10 70 00 17 14 70 01 00 03 23 35 68 00 22 03 68 01 00 04 28 05 29 00 28 09 29 01 00 05 35 05 59 00 35 09 59 01 00 06 41 21 68 00 41 25 68 01 00 07 47 19 15 00 47 23 15
</pre>
 
==Custom PS1emu Configuration Files==
 
===Silent Hill===
'''Crashfix.lua'''
<br>SLPM86192 - JAP
<pre>
-- Silent Hill [NTSC J] (SLPM-86192)
-- Lua by nifengyuexia
-- Emu used = ALL
 
local fix = function()
 
--Crash caused by removing anti-piracy protection
local code_check2 = R3K_ReadMem16(0x1E778E)
if code_check2 == 0x1040 then
R3K_WriteMem16(0x801E778E,0x1000)
end
end
 
EM_AddVsyncHook(fix)
</pre>
 
===Resident Evil 2 (BIOHAZARD 2)===
'''config-title.txt'''
<br>SLUS00421, SLUS00592 - USA
<pre>
# Resident Evil 2 (all regions)
 
--ctlanalog=true
--sim-analog-pad=0x2020
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
--gamma=5
--brightness=9
--contrast=8
 
--cdrom-cmd-time=1000
--cdrom-max-seek=true
 
--pace-gpu-dma=false
--defer-linked-dma-irq=false
--opt-cache-isolation=false
 
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
 
# Emu used = The Legend of Dragoon
</pre>
<br>SLES00972, SLES00973, SLES00974, SLES00975, SLES00976- PAL
<pre>
# Resident Evil 2 (all regions)
 
--ctlanalog=true
--sim-analog-pad=0x2020
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
--gamma=5
--brightness=9
--contrast=8
 
--cdrom-cmd-time=2000
--cdrom-max-seek=true
 
--pace-gpu-dma=false
--defer-linked-dma-irq=false
--opt-cache-isolation=false
 
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
 
# Emu used = The Legend of Dragoon
</pre>
 
* [[PS1_Emulation#Remove_dithering|Remove dithering]]
 
===Crash Team Racing===
'''config-title.txt'''
<br>SCUS94426 - USA
<pre>
# Crash Team Racing (all regions)
 
--ctlanalog=true
--multitap=on
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
# fixes freeze, Text for Crash Team Racing
--Crash-Team-Racing=true
 
# Emu used = The Legend of Dragoon, Syphon Filter 3
</pre>
<br>SCES02105 - PAL
<pre>
# Crash Team Racing (all regions)
 
--ctlanalog=true
--multitap=on
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
# fixes freeze, Text for Crash Team Racing
--Crash-Team-Racing=true
 
# Emu used = The Legend of Dragoon, Syphon Filter 3
</pre>
'''LibCrypt Protected Games'''
<br>SCES02105 - PAL - [https://www.psdevwiki.com/ps3/PS1_Custom_Patches#CTR_-_Crash_Team_Racing here]
<pre>
--libcrypt=A371
</pre>
 
===Glover===
'''config-title.txt'''
<br>SLUS00890
<pre>
# Glover (all regions)
 
--ctlanalog=true
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
--libcrypt=26B6
 
# Emu used = The Legend of Dragoon, Syphon Filter 3
</pre>
<br>SLES02213
<pre>
# Glover (all regions)
 
--ctlanalog=true
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
--libcrypt=26B6
 
# Emu used = The Legend of Dragoon, Syphon Filter 3
</pre>
'''LibCrypt Protected Games'''
<br>SLUS00890 USA - SLES02213 PAL
FiX for Controls Bug!
<pre>
--libcrypt=A371
</pre>
'''LUA'''
<br>SLUS00890
<pre>
-- Glover  [NTSC-U] (SLUS-00890)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x80098C98,0x0000) --E1000200
R3K_WriteMem16(0x80024524,0x0000) --E1000600
R3K_WriteMem16(0x8005D5E8,0x0000) --E1000640
end
EM_AddVsyncHook(patcher)
</pre>
 
No issues.
 
===...Iru!===
'''config-title.txt'''
<br>SLPS00965
<pre>
--gpu-scanout-fps-override=ntsc
--scale=6
</pre>
'''LUA'''
<br>SLPS00965
<pre>
-- Iru!
-- ported to PS4 lua
-- emu used=syphonfilter v2
local patcher = function()
--Widescreen
R3K_WriteMem16(0x800929E4,0x0C00)
R3K_WriteMem16(0x801191F0,0x0C00)
end
EM_AddVsyncHook(patcher)
 
</pre>
===LSD: Dream Emulator===
'''config-title.txt'''
<br>SLPS-01556
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--sim-analog-pad=0x2020
</pre>
'''LUA'''
<br>SLPS-01556
<pre>
-- LSD: Dream Emulator [NTSC-J] (SLPS-01556)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x800220E4,0x0000) --E1000200
R3K_WriteMem16(0x80014AA4,0x0000) --E1000200
R3K_WriteMem16(0x300138A1,0x0000) --E1000200
R3K_WriteMem16(0x800220C8,0x0000) --E1000800
R3K_WriteMem16(0x30014AA5,0x0000) --E1000200
R3K_WriteMem16(0x300220E5,0x0000) --E1000200
R3K_WriteMem16(0x800237D4,0x0020) --E1001000 ( correct patch method )
R3K_WriteMem16(0x800138A0,0x0000) --E1000000
end
EM_AddVsyncHook(patcher)
 
</pre>
===Pepsiman===
'''config-title.txt'''
<br>SLPS01762
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--scale=6
</pre>
'''LUA'''
<br>SLPS01762
<pre>
-- Pepsiman [NTSC-J] (SLPS-01762)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x800695EC,0x0000) --E1000200
end
EM_AddVsyncHook(patcher)
 
</pre>
 
===Warcraft II - The Dark Saga===
'''config-title.txt'''
<br>SLUS00480
<pre>
---bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--scale=6
--sim-analog-pad=0x2020
</pre>
'''LUA'''
<br>SLUS00480
<pre>
-- Warcraft II: The Dark Saga [NTSC U] (SLUS-00480)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x8008D6CC,0x0000)
R3K_WriteMem16(0x8008D6B0,0x0000)
R3K_WriteMem16(0x8008BAE0,0x0000)
R3K_WriteMem16(0x8008ED94,0x0000)
end
EM_AddVsyncHook(patcher)
</pre>
 
===Fatal Fury: Wild Ambition===
'''config-title.txt'''
<br>SLUS01001
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--sim-analog-pad=0x2020
</pre>
'''LUA'''
<br>SLUS01001
<pre>
-- Fatal Fury: Wild Ambition (SLUS-01001)
-- ported to PS4 lua by JSimesen
-- Widescreen hack by allkhan
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x30012F45,0x0000) --E1000200
R3K_WriteMem16(0x30015A01,0x0000) --E1000200
R3K_WriteMem16(0x80012F44,0x0000) --E1000200
R3K_WriteMem16(0x8001437C,0x0020) --E1001000 ( correct patch method )
end
EM_AddVsyncHook(patcher)
</pre>
 
===Tom and Jerry in House Trap===
'''config-title.txt'''
<br>SLUS01191
<pre>
# Tom and Jerry in House Trap (all regions)
 
--ctlanalog=true
--gpu-scanout-fps-override=ntsc
--gamma=5
--brightness=10
--contrast=8
--antialias=SSAA4x
 
# PlayStation BIOS Dumps
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
# Use the new shared image directory
--image-dir=data
 
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
 
# PS1 ID
 
--ps1-title-id=SLUS01191
 
# Use the new multitap?
 
--multitap=always
 
# Emu used = Syphon Filter 3
</pre>
'''LUA'''
<br>SLUS01191
<pre>
-- Tom and Jerry in House Trap (US) (SLUS-01191)
-- ported to PS4 lua
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x300232D5,0x0000)
R3K_WriteMem16(0x30026631,0x0000)
R3K_WriteMem16(0x800232D4,0x0000)
R3K_WriteMem16(0x8002470C,0x0000)
R3K_WriteMem16(0x80026630,0x0000)
end
EM_AddVsyncHook(patcher)
</pre>
 
===Thrill Kill===
'''config-title.txt'''
<br>SLUS00752
<pre>
# Thrill Kill (all regions)
 
--sim-analog-pad=0x2020
--ps1-title-id=SLUS00752
--gpu-scanout-fps-override=ntsc
 
# PlayStation BIOS Dumps
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
# Use the new multitap?
 
--multitap=always
 
# Use the new shared image directory
 
--image-dir=data
 
--force-pad-connect=0b1
 
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
 
# Fixd Coning
 
--gamma=5
--brightness=9
--contrast=8
 
# Emu used = Syphon Filter 3
</pre>
'''LUA'''
<br>SLUS00752
<pre>
-- Title: Thrill Kill - USA (SLUS00752)
-- ported to PS4 lua by JSimesen
-- emu used= Legend of Dragoon - Syphon Filter 3
 
local patcher = function()
 
-- Disable dithering
R3K_WriteMem16(0x8006A808,0x0000) --E1000200
R3K_WriteMem16(0x8006AA90,0x0000) --E1000200
R3K_WriteMem16(0x8007C894,0x0000) --E1000200
R3K_WriteMem16(0x8007E1B0,0x0000) --E1000200
R3K_WriteMem16(0x8007F5E8,0x0000) --E1001000
end
 
EM_AddVsyncHook(patcher)
</pre>
 
===Metal Gear Solid===
'''config-title.txt'''
<br>SLUS00594 (v1.1)
<pre>
--gpu-scanout-fps-override=ntsc
--scale=6
--gamma=5
--brightness=9
--contrast=8
--cdrom-cmd-time=100
--cdrom-max-seek=true
--ctlanalog=on
--metal-gear-solid=true
--globalgamedata-dir=global
--enable-change-disc-ui=true
</pre>
'''Lua'''
<br>SLUS00594 (v1.1)
<pre>
-- Metal Gear Solid (NTSC) (v1.1)
-- ported to PS4 lua by Vika23
-- emu used=syphonfilter 3
if true then
end
local patcher = function()
--Disable dithering
local no_dither = R3K_ReadMem16(0x017C24)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C24,0x41E8)
end
local no_dither = R3K_ReadMem16(0x017C26)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C26,0xA420)
end
local no_dither = R3K_ReadMem16(0x017C3C)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C3C,0x4228)
end
local no_dither = R3K_ReadMem16(0x017C3E)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C3E,0xA420)
end
--Have SOCOM Pistol
R3K_WriteMem16(0x800B753A,0x03E7)
R3K_WriteMem16(0x800B754E,0x03E7)
--Widescreen
R3K_WriteMem16(0x8001F6E0,0x4415)
R3K_WriteMem16(0x8001F6E2,0x0800)
R3K_WriteMem16(0x80011054,0x0000)
R3K_WriteMem16(0x80011056,0x84A2)
R3K_WriteMem16(0x80011058,0x0000)
R3K_WriteMem16(0x8001105A,0x0000)
R3K_WriteMem16(0x8001105C,0xD883)
R3K_WriteMem16(0x8001105E,0x0002)
R3K_WriteMem16(0x80011060,0x1043)
R3K_WriteMem16(0x80011062,0x0002)
R3K_WriteMem16(0x80011064,0x1021)
R3K_WriteMem16(0x80011066,0x005B)
R3K_WriteMem16(0x80011068,0x0000)
R3K_WriteMem16(0x8001106A,0xA4A2)
R3K_WriteMem16(0x8001106C,0x0004)
R3K_WriteMem16(0x8001106E,0x84A2)
R3K_WriteMem16(0x80011070,0x0000)
R3K_WriteMem16(0x80011072,0x0000)
R3K_WriteMem16(0x80011074,0xD883)
R3K_WriteMem16(0x80011076,0x0002)
R3K_WriteMem16(0x80011078,0x1043)
R3K_WriteMem16(0x8001107A,0x0002)
R3K_WriteMem16(0x8001107C,0x1021)
R3K_WriteMem16(0x8001107E,0x005B)
R3K_WriteMem16(0x80011080,0x0008)
R3K_WriteMem16(0x80011082,0x03E0)
R3K_WriteMem16(0x80011084,0x0004)
R3K_WriteMem16(0x80011086,0xA4A2)
end
EM_AddVsyncHook(patcher)
</pre>
 
===Addie no Okurimono: To Moze from Addie===
<br><small>アディのおくりもの ~TO MOZE FROM ADDIE~</small>
 
[https://www.romhacking.net/translations/7083/ English Patched Version 1.0]
 
'''config-title.txt'''
<pre>
# Addie no Okurimono: To Moze from Addie (all regions)
 
--ctlanalog=true
# PlayStation BIOS Dumps
 
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
 
# PS1 ID
 
--ps1-title-id=SCPS10126
 
# FPS = 60, ntsc, pal, false
 
--gpu-scanout-fps-override=60
 
# Use the new shared image directory
 
--image-dir=data
 
--force-pad-connect=0b1
 
# Enable LopnorSPU to fix some audio issues
 
--use-lopnor-spu=1
 
# following settings are machine-generated
 
--ps4-trophies=0
--ps5-uds=0
--trophies=0
 
--globalgamedata-dir=global
--force-frame-blend=false
 
# Allow the user to change between PAL and NTSC
 
--userui-region-selector=false
 
# fix black screen
 
--cdrom-cmd-time=100
--cdrom-max-seek=true
 
# Fixd Coning
 
--gamma=5
--brightness=9
--contrast=8
 
# Emu used = The Legend of Dragoon
</pre>
 
'''LUA'''
<br>SCPS10126
<pre>
-- Addie no Okurimono: To Moze from Addie (Japan) (SCPS-10126)
-- ported to PS4 lua by JSimesen
-- emu used= Legend of Dragoon - Syphon Filter 3
 
local patcher = function()
 
-- Disable dithering
R3K_WriteMem16(0x80037404,0x0000) --E1000200
R3K_WriteMem16(0x80050FB8,0x0000) --E1000200
R3K_WriteMem16(0x800523C0,0x0000) --E1001000
R3K_WriteMem16(0x80052E00,0x0000) --E1000200
R3K_WriteMem16(0x80052ED8,0x0000) --E1000200
R3K_WriteMem16(0x80061FD8,0x0000) --E1000200
end
 
EM_AddVsyncHook(patcher)
</pre>
 
'''LUA'''
<br>SCPS10126
<pre>
# CONFIG FOR PS4 PACKAGE ENVIRONMENT
# Contents of this file are added to every package.conf
# Sets running environment suitable for consumers
 
--scale=1
</pre>
 
===Asterix===
'''TOC file'''
<br>SLES01416
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 16 00 00 01 00 A2 00 00 00 00 63 54 08 41 00 01 00 02 01 00 00 02 00 01 00 02 29 42 60 00 29 44 60 01 00 03 32 48 24 00 32 50 24 01 00 04 35 46 62 00 35 48 62 01 00 05 38 50 57 00 38 52 57 01 00 06 41 47 39 00 41 49 39 01 00 07 43 34 37 00 43 36 37 01 00 08 46 37 04 00 46 39 04 01 00 09 49 39 45 00 49 41 45 01 00 10 52 43 06 00 52 45 06 01 00 11 55 46 14 00 55 48 14 01 00 12 56 18 64 00 56 20 64 01 00 13 57 21 51 00 57 23 51 01 00 14 58 23 38 00 58 25 38 01 00 15 59 29 64 00 59 31 64 01 00 16 60 32 08 00 60 34 08 00 00
</pre>
 
===Harry Potter & the Sorcerer's Stone===
'''config-title.txt'''
<br>SLUS01415
<pre>
--ctlanalog=on
--gpu-scanout-fps-override=ntsc
 
Fix for black screen
--cdrom-cmd-time=100
--cdrom-max-seek=true
</pre>
<br>SLES-03662, SLES-03663, SLES-03664, SLES-03665
<pre>
--ctlanalog=on
--gpu-scanout-fps-override=60
 
Fix for black screen
--cdrom-cmd-time=100
--cdrom-max-seek=true
</pre>
'''LUA'''
<br>SLUS01415
<pre>
-- Harry Potter and The Sorcerer's Stone
-- Widescreen
-- emu used=syphonfilter v2
 
local patcher = function()
--16:9
R3K_WriteMem32(0x800710F2,0x2000)
 
end
 
EM_AddVsyncHook(patcher)
</pre>
 
===Welcome House===
'''config-title.txt'''
<br>SLPS-00190
<pre>
# Welcome House (all regions)
 
--sim-analog-pad=0x2020
--bios-hide-sce-osd=1
--pace-gpu-dma=true
--gpu-scanout-fps-override=ntsc
--has-shown-start-select-help=1
--ps1-title-id=SLPS00190
</pre>
 
* English translation by '''nikita600'''
 
* Text translated by '''ChatGPT'''
 
* Alpha Patch [https://github.com/nikita600/WelcomeHouseEnglishPatch version 05FEB2023]
 
* '''Status:''' Test version, possibly fully playable, may contain bugs.
 
===Resident Evil Survivor===
'''config-title.txt'''
<br>SLUS01087
<pre>
--gpu-scanout-fps-override=ntsc
</pre>
 
''LUA'''
<br>SLUS01087
<pre>
-- Resident Evil Survivor
-- ported to PS4 lua
-- emu used=syphonfilter v2
 
local patcher = function()
 
--Widescreen
R3K_WriteMem16(0x80065B90,0x0C00)
end
 
EM_AddVsyncHook(patcher)
</pre>
 
===Thrasher Presents Skate And Destroy===
'''config-title.txt'''
<br>SLUS00935
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
</pre>
 
'''LUA'''
<br>SLUS00935
<pre>
-- Thrasher Presents Skate And Destroy [NTSC-U] (SLUS-00935)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
 
local patcher = function()
 
-- Disable dithering
R3K_WriteMem16(0x8005AC84,0x0000) --E1000200
R3K_WriteMem16(0x800209DC,0x0000) --E1000600
end
 
EM_AddVsyncHook(patcher)
</pre>
 
* Use [https://www.psx-place.com/threads/psx-fpkg-by-jabu-a-tool-to-convert-ps1-psx-games-for-use-on-ps4.30498/page-26#post-348069 Config and icons files]
 
===Akuji the Heartless===
'''config-title.txt'''
<br>SLUS00715
<pre>
--gpu-scanout-fps-override=ntsc
</pre>
'''LUA'''
<br>SLUS00715
<pre>
-- Akuji the Heartless
-- ported to PS4 lua
 
local patcher = function()
 
--Widescreen (Vert-)
R3K_WriteMem16(0x8005A310,0x0C00)
R3K_WriteMem16(0x8005A32C,0x0034)
R3K_WriteMem16(0x8005A32E,0xAFA0)
R3K_WriteMem16(0x8005A330,0x1000)
R3K_WriteMem16(0x8005A332,0xAFA0)
end
 
EM_AddVsyncHook(patcher)
</pre>
 
'''Toc File'''
<br>SLUS00715
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 03 00 00 01 00 A2 00 00 00 00 29 30 24 41 00 01 00 02 01 00 00 02 00 01 00 02 24 04 74 00 24 06 74 01 00 03 26 20 59 00 26 22 59 00 00 00 00
</pre>
 
===Ready 2 Rumble Boxing Round 2===
'''config-title.txt'''
<br>SLUS01147
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--sim-analog-pad=0x2020
 
--ps1-title-id=SLUS00857
</pre>
'''LUA'''
<br>SLUS01147
<pre>
-- Ready 2 Rumble Boxing
-- ported to PS4 lua by Stayhye
-- emu used=syphon filter v2
 
 
local patcher = function()
--[Infinite Continues (Alternate Version)]
R3K_WriteMem16(0x80033D4A,0x2400)
--[Unlock Damien Black]
R3K_WriteMem16(0x80097F9E,0x0002)
end
 
EM_AddVsyncHook(patcher)
</pre>
 
'''Toc File'''
<br>SLUS01147
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 01 00 00 01 00 A2 00 00 00 00 27 08 35 41 00 01 00 00 00 00 00 02 00
</pre>
* Use [https://www.psx-place.com/threads/psx-fpkg-by-jabu-a-tool-to-convert-ps1-psx-games-for-use-on-ps4.30498/page-24#post-346869 Config and icons files]
 
===Apocalypse===
'''config-title.txt'''
<br>SLUS00373
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--sim-analog-pad=0x2020
--ctlanalog=on
</pre>
 
'''LUA'''
<br>SLUS00373
<pre>
-- Apocalypse
-- ported to PS4 lua by Stayhye
-- emu used=syphon filter v2
 
 
local patcher = function()
--Disable dithering
R3K_WriteMem16(0x30089691, 0x0000)
R3K_WriteMem16(0x3008B02D, 0x0000)
R3K_WriteMem16(0x30082165, 0x0000)
--[Have Debug Screen Open]
--R3K_WriteMem16(0x800FF33C, 0x0001)
--[Stage Select]
R3K_WriteMem16(0x800FF338, 0x0001)
 
end
 
EM_AddVsyncHook(patcher)
</pre>
 
'''Toc File'''
<br>SLUS00373 - Apocalypse
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 02 00 00 01 00 A2 00 00 00 00 46 28 22 41 00 01 00 00 00 00 00 02 00 01 00 02 43 25 22 00 43 25 22
</pre>
<br>SLUS00373 - Apocalypse Proto
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 01 00 00 01 00 A2 00 00 00 00 12 24 65 41 00 01 00 00 00 00 00 02 00
</pre>
* Use [https://www.psx-place.com/threads/psx-fpkg-by-jabu-a-tool-to-convert-ps1-psx-games-for-use-on-ps4.30498/page-22#post-345709 Config and icons files]
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